Orchard

From Melvor Idle
This page is up to date (v1.2.2).


Orchard
Orchard
Building ID: melvorF:Orchard
Requirements:
Township Level 15
Base Cost:

18,000 GP, 3,000 Wood, 200 Planks, 400 Stone

Maximum Built:
100 per biome, 200 total
Provides:
Forest: Food +45
Jungle: Food +90
Biomes:
Forest
Jungle

The Orchard is a Township building that produces Food. While this building produces a high amount of food when compared to the early Farmland and Fishermans Dock-type buildings, it cannot be upgraded and is eventually outperformed by later upgrades of other food producing buildings.



Township
Population

Basic Shelter Wooden Hut House Cottage Large Cottage Manor Estate

Storage

Storehouse Warehouse Repository Large Repository

Happiness

Tavern Gardens

Education

School Large School Academy Large Academy
Library

Worship

Chapel Statue of Worship

Trading

Trading Post Prats Hats Malcs Cats Cool Rocks

Food

Farmland Plantation Mill Farming Estate
Fishermans Dock Fishermans Pier Fishermans Port Fishermans Estate
Orchard Market

Wood

Woodcutter Camp Logging Camp Forestry Camp Forestry Estate

Planks

Carpenters Workshop Carpenters Factory Carpenters Foundry Carpenters Estate

Stone, Ore & Coal

Miners Pit Miners Field Miners Quarry Miners Estate

Bar

Blacksmiths Smithy Blacksmiths Workshop Blacksmiths Forge Blacksmiths Estate

Rune Essence

Magic Emporium

Herbs

Gatherers Hut Gatherers Lodge Gatherers Villa Gatherers Estate

Potions

Herbalist Infirmary Healing Centre Hospital

Leather

Hunters Cabin Hunters Lodge Hunters Villa Hunters Estate

Clothing

Tailor Clothier Outfitter Clothiers Estate

Other

Cemetery Town Hall Lemvor Lemon Stall