Gardens

From Melvor Idle
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Gardens
Gardens
Building ID: melvorF:Gardens
Type: Other
Requirements:
Township Level 15
Population 200
Base Cost:
Wood 600, Stone 200, Planks 200
Provides: Happiness +120
Base Production per Workers:
Wood -15/t (Workers 1)
Biomes:
Grasslands Grasslands
Forest Forest
Mountains Mountains
Valley Valley
Snowlands Snowlands

The Gardens is a Township building that increases Happiness at the cost of Wood.

Generally, the Tavern is preferred over the Gardens.



Township
Population

Basic Shelter Wooden Hut House Cottage Large Cottage Manor Estate

Storage

Storehouse Warehouse Repository Large Repository

Happiness

Tavern Gardens

Education

School Large School Academy Large Academy
Library

Worship

Chapel Statue of Worship

Trading

Trading Post Prats Hats Malcs Cats Cool Rocks

Food

Farmland Plantation Mill Farming Estate
Fishermans Dock Fishermans Pier Fishermans Port Fishermans Estate
Orchard Farmers Market

Wood

Woodcutter Camp Logging Camp Forestry Camp Forestry Estate

Planks

Carpenters Workshop Carpenters Factory Carpenters Foundry Carpenters Estate

Stone, Ore & Coal

Miners Pit Miners Field Miners Quarry Miners Estate

Bar

Blacksmiths Smithy Blacksmiths Workshop Blacksmiths Forge Blacksmiths Estate

Rune Essence

Magic Emporium

Herbs

Gatherers Hut Gatherers Lodge Gatherers Villa Gatherers Estate

Potions

Herbalist Infirmary Healing Centre Hospital

Leather

Hunters Cabin Hunters Lodge Hunters Villa Hunters Estate

Clothing

Tailor Clothier Outfitter Clothiers Estate

Other

Cemetery Town Hall Lemvor Lemon Stall