Fishing: Difference between revisions
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{{ | {{HasMMG|Fishing Whales}} | ||
{{V|1.2.2}} | |||
{{Otheruses|the {{PAGENAME}} skill|training the skill|{{PAGENAME}}/Training}} | |||
[[File:Fishing (skill).svg|thumb|right|Fishing]] | [[File:Fishing (skill).svg|thumb|right|Fishing]] | ||
'''{{PAGENAME}}''' is used to catch [[Fishing#Fish|fish]], [[Fishing#Special|special items]], and [[Fishing#Junk|junk]]. Many of the fish may be cooked with {{Skill|Cooking}} for use as [[food]] during {{Icon|Combat}} or {{Skill|Thieving}}, while a number of others can be used as ingredients for {{Skill|Herblore}} potions or {{Skill|Summoning}} tablets. | |||
Of the [[Fishing#Special|special items]] obtained from Fishing, the {{ItemIcon|Ancient Ring of Skills}} and {{ItemIcon|Ancient Ring of Mastery}} are particularly noteworthy due to the skill and {{Icon|Mastery}} experience bonuses they provide for all non-combat skills. These rings are however also considered some of the rarest items in the game, and can take a significant amount of time to obtain. | |||
== Mechanics == | |||
The amount of time each Fishing action takes can be reduced by 5-40% by purchasing [[#Fishing Rods|fishing rods]] from the [[Shop#Fishing_Rods|Shop]], 15% with the {{ItemIcon|Amulet of Fishing}}, 5% with the second unique star of {{ConstellationIcon|Ameria}} ({{MasteryReq|Ameria|60|type=constellation}}), 3% with the {{TotH}} {{AgilityIcon|Elite Pillar of Expertise}}, 2% with {{TotH}} {{PetIcon|Harold}}, and 0.5 seconds while the {{ItemIcon|Octopus}} + {{TotH}} {{ItemIcon|Eagle}} [[Synergy]] is active. | |||
Fishing benefits from a couple of guaranteed item doubling bonuses, one being the {{ItemIcon|Fishing Skillcape}} perk, while the other is obtained by reaching a {{Icon|Mastery}} level of 99 in the fish being caught. While both are active, the quantity of fish caught per action is guaranteed to be at least 4. These bonuses apply multiplicatively with the chance to double items, and so the quantity of fish gained from a single action can be as much as 8. | |||
{{TotH}} {{ItemIcon|Lost Chest|Lost Chests}} may drop in addition to the usual action rewards if the {{UpgradeIcon|Corundum Fishing Rod}} has been purchased or if the {{ItemIcon|Superior Fishing Skillcape}} is equipped, and can also drop from base game fish. When opened, lost chests may contain any of the superior [[Gem|gems]], {{ItemIcon|Runestone|Runestones}} or any of the three fishing consumables: {{ItemIcon|Fishing Hook}}, {{ItemIcon|Golden Reel}}, and {{ItemIcon|Burning Reel}}. The last two consumables are exclusive to the lost chest and cannot be obtained elsewhere. | |||
{| | |||
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== Fishing Areas == | == Fishing Areas == | ||
The Barbarian Fishing area is unlocked by wearing the | There are 15 Fishing Areas, with different fish located in each Fishing Area. Each area has different chances to obtain junk or special items instead of fish. The chance to obtain special items can be reduced by wearing the {{ItemIcon|Sailor's Top}}, which can be useful to maximise the amount of fish obtained. | ||
The '''Barbarian Fishing''' area is unlocked by wearing the {{ItemIcon|Barbarian Gloves}}. Catching fish in the Barbarian Fishing Area will give {{Skill|Strength}} and Fishing skill experience. This Strength experience is also affected by the experience bonus from {{ItemIcon|Gold Emerald Ring}}. | |||
The '''Secret Area''' is unlocked by reading the {{ItemIcon|Message in a Bottle}} in the [[Bank]]. After the first reading, the bottle has no further use and can be safely sold. | |||
The '''Fisherman's enclave''' is unlocked by discovering {{AoD}} {{POIIcon|Fisherman's Enclave}} in {{Skill|Cartography}}. | |||
Both the {{ItemIcon|Message in a Bottle}} and {{ItemIcon|Barbarian Gloves}} are [[Fishing#Special|special items]] that can be found while fishing. | |||
{{FishingAreasTable}} | {{FishingAreasTable}} | ||
== Fish == | == Fish == | ||
As the player's Fishing level increases, new fish that give more experience will become available to catch. | As the player's Fishing level increases, new fish that give more experience will become available to catch. | ||
In addition: | |||
* {{ItemIcon|Leaping Trout}}, {{ItemIcon|Leaping Salmon}}, and {{ItemIcon|Leaping Broad Fish}}, will train {{Skill|Strength}} when caught, giving 10, 15, and 25 experience respectively. | |||
* {{ItemIcon|Raw Skeleton Fish}} can be buried for 3 {{Skill|Prayer}} points each. | |||
* {{ItemIcon|Raw Magic Fish}} can be eaten to restore health without cooking. | |||
* {{ItemIcon|Raw Poison Fish}} and {{ItemIcon|Raw Ghost Fish}} are used as an ingredients for the {{ItemIcon|Performance Enhancing Potion}} and {{ItemIcon|Reaper Potion}} respectively. | |||
The {{Skill|Cooking}} level is given for all of the fish that can be cooked to increase their health restore value. | |||
Most fish, including those that cannot be cooked, can be used in {{Skill|Summoning}}: | |||
* {{ItemIcon|Octopus}}: if they require {{SkillReq|Fishing|99}} or lower | |||
* {{TotH}} {{ItemIcon|Siren}}: if they require {{SkillReq|Fishing|100}} or higher | |||
{{FishingFishTable}} | {{FishingFishTable}} | ||
== Mastery Unlocks == | == Mastery Unlocks == | ||
{ | ===Item Mastery Unlocks=== | ||
{{MasteryUnlocks}} | |||
===Mastery Pool Checkpoints=== | |||
{{MasteryCheckpoints}} | |||
| | |||
== Skillcape == | |||
| | The [[Skillcapes|skillcape]] can be purchased from the store for {{GP|1000000}} after the player reaches {{SkillReq|{{PAGENAME}}|99}}. | ||
| | |||
The [[Skillcapes|superior skillcape]] can be purchased from the store for {{GP|10000000}} after the player reaches {{SkillReq|{{PAGENAME}}|120}}. | |||
{{SkillcapeInfo}} | |||
== Pet == | |||
The [[Pets|pet]] can be unlocked by doing any Fishing action. | |||
| | {{PetSkillInfo}} | ||
== Fishing Rods == | == Fishing Rods == | ||
Fishing rods are permanent upgrades purchased from the {{Icon|Shop|section=Fishing_Rods}} that decrease the amount of time it takes to catch fish. The later rods also provide a number of other bonuses, as listed in the table below. The bonuses provided by these upgrades are permanently active once purchased i.e. they do not need to be equipped or otherwise enabled. | |||
{{RodUpgradeTable}} | {{RodUpgradeTable}} | ||
Line 58: | Line 70: | ||
Special items can be randomly acquired instead of fish while Fishing. They reward the same amount of XP as the fish that was being caught. Treasure is chosen from the following loot table: | Special items can be randomly acquired instead of fish while Fishing. They reward the same amount of XP as the fish that was being caught. Treasure is chosen from the following loot table: | ||
{{FishingTreasureTable}} | {{FishingTreasureTable}} | ||
To maximize the chance of obtaining special items, players may: | |||
* Select fish that are both within an area with a high special chance and have a low catch time - {{ItemIcon|Raw Seahorse}} and {{ItemIcon|Raw Skeleton Fish}} are ideal choices | |||
* Gain a mastery level of at least 50 in the fish being caught, which increases the special chance by 3% | |||
* Reduce the catch time by using all available interval reductions, which are listed within the [[#Mechanics|Mechanics]] section | |||
* Reach the 95% [[#Mastery Pool Checkpoints|Mastery pool checkpoint]] | |||
* Have the {{ItemIcon|Octopus}} and {{ItemIcon|Ent}} [[Summoning#Synergies|Summoning synergy]] equipped, increasing the special chance by 6% | |||
* Increase the {{Icon|Mastery}} level of {{ConstellationIcon|Ameria}} to 20, as that star's unique modifier can increase the special chance by up to 5% | |||
Conversely, to reduce the chances of obtaining special items, player may: | |||
* Have the {{ItemIcon|Sailor%27s_Top|Sailer's Top}} equipped, reducing the special chance by 8%. This item can be pickpocketed from the {{Icon|Dock Hand|type=thieving}}. | |||
== Junk == | == Junk == | ||
Junk items are randomly caught instead of fish. They reward only 1 XP when caught, and are selected from the following table: | Junk items are randomly caught instead of fish. They can also be obtained as contents of a {{ItemIcon|Treasure Chest}}. Most of them have for only use {{Icon|Rags to Riches I|type=spell}}, but the {{ItemIcon|Rope}} can also be upgraded into {{ItemIcon|Bowstring}}. They reward only 1 XP when caught, and are selected from the following table: | ||
{{FishingJunkTable}} | {{FishingJunkTable}} | ||
You can prevent the catch of Junk items if the mastery level of the intended catch is of 65 and beyond for that specific fish, or globally with the 25% Fishing Mastery Checkpoint. | |||
Regardless of Fishing Mastery, you can still get Junk Items from Treasure Chests. | |||
== Potion == | |||
The {{ItemIcon|Fishermans Potion}} can be used to increase the chance of receiving double fish while fishing. | |||
{{PotionTable|Fishermans Potion}} | |||
==Summoning Boosts== | |||
This table shows all the {{Skill|Summoning}} Familiars and Synergies that provide a bonus to {{PAGENAME}}. | |||
{{SkillSummoningBonusTable|{{PAGENAME}}}} | |||
==Skill Boosts== | |||
This table lists most sources of {{PAGENAME}}-specific modifier boosts. For a list of boosts that apply to all skills, see the [[Skill Boosts]] page. This list does not contain boosts provided from {{Icon|Mastery}} rewards. | |||
{{ModifierTable|increasedSkillXP,decreasedSkillIntervalPercent,increasedSkillPreservationChance,decreasedSkillInterval,increasedChanceToDoubleItemsSkill,increasedChanceAdditionalSkillResource,increasedMasteryXP,increasedFishingSpecialChance,decreasedFishingSpecialChance,increasedBonusFishingSpecialChance,increasedChanceForOneExtraFish,increasedChanceToFindLostChest,increasedFishingCookedChance,increasedChanceForGPFromFishing,decreasedGlobalSkillIntervalPercent,increasedNonCombatSkillXP,increasedMasteryPoolCap,increasedChanceToCatchExtraSameAreaFish,melvorD:doubleItemsSkill|{{PAGENAME}} Boosts|false|skill={{PAGENAME}}}} | |||
[[Category:Skills]] | [[Category:Skills]] | ||
{{FishingNav}}{{Menu}} | |||
{{Menu}} |
Latest revision as of 18:00, 18 June 2024
This page was last updated for (v1.2.2). |
Fishing is used to catch fish, special items, and junk. Many of the fish may be cooked with Cooking for use as food during Combat or Thieving, while a number of others can be used as ingredients for Herblore potions or Summoning tablets.
Of the special items obtained from Fishing, the Ancient Ring of Skills and Ancient Ring of Mastery are particularly noteworthy due to the skill and Mastery experience bonuses they provide for all non-combat skills. These rings are however also considered some of the rarest items in the game, and can take a significant amount of time to obtain.
Mechanics
The amount of time each Fishing action takes can be reduced by 5-40% by purchasing fishing rods from the Shop, 15% with the Amulet of Fishing, 5% with the second unique star of Ameria ( Level 60), 3% with the Elite Pillar of Expertise, 2% with Harold, and 0.5 seconds while the Octopus + Eagle Synergy is active.
Fishing benefits from a couple of guaranteed item doubling bonuses, one being the Fishing Skillcape perk, while the other is obtained by reaching a Mastery level of 99 in the fish being caught. While both are active, the quantity of fish caught per action is guaranteed to be at least 4. These bonuses apply multiplicatively with the chance to double items, and so the quantity of fish gained from a single action can be as much as 8.
Lost Chests may drop in addition to the usual action rewards if the Corundum Fishing Rod has been purchased or if the Superior Fishing Skillcape is equipped, and can also drop from base game fish. When opened, lost chests may contain any of the superior gems, Runestones or any of the three fishing consumables: Fishing Hook, Golden Reel, and Burning Reel. The last two consumables are exclusive to the lost chest and cannot be obtained elsewhere.
Fishing Areas
There are 15 Fishing Areas, with different fish located in each Fishing Area. Each area has different chances to obtain junk or special items instead of fish. The chance to obtain special items can be reduced by wearing the Sailor's Top, which can be useful to maximise the amount of fish obtained.
The Barbarian Fishing area is unlocked by wearing the Barbarian Gloves. Catching fish in the Barbarian Fishing Area will give Strength and Fishing skill experience. This Strength experience is also affected by the experience bonus from Gold Emerald Ring.
The Secret Area is unlocked by reading the Message in a Bottle in the Bank. After the first reading, the bottle has no further use and can be safely sold.
The Fisherman's enclave is unlocked by discovering Fisherman's Enclave in Cartography.
Both the Message in a Bottle and Barbarian Gloves are special items that can be found while fishing.
Name | Fish | Fish Chance | Junk Chance | Special Chance |
---|---|---|---|---|
Shallow Shores | Raw Shrimp Raw Lobster Raw Crab |
75% | 25% | 0% |
Shrapnel River | Raw Sardine Raw Herring Raw Carp |
80% | 20% | 0% |
Trench of Despair | Raw Blowfish Raw Poison Fish Raw Anglerfish Raw Cave Fish |
70% | 28% | 2% |
Lemvor Pier | Raw Trout Raw Salmon Raw Fanfish |
70% | 29% | 1% |
Open Waters | Raw Swordfish Raw Manta Ray |
69% | 29% | 2% |
Barren Ocean | Raw Shark Raw Whale |
90% | 10% | 0% |
Barbarian Fishing | Leaping Trout Leaping Salmon Leaping Broad Fish |
95% | 5% | 0% |
Secret Area | Raw Seahorse Raw Skeleton Fish Raw Magic Fish |
95% | 0% | 5% |
Magma Lake | Raw Lava Fish Raw Magma Fish Raw Magma Eel |
80% | 15% | 5% |
Jungle Waters | Raw Spike Fish Raw Blue Crab Raw Large Blowfish |
79% | 20% | 1% |
Static Valley | Raw Rockfish Raw Static Jellyfish |
85% | 14% | 1% |
Frozen Sea | Raw Frost Crab Raw Frozen Manta Ray |
90% | 10% | 0% |
Midnight Lagoon | Raw Ghost Fish Raw Terrorfish |
66% | 31% | 3% |
Mystic Pond | Raw Mystic Seahorse Raw Mystic Shark |
84% | 15% | 1% |
Fisherman's Enclave | Raw Mackerel Raw Halibut Raw Tilapia |
80% | 17% | 3% |
Fish
As the player's Fishing level increases, new fish that give more experience will become available to catch.
In addition:
- Leaping Trout, Leaping Salmon, and Leaping Broad Fish, will train Strength when caught, giving 10, 15, and 25 experience respectively.
- Raw Skeleton Fish can be buried for 3 Prayer points each.
- Raw Magic Fish can be eaten to restore health without cooking.
- Raw Poison Fish and Raw Ghost Fish are used as an ingredients for the Performance Enhancing Potion and Reaper Potion respectively.
The Cooking level is given for all of the fish that can be cooked to increase their health restore value.
Most fish, including those that cannot be cooked, can be used in Summoning:
Fish | Requirements | Catch Time | XP | Value | XP/s | Price/s | Level | |||
---|---|---|---|---|---|---|---|---|---|---|
Min | Max | Avg | ||||||||
Raw Shrimp | Level 1 | 4.0s | 8.0s | 6.0s | 5 | 1 | 0.83 | 0.17 | Level 1 | |
Raw Sardine | Level 5 | 4.0s | 8.0s | 6.0s | 10 | 3 | 1.67 | 0.50 | Level 5 | |
Raw Blowfish | Level 8 | 3.0s | 8.0s | 5.5s | 12 | 5 | 2.18 | 0.91 | N/A | |
Raw Herring | Level 10 | 4.0s | 8.0s | 6.0s | 15 | 8 | 2.50 | 1.33 | Level 10 | |
Raw Seahorse | Level 15 | 3.0s | 10.0s | 6.5s | 25 | 40 | 3.85 | 6.15 | Level 15 | |
Leaping Trout | Level 20 | 3.0s | 10.0s | 6.5s | 20 | 10 | 3.08 | 1.54 | N/A | |
Raw Mackerel | Level 20 | 4.0s | 10.0s | 7.0s | 22 | 19 | 3.14 | 2.71 | Level 20 | |
Raw Trout | Level 20 | 4.0s | 10.0s | 7.0s | 20 | 16 | 2.86 | 2.29 | Level 20 | |
Raw Poison Fish | Level 30 | 3.0s | 10.0s | 6.5s | 25 | 40 | 3.85 | 6.15 | N/A | |
Raw Salmon | Level 35 | 4.0s | 10.0s | 7.0s | 40 | 35 | 5.71 | 5.00 | Level 35 | |
Leaping Salmon | Level 35 | 3.0s | 12.0s | 7.5s | 40 | 20 | 5.33 | 2.67 | N/A | |
Raw Lobster | Level 40 | 4.0s | 11.0s | 7.5s | 50 | 65 | 6.67 | 8.67 | Level 40 | |
Raw Halibut | Level 40 | 4.0s | 11.0s | 7.5s | 55 | 78 | 7.33 | 10.40 | Level 40 | |
Raw Skeleton Fish | Level 45 | 7.0s | 15.0s | 11.0s | 100 | 175 | 9.09 | 15.91 | N/A | |
Raw Swordfish | Level 50 | 5.0s | 12.0s | 8.5s | 80 | 80 | 9.41 | 9.41 | Level 50 | |
Raw Anglerfish | Level 50 | 5.0s | 12.0s | 8.5s | 100 | 50 | 11.76 | 5.88 | Level 50 | |
Raw Fanfish | Level 55 | 4.0s | 10.0s | 7.0s | 120 | 120 | 17.14 | 17.14 | Level 55 | |
Raw Crab | Level 60 | 5.0s | 12.0s | 8.5s | 120 | 135 | 14.12 | 15.88 | Level 60 | |
Raw Carp | Level 65 | 6.0s | 15.0s | 10.5s | 130 | 190 | 12.38 | 18.10 | Level 65 | |
Raw Shark | Level 70 | 7.0s | 15.0s | 11.0s | 150 | 270 | 13.64 | 24.55 | Level 70 | |
Leaping Broad Fish | Level 70 | 4.0s | 12.0s | 8.0s | 100 | 50 | 12.50 | 6.25 | N/A | |
Raw Cave Fish | Level 75 | 8.0s | 15.0s | 11.5s | 300 | 215 | 26.09 | 18.70 | Level 75 | |
Raw Tilapia | Level 75 | 8.0s | 15.0s | 11.5s | 330 | 258 | 28.70 | 22.43 | Level 75 | |
Raw Magic Fish | Level 80 | 12.0s | 30.0s | 21.0s | 325 | 960 | 15.48 | 45.71 | N/A | |
Raw Manta Ray | Level 85 | 9.0s | 25.0s | 17.0s | 495 | 650 | 29.12 | 38.24 | Level 85 | |
Raw Whale | Level 95 | 10.0s | 25.0s | 17.5s | 575 | 750 | 32.86 | 42.86 | Level 95 | |
Raw Lava Fish | Level 100 | 7.0s | 15.0s | 11.0s | 459 | 300 | 41.73 | 27.27 | Level 100 | |
Raw Spike Fish | Level 101 | 6.0s | 16.0s | 11.0s | 524 | 100 | 47.64 | 9.09 | N/A | |
Raw Rockfish | Level 102 | 8.0s | 15.0s | 11.5s | 288 | 555 | 25.04 | 48.26 | N/A | |
Raw Blue Crab | Level 104 | 10.0s | 24.0s | 17.0s | 891 | 255 | 52.41 | 15.00 | Level 102 | |
Raw Magma Fish | Level 105 | 4.0s | 10.0s | 7.0s | 368 | 75 | 52.57 | 10.71 | Level 105 | |
Raw Large Blowfish | Level 106 | 6.0s | 16.0s | 11.0s | 646 | 222 | 58.73 | 20.18 | N/A | |
Raw Static Jellyfish | Level 108 | 15.0s | 30.0s | 22.5s | 729 | 1,350 | 32.40 | 60.00 | Level 108 | |
Raw Frost Crab | Level 110 | 8.0s | 20.0s | 14.0s | 886 | 300 | 63.29 | 21.43 | Level 110 | |
Raw Magma Eel | Level 112 | 10.0s | 25.0s | 17.5s | 1,099 | 650 | 62.80 | 37.14 | Level 112 | |
Raw Frozen Manta Ray | Level 113 | 15.0s | 30.0s | 22.5s | 1,030 | 1,500 | 45.78 | 66.67 | Level 115 | |
Raw Ghost Fish | Level 115 | 15.0s | 35.0s | 25.0s | 1,785 | 1,000 | 71.40 | 40.00 | N/A | |
Raw Mystic Seahorse | Level 116 | 25.0s | 40.0s | 32.5s | 1,226 | 3,000 | 37.72 | 92.31 | N/A | |
Raw Terrorfish | Level 118 | 20.0s | 40.0s | 30.0s | 2,183 | 1,750 | 72.77 | 58.33 | Level 118 | |
Raw Mystic Shark | Level 120 | 15.0s | 40.0s | 27.5s | 1,596 | 2,250 | 58.04 | 81.82 | Level 120 |
Mastery Unlocks
Item Mastery Unlocks
Level | Unlock |
---|---|
1 | Each Mastery level increases the chance to receive 2 Fish by +0.4% |
50 | +3% chance to receive special items. |
65 | You no longer catch Junk. |
99 | Always catch a minimum quantity of 2 Fish |
Mastery Pool Checkpoints
Pool % | Pool XP | Bonus |
---|---|---|
10% | 2,000,000 xp | +5% Fishing Mastery XP for Melvor Realm only |
25% | 5,000,000 xp | Recieve no junk items from Fishing (Melvor Realm Only) |
50% | 10,000,000 xp | +5% chance to Double Items in Fishing for Melvor Realm only |
95% | 19,000,000 xp | +25% chance to recieve one random special item from Fishing when catching a special item (Melvor Realm only) |
Total Mastery Pool XP | 20,000,000 |
Skillcape
The skillcape can be purchased from the store for 1,000,000 after the player reaches Level 99.
The superior skillcape can be purchased from the store for 10,000,000 after the player reaches Level 120.
Skillcape | Name | Requirements | Effect |
---|---|---|---|
Fishing Skillcape | Level 99 | x2 Items received from Fishing | |
Superior Fishing Skillcape | Level 120 | x2 Items received from Fishing, +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled), and +1% chance to gain 1 Lost Chest from Fishing for Melvor Realm only (Cannot be doubled) |
Pet
The pet can be unlocked by doing any Fishing action.
Pet | Name | Effect |
---|---|---|
Pudding Duckie | +5% Chance to Double Items in Fishing |
Fishing Rods
Fishing rods are permanent upgrades purchased from the Shop that decrease the amount of time it takes to catch fish. The later rods also provide a number of other bonuses, as listed in the table below. The bonuses provided by these upgrades are permanently active once purchased i.e. they do not need to be equipped or otherwise enabled.
Special
Special items can be randomly acquired instead of fish while Fishing. They reward the same amount of XP as the fish that was being caught. Treasure is chosen from the following loot table:
Item | Value | Chance | ||
---|---|---|---|---|
Topaz | 225 | 1,000/3,361 | 29.75% | |
Sapphire | 335 | 800/3,361 | 23.80% | |
Ruby | 555 | 700/3,361 | 20.83% | |
Emerald | 555 | 500/3,361 | 14.88% | |
Diamond | 1,150 | 200/3,361 | 5.95% | |
Treasure Chest | 500 | 125/3,361 | 3.72% | |
Barbarian Gloves | 7,500 | 25/3,361 | 0.74% | |
Pirates Lost Ring | 17,500 | 5/3,361 | 0.15% | |
Message in a Bottle | 250 | 5/3,361 | 0.15% | |
Ancient Ring of Skills | 38,250 | 1/6,722 | 0.015% | |
Ancient Ring of Mastery | 26,500 | 1/6,722 | 0.015% |
The average value of a roll on the special fishing loot table is 523.69
To maximize the chance of obtaining special items, players may:
- Select fish that are both within an area with a high special chance and have a low catch time - Raw Seahorse and Raw Skeleton Fish are ideal choices
- Gain a mastery level of at least 50 in the fish being caught, which increases the special chance by 3%
- Reduce the catch time by using all available interval reductions, which are listed within the Mechanics section
- Reach the 95% Mastery pool checkpoint
- Have the Octopus and Ent Summoning synergy equipped, increasing the special chance by 6%
- Increase the Mastery level of Ameria to 20, as that star's unique modifier can increase the special chance by up to 5%
Conversely, to reduce the chances of obtaining special items, player may:
- Have the Sailer's Top equipped, reducing the special chance by 8%. This item can be pickpocketed from the Dock Hand.
Junk
Junk items are randomly caught instead of fish. They can also be obtained as contents of a Treasure Chest. Most of them have for only use Rags to Riches I, but the Rope can also be upgraded into Bowstring. They reward only 1 XP when caught, and are selected from the following table:
Item | Value | |
---|---|---|
Glass Bottle | 8 | |
Old Boot | 8 | |
Old Hat | 8 | |
Rope | 8 | |
Rubber Ducky | 69 | |
Rusty Key | 8 | |
Seaweed | 8 | |
Shell | 8 |
You can prevent the catch of Junk items if the mastery level of the intended catch is of 65 and beyond for that specific fish, or globally with the 25% Fishing Mastery Checkpoint.
Regardless of Fishing Mastery, you can still get Junk Items from Treasure Chests.
Potion
The Fishermans Potion can be used to increase the chance of receiving double fish while fishing.
Fishermans Potion | |||
---|---|---|---|
Potion | Tier | Charges | Effect |
I | 5 | +3% Chance to Double Items in Fishing | |
II | 10 | +5% Chance to Double Items in Fishing | |
III | 15 | +8% Chance to Double Items in Fishing | |
IV | 20 | +12% Chance to Double Items in Fishing |
Summoning Boosts
This table shows all the Summoning Familiars and Synergies that provide a bonus to Fishing.
Familiar 1 | Familiar 2 | Effect | ||
---|---|---|---|---|
Octopus | +3% Chance to gain +1 additional resource in Fishing (Cannot be doubled) | |||
Abyssal Octopus | +3% Chance to gain +1 additional resource in Fishing (Cannot be doubled) | |||
Octopus | Eagle | -0.5s Fishing Interval for Melvor Realm only | ||
Octopus | Owl | +1.5% Fishing Mastery XP per maxed Star in Ameria constellation in Astrology | ||
Abyssal Octopus | Abyssal Devil | +6% Fishing Mastery XP for Abyssal Realm only -4% Fishing Abyssal XP | ||
Golem | Abyssal Octopus | -1s Fishing Interval for Abyssal Realm only | ||
Void Wisp | Abyssal Octopus | -50% Fishing Abyssal XP +1 additional quantity of primary resource gained in Fishing for Abyssal Realm only (cannot be doubled) |
Skill Boosts
This table lists most sources of Fishing-specific modifier boosts. For a list of boosts that apply to all skills, see the Skill Boosts page. This list does not contain boosts provided from Mastery rewards.
Source | Type | Fishing Boosts | Other Modifiers |
---|---|---|---|
Cargo Net | Agility Obstacle 1 | +2% Fishing Mastery XP | +3% Global GP (except Item Sales) |
Rock Climb | Agility Obstacle 5 | +5% Chance to Double Items in Fishing | +5% Chance to Double Items in Woodcutting +5% Chance to Double Items in Mining +5% Chance to Double Items in Thieving -10% Chance to Preserve Resources in Skills |
Tier 9 - 3 | Agility Obstacle 9 | +10% Chance to gain +1 additional resource in Fishing (Cannot be doubled) | +6% Global Abyssal XP +0.05% chance to gain Shadow Drake Nest in Woodcutting +0.5% chance to receive an Abyssal Gem while Mining Abyssal Ore and Outcrops +10% Chance to gain +1 additional resource in Woodcutting (Cannot be doubled) +10% Chance to gain +1 additional resource in Mining (Cannot be doubled) |
Elite Pillar of Expertise | Agility Pillar | -3% Interval for all Non-Combat Skills | +8% Mastery XP for Melvor Realm only +40% Global GP (except Item Sales) +8% Chance to Double Items Globally |
Echoing Lure Potion I | Item | +5% chance to catch +1 random Fish from the same Fishing Area (Cannot be doubled) | |
Echoing Lure Potion II | Item | +10% chance to catch +1 random Fish from the same Fishing Area (Cannot be doubled) | |
Echoing Lure Potion III | Item | +15% chance to catch +1 random Fish from the same Fishing Area (Cannot be doubled) | |
Echoing Lure Potion IV | Item | +20% chance to catch +1 random Fish from the same Fishing Area (Cannot be doubled) | |
Fishermans Potion I | Item | +3% Chance to Double Items in Fishing | |
Fishermans Potion II | Item | +5% Chance to Double Items in Fishing | |
Fishermans Potion III | Item | +8% Chance to Double Items in Fishing | |
Fishermans Potion IV | Item | +12% Chance to Double Items in Fishing | |
Abyssal Octopus | Item (Summon1, Summon2) | +3% Chance to gain +1 additional resource in Fishing (Cannot be doubled) | |
Amulet of Fishing | Item (Amulet) | -15% Fishing Interval | |
Ancient Ring of Skills | Item (Ring) | +8% Non-Combat Skill XP | |
Burning Reel | Item (Consumable) | +25% chance to gain 1 cooked version of a fish when Fishing | |
Candelabra (Lit) | Item (Consumable) | -3% Interval for all Non-Combat Skills +4% Non-Combat Skill XP |
+4% Mastery XP for Melvor Realm only +3% Chance to Preserve Resources in Skills |
Cape of Completion | Item (Cape) | +25% Mastery Pool XP Cap | +5 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +10 Flat HP Regen Bypass Slayer Area item requirements for areas that require less than level 100 Slayer -50% Prayer Point Cost for Prayers -15% Township Building Cost (Capped at -80%) +15% Chance to Double Items in Runecrafting -20% Melvor Realm Agility Obstacle Build Costs +5% Damage To Slayer Tasks +50% Ammo Preservation +1 base quantity when gaining Stardust from Astrology +1 base quantity when gaining Golden Stardust from Astrology +20% Chance to Preserve Resources in Summoning -0.5s Thieving Interval -0.5s Crafting Interval +2% Global Perfect Cook chance +10% Chance to preserve Summoning Charges +100% chance to successfully Cook an item +5% Global Skill XP +10 base primary resource quantity gained in Summoning +100% GP gained from Thieving +10% GP gained from Agility x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore -15% Woodcutting Interval -15% Cooking Interval +25% Flat Slayer Area Effect Negation +1 Coal Ore per Ore Mined. (Item doubling does not apply) -50% Coal Costs for Smithing +150 Stealth while Thieving +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking +25% base primary resource quantity gained in Farming Rune providing items provide 2x as many runes |
Enhanced Township Food Scroll | Item (Consumable) | +3% Fishing Skill XP | +3% Fishing Abyssal XP +5% Chance to gain +1 additional resource in Cooking (Cannot be doubled) -10% damage taken from dragonbreath -0.2s Monster Respawn Timer |
Fishermans Body | Item (Platebody) | +2% Fishing Skill XP | |
Fishermans Boots | Item (Boots) | +2% Fishing Skill XP | |
Fishermans Hat | Item (Helmet) | +2% Fishing Skill XP | |
Fishermans Leggings | Item (Platelegs) | +2% Fishing Skill XP | |
Fishing Hook | Item (Consumable) | +10% Chance to Double Items in Fishing | |
Fishing Lesser Relic | Item (Consumable) | +10% chance to gain 1 cooked version of a fish when Fishing -5% Fishing Interval |
+100% chance to ignore Slow Effects |
Fishing Net | Item (Weapon) | +10% chance to catch +1 random Fish from the same Fishing Area (Cannot be doubled) | |
Fishing Scroll of XP | Item (Consumable) | +3% Fishing Skill XP | |
Golden Reel | Item (Consumable) | +15% Chance to gain +1 additional resource in Fishing (Cannot be doubled) | |
Golden Wreath | Item (Helmet, Passive) | +3% Non-Combat Skill XP | +100 GP gained when earning GP, except from Alt. Magic and Item Sales +3% Mastery XP for Melvor Realm only |
Lost Ring of the Abyss | Item (Ring) | +8% Non-Combat Skill XP | +8% Global Abyssal XP |
Luminous Lure | Item (Consumable) | +10% chance to catch +1 random Fish from the same Fishing Area (Cannot be doubled) -5% chance to receive Special Items from Fishing |
+4% Fishing Abyssal XP |
Octopus | Item (Summon1, Summon2) | +3% Chance to gain +1 additional resource in Fishing (Cannot be doubled) | |
Pirates Lost Ring | Item (Ring) | +15% Fishing Skill XP | |
Sailor's Top | Item (Platebody) | -100% chance to receive Special Items from Fishing | |
Skillers Body | Item (Platebody) | +2% Non-Combat Skill XP | |
Skillers Boots | Item (Boots) | +2% Non-Combat Skill XP | |
Skillers Hat | Item (Helmet) | +2% Non-Combat Skill XP | |
Skillers Leggings | Item (Platelegs) | +2% Non-Combat Skill XP | |
Superior Cape of Completion | Item (Cape) | +1% chance to gain 1 Lost Chest from Fishing for Melvor Realm only (Cannot be doubled) +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) |
+8 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +15 Flat HP Regen +5% of Maximum Hit added to Minimum Hit -75% Prayer Point Cost for Prayers -20% Township Building Cost (Capped at -80%) -30% Melvor Realm Agility Obstacle Build Costs +5% Melee Strength Bonus from Equipment +2 base quantity when gaining Stardust from Astrology +2 base quantity when gaining Golden Stardust from Astrology +1 base quantity when gaining Bird Nest from Woodcutting +20% chance to avoid the stun interval and damage in Thieving when failing a pickpocket attempt for {realmName} only +4% Global Perfect Cook chance +2 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to successfully Cook an item +5% Ranged Strength Bonus from Equipment +10% Global Slayer Coins (except Item Sales) +150% GP gained from Thieving +20% GP gained from Agility +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +50% chance to gain +1 additional resource in Smithing for Bars nodes (Cannot be doubled) +270 Stealth while Thieving +100% chance to gain Charcoal in Firemaking +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking +10% Summoning Max Hit Rune providing items provide 4x as many runes +40% base primary resource quantity gained in Farming +5% Lifesteal +5% Magic Damage Bonus from Equipment +8% Damage To Slayer Tasks +75% Ammo Preservation -75% Coal Costs for Smithing +20% Chance to Double Items in Farming +25% Chance to Double Items in Runecrafting -0.8s Thieving Interval -0.8s Crafting Interval +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only +15% Chance to preserve Summoning Charges +35% Flat Slayer Area Effect Negation +5% Chance To Preserve Prayer Points Bypass All Slayer Area item requirements +25% Chance to Preserve Resources in Summoning +5% Chance To Preserve Potion Charge -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval +5% Reflect Damage -20% Agility Pillar build costs +5% Chance to Preserve Food when eaten +5% Chance to find gem veins when Mining +8% Global Skill XP +10% Rune Preservation x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore |
Superior Fishing Skillcape | Item (Cape) | +1% chance to gain 1 Lost Chest from Fishing for Melvor Realm only (Cannot be doubled) +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) |
x2 Items received from Fishing |
Superior Max Skillcape | Item (Cape) | +1% chance to gain 1 Lost Chest from Fishing for Melvor Realm only (Cannot be doubled) +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) |
+8 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +15 Flat HP Regen +5% of Maximum Hit added to Minimum Hit -75% Prayer Point Cost for Prayers -20% Township Building Cost (Capped at -80%) -30% Melvor Realm Agility Obstacle Build Costs +5% Melee Strength Bonus from Equipment +2 base quantity when gaining Stardust from Astrology +2 base quantity when gaining Golden Stardust from Astrology +1 base quantity when gaining Bird Nest from Woodcutting +20% chance to avoid the stun interval and damage in Thieving when failing a pickpocket attempt for {realmName} only +4% Global Perfect Cook chance +2 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to successfully Cook an item +5% Ranged Strength Bonus from Equipment +10% Global Slayer Coins (except Item Sales) +150% GP gained from Thieving +20% GP gained from Agility +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +50% chance to gain +1 additional resource in Smithing for Bars nodes (Cannot be doubled) +270 Stealth while Thieving +100% chance to gain Charcoal in Firemaking +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking +10% Summoning Max Hit Rune providing items provide 4x as many runes +40% base primary resource quantity gained in Farming +5% Lifesteal +5% Magic Damage Bonus from Equipment +8% Damage To Slayer Tasks +75% Ammo Preservation -75% Coal Costs for Smithing +20% Chance to Double Items in Farming +25% Chance to Double Items in Runecrafting -0.8s Thieving Interval -0.8s Crafting Interval +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only +15% Chance to preserve Summoning Charges +35% Flat Slayer Area Effect Negation +5% Chance To Preserve Prayer Points Bypass All Slayer Area item requirements +25% Chance to Preserve Resources in Summoning +5% Chance To Preserve Potion Charge -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval +5% Reflect Damage -20% Agility Pillar build costs +5% Chance to Preserve Food when eaten +5% Chance to find gem veins when Mining +8% Global Skill XP +10% Rune Preservation x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore |
944 Hexes Mastered | Mastery Bonus | -3% Interval for all Non-Combat Skills | -3% Attack Interval |
Harold | Pet | -2% Interval for all Non-Combat Skills +50% Mastery Pool XP Cap |
+5% Accuracy Rating +5% Global Evasion +3% Chance to preserve Summoning Charges -0.1s Attack Interval +3% Chance To Preserve Potion Charge +5% Global GP (except Item Sales) +5% Global Slayer Coins (except Item Sales) +5% Global Mastery XP -0.2s Monster Respawn Timer +2% of Maximum Hit added to Minimum Hit +3% Ammo Preservation +3% Rune Preservation +2% Chance to Double Items Globally |
Pudding Duckie | Pet | +5% Chance to Double Items in Fishing | |
Zon | Pet | +25% Mastery Pool XP Cap | -5% cost to produce Abyssal Realm Items in all Artisan Skills +1 additional quantity of primary resource gained globally (Cannot be doubled) +15% Global Mastery XP +2% Resource Preservation cap in Skills +3% Maximum Hitpoints -0.1s Global Non-Combat Skill Interval -0.1s Attack Interval +25% chance for Corruption progress to instantly fill at the start of a fight |
Adamant Fishing Rod | Upgrade | -5% Fishing Interval | |
Augite Fishing Rod | Upgrade | +1% chance to gain 1 Lost Chest from Fishing for Melvor Realm only (Cannot be doubled) +20% Chance to gain +1 additional resource in Fishing (Cannot be doubled) |
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Black Fishing Rod | Upgrade | -5% Fishing Interval | |
Corundum Fishing Rod | Upgrade | +1% chance to gain 1 Lost Chest from Fishing for Melvor Realm only (Cannot be doubled) +20% Chance to gain +1 additional resource in Fishing (Cannot be doubled) |
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Divine Fishing Rod | Upgrade | +1% chance to gain 1 Lost Chest from Fishing for Melvor Realm only (Cannot be doubled) +20% Chance to gain +1 additional resource in Fishing (Cannot be doubled) |
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Dragon Fishing Rod | Upgrade | -10% Fishing Interval | |
File:Gloomite Fishing Rod Coating (upgrade).svg Gloomite Fishing Rod Coating | Upgrade | +5% chance to gain 1 cooked version of a fish when Fishing | |
Iron Fishing Rod | Upgrade | -5% Fishing Interval | |
Meteorite Fishing Rod | Upgrade | +10% chance to gain 1 cooked version of a fish when Fishing +1% chance to gain 1 Lost Chest from Fishing for Melvor Realm only (Cannot be doubled) |
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Mithril Fishing Rod | Upgrade | -5% Fishing Interval | |
Rune Fishing Rod | Upgrade | -5% Fishing Interval | |
Steel Fishing Rod | Upgrade | -5% Fishing Interval | |
File:Witherite Fishing Rod Coating (upgrade).svg Witherite Fishing Rod Coating | Upgrade | +5% chance to gain 1 cooked version of a fish when Fishing |
Melvor Idle version v1.3 (Released: 13th June 2024) | ||||||||||||||||||||
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Chest Loot Tables, Monsters, Monster Loot Tables |