Upgrading Items
From Melvor Idle
Upgrading items, also known as trimming, is a way to improve an item. An item can be upgraded by clicking on it in the bank, and then clicking upgrade. A window will appear with the stats of the upgraded item, what the upgrade will cost, and a button to finish the upgrade. An armour piece must first be upgraded to (S) using Silver Bars and GP, before it can be upgraded to (G) using Gold Bars and GP. Once an armour piece has the (G) prefix it has been fully upgraded and cannot be upgraded again. Item upgrades cannot be reversed and the costs associated with the upgrade cannot be recuperated.
Helmet
Upgraded Item | Ingredients | Stat Change | |
---|---|---|---|
![]() |
(S) Bronze Helmet | 1 ![]() 10 ![]() 5,000 |
+1 |
![]() |
(S) Iron Helmet | 1 ![]() 20 ![]() 8,000 |
+1 +1 |
![]() |
(S) Steel Helmet | 1 ![]() 50 ![]() 12,000 |
+2 +1 |
![]() |
(S) Mithril Helmet | 1 ![]() 175 ![]() 30,000 |
+4 +2 |
![]() |
(S) Adamant Helmet | 1 ![]() 250 ![]() 50,000 |
+5 +2 |
![]() |
(S) Rune Helmet | 1 ![]() 400 ![]() 100,000 |
+6 +7 |
![]() |
(S) Dragon Helmet | 1 ![]() 800 ![]() 250,000 |
+7 +5 |
![]() |
(S) Black Helmet | 1 ![]() 100 ![]() 20,000 |
+3 +2 |
![]() |
(G) Bronze Helmet | 1 ![]() 20 ![]() 10,000 |
+1 -1 |
![]() |
(G) Iron Helmet | 1 ![]() 40 ![]() 16,000 |
+1 -1 |
![]() |
(G) Steel Helmet | 1 ![]() 75 ![]() 24,000 |
+1 +1 +1% Damage Reduction |
![]() |
(G) Black Helmet | 1 ![]() 150 ![]() 40,000 |
+1 +2 +2% Damage Reduction |
![]() |
(G) Mithril Helmet | 1 ![]() 250 ![]() 60,000 |
+1 +2 +3% Damage Reduction |
![]() |
(G) Adamant Helmet | 1 ![]() 500 ![]() 100,000 |
+1 +2 +4% Damage Reduction |
![]() |
(G) Rune Helmet | 1 ![]() 750 ![]() 200,000 |
+1 +7 +5% Damage Reduction |
![]() |
(G) Dragon Helmet | 1 ![]() 1,500 ![]() 500,000 |
+1 +6 +6% Damage Reduction |
![]() |
(S) Ancient Helmet | 1 ![]() 1,500 ![]() 500,000 |
+2 +2 +2 |
![]() |
(G) Ancient Helmet | 1 ![]() 2,500 ![]() 1,000,000 |
+3 +6 +7% Damage Reduction |
![]() |
Crown of Rhaelyx | 1 ![]() 1 ![]() |
+10% Chance to Preserve Resources in Skills |
![]() |
Slayer Helmet (Strong) | 1 ![]() 1 ![]() |
+2 +2 +2 +3 +4 +4 +1% Damage Reduction +30 +29 +5% Flat Slayer Area Effect Negation +10% Slayer Skill XP +1% Damage To Slayer Tasks +1% Slayer Coins |
![]() |
Slayer Helmet (Elite) | 1 ![]() 1 ![]() |
+2 +2 +2 +9 +17 +17 +2% Damage Reduction +30 +30 +5% Flat Slayer Area Effect Negation +15% Slayer Skill XP +1% Damage To Slayer Tasks +1% Slayer Coins |
![]() |
Slayer Helmet (Master) | 1 ![]() 1 ![]() |
+3 +6 +6 +2% Damage Reduction +20 +20 +3% Chance To Double Loot in Combat +10% Slayer Skill XP +3% Chance to Double Items in Thieving +5% Flat Slayer Area Effect Negation +1% Damage To Slayer Tasks +1% Slayer Coins |
![]() |
Slayer Wizard Hat (Strong) | 1 ![]() 1 ![]() |
+1 +30 +5% Flat Slayer Area Effect Negation +10% Slayer Skill XP +1% Damage To Slayer Tasks +1% Slayer Coins |
![]() |
Slayer Wizard Hat (Elite) | 1 ![]() 1 ![]() |
+1 +2% Damage Reduction +30 +5% Flat Slayer Area Effect Negation +15% Slayer Skill XP +1% Damage To Slayer Tasks +1% Slayer Coins |
![]() |
Slayer Wizard Hat (Master) | 1 ![]() 1 ![]() |
+2 +2% Damage Reduction +20 +80 +3% Chance To Double Loot in Combat +10% Slayer Skill XP +3% Chance to Double Items in Thieving +5% Flat Slayer Area Effect Negation +1% Damage To Slayer Tasks +1% Slayer Coins |
![]() |
Slayer Cowl (Strong) | 1 ![]() 1 ![]() |
+2 +2 +1% Damage Reduction +30 +5% Flat Slayer Area Effect Negation +10% Slayer Skill XP +1% Damage To Slayer Tasks +1% Slayer Coins |
![]() |
Slayer Cowl (Elite) | 1 ![]() 1 ![]() |
+12 +1 +2 +2% Damage Reduction +30 +5% Flat Slayer Area Effect Negation +15% Slayer Skill XP +1% Damage To Slayer Tasks +1% Slayer Coins |
![]() |
Slayer Cowl (Master) | 1 ![]() 1 ![]() |
+4 +1 +2 +2% Damage Reduction +20 +80 +3% Chance To Double Loot in Combat +10% Slayer Skill XP +3% Chance to Double Items in Thieving +5% Flat Slayer Area Effect Negation +1% Damage To Slayer Tasks +1% Slayer Coins |
![]() |
Skillers Hat | 1 ![]() 1 ![]() 1 ![]() 1 ![]() 1 ![]() 1 ![]() 1 ![]() 1 ![]() 1 ![]() 1 ![]() 1 ![]() 1 ![]() |
+2% non-Combat Skill XP -2% Woodcutting Skill XP |
![]() |
1 ![]() 1 ![]() |
+1 +1 +1 +2 +4 +4 +4% Damage Reduction +20 +20 +1% Chance To Double Loot in Combat +5% Slayer Skill XP +1% Chance to Double Items in Thieving +5% Flat Slayer Area Effect Negation +1% Damage To Slayer Tasks +1% Slayer Coins | |
![]() |
1 ![]() 1 ![]() |
+3 +2 +2 +4% Damage Reduction +20 +20 +1% Chance To Double Loot in Combat +5% Slayer Skill XP +1% Chance to Double Items in Thieving +5% Flat Slayer Area Effect Negation +1% Damage To Slayer Tasks +1% Slayer Coins | |
![]() |
1 ![]() 1 ![]() |
+2 +4% Damage Reduction +20 +20 +1% Chance To Double Loot in Combat +5% Slayer Skill XP +1% Chance to Double Items in Thieving +5% Flat Slayer Area Effect Negation +1% Damage To Slayer Tasks +1% Slayer Coins | |
![]() |
1 ![]() 5,000 ![]() 25,000,000 |
+4% Damage Reduction | |
![]() |
1 ![]() 7,500 ![]() 35,000,000 |
+5 +5 +5% Damage Reduction | |
![]() |
1 ![]() 10,000 ![]() 50,000,000 |
+6 +6 +6% Damage Reduction | |
![]() |
1 ![]() 5,000 ![]() 25,000,000 |
+4 +4 +5% Damage Reduction | |
![]() |
1 ![]() 7,500 ![]() 35,000,000 |
+5 +5 +5% Damage Reduction | |
![]() |
1 ![]() 10,000 ![]() 50,000,000 |
+7 +8 +6% Damage Reduction | |
![]() |
1 ![]() 1 ![]() |
+2 +2 +2 +4 +8 +8 +2% Damage Reduction +10 +10 +1% Chance To Double Loot in Combat +5% Slayer Skill XP +1% Chance to Double Items in Thieving +5% Flat Slayer Area Effect Negation +2% Damage To Slayer Tasks +2% Slayer Coins | |
![]() |
1 ![]() 1 ![]() |
+4 +4 +5 +2% Damage Reduction +10 +10 +1% Chance To Double Loot in Combat +5% Slayer Skill XP +1% Chance to Double Items in Thieving +5% Flat Slayer Area Effect Negation +2% Damage To Slayer Tasks +2% Slayer Coins | |
![]() |
1 ![]() 1 ![]() |
+4 +2% Damage Reduction +10 +10 +1% Chance To Double Loot in Combat +5% Slayer Skill XP +1% Chance to Double Items in Thieving +5% Flat Slayer Area Effect Negation +2% Damage To Slayer Tasks +2% Slayer Coins | |
![]() |
![]() |
1 ![]() 2,000 ![]() 4 ![]() 2 ![]() 1,000,000 |
+35% chance to dodge Crystallization from being applied +40% Summoning Familiar damage added as extra damage to Barrier +55 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 1 ![]() 4 ![]() 2 ![]() 1,000,000 |
+1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) +35% chance to dodge Crystal Sanction from being applied |
![]() |
![]() |
1 ![]() 2,000 ![]() 4 ![]() 2 ![]() 1,000,000 |
+35% chance to dodge Crystallization from being applied +40% Summoning Familiar damage added as extra damage to Barrier +55 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 1 ![]() 4 ![]() 2 ![]() 1,000,000 |
+1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) +35% chance to dodge Crystal Sanction from being applied |
![]() |
![]() |
1 ![]() 2,000 ![]() 4 ![]() 2 ![]() 1,000,000 |
+35% chance to dodge Crystallization from being applied +40% Summoning Familiar damage added as extra damage to Barrier +55 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 1 ![]() 4 ![]() 2 ![]() 1,000,000 |
+1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) +35% chance to dodge Crystal Sanction from being applied |
![]() |
![]() |
1 ![]() 2,000 ![]() 4 ![]() 2 ![]() 1,000,000 |
+35% chance to dodge Crystallization from being applied +40% Summoning Familiar damage added as extra damage to Barrier +55 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 1 ![]() 4 ![]() 2 ![]() 1,000,000 |
+1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) +35% chance to dodge Crystal Sanction from being applied |
![]() |
![]() |
1 ![]() 175 ![]() 175 ![]() 175 ![]() 60,000 |
+4 +2 +10% chance to dodge Crystallization from being applied |
![]() |
![]() |
1 ![]() 250 ![]() 250 ![]() 250 ![]() 100,000 |
+1 +2 +2% Damage Reduction +10% chance to dodge Crystallization from being applied |
![]() |
![]() |
1 ![]() 800 ![]() 800 ![]() 800 ![]() 250,000 |
+7 +5 +5% chance to dodge Crystallization from being applied +10% chance to dodge Crystal Sanction from being applied |
![]() |
![]() |
1 ![]() 1,000 ![]() 1,000 ![]() 1,000 ![]() 500,000 |
+1 +6 +1% Damage Reduction +10% chance to dodge Crystallization from being applied +10% chance to dodge Crystal Sanction from being applied |
![]() |
![]() |
1 ![]() 20 ![]() 2 ![]() |
+15 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 40 ![]() 2 ![]() 16,000 |
+15 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 75 ![]() 2 ![]() 24,000 |
+25 Flat Barrier damage added to Summon Familiar +5% Summoning Familiar damage added as extra damage to Barrier |
![]() |
![]() |
1 ![]() 2 ![]() 40,000 |
+25 Flat Barrier damage added to Summon Familiar +5% Summoning Familiar damage added as extra damage to Barrier |
![]() |
![]() |
1 ![]() 250 ![]() 2 ![]() 60,000 |
+5% chance to dodge Crystallization from being applied +5% Summoning Familiar damage added as extra damage to Barrier +30 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 500 ![]() 2 ![]() 100,000 |
+10% chance to dodge Crystallization from being applied +5% Summoning Familiar damage added as extra damage to Barrier +30 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 750 ![]() 2 ![]() 2 ![]() 200,000 |
+15% chance to dodge Crystallization from being applied +10% Summoning Familiar damage added as extra damage to Barrier +40 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 1,500 ![]() 2 ![]() 2 ![]() 500,000 |
+25% chance to dodge Crystallization from being applied +15% Summoning Familiar damage added as extra damage to Barrier +45 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 2,000 ![]() 2 ![]() 2 ![]() 1,000,000 |
+35% chance to dodge Crystallization from being applied +25% Summoning Familiar damage added as extra damage to Barrier +50 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 1 ![]() 250 ![]() 2 ![]() 60,000 |
+1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) |
![]() |
![]() |
1 ![]() 1 ![]() 500 ![]() 2 ![]() 100,000 |
+1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) |
![]() |
![]() |
1 ![]() 1 ![]() 750 ![]() 2 ![]() 2 ![]() 200,000 |
+1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) |
![]() |
![]() |
1 ![]() 1,500 ![]() 1 ![]() 2 ![]() 2 ![]() 500,000 |
+1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) +25% chance to dodge Crystal Sanction from being applied |
![]() |
![]() |
1 ![]() 1 ![]() 2 ![]() 2 ![]() 1,000,000 |
+1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) +35% chance to dodge Crystal Sanction from being applied |
![]() |
![]() |
1 ![]() 20 ![]() 2 ![]() 100 ![]() |
+5% chance to dodge Crystallization from being applied +5% Summoning Familiar damage added as extra damage to Barrier +10 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 20 ![]() 2 ![]() 100 ![]() |
+5% chance to dodge Crystallization from being applied +5% Summoning Familiar damage added as extra damage to Barrier +10 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 20 ![]() 2 ![]() 100 ![]() |
+5% chance to dodge Crystallization from being applied +5% Summoning Familiar damage added as extra damage to Barrier +10 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 20 ![]() 2 ![]() 100 ![]() |
+5% chance to dodge Crystallization from being applied +5% Summoning Familiar damage added as extra damage to Barrier +10 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 20 ![]() 2 ![]() 200 ![]() |
+10% chance to dodge Crystallization from being applied +10% Summoning Familiar damage added as extra damage to Barrier +30 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 20 ![]() 2 ![]() 200 ![]() |
+10% chance to dodge Crystallization from being applied +10% Summoning Familiar damage added as extra damage to Barrier +30 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 20 ![]() 2 ![]() 200 ![]() |
+10% chance to dodge Crystallization from being applied +10% Summoning Familiar damage added as extra damage to Barrier +30 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 20 ![]() 2 ![]() 200 ![]() |
+10% chance to dodge Crystallization from being applied +10% Summoning Familiar damage added as extra damage to Barrier +30 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 20 ![]() 2 ![]() 2 ![]() 300 ![]() |
+20% chance to dodge Crystallization from being applied +15% Summoning Familiar damage added as extra damage to Barrier +30 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 20 ![]() 2 ![]() 2 ![]() 300 ![]() |
+20% chance to dodge Crystallization from being applied +15% Summoning Familiar damage added as extra damage to Barrier +30 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 20 ![]() 2 ![]() 2 ![]() 300 ![]() |
+20% chance to dodge Crystallization from being applied +15% Summoning Familiar damage added as extra damage to Barrier +30 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 20 ![]() 2 ![]() 2 ![]() 300 ![]() |
+20% chance to dodge Crystallization from being applied +15% Summoning Familiar damage added as extra damage to Barrier +30 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 1 ![]() 2 ![]() 2 ![]() 400 ![]() |
+35% chance to dodge Crystallization from being applied +25% Summoning Familiar damage added as extra damage to Barrier +40 Flat Barrier damage added to Summon Familiar +5 Minimum Spell Damage |
![]() |
![]() |
8 ![]() |
+8 +8 +8 +3% Damage Reduction +100 GP gained when earning GP, except Alt. Magic and Item Sales +3% non-Combat Skill XP +3% Global Mastery XP |
Platebody
Upgraded Item | Ingredients | Stat Change | |
---|---|---|---|
![]() |
(S) Bronze Platebody | 1 ![]() 10 ![]() 5,000 |
+1 |
![]() |
(S) Iron Platebody | 1 ![]() 20 ![]() 8,000 |
+1 +2 |
![]() |
(S) Steel Platebody | 1 ![]() 50 ![]() 12,000 |
+2 +3 +9 |
![]() |
(S) Mithril Platebody | 1 ![]() 175 ![]() 30,000 |
+4 +4 |
![]() |
(S) Adamant Platebody | 1 ![]() 250 ![]() 50,000 |
+5 +7 |
![]() |
(S) Rune Platebody | 1 ![]() 400 ![]() 100,000 |
+6 +9 |
![]() |
(S) Dragon Platebody | 1 ![]() 800 ![]() 250,000 |
+7 +11 |
![]() |
(S) Black Platebody | 1 ![]() 100 ![]() 20,000 |
+3 +4 |
![]() |
(G) Bronze Platebody | 1 ![]() 20 ![]() 10,000 |
+1 +1 |
![]() |
(G) Iron Platebody | 1 ![]() 40 ![]() 16,000 |
+1 -2 |
![]() |
(G) Steel Platebody | 1 ![]() 75 ![]() 24,000 |
+1 +3 +1% Damage Reduction |
![]() |
(G) Black Platebody | 1 ![]() 150 ![]() 40,000 |
+1 +4 +2% Damage Reduction |
![]() |
(G) Mithril Platebody | 1 ![]() 250 ![]() 60,000 |
+1 +3 +3% Damage Reduction |
![]() |
(G) Adamant Platebody | 1 ![]() 500 ![]() 100,000 |
+1 +6 +4% Damage Reduction |
![]() |
(G) Rune Platebody | 1 ![]() 750 ![]() 200,000 |
+1 +7 +5% Damage Reduction |
![]() |
(G) Dragon Platebody | 1 ![]() 1,500 ![]() 500,000 |
+1 +16 +6% Damage Reduction |
![]() |
(U) Green D-hide Body | 1 ![]() 50 ![]() 10,000 |
+10 +10 +5 +2% Damage Reduction |
![]() |
(U) Blue D-hide Body | 1 ![]() 100 ![]() 40,000 |
+11 +11 -2 +3% Damage Reduction |
![]() |
(U) Red D-hide Body | 1 ![]() 200 ![]() 100,000 |
+13 +13 +10 +4% Damage Reduction |
![]() |
(U) Black D-hide Body | 1 ![]() 250 ![]() 200,000 |
+33 +14 +13 +5% Damage Reduction |
![]() |
(S) Ancient Platebody | 1 ![]() 1,500 ![]() 500,000 |
+4 +10 |
![]() |
(G) Ancient Platebody | 1 ![]() 2,500 ![]() 1,000,000 |
+4 +17 +7% Damage Reduction |
![]() |
Slayer Platebody (Strong) | 1 ![]() 1 ![]() |
+3 +3 +3 +7 +14 +28 -2 +1% Damage Reduction +30 +29 +5% Flat Slayer Area Effect Negation +10% Slayer Skill XP +1% Damage To Slayer Tasks +1% Slayer Coins |
![]() |
Slayer Platebody (Elite) | 1 ![]() 1 ![]() |
+4 +4 +4 +12 +36 +36 +2% Damage Reduction +30 +30 +5% Flat Slayer Area Effect Negation +15% Slayer Skill XP +1% Damage To Slayer Tasks +1% Slayer Coins |
![]() |
Slayer Platebody (Master) | 1 ![]() 1 ![]() |
+4 +8 +10 +2% Damage Reduction +20 +20 +3% Chance To Double Loot in Combat +10% Slayer Skill XP +3% Chance to Double Items in Thieving +5% Flat Slayer Area Effect Negation +1% Damage To Slayer Tasks +1% Slayer Coins |
![]() |
Slayer Wizard Robes (Strong) | 1 ![]() 1 ![]() |
+7 +1% Damage Reduction +30 +5% Flat Slayer Area Effect Negation +10% Slayer Skill XP +1% Damage To Slayer Tasks +1% Slayer Coins |
![]() |
Slayer Wizard Robes (Elite) | 1 ![]() 1 ![]() |
+10 +2% Damage Reduction +30 +5% Flat Slayer Area Effect Negation +15% Slayer Skill XP +1% Damage To Slayer Tasks +1% Slayer Coins |
![]() |
Slayer Wizard Robes (Master) | 1 ![]() 1 ![]() |
+6 +2% Damage Reduction +20 +3% Chance To Double Loot in Combat +10% Slayer Skill XP +3% Chance to Double Items in Thieving +5% Flat Slayer Area Effect Negation +1% Damage To Slayer Tasks +1% Slayer Coins |
![]() |
Slayer Leather Body (Strong) | 1 ![]() 1 ![]() |
+4 +5 +5 +10 +1% Damage Reduction +30 +5% Flat Slayer Area Effect Negation +10% Slayer Skill XP +1% Damage To Slayer Tasks +1% Slayer Coins |
![]() |
Slayer Leather Body (Elite) | 1 ![]() 1 ![]() |
+21 +5 +5 +10 +2% Damage Reduction +30 +5% Flat Slayer Area Effect Negation +15% Slayer Skill XP +1% Damage To Slayer Tasks +1% Slayer Coins |
![]() |
Slayer Leather Body (Master) | 1 ![]() 1 ![]() |
+7 +8 +10 +8 +2% Damage Reduction +20 +80 +3% Chance To Double Loot in Combat +10% Slayer Skill XP +3% Chance to Double Items in Thieving +5% Flat Slayer Area Effect Negation +1% Damage To Slayer Tasks +1% Slayer Coins |
![]() |
(U) Ancient D-hide Body | 1 ![]() 500 ![]() 500,000 |
+2 +18 +18 +16 +6% Damage Reduction |
![]() |
Skillers Body | 1 ![]() 1 ![]() 1 ![]() 1 ![]() 1 ![]() 1 ![]() 1 ![]() 1 ![]() 1 ![]() 1 ![]() 1 ![]() 1 ![]() |
+2% non-Combat Skill XP -2% Woodcutting Skill XP |
![]() |
1 ![]() 1 ![]() |
+1 +1 +1 +3 +9 +9 +4% Damage Reduction +20 +20 +1% Chance To Double Loot in Combat +5% Slayer Skill XP +1% Chance to Double Items in Thieving +5% Flat Slayer Area Effect Negation +1% Damage To Slayer Tasks +1% Slayer Coins | |
![]() |
1 ![]() 1 ![]() |
+4 +6 +6 +4 +4% Damage Reduction +20 +20 +1% Chance To Double Loot in Combat +5% Slayer Skill XP +1% Chance to Double Items in Thieving +5% Flat Slayer Area Effect Negation +1% Damage To Slayer Tasks +1% Slayer Coins | |
![]() |
1 ![]() 1 ![]() |
+4% Damage Reduction +20 +100 +1% Chance To Double Loot in Combat +5% Slayer Skill XP +1% Chance to Double Items in Thieving +5% Flat Slayer Area Effect Negation +1% Damage To Slayer Tasks +1% Slayer Coins | |
![]() |
1 ![]() 5,000 ![]() 25,000,000 |
+2 +19 +13 +4% Damage Reduction | |
![]() |
1 ![]() 7,500 ![]() 35,000,000 |
+2 +22 +15 +5% Damage Reduction | |
![]() |
1 ![]() 10,000 ![]() 50,000,000 |
+3 +29 +20 +6% Damage Reduction | |
![]() |
1 ![]() 5,000 ![]() 25,000,000 |
+2 +21 +14 +5% Damage Reduction | |
![]() |
1 ![]() 7,500 ![]() 35,000,000 |
+2 +24 +16 +5% Damage Reduction | |
![]() |
1 ![]() 10,000 ![]() 50,000,000 |
+3 +32 +22 +6% Damage Reduction | |
![]() |
100 ![]() 1 ![]() |
+1 +15 +10 +15% Chance to apply burn when attacking | |
![]() |
1 ![]() 5,000 ![]() 25,000,000 |
+9% Damage Reduction | |
![]() |
1 ![]() 7,500 ![]() 35,000,000 |
+10% Damage Reduction | |
![]() |
1 ![]() 10,000 ![]() 50,000,000 |
+11% Damage Reduction | |
![]() |
100 ![]() |
+34 +120 +120 +110 +12% Damage Reduction +110 When hit by an Enemy, gain +5% Damage Reduction for 1 Enemy Turn (Does not Stack) | |
![]() |
100 ![]() |
+15 +8 +37 +12% Damage Reduction +110 +20% chance to apply frostburn when attacking | |
![]() |
1 ![]() 1 ![]() |
+4 +4 +4 +6 +11 +11 +2% Damage Reduction +10 +10 +1% Chance To Double Loot in Combat +5% Slayer Skill XP +1% Chance to Double Items in Thieving +5% Flat Slayer Area Effect Negation +2% Damage To Slayer Tasks +2% Slayer Coins | |
![]() |
1 ![]() 1 ![]() |
+4 +6 +6 +6 +2% Damage Reduction +10 +10 +1% Chance To Double Loot in Combat +5% Slayer Skill XP +1% Chance to Double Items in Thieving +5% Flat Slayer Area Effect Negation +2% Damage To Slayer Tasks +2% Slayer Coins | |
![]() |
1 ![]() 1 ![]() |
+4 +2% Damage Reduction +10 +10 +1% Chance To Double Loot in Combat +5% Slayer Skill XP +1% Chance to Double Items in Thieving +5% Flat Slayer Area Effect Negation +2% Damage To Slayer Tasks +2% Slayer Coins | |
![]() |
![]() |
1 ![]() 2,000 ![]() 10 ![]() 5 ![]() 1,000,000 |
+35% chance to dodge Crystallization from being applied +40% Summoning Familiar damage added as extra damage to Barrier +55 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 1 ![]() 10 ![]() 5 ![]() 1,000,000 |
+1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) +35% chance to dodge Crystal Sanction from being applied |
![]() |
![]() |
1 ![]() 2,000 ![]() 10 ![]() 5 ![]() 1,000,000 |
+35% chance to dodge Crystallization from being applied +40% Summoning Familiar damage added as extra damage to Barrier +55 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 1 ![]() 10 ![]() 5 ![]() 1,000,000 |
+1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) +35% chance to dodge Crystal Sanction from being applied |
![]() |
![]() |
1 ![]() 2,000 ![]() 10 ![]() 5 ![]() 1,000,000 |
+35% chance to dodge Crystallization from being applied +40% Summoning Familiar damage added as extra damage to Barrier +55 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 1 ![]() 10 ![]() 5 ![]() 1,000,000 |
+1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) +35% chance to dodge Crystal Sanction from being applied |
![]() |
![]() |
1 ![]() 2,000 ![]() 10 ![]() 5 ![]() 1,000,000 |
+35% chance to dodge Crystallization from being applied +40% Summoning Familiar damage added as extra damage to Barrier +55 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 1 ![]() 10 ![]() 5 ![]() 1,000,000 |
+1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) +35% chance to dodge Crystal Sanction from being applied |
![]() |
![]() |
1 ![]() 175 ![]() 175 ![]() 175 ![]() 60,000 |
+4 +4 +10% chance to dodge Crystallization from being applied |
![]() |
![]() |
1 ![]() 250 ![]() 250 ![]() 250 ![]() 100,000 |
+1 +3 +2% Damage Reduction +10% chance to dodge Crystallization from being applied |
![]() |
![]() |
1 ![]() 800 ![]() 800 ![]() 800 ![]() 250,000 |
+7 +11 +5% chance to dodge Crystallization from being applied +10% chance to dodge Crystal Sanction from being applied |
![]() |
![]() |
1 ![]() 1,000 ![]() 1,000 ![]() 1,000 ![]() 500,000 |
+1 +16 +1% Damage Reduction +10% chance to dodge Crystallization from being applied +10% chance to dodge Crystal Sanction from being applied |
![]() |
![]() |
1 ![]() 20 ![]() 5 ![]() |
+15 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 40 ![]() 5 ![]() 16,000 |
+15 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 75 ![]() 5 ![]() 24,000 |
+25 Flat Barrier damage added to Summon Familiar +5% Summoning Familiar damage added as extra damage to Barrier |
![]() |
![]() |
1 ![]() 5 ![]() 40,000 |
+25 Flat Barrier damage added to Summon Familiar +5% Summoning Familiar damage added as extra damage to Barrier |
![]() |
![]() |
1 ![]() 250 ![]() 5 ![]() 60,000 |
+5% chance to dodge Crystallization from being applied +5% Summoning Familiar damage added as extra damage to Barrier +30 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 500 ![]() 5 ![]() 100,000 |
+10% chance to dodge Crystallization from being applied +5% Summoning Familiar damage added as extra damage to Barrier +30 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 750 ![]() 5 ![]() 5 ![]() 200,000 |
+15% chance to dodge Crystallization from being applied +10% Summoning Familiar damage added as extra damage to Barrier +40 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 1,500 ![]() 5 ![]() 5 ![]() 500,000 |
+25% chance to dodge Crystallization from being applied +15% Summoning Familiar damage added as extra damage to Barrier +45 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 2,000 ![]() 5 ![]() 5 ![]() 1,000,000 |
+35% chance to dodge Crystallization from being applied +25% Summoning Familiar damage added as extra damage to Barrier +50 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 1 ![]() 250 ![]() 5 ![]() 60,000 |
+1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) |
![]() |
![]() |
1 ![]() 1 ![]() 500 ![]() 5 ![]() 100,000 |
+1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) |
![]() |
![]() |
1 ![]() 1 ![]() 750 ![]() 5 ![]() 5 ![]() 200,000 |
+1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) |
![]() |
![]() |
1 ![]() 1 ![]() 1,500 ![]() 5 ![]() 5 ![]() 500,000 |
+1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) +25% chance to dodge Crystal Sanction from being applied |
![]() |
![]() |
1 ![]() 1 ![]() 5 ![]() 5 ![]() 1,000,000 |
+1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) +35% chance to dodge Crystal Sanction from being applied |
![]() |
![]() |
1 ![]() 50 ![]() 5 ![]() |
+10 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 150 ![]() 5 ![]() |
+10 Flat Barrier damage added to Summon Familiar +5% Summoning Familiar damage added as extra damage to Barrier |
![]() |
![]() |
1 ![]() 50 ![]() 5 ![]() |
+5% chance to dodge Crystallization from being applied +5% Summoning Familiar damage added as extra damage to Barrier +20 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 100 ![]() 5 ![]() |
+10% chance to dodge Crystallization from being applied +5% Summoning Familiar damage added as extra damage to Barrier +20 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 250 ![]() 5 ![]() 5 ![]() |
+15% chance to dodge Crystallization from being applied +10% Summoning Familiar damage added as extra damage to Barrier +30 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 500 ![]() 5 ![]() 5 ![]() |
+25% chance to dodge Crystallization from being applied +10% Summoning Familiar damage added as extra damage to Barrier +30 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 500 ![]() 5 ![]() 5 ![]() |
+35% chance to dodge Crystallization from being applied +25% Summoning Familiar damage added as extra damage to Barrier +40 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 20 ![]() 5 ![]() 100 ![]() |
+5% chance to dodge Crystallization from being applied +5% Summoning Familiar damage added as extra damage to Barrier +10 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 20 ![]() 5 ![]() 100 ![]() |
+5% chance to dodge Crystallization from being applied +5% Summoning Familiar damage added as extra damage to Barrier +10 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 20 ![]() 5 ![]() 100 ![]() |
+5% chance to dodge Crystallization from being applied +5% Summoning Familiar damage added as extra damage to Barrier +10 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 20 ![]() 5 ![]() 100 ![]() |
+5% chance to dodge Crystallization from being applied +5% Summoning Familiar damage added as extra damage to Barrier +10 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 20 ![]() 5 ![]() 200 ![]() |
+10% chance to dodge Crystallization from being applied +10% Summoning Familiar damage added as extra damage to Barrier +30 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 20 ![]() 5 ![]() 200 ![]() |
+10% chance to dodge Crystallization from being applied +10% Summoning Familiar damage added as extra damage to Barrier +30 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 20 ![]() 5 ![]() 200 ![]() |
+10% chance to dodge Crystallization from being applied +10% Summoning Familiar damage added as extra damage to Barrier +30 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 20 ![]() 5 ![]() 200 ![]() |
+10% chance to dodge Crystallization from being applied +10% Summoning Familiar damage added as extra damage to Barrier +30 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 20 ![]() 5 ![]() 5 ![]() 300 ![]() |
+20% chance to dodge Crystallization from being applied +15% Summoning Familiar damage added as extra damage to Barrier +30 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 20 ![]() 5 ![]() 5 ![]() 300 ![]() |
+20% chance to dodge Crystallization from being applied +15% Summoning Familiar damage added as extra damage to Barrier +30 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 20 ![]() 5 ![]() 5 ![]() 300 ![]() |
+20% chance to dodge Crystallization from being applied +15% Summoning Familiar damage added as extra damage to Barrier +30 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 20 ![]() 5 ![]() 5 ![]() 300 ![]() |
+20% chance to dodge Crystallization from being applied +15% Summoning Familiar damage added as extra damage to Barrier +30 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 1 ![]() 5 ![]() 5 ![]() 400 ![]() |
+35% chance to dodge Crystallization from being applied +25% Summoning Familiar damage added as extra damage to Barrier +40 Flat Barrier damage added to Summon Familiar +5 Minimum Spell Damage |
![]() |
![]() |
1 ![]() 5,000 ![]() 750,000 |
+37 +36 +1% Damage Reduction +25 +25 |
![]() |
![]() |
1 ![]() 5,000 ![]() 750,000 |
+18 +18 +30 +1% Damage Reduction +25 +25 |
![]() |
![]() |
1 ![]() 5,000 ![]() 750,000 |
+16 +1% Damage Reduction +25 +25 |
Platelegs
Upgraded Item | Ingredients | Stat Change | |
---|---|---|---|
![]() |
(S) Bronze Platelegs | 1 ![]() 10 ![]() 5,000 |
+1 |
![]() |
(S) Iron Platelegs | 1 ![]() 20 ![]() 8,000 |
+1 +1 |
![]() |
(S) Steel Platelegs | 1 ![]() 50 ![]() 12,000 |
+2 +2 |
![]() |
(S) Mithril Platelegs | 1 ![]() 175 ![]() 30,000 |
+4 +3 |
![]() |
(S) Adamant Platelegs | 1 ![]() 250 ![]() 50,000 |
+5 +4 |
![]() |
(S) Rune Platelegs | 1 ![]() 400 ![]() 100,000 |
+6 +6 |
![]() |
(S) Dragon Platelegs | 1 ![]() 800 ![]() 250,000 |
+7 +7 |
![]() |
(S) Black Platelegs | 1 ![]() 100 ![]() 20,000 |
+3 +2 |
![]() |
(G) Bronze Platelegs | 1 ![]() 20 ![]() 10,000 |
+1 +1 |
![]() |
(G) Iron Platelegs | 1 ![]() 40 ![]() 16,000 |
+1 +1 |
![]() |
(G) Steel Platelegs | 1 ![]() 75 ![]() 24,000 |
+1 +2 +1% Damage Reduction |
![]() |
(G) Black Platelegs | 1 ![]() 150 ![]() 40,000 |
+1 +2 +2% Damage Reduction |
![]() |
(G) Mithril Platelegs | 1 ![]() 250 ![]() 60,000 |
+1 +2 +3% Damage Reduction |
![]() |
(G) Adamant Platelegs | 1 ![]() 500 ![]() 100,000 |
+1 +4 +4% Damage Reduction |
![]() |
(G) Rune Platelegs | 1 ![]() 750 ![]() 200,000 |
+1 +4 +5% Damage Reduction |
![]() |
(G) Dragon Platelegs | 1 ![]() 1,500 ![]() 500,000 |
+1 +10 +6% Damage Reduction |
![]() |
(U) Green D-hide Chaps | 1 ![]() 50 ![]() 10,000 |
+6 +6 +2 +2% Damage Reduction |
![]() |
(U) Blue D-hide Chaps | 1 ![]() 100 ![]() 40,000 |
+6 +6 +4 +3% Damage Reduction |
![]() |
(U) Red D-hide Chaps | 1 ![]() 200 ![]() 100,000 |
+7 +7 +5 +4% Damage Reduction |
![]() |
(U) Black D-hide Chaps | 1 ![]() 250 ![]() 200,000 |
+8 +8 +7 +5% Damage Reduction |
![]() |
(S) Ancient Platelegs | 1 ![]() 1,500 ![]() 500,000 |
+2 +4 |
![]() |
(G) Ancient Platelegs | 1 ![]() 2,500 ![]() 1,000,000 |
+2 +4 +7% Damage Reduction |
![]() |
(U) Ancient D-hide Chaps | 1 ![]() 500 ![]() 500,000 |
+1 +10 +11 +9 +6% Damage Reduction |
![]() |
Skillers Leggings | 1 ![]() 1 ![]() 1 ![]() 1 ![]() 1 ![]() 1 ![]() 1 ![]() 1 ![]() 1 ![]() 1 ![]() 1 ![]() 1 ![]() |
+2% non-Combat Skill XP -2% Woodcutting Skill XP |
![]() |
1 ![]() 5,000 ![]() 25,000,000 |
+1 +12 +10 +4% Damage Reduction | |
![]() |
1 ![]() 7,500 ![]() 35,000,000 |
+1 +14 +12 +5% Damage Reduction | |
![]() |
1 ![]() 10,000 ![]() 50,000,000 |
+2 +19 +16 +6% Damage Reduction | |
![]() |
1 ![]() 5,000 ![]() 25,000,000 |
+2 +14 +11 +5% Damage Reduction | |
![]() |
1 ![]() 7,500 ![]() 35,000,000 |
+2 +16 +13 +5% Damage Reduction | |
![]() |
1 ![]() 10,000 ![]() 50,000,000 |
+2 +21 +27 +6% Damage Reduction | |
![]() |
100 ![]() 1 ![]() |
+1 +10 +115 +15% chance to ignore burn | |
![]() |
1 ![]() 5,000 ![]() 25,000,000 |
+9% Damage Reduction | |
![]() |
1 ![]() 7,500 ![]() 35,000,000 |
+10% Damage Reduction | |
![]() |
1 ![]() 10,000 ![]() 50,000,000 |
+11% Damage Reduction | |
![]() |
100 ![]() |
+12 +71 +76 +64 +12% Damage Reduction +110 +20% Accuracy Rating | |
![]() |
![]() |
1 ![]() 2,000 ![]() 6 ![]() 3 ![]() 1,000,000 |
+35% chance to dodge Crystallization from being applied +40% Summoning Familiar damage added as extra damage to Barrier +55 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 1 ![]() 6 ![]() 3 ![]() 1,000,000 |
+1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) +35% chance to dodge Crystal Sanction from being applied |
![]() |
![]() |
1 ![]() 2,000 ![]() 6 ![]() 3 ![]() 1,000,000 |
+35% chance to dodge Crystallization from being applied +40% Summoning Familiar damage added as extra damage to Barrier +55 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 1 ![]() 6 ![]() 3 ![]() 1,000,000 |
+1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) +35% chance to dodge Crystal Sanction from being applied |
![]() |
![]() |
1 ![]() 2,000 ![]() 6 ![]() 3 ![]() 1,000,000 |
+35% chance to dodge Crystallization from being applied +40% Summoning Familiar damage added as extra damage to Barrier +55 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 1 ![]() 6 ![]() 3 ![]() 1,000,000 |
+1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) +35% chance to dodge Crystal Sanction from being applied |
![]() |
![]() |
1 ![]() 2,000 ![]() 6 ![]() 3 ![]() 1,000,000 |
+35% chance to dodge Crystallization from being applied +40% Summoning Familiar damage added as extra damage to Barrier +55 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 1 ![]() 6 ![]() 3 ![]() 1,000,000 |
+1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) +35% chance to dodge Crystal Sanction from being applied |
![]() |
![]() |
1 ![]() 175 ![]() 175 ![]() 175 ![]() 60,000 |
+4 +3 +10% chance to dodge Crystallization from being applied |
![]() |
![]() |
1 ![]() 250 ![]() 250 ![]() 250 ![]() 100,000 |
+1 +2 +2% Damage Reduction +10% chance to dodge Crystallization from being applied |
![]() |
![]() |
1 ![]() 800 ![]() 800 ![]() 800 ![]() 250,000 |
+7 +7 +5% chance to dodge Crystallization from being applied +10% chance to dodge Crystal Sanction from being applied |
![]() |
![]() |
1 ![]() 1,000 ![]() 1,000 ![]() 1,000 ![]() 500,000 |
+1 +10 +1% Damage Reduction +10% chance to dodge Crystallization from being applied +10% chance to dodge Crystal Sanction from being applied |
![]() |
![]() |
1 ![]() 20 ![]() 3 ![]() |
+15 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 40 ![]() 3 ![]() 16,000 |
+15 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 75 ![]() 3 ![]() 24,000 |
+25 Flat Barrier damage added to Summon Familiar +5% Summoning Familiar damage added as extra damage to Barrier |
![]() |
![]() |
1 ![]() 3 ![]() 40,000 |
+25 Flat Barrier damage added to Summon Familiar +5% Summoning Familiar damage added as extra damage to Barrier |
![]() |
![]() |
1 ![]() 250 ![]() 3 ![]() 60,000 |
+5% chance to dodge Crystallization from being applied +5% Summoning Familiar damage added as extra damage to Barrier +30 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 500 ![]() 3 ![]() 100,000 |
+10% chance to dodge Crystallization from being applied +5% Summoning Familiar damage added as extra damage to Barrier +30 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 750 ![]() 3 ![]() 3 ![]() 200,000 |
+15% chance to dodge Crystallization from being applied +10% Summoning Familiar damage added as extra damage to Barrier +40 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 1,500 ![]() 3 ![]() 3 ![]() 500,000 |
+25% chance to dodge Crystallization from being applied +15% Summoning Familiar damage added as extra damage to Barrier +45 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 2,000 ![]() 3 ![]() 3 ![]() 1,000,000 |
+35% chance to dodge Crystallization from being applied +25% Summoning Familiar damage added as extra damage to Barrier +50 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 1 ![]() 250 ![]() 3 ![]() 60,000 |
+1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) |
![]() |
![]() |
1 ![]() 1 ![]() 500 ![]() 3 ![]() 100,000 |
+1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) |
![]() |
![]() |
1 ![]() 1 ![]() 750 ![]() 3 ![]() 3 ![]() 200,000 |
+1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) |
![]() |
![]() |
1 ![]() 1 ![]() 1,500 ![]() 3 ![]() 3 ![]() 500,000 |
+1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) +25% chance to dodge Crystal Sanction from being applied |
![]() |
![]() |
1 ![]() 1 ![]() 3 ![]() 3 ![]() 1,000,000 |
+1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) +35% chance to dodge Crystal Sanction from being applied |
![]() |
![]() |
1 ![]() 50 ![]() 3 ![]() |
+10 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 150 ![]() 3 ![]() |
+10 Flat Barrier damage added to Summon Familiar +5% Summoning Familiar damage added as extra damage to Barrier |
![]() |
![]() |
1 ![]() 50 ![]() 3 ![]() |
+5% chance to dodge Crystallization from being applied +5% Summoning Familiar damage added as extra damage to Barrier +20 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 100 ![]() 3 ![]() |
+10% chance to dodge Crystallization from being applied +5% Summoning Familiar damage added as extra damage to Barrier +20 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 250 ![]() 3 ![]() 3 ![]() |
+15% chance to dodge Crystallization from being applied +10% Summoning Familiar damage added as extra damage to Barrier +30 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 500 ![]() 3 ![]() 3 ![]() |
+25% chance to dodge Crystallization from being applied +10% Summoning Familiar damage added as extra damage to Barrier +30 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 500 ![]() 3 ![]() 3 ![]() |
+35% chance to dodge Crystallization from being applied +25% Summoning Familiar damage added as extra damage to Barrier +40 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 20 ![]() 3 ![]() 100 ![]() |
+5% chance to dodge Crystallization from being applied +5% Summoning Familiar damage added as extra damage to Barrier +10 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 20 ![]() 3 ![]() 100 ![]() |
+5% chance to dodge Crystallization from being applied +5% Summoning Familiar damage added as extra damage to Barrier +10 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 20 ![]() 3 ![]() 100 ![]() |
+5% chance to dodge Crystallization from being applied +5% Summoning Familiar damage added as extra damage to Barrier +10 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 20 ![]() 3 ![]() 100 ![]() |
+5% chance to dodge Crystallization from being applied +5% Summoning Familiar damage added as extra damage to Barrier +10 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 20 ![]() 3 ![]() 200 ![]() |
+10% chance to dodge Crystallization from being applied +10% Summoning Familiar damage added as extra damage to Barrier +30 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 20 ![]() 3 ![]() 200 ![]() |
+10% chance to dodge Crystallization from being applied +10% Summoning Familiar damage added as extra damage to Barrier +30 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 20 ![]() 3 ![]() 200 ![]() |
+10% chance to dodge Crystallization from being applied +10% Summoning Familiar damage added as extra damage to Barrier +30 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 20 ![]() 3 ![]() 200 ![]() |
+10% chance to dodge Crystallization from being applied +10% Summoning Familiar damage added as extra damage to Barrier +30 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 20 ![]() 3 ![]() 3 ![]() 300 ![]() |
+20% chance to dodge Crystallization from being applied +15% Summoning Familiar damage added as extra damage to Barrier +30 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 20 ![]() 3 ![]() 3 ![]() 300 ![]() |
+20% chance to dodge Crystallization from being applied +15% Summoning Familiar damage added as extra damage to Barrier +30 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 20 ![]() 3 ![]() 3 ![]() 300 ![]() |
+20% chance to dodge Crystallization from being applied +15% Summoning Familiar damage added as extra damage to Barrier +30 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 20 ![]() 3 ![]() 3 ![]() 300 ![]() |
+20% chance to dodge Crystallization from being applied +15% Summoning Familiar damage added as extra damage to Barrier +30 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 1 ![]() 3 ![]() 3 ![]() 400 ![]() |
+35% chance to dodge Crystallization from being applied +25% Summoning Familiar damage added as extra damage to Barrier +40 Flat Barrier damage added to Summon Familiar +5 Minimum Spell Damage |
Boots
Upgraded Item | Ingredients | Stat Change | |
---|---|---|---|
![]() |
(S) Bronze Boots | 1 ![]() 10 ![]() 5,000 |
+1 |
![]() |
(S) Iron Boots | 1 ![]() 20 ![]() 8,000 |
+1 +1 |
![]() |
(S) Steel Boots | 1 ![]() 50 ![]() 12,000 |
+2 +1 |
![]() |
(S) Mithril Boots | 1 ![]() 175 ![]() 30,000 |
+4 +1 |
![]() |
(S) Adamant Boots | 1 ![]() 250 ![]() 50,000 |
+5 +1 |
![]() |
(S) Rune Boots | 1 ![]() 400 ![]() 100,000 |
+6 +2 |
![]() |
(S) Dragon Boots | 1 ![]() 800 ![]() 250,000 |
+7 +2 |
![]() |
(S) Black Boots | 1 ![]() 100 ![]() 20,000 |
+3 +1 |
![]() |
(G) Bronze Boots | 1 ![]() 20 ![]() 10,000 |
+1 +1 |
![]() |
(G) Iron Boots | 1 ![]() 40 ![]() 16,000 |
+1 +1 |
![]() |
(G) Steel Boots | 1 ![]() 75 ![]() 24,000 |
+1 +1 +1% Damage Reduction |
![]() |
(G) Black Boots | 1 ![]() 150 ![]() 40,000 |
+1 +1 +2% Damage Reduction |
![]() |
(G) Mithril Boots | 1 ![]() 250 ![]() 60,000 |
+1 +1 +3% Damage Reduction |
![]() |
(G) Adamant Boots | 1 ![]() 500 ![]() 100,000 |
+1 +2 +4% Damage Reduction |
![]() |
(G) Rune Boots | 1 ![]() 750 ![]() 200,000 |
+1 +3 +5% Damage Reduction |
![]() |
(G) Dragon Boots | 1 ![]() 1,500 ![]() 500,000 |
+1 +2 +6% Damage Reduction |
![]() |
Skillers Boots | 1 ![]() 1 ![]() 1 ![]() 1 ![]() 1 ![]() 1 ![]() 1 ![]() 1 ![]() 1 ![]() 1 ![]() 1 ![]() 1 ![]() |
+2% non-Combat Skill XP -2% Woodcutting Skill XP |
![]() |
1 ![]() 5,000 ![]() 25,000,000 |
+1 +2 +1 +4% Damage Reduction | |
![]() |
1 ![]() 7,500 ![]() 35,000,000 |
+1 +3 +1 +5% Damage Reduction | |
![]() |
1 ![]() 10,000 ![]() 50,000,000 |
+3 +1 +6% Damage Reduction | |
![]() |
1 ![]() 5,000 ![]() 25,000,000 |
+1 +3 +1 +5% Damage Reduction | |
![]() |
1 ![]() 7,500 ![]() 35,000,000 |
+1 +3 +1 +5% Damage Reduction | |
![]() |
1 ![]() 10,000 ![]() 50,000,000 |
+2 +3 +2 +6% Damage Reduction | |
![]() |
100 ![]() |
+9 +5 +10 +12% Damage Reduction +110 +15% chance to ignore Slow effects | |
![]() |
5 ![]() 5 ![]() |
+1 +1 +1 +110 +15% chance to ignore Slow effects | |
![]() |
![]() |
1 ![]() 2,000 ![]() 5 ![]() 5 ![]() 1,000,000 |
+35% chance to dodge Crystallization from being applied +40% Summoning Familiar damage added as extra damage to Barrier +55 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 1 ![]() 5 ![]() 5 ![]() 1,000,000 |
+1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) +35% chance to dodge Crystal Sanction from being applied |
![]() |
![]() |
1 ![]() 2,000 ![]() 5 ![]() 5 ![]() 1,000,000 |
+35% chance to dodge Crystallization from being applied +40% Summoning Familiar damage added as extra damage to Barrier +55 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 1 ![]() 5 ![]() 5 ![]() 1,000,000 |
+1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) +35% chance to dodge Crystal Sanction from being applied |
![]() |
![]() |
1 ![]() 2,000 ![]() 5 ![]() 5 ![]() 1,000,000 |
+35% chance to dodge Crystallization from being applied +40% Summoning Familiar damage added as extra damage to Barrier +55 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 1 ![]() 5 ![]() 5 ![]() 1,000,000 |
+1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) +35% chance to dodge Crystal Sanction from being applied |
![]() |
![]() |
1 ![]() 2,000 ![]() 5 ![]() 5 ![]() 1,000,000 |
+35% chance to dodge Crystallization from being applied +40% Summoning Familiar damage added as extra damage to Barrier +55 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 1 ![]() 5 ![]() 5 ![]() 1,000,000 |
+1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) +35% chance to dodge Crystal Sanction from being applied |
![]() |
![]() |
1 ![]() 175 ![]() 175 ![]() 175 ![]() 60,000 |
+4 +1 +10% chance to dodge Crystallization from being applied |
![]() |
![]() |
1 ![]() 250 ![]() 250 ![]() 250 ![]() 100,000 |
+1 +1 +2% Damage Reduction +10% chance to dodge Crystallization from being applied |
![]() |
![]() |
1 ![]() 800 ![]() 800 ![]() 800 ![]() 250,000 |
+7 +2 +5% chance to dodge Crystallization from being applied +10% chance to dodge Crystal Sanction from being applied |
![]() |
![]() |
1 ![]() 1,000 ![]() 1,000 ![]() 1,000 ![]() 500,000 |
+1 +2 +1% Damage Reduction +10% chance to dodge Crystallization from being applied +10% chance to dodge Crystal Sanction from being applied |
Gloves
Upgraded Item | Ingredients | Stat Change | |
---|---|---|---|
![]() |
(U) Green D-hide Vambraces | 1 ![]() 50 ![]() 10,000 |
+1 +1 +2% Damage Reduction |
![]() |
(U) Blue D-hide Vambraces | 1 ![]() 100 ![]() 40,000 |
+1 +1 +3% Damage Reduction |
![]() |
(U) Red D-hide Vambraces | 1 ![]() 200 ![]() 100,000 |
+1 +2 +4% Damage Reduction |
![]() |
(U) Black D-hide Vambraces | 1 ![]() 250 ![]() 200,000 |
+2 +2 +5% Damage Reduction |
![]() |
Poison Virulence Gloves | 10 ![]() 100 ![]() 50,000,000 |
+1 +2 +3 +10% chance to ignore poison |
![]() |
Burning Madness Gloves | 10 ![]() 100 ![]() 50,000,000 |
+1 +1 +1 +10% chance to ignore Frostburn +10% chance to ignore Slow effects +10% chance to ignore burn |
![]() |
(U) Ancient D-hide Vambraces | 1 ![]() 500 ![]() 500,000 |
+1 +2 +4 +6% Damage Reduction |
![]() |
Spiked Shell Gloves | 10 ![]() 100 ![]() 50,000,000 |
+2 +2 +2 +1 +2 +1 +10% chance to ignore bleed |
![]() |
Relentless Fury Gloves | 10 ![]() 100 ![]() 50,000,000 |
+2 +2 +2 +2 +2 +10% chance to ignore Stun and Freeze |
![]() |
1 ![]() 5,000 ![]() 25,000,000 |
+9% Damage Reduction | |
![]() |
1 ![]() 7,500 ![]() 35,000,000 |
+10% Damage Reduction | |
![]() |
1 ![]() 10,000 ![]() 50,000,000 |
+11% Damage Reduction | |
![]() |
![]() |
1 ![]() 50 ![]() 2 ![]() |
+10 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 150 ![]() 2 ![]() |
+10 Flat Barrier damage added to Summon Familiar +5% Summoning Familiar damage added as extra damage to Barrier |
![]() |
![]() |
1 ![]() 50 ![]() 2 ![]() |
+5% chance to dodge Crystallization from being applied +5% Summoning Familiar damage added as extra damage to Barrier +20 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 100 ![]() 2 ![]() |
+10% chance to dodge Crystallization from being applied +5% Summoning Familiar damage added as extra damage to Barrier +20 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 250 ![]() 2 ![]() 2 ![]() |
+15% chance to dodge Crystallization from being applied +10% Summoning Familiar damage added as extra damage to Barrier +30 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 500 ![]() 2 ![]() 2 ![]() |
+25% chance to dodge Crystallization from being applied +10% Summoning Familiar damage added as extra damage to Barrier +30 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 500 ![]() 2 ![]() 2 ![]() |
+35% chance to dodge Crystallization from being applied +25% Summoning Familiar damage added as extra damage to Barrier +40 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 10 ![]() |
+5 +5 +5 +2% Damage Reduction +20 Flat Barrier damage added to Summon Familiar +5% Summoning Familiar damage added as extra damage to Barrier |
Weapon
Upgraded Item | Ingredients | Stat Change | |
---|---|---|---|
![]() |
Magic Wand (Basic) | 1,000 ![]() |
+12 +1 |
![]() |
Magic Wand (Powerful) | 100 ![]() 25,000 |
+9 +29 |
![]() |
Magic Wand (Elite) | 100 ![]() 1,000,000 |
+7 +30 |
![]() |
Dragon Claw | 100 ![]() |
+57 +57 +57 +56 +26 +60 |
![]() |
Infernal Claw | 1 ![]() 1 ![]() 10 ![]() |
+14 +20 +14 +25 +13 +15 |
![]() |
Ancient Claw | 100 ![]() |
+71 +71 +71 +75 +39 +70 |
![]() |
Slayer's Crossbow | 1 ![]() 1 ![]() 200,000 |
|
![]() |
Ultima Godsword | 5 ![]() 5 ![]() 5 ![]() 5 ![]() 100,000,000 |
+1 +29 +29 +120 +5 +8% Damage Reduction +5 +90 |
![]() |
Tidal Edge | 100 ![]() |
+89 +120 +89 +100 +90 |
![]() |
Ocean Song | 100 ![]() |
+38 +90 |
Shockwave | 100 ![]() |
+142 +90 | |
![]() |
Nature's Call Staff | 1 ![]() 1 ![]() |
+12 +40 |
![]() |
Nature's Wrath Staff | 1 ![]() 10 ![]() 10 ![]() |
+18 +65 |
![]() |
100 ![]() 1 ![]() 100 ![]() |
+115 +8% Damage Reduction Target Damage Reduction is decreased by flat 5% | |
![]() |
100 ![]() |
+140 +42 +52 +143 +7 +110 +110 | |
![]() |
5 ![]() 5 ![]() |
+20 +8 +8 +18 +1 | |
![]() |
100 ![]() |
+218 +110 +110 | |
![]() |
100 ![]() |
+243 +120 | |
![]() |
100 ![]() |
+208 +65 +78 +209 +10 +120 | |
![]() |
100 ![]() |
+48 +120 | |
![]() |
![]() |
1 ![]() 1 ![]() |
+5 Cartography sight range -10% Cartography travel costs -10% Cartography Interval +5 Cartography survey range |
![]() |
![]() |
1 ![]() 1 ![]() |
+20% Chance to Double Items in Cartography +20% Chance to Preserve Resources in Cartography |
![]() |
![]() |
1 ![]() 5,000 ![]() 750,000 |
+39 +39 +61 -20 -20 +25 +25 |
![]() |
![]() |
1 ![]() 5,000 ![]() 750,000 |
+30 -20 -20 +25 +25 |
![]() |
![]() |
1 ![]() 5,000 ![]() 750,000 |
+20 +5 +25 +25 |
![]() |
![]() |
10 ![]() |
+10% chance to catch +1 random Fish from the same Fishing Area (Cannot be doubled) |
Shield
Upgraded Item | Ingredients | Stat Change | |
---|---|---|---|
![]() |
(S) Bronze Shield | 1 ![]() 10 ![]() 5,000 |
+1 |
![]() |
(S) Iron Shield | 1 ![]() 20 ![]() |
+1 +1 |
![]() |
(S) Steel Shield | 1 ![]() 50 ![]() 12,000 |
+2 +1 |
![]() |
(S) Mithril Shield | 1 ![]() 175 ![]() 30,000 |
+4 +2 |
![]() |
(S) Adamant Shield | 1 ![]() 250 ![]() 50,000 |
+5 +3 |
![]() |
(S) Rune Shield | 1 ![]() 400 ![]() 100,000 |
+6 +5 |
![]() |
(S) Dragon Shield | 1 ![]() 800 ![]() 250,000 |
+7 +6 |
![]() |
(S) Black Shield | 1 ![]() 100 ![]() 20,000 |
+3 +2 |
![]() |
(G) Bronze Shield | 1 ![]() 20 ![]() 10,000 |
+1 +1 |
![]() |
(G) Iron Shield | 1 ![]() 40 ![]() 16,000 |
+1 +1 |
![]() |
(G) Steel Shield | 1 ![]() 75 ![]() 24,000 |
+1 +1 +1% Damage Reduction |
![]() |
(G) Black Shield | 1 ![]() 150 ![]() 40,000 |
+1 +3 +2% Damage Reduction |
![]() |
(G) Mithril Shield | 1 ![]() 250 ![]() 60,000 |
+1 +2 +3% Damage Reduction |
![]() |
(G) Adamant Shield | 1 ![]() 500 ![]() 100,000 |
+1 +4 +4% Damage Reduction |
![]() |
(G) Rune Shield | 1 ![]() 750 ![]() 200,000 |
+1 +5 +5% Damage Reduction |
![]() |
(G) Dragon Shield | 1 ![]() 1,500 ![]() 500,000 |
+1 +8 +6% Damage Reduction |
![]() |
(S) Ancient Shield | 1 ![]() 1,500 ![]() 500,000 |
+1 |
![]() |
(G) Ancient Shield | 1 ![]() 2,500 ![]() 1,000,000 |
+3 +1 +7% Damage Reduction |
![]() |
Dragonfire Shield | 1 ![]() 7,050 ![]() 1,000,000 |
+7 +6 -4 +1% Damage Reduction +30 Maximum Hitpoints -30% damage taken from dragonbreath |
![]() |
(U) Green D-hide Shield | 1 ![]() 50 ![]() 10,000 |
+3 +3 +3 +2 +2% Damage Reduction |
![]() |
(U) Blue D-hide Shield | 1 ![]() 100 ![]() 40,000 |
+6 +4 +4 +2 +3% Damage Reduction |
![]() |
(U) Red D-hide Shield | 1 ![]() 200 ![]() 100,000 |
+10 +5 +5 +3 +4% Damage Reduction |
![]() |
(U) Black D-hide Shield | 1 ![]() 250 ![]() 200,000 |
+15 +6 +6 +4 +5% Damage Reduction |
![]() |
(U) Ancient D-hide Shield | 1 ![]() 500 ![]() 500,000 |
+20 +8 +8 +6 +6% Damage Reduction |
![]() |
Scaled Shield | 1 ![]() 100 ![]() |
+8 +2% Damage Reduction +10% chance to poison attackers when hit (once per turn) |
![]() |
1 ![]() 1 ![]() 1 ![]() 500 ![]() |
+8 +109 +25% Summoning Maximum Hit +15% Magic Damage Bonus from Equipment | |
![]() |
1 ![]() 5,000 ![]() 25,000,000 |
+1 +10 +8 +6% Damage Reduction | |
![]() |
1 ![]() 7,500 ![]() 35,000,000 |
+1 +11 +10 +7% Damage Reduction | |
![]() |
1 ![]() 10,000 ![]() 50,000,000 |
+1 +13 +11 +7% Damage Reduction | |
![]() |
1 ![]() 5,000 ![]() 25,000,000 |
+1 +11 +8 +7% Damage Reduction | |
![]() |
1 ![]() 7,500 ![]() 35,000,000 |
-1 +12 +11 +7% Damage Reduction | |
![]() |
1 ![]() 10,000 ![]() 50,000,000 |
+1 +20 +10 +9% Damage Reduction | |
![]() |
1 ![]() 5,000 ![]() 25,000,000 |
+32 +10% Damage Reduction | |
![]() |
1 ![]() 7,500 ![]() 35,000,000 |
+36 +11% Damage Reduction | |
![]() |
1 ![]() 10,000 ![]() 50,000,000 |
+42 +12% Damage Reduction | |
![]() |
1 ![]() 10 ![]() |
+32 +310 +210 -5 +13% Damage Reduction +110 When hit, gain a stack of Leviathan: +5% Reflect Damage and +1% Damage Reduction (Stacks up to 5 times) | |
![]() |
![]() |
3 ![]() 3 ![]() |
+2 +2 +2 +2 -3% Damage Reduction -0.1s Attack Interval -10% Summoning Familiar Attack Interval |
![]() |
![]() |
1 ![]() 175 ![]() 175 ![]() 175 ![]() 30,000 |
+4 +2 +10% chance to dodge Crystallization from being applied |
![]() |
![]() |
1 ![]() 250 ![]() 250 ![]() 250 ![]() 100,000 |
+1 +2 +2% Damage Reduction +10% chance to dodge Crystallization from being applied |
![]() |
![]() |
1 ![]() 800 ![]() 800 ![]() 800 ![]() 250,000 |
+7 +6 +5% chance to dodge Crystallization from being applied +10% chance to dodge Crystal Sanction from being applied |
![]() |
![]() |
1 ![]() 1,000 ![]() 1,000 ![]() 1,000 ![]() 500,000 |
+1 +8 +1% Damage Reduction +10% chance to dodge Crystallization from being applied +10% chance to dodge Crystal Sanction from being applied |
![]() |
![]() |
1 ![]() 1 ![]() |
+1 +1 +1 +1 +9 +8 +1 +30 Flat Barrier damage added to Summon Familiar +30% Summoning Familiar damage added as extra damage to Barrier |
Amulet
Upgraded Item | Ingredients | Stat Change | |
---|---|---|---|
![]() |
Elite Amulet of Strength | 100 ![]() |
+10 |
![]() |
Elite Amulet of Accuracy | 100 ![]() |
+4 +4 +4 |
![]() |
Elite Amulet of Defence | 100 ![]() |
+7 +2% Damage Reduction |
![]() |
Elite Amulet of Glory | 100 ![]() |
+10 +10 +10 +6 +3 |
![]() |
Fury of the Elemental Zodiacs | 2 ![]() 2 ![]() 2 ![]() 2 ![]() 2 ![]() 2 ![]() 10 ![]() 10 ![]() |
+30 +30 +30 +10 +15 +22 +22 +27 +3% Damage Reduction |
![]() |
Elite Amulet of Ranged | 100 ![]() |
+5 +5 +1% Damage Reduction |
![]() |
Elite Amulet of Magic | 100 ![]() |
+9 +2% Damage Reduction |
![]() |
1 ![]() 250 ![]() |
+2% chance to receive an Ash drop while Woodcutting | |
![]() |
5 ![]() 5 ![]() |
+10% chance to ignore Stun and Freeze +20% Reflect Damage | |
![]() |
![]() |
1 ![]() 5,000 ![]() 750,000 |
+12 +12 +12 +5 +5 -30 -30 -30 +1% Damage Reduction +25 |
Ring
Upgraded Item | Ingredients | Stat Change | |
---|---|---|---|
![]() |
Aorpheat's Signet Ring | 1 ![]() 1 ![]() 1,000,000 |
-5% Chance To Double Loot in Combat +100% GP From Thieving +10% Chance to Double Items Globally +100% GP From Monsters +100% GP from Firemaking +100% GP From Agility -5% Chance to Double Items in Thieving |
![]() |
Poison Virulence Ring | 10 ![]() 500 ![]() 50,000,000 |
+2 -30 Maximum Hitpoints +20% chance to apply poison when hitting with an attack |
![]() |
Burning Madness Ring | 10 ![]() 500 ![]() 50,000,000 |
+20% chance to apply Burn, Frostburn or Freeze when hitting with a Magic attack -10% Magic Accuracy Rating |
![]() |
Spiked Shell Ring | 10 ![]() 500 ![]() 50,000,000 |
+3 +3 +3 +20% chance to inflict a bleed that does 300% of the attack's damage to attackers when hit (once per turn) +10% Attack Interval |
![]() |
Relentless Fury Ring | 10 ![]() 500 ![]() 50,000,000 |
+2 +2 +2 +2 +15% chance to stun when hitting with a Melee attack -10% Global Evasion |
![]() |
Nature's Blessing Ring | 1 ![]() 10,000 ![]() |
+4 Flat Hitpoints Regeneration |
![]() |
1 ![]() 250 ![]() |
+2% chance to receive an Ash drop while Woodcutting | |
![]() |
![]() |
1 ![]() 5,000 ![]() 750,000 |
+10 +10 +10 +2 +2 -20 -20 -20 +25 |
Other
Melvor Idle version v1.2.2 (Released: 15th November 2023) | |||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Skills:
| |||||||||||||||||||
Other:
| |||||||||||||||||||
Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Chest Loot Tables, Monsters, Monster Loot Tables |