Firemaking: Difference between revisions
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{{V|1. | {{V|1.2.2}} | ||
[[File:Firemaking (skill).svg|thumb|right|Firemaking]] | [[File:Firemaking (skill).svg|thumb|right|Firemaking]] | ||
{{Otheruses|the {{PAGENAME}} skill|training the skill|{{PAGENAME}}/Training}} | {{Otheruses|the {{PAGENAME}} skill|training the skill|{{PAGENAME}}/Training}} | ||
'''{{PAGENAME}}''' is the ancient art of making fires. Increasing the Firemaking skill level allows the player to purchase higher tier [[Shop# | '''{{PAGENAME}}''' is the ancient art of making fires. Increasing the Firemaking skill level allows the player to purchase higher tier [[Shop#Fires|cooking fires]] from the [[Shop]]. | ||
One of the main attractions of {{PAGENAME}} is the experience bonuses it can provide to all skills. Wearing the {{ItemIcon|Firemaking Skillcape}} will grant +5% global skill experience, unlocking {{PetIcon|Pyro}} will grant +1% global skill experience, 5% global {{Icon|Mastery}} experience is granted while the 95% [[#Mastery Pool Checkpoints|pool checkpoint]] is active, and 0.25% global mastery experience is granted for each log that is {{Icon|Mastery}} level 99, a total of 2.25% ({{TotH}} 4.5%) once each log is mastered. | |||
==Mechanics== | |||
The amount of time taken to burn a log can be reduced by 15% if the {{UpgradeIcon|Art of Control}} upgrade has been purchased, 10% while the 25% [[#Mastery Pool Checkpoints|pool checkpoint]] is active, 5% while the {{ItemIcon|Devil}} familiar is equipped, up to 5% with {{ConstellationIcon|Ameria}} ({{MasteryReq|Ameria|60|type=constellation}}), 4% if {{AgilityIcon|Monkey Bars}} is active, 2% if {{ItemIcon|Warm Beanie}} is worn, 5% for the {{ItemIcon|Quick Burner II}} [[Consumables|Consumable]] (2% for {{ItemIcon|Quick Burner}}) and 0.1% for each {{Icon|Mastery}} level gained in the log being burned. The maximum possible reduction is therefore 46.1% at Mastery level 1, and 55.9% at Mastery level 99. | |||
The {{TotH}} [[Throne of the Herald Expansion]] introduces further interval reductions, which are 8% if the {{ItemIcon|Kindling Pouch II}} Consumable is in use (a 3% upgrade over {{ItemIcon|Quick Burner II}}), 3% if the {{AgilityIcon|Elite Pillar of Expertise}} is active, and 2% if {{PetIcon|Harold}} is unlocked. Therefore, the maximum possible reduction in {{TotH}} is 54.1% at Mastery level 1, and 63.9% at Mastery level 99. | |||
The {{AoD}} [[Atlas of Discovery Expansion]] introduces the first flat interval reduction on the {{POIIcon|Ragnar Dungeon Ruins}} at 0.1s, or doubled with {{PetIcon|Carthulu}} to 0.2s. Additionally, {{Skill|Cartography|2=944 Hexes Mastered}} bonus adds another 3% for all non-combat skills. Finally, the {{Icon|Ancient Relics}} game mode can also double the bonus from {{ConstellationIcon|Ameria}}, for another 5% reduction. Therefore, the maximum possible reduction in {{AoD}} is 66.9% + 0.2s flat in standard, and 71.9% + 0.2s in Ancient Relics at Mastery level 99. | |||
==Items Received== | ==Items Received== | ||
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{| class="wikitable sortable" | {| class="wikitable sortable" | ||
|- | |- | ||
!colspan="2"|Item|| | !colspan="2"|Item | ||
!Chance | |||
!Log | |||
|- | |||
|{{ItemIcon|Coal Ore|size=30|notext=true}}||[[Coal Ore]]||style="text-align:right;"|40%||style="text-align:right;"|All | |||
|- | |- | ||
|{{ItemIcon| | |{{ItemIcon|Ash|size=30|notext=true}}||[[Ash]]||style="text-align:right;"|20%||style="text-align:right;"|All | ||
|- | |- | ||
|{{ItemIcon| | |{{ItemIcon|Charcoal|size=30|notext=true}}||{{TotH}} [[Charcoal]]||style="text-align:right;"|1%||style="text-align:right;"|All | ||
|- | |- | ||
|{{ItemIcon| | |{{ItemIcon|Generous Fire Spirit|size=30|notext=true}}||[[Generous Fire Spirit]]||style="text-align:right;"|0.1%||style="text-align:right;"|All | ||
|- | |- | ||
|{{ItemIcon| | |{{ItemIcon|Stardust|size=30|notext=true}}||[[Stardust]]||style="text-align:right;"|1%||style="text-align:right;"|{{ItemIcon|Magic Logs|size=30|notext=true}} | ||
|} | |} | ||
The chance of receiving each of the above items can be boosted with the {{ItemIcon|Clue Chasers Insignia}}, and the quantity received may be doubled with global or Firemaking specific doubling bonuses. | |||
The amount of Ash received is determined by the base burn time of the log in seconds. For example Normal Logs take 2 seconds to burn and thus give 2 Ash. | The amount of Ash received is determined by the base burn time of the log in seconds. For example Normal Logs take 2 seconds to burn and thus give 2 Ash. | ||
It is possible to increase the odds of receiving items through various means. For example, the {{ItemIcon|Firemaking Skillcape}} increases the chance to receive Coal Ore after each Firemaking action to 100% and the {{ItemIcon|Burning Amulet of Charcoal}} increases the chance of receiving Charcoal by 10%. | It is possible to increase the odds of receiving items through various means. For example, the {{ItemIcon|Firemaking Skillcape}} increases the chance to receive Coal Ore after each Firemaking action to 100% and the {{ItemIcon|Burning Amulet of Charcoal}} increases the chance of receiving Charcoal by 10%. | ||
With the {{Icon|Ameria|Ameria constellation|type=constellation}} or the {{ItemIcon|Devil}} + {{ItemIcon|Mole}} [[Summoning|familiar synergy]] it is also possible to receive Diamonds while firemaking. | With the {{Icon|Ameria|Ameria constellation|type=constellation}} or the {{ItemIcon|Devil}} + {{ItemIcon|Mole}} [[Summoning|familiar synergy]] it is also possible to receive {{ItemIcon|Diamond|Diamonds}} while firemaking. The quantity of Diamonds received is always 1, and cannot be doubled. | ||
The | |||
==Bonfires== | ==Bonfires== | ||
While firemaking the player has the option to light a bonfire at the cost of 10 logs. This action itself does not give experience; bonfires instead provide bonus experience for firemaking when lit. The amount of bonus experience gained depends on the log being burned (see: [[#Logs|Logs]]). Note that the experience bonus applies to skill experience only, and does ''not'' provide additional {{Icon|Mastery}} experience. | While firemaking the player has the option to light a bonfire at the cost of 10 logs. This action itself does not give experience; bonfires instead provide bonus experience for firemaking when lit. The amount of bonus experience gained depends on the log being burned (see: [[#Logs|Logs]]). Note that the experience bonus applies to skill experience only, and does ''not'' provide additional {{Icon|Mastery}} experience. | ||
By using {{ItemIcon|Controlled Heat Potion|Controlled Heat Potions | By using {{ItemIcon|Controlled Heat Potion|Controlled Heat Potions}}, bonfires will automatically be started at the cost of no logs. | ||
==Potion== | ==Potion== | ||
The [[Controlled Heat Potion]] relights bonfires automatically at the cost of no logs. The bonfire must first be lit manually however, which will incur the usual cost of 10 logs. | |||
{{PotionTable|Controlled Heat Potion}} | {{PotionTable|Controlled Heat Potion}} | ||
The [[Enkindled Yields Potion]] provides an increased chance to double [[#Items Received|various items]] that can be received while burning logs. | |||
{{PotionTable|Enkindled Yields Potion}} | {{PotionTable|Enkindled Yields Potion}} | ||
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The [[Skillcapes|skillcape]] can be purchased from the store for {{GP|1000000}} after the player reaches {{SkillReq|{{PAGENAME}}|99}}.<br/> | The [[Skillcapes|skillcape]] can be purchased from the store for {{GP|1000000}} after the player reaches {{SkillReq|{{PAGENAME}}|99}}.<br/> | ||
The [[ | The [[Superior_Skillcapes|superior skillcape]] can be purchased from the store for {{GP|10000000}} after the player reaches {{SkillReq|{{PAGENAME}}|120}}. | ||
{{SkillcapeInfo}} | {{SkillcapeInfo}} | ||
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==Skill Boosts== | ==Skill Boosts== | ||
This table lists most sources of {{PAGENAME}}-specific modifier boosts. For a list of boosts that apply to all skills, see the [[Skill Boosts]] page. This list does not contain boosts provided from {{Icon|Mastery}} rewards. | This table lists most sources of {{PAGENAME}}-specific modifier boosts. For a list of boosts that apply to all skills, see the [[Skill Boosts]] page. This list does not contain boosts provided from {{Icon|Mastery}} rewards. | ||
{{ModifierTable|increasedSkillXP,decreasedSkillIntervalPercent,increasedSkillPreservationChance,decreasedSkillInterval,increasedChanceToDoubleItemsSkill,increasedChanceAdditionalSkillResource,increasedMasteryXP,increasedGPFromFiremaking,decreasedGPFromFiremaking,increasedAdditionalAshInFiremaking, | {{ModifierTable|increasedSkillXP,decreasedSkillIntervalPercent,increasedSkillPreservationChance,decreasedSkillInterval,increasedChanceToDoubleItemsSkill,increasedChanceAdditionalSkillResource,increasedMasteryXP,increasedGPFromFiremaking,decreasedGPFromFiremaking,increasedAdditionalAshInFiremaking,increasedChanceForAshInFiremaking,increasedChanceForCharcoalInFiremaking,increasedChanceForStardustInFiremaking,increasedFiremakingCoalChance,increasedChanceForDiamondFiremaking,increasedFiremakingLogGP,increasedGPFlat,increasedNonCombatSkillXP,decreasedGlobalSkillIntervalPercent,increasedMasteryPoolCap|{{PAGENAME}} Boosts|false|skill={{PAGENAME}}}} | ||
[[Category:Skills]] | [[Category:Skills]] | ||
{{Menu}} | {{Menu}} |
Latest revision as of 16:38, 9 May 2024
Firemaking is the ancient art of making fires. Increasing the Firemaking skill level allows the player to purchase higher tier cooking fires from the Shop.
This page was last updated for (v1.2.2). |
One of the main attractions of Firemaking is the experience bonuses it can provide to all skills. Wearing the Firemaking Skillcape will grant +5% global skill experience, unlocking Pyro will grant +1% global skill experience, 5% global Mastery experience is granted while the 95% pool checkpoint is active, and 0.25% global mastery experience is granted for each log that is Mastery level 99, a total of 2.25% ( 4.5%) once each log is mastered.
Mechanics
The amount of time taken to burn a log can be reduced by 15% if the Art of Control upgrade has been purchased, 10% while the 25% pool checkpoint is active, 5% while the Devil familiar is equipped, up to 5% with Ameria ( Level 60), 4% if Monkey Bars is active, 2% if Warm Beanie is worn, 5% for the Quick Burner II Consumable (2% for Quick Burner) and 0.1% for each Mastery level gained in the log being burned. The maximum possible reduction is therefore 46.1% at Mastery level 1, and 55.9% at Mastery level 99.
The Throne of the Herald Expansion introduces further interval reductions, which are 8% if the Kindling Pouch II Consumable is in use (a 3% upgrade over Quick Burner II), 3% if the Elite Pillar of Expertise is active, and 2% if Harold is unlocked. Therefore, the maximum possible reduction in is 54.1% at Mastery level 1, and 63.9% at Mastery level 99.
The Atlas of Discovery Expansion introduces the first flat interval reduction on the Ragnar Dungeon Ruins at 0.1s, or doubled with Carthulu to 0.2s. Additionally, 944 Hexes Mastered bonus adds another 3% for all non-combat skills. Finally, the Ancient Relics game mode can also double the bonus from Ameria, for another 5% reduction. Therefore, the maximum possible reduction in is 66.9% + 0.2s flat in standard, and 71.9% + 0.2s in Ancient Relics at Mastery level 99.
Items Received
The player will sometimes receive items while burning logs. Each of these items is rolled separately, so it is possible to get multiple different items from the same action.
Item | Chance | Log | |
---|---|---|---|
Coal Ore | 40% | All | |
Ash | 20% | All | |
Charcoal | 1% | All | |
Generous Fire Spirit | 0.1% | All | |
Stardust | 1% |
The chance of receiving each of the above items can be boosted with the Clue Chasers Insignia, and the quantity received may be doubled with global or Firemaking specific doubling bonuses.
The amount of Ash received is determined by the base burn time of the log in seconds. For example Normal Logs take 2 seconds to burn and thus give 2 Ash.
It is possible to increase the odds of receiving items through various means. For example, the Firemaking Skillcape increases the chance to receive Coal Ore after each Firemaking action to 100% and the Burning Amulet of Charcoal increases the chance of receiving Charcoal by 10%.
With the Ameria constellation or the Devil + Mole familiar synergy it is also possible to receive Diamonds while firemaking. The quantity of Diamonds received is always 1, and cannot be doubled.
Bonfires
While firemaking the player has the option to light a bonfire at the cost of 10 logs. This action itself does not give experience; bonfires instead provide bonus experience for firemaking when lit. The amount of bonus experience gained depends on the log being burned (see: Logs). Note that the experience bonus applies to skill experience only, and does not provide additional Mastery experience.
By using Controlled Heat Potions, bonfires will automatically be started at the cost of no logs.
Potion
The Controlled Heat Potion relights bonfires automatically at the cost of no logs. The bonfire must first be lit manually however, which will incur the usual cost of 10 logs.
Controlled Heat Potion | |||
---|---|---|---|
Potion | Tier | Charges | Effect |
I | 5 | Bonfires that provide Skill XP are now free to light. | |
II | 10 | Bonfires that provide Skill XP are now free to light. | |
III | 15 | Bonfires that provide Skill XP are now free to light. | |
IV | 25 | Bonfires that provide Skill XP are now free to light. |
The Enkindled Yields Potion provides an increased chance to double various items that can be received while burning logs.
Enkindled Yields Potion | |||
---|---|---|---|
Potion | Tier | Charges | Effect |
I | 15 | +10% Chance to Double Items in Firemaking | |
II | 25 | +15% Chance to Double Items in Firemaking | |
III | 35 | +20% Chance to Double Items in Firemaking | |
IV | 50 | +25% Chance to Double Items in Firemaking |
Mastery Unlocks
Item Mastery Unlocks
Level | Unlock |
---|---|
1 | Each Mastery Level grants -0.1% Firemaking Interval for the respective Log. |
99 | Grants +0.25% Global Mastery XP |
Mastery Pool Checkpoints
Pool % | Pool XP | Bonus |
---|---|---|
10% | 1,000,000 xp | +5% Firemaking Mastery XP for Melvor Realm only |
25% | 2,500,000 xp | -10% Firemaking interval for Melvor Realm only |
50% | 5,000,000 xp | +25% of base sale price of logs that sell for GP granted as GP when burnt in Firemaking |
95% | 9,500,000 xp | +5% Mastery XP for Melvor Realm only |
Total Mastery Pool XP | 10,000,000 |
Skillcape
The skillcape can be purchased from the store for 1,000,000 after the player reaches Level 99.
The superior skillcape can be purchased from the store for 10,000,000 after the player reaches Level 120.
Skillcape | Name | Requirements | Effect |
---|---|---|---|
Firemaking Skillcape | Level 99 | +5% Global Skill XP, +100% chance to gain Coal Ore in Firemaking, and +100% chance to gain Ash in Firemaking | |
Superior Firemaking Skillcape | Level 120 | +8% Global Skill XP, +100% chance to gain Charcoal in Firemaking, +100% chance to gain Coal Ore in Firemaking, and +100% chance to gain Ash in Firemaking |
Pet
The pet can be unlocked by doing any Firemaking action.
Pet | Name | Effect |
---|---|---|
Pyro | +1% Global Skill XP |
Logs
Logs | Requirements | Burn Time | Without Bonfire | With Bonfire | Bonfire Bonus | Bonfire Time | |||
---|---|---|---|---|---|---|---|---|---|
XP | XP/s | XP | XP/s | ||||||
Normal Logs | Level 1 | 2s | 19 | 9.50 | 19.95 | 9.97 | 5% | 20s | |
Oak Logs | Level 10 | 2s | 39 | 19.50 | 42.9 | 21.45 | 10% | 30s | |
Willow Logs | Level 25 | 3s | 52 | 17.33 | 59.8 | 19.93 | 15% | 40s | |
Teak Logs | Level 35 | 4s | 84 | 21.00 | 100.8 | 25.20 | 20% | 50s | |
Unholy Logs | Level 40 | 5s | 94 | 18.80 | 112.8 | 22.56 | 20% | 55s | |
Maple Logs | Level 45 | 5s | 104 | 20.80 | 130 | 26.00 | 25% | 1m | |
Mahogany Logs | Level 55 | 6s | 130 | 21.67 | 169 | 28.17 | 30% | 1m, 10s | |
Yew Logs | Level 60 | 7s | 195 | 27.86 | 263.25 | 37.61 | 35% | 1m, 20s | |
Cursed Logs | Level 65 | 9s | 252 | 28.00 | 340.2 | 37.80 | 35% | 1m, 25s | |
Magic Logs | Level 75 | 10s | 292 | 29.20 | 408.8 | 40.88 | 40% | 1m, 30s | |
Redwood Logs | Level 90 | 15s | 364 | 24.27 | 527.8 | 35.19 | 45% | 1m, 40s | |
Spruce Logs | Level 100 | 18s | 583 | 32.39 | 874.5 | 48.58 | 50% | 2m | |
Hornbeam Logs | Level 102 | 22s | 770 | 35.00 | 1,193.5 | 54.25 | 55% | 2m, 20s | |
Grove Logs | Level 105 | 25s | 960 | 38.40 | 1,536 | 61.44 | 60% | 2m, 40s | |
Linden Logs | Level 108 | 15s | 633 | 42.20 | 1,044.45 | 69.63 | 65% | 3m | |
Elderwood Logs | Level 110 | 27s | 1,224 | 45.33 | 2,080.8 | 77.07 | 70% | 3m, 20s | |
Red Oak Logs | Level 112 | 35s | 1,813 | 51.80 | 3,172.75 | 90.65 | 75% | 3m, 40s | |
Revenant Logs | Level 115 | 30s | 1,741 | 58.03 | 3,133.8 | 104.46 | 80% | 4m | |
Mystic Logs | Level 118 | 25s | 1,610 | 64.40 | 2,978.5 | 119.14 | 85% | 4m, 20s | |
Carrion Logs | Level 120 | 40s | 2,687 | 67.17 | 5,105.3 | 127.63 | 90% | 4m, 40s |
Summoning Boosts
This table shows all the Summoning Familiars and Synergies that provide a bonus to Firemaking.
Familiar 1 | Familiar 2 | Effect | ||
---|---|---|---|---|
Devil | -5% Firemaking Interval | |||
Abyssal Devil | -5% Firemaking Interval | |||
Mole | Devil | +10% chance to gain 1 Diamond from Firemaking (Cannot be doubled) | ||
Pig | Devil | +8% Firemaking & Cooking Mastery XP. -10% Firemaking & Cooking Preservation Chance. | ||
Abyssal Mole | Abyssal Devil | +0.5% chance to gain 1 Voidheart from Firemaking per 1s of interval for Abyssal Realm only (Cannot be doubled) | ||
Abyssal Pig | Abyssal Devil | +11% Firemaking & Cooking Mastery XP for Abyssal Realm only. -12% Firemaking & Cooking Preservation chance for Abyssal Realm only. | ||
Abyssal Bear | Abyssal Devil | +100% Bonfire interval in Firemaking +5% Firemaking Abyssal XP |
Skill Boosts
This table lists most sources of Firemaking-specific modifier boosts. For a list of boosts that apply to all skills, see the Skill Boosts page. This list does not contain boosts provided from Mastery rewards.
Source | Type | Firemaking Boosts | Other Modifiers |
---|---|---|---|
Monkey Bars | Agility Obstacle 2 | -4% Firemaking Interval | |
Stepping Stones | Agility Obstacle 3 | +3% Firemaking Skill XP | -6% Woodcutting Interval |
Tier 8 - 2 | Agility Obstacle 8 | -3% Firemaking Interval | -3% Smithing Interval +1 additional quantity of primary resource gained in Smithing (Cannot be doubled) +5% Smithing Mastery XP for Abyssal Realm only +5% Firemaking Mastery XP for Abyssal Realm only |
Tier 10 - 3 | Agility Obstacle 10 | -5% Firemaking Interval | -5% Herblore Interval -16% Global Evasion +4% Mastery XP for Abyssal Realm only -16% Global Accuracy |
Elite Pillar of Expertise | Agility Pillar | -3% Interval for all Non-Combat Skills | +8% Mastery XP for Melvor Realm only +40% Global GP (except Item Sales) +8% Chance to Double Items Globally |
Enkindled Yields Potion I | Item | +10% Chance to Double Items in Firemaking | |
Enkindled Yields Potion II | Item | +15% Chance to Double Items in Firemaking | |
Enkindled Yields Potion III | Item | +20% Chance to Double Items in Firemaking | |
Enkindled Yields Potion IV | Item | +25% Chance to Double Items in Firemaking | |
Abyssal Devil | Item (Summon1, Summon2) | -5% Firemaking Interval | |
Ancient Ring of Skills | Item (Ring) | +8% Non-Combat Skill XP | |
Aorpheat's Signet Ring | Item (Ring, Passive) | +100% GP gained from Firemaking | -5% Chance to Double Items in Thieving +10% Chance to Double Items Globally +100% GP from Combat -5% Chance To Double Loot in Combat +100% GP gained from Agility +100% GP gained from Thieving |
Burning Amulet of Charcoal | Item (Amulet) | +10% chance to gain Charcoal in Firemaking | -10% Firemaking Skill XP |
Burning Amulet of Gold | Item (Amulet) | +20% GP gained from Firemaking | -10% Firemaking Skill XP |
Burning Amulet of XP | Item (Amulet) | +15% Firemaking Skill XP | |
Burning Mans Body | Item (Platebody) | +2% Firemaking Skill XP | |
Burning Mans Boots | Item (Boots) | +2% Firemaking Skill XP | |
Burning Mans Hat | Item (Helmet) | +2% Firemaking Skill XP | |
Burning Mans Leggings | Item (Platelegs) | +2% Firemaking Skill XP | |
Burning Scroll Of Ash | Item (Consumable) | +2% chance to gain Ash in Firemaking | -5% Firemaking Skill XP |
Burning Scroll Of Ash II | Item (Consumable) | +5% chance to gain Ash in Firemaking | -5% Firemaking Skill XP |
Burning Scroll Of Gold | Item (Consumable) | +10% GP gained from Firemaking | -10% Firemaking Skill XP |
Burning Scroll Of Gold II | Item (Consumable) | +20% GP gained from Firemaking | -20% Firemaking Skill XP |
Burning Scroll Of Stardust | Item (Consumable) | +5% chance to gain Stardust in Firemaking | -5% Firemaking Skill XP |
Burning Scroll Of Stardust II | Item (Consumable) | +10% chance to gain Stardust in Firemaking | -5% Firemaking Skill XP |
Candelabra (Lit) | Item (Consumable) | -3% Interval for all Non-Combat Skills +4% Non-Combat Skill XP |
+4% Mastery XP for Melvor Realm only +3% Chance to Preserve Resources in Skills |
Cape of Completion | Item (Cape) | +25% Mastery Pool XP Cap +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking |
+5 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +10 Flat HP Regen Bypass Slayer Area item requirements for areas that require less than level 100 Slayer -50% Prayer Point Cost for Prayers -15% Township Building Cost (Capped at -80%) +15% Chance to Double Items in Runecrafting -20% Melvor Realm Agility Obstacle Build Costs +50% Ammo Preservation +1 base quantity when gaining Stardust from Astrology +1 base quantity when gaining Golden Stardust from Astrology +20% Chance to Preserve Resources in Summoning -0.5s Thieving Interval -0.5s Crafting Interval +2% Global Perfect Cook chance +10% Chance to preserve Summoning Charges +100% chance to successfully Cook an item +5% Damage To Slayer Tasks +10 base primary resource quantity gained in Summoning +100% GP gained from Thieving +10% GP gained from Agility x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore -15% Woodcutting Interval -15% Cooking Interval +25% Flat Slayer Area Effect Negation +1 Coal Ore per Ore Mined. (Item doubling does not apply) -50% Coal Costs for Smithing +150 Stealth while Thieving +5% Global Skill XP +25% base primary resource quantity gained in Farming Rune providing items provide 2x as many runes |
Devil | Item (Summon1, Summon2) | -5% Firemaking Interval | |
Enhanced Township Plank Scroll | Item (Consumable) | +10% GP gained from Firemaking +10% chance to gain Stardust in Firemaking +5% chance to gain Ash in Firemaking |
+2% Damage Reduction when fighting a Slayer Task monster +2% Abyssal Resistance when fighting a Slayer Task monster +5% chance to gain Withered Ash in Firemaking |
Firemaking Lesser Relic | Item (Consumable) | -5% Firemaking Interval | -10% damage taken from dragonbreath |
Firemaking Skillcape | Item (Cape) | +100% chance to gain Coal Ore in Firemaking | +5% Global Skill XP |
Golden Wreath | Item (Helmet, Passive) | +100 GP gained when earning GP, except from Alt. Magic and Item Sales +3% Non-Combat Skill XP |
+3% Mastery XP for Melvor Realm only |
Kindling Pouch | Item (Consumable) | +200% GP gained from Firemaking -5% Firemaking Interval |
|
Kindling Pouch II | Item (Consumable) | +250% GP gained from Firemaking -8% Firemaking Interval |
|
Lost Ring of the Abyss | Item (Ring) | +8% Non-Combat Skill XP | +8% Global Abyssal XP |
Maximum Skillcape | Item (Cape) | +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking |
+5 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +5% Global Skill XP Bypass Slayer Area item requirements for areas that require less than level 100 Slayer +25% base primary resource quantity gained in Farming -15% Township Building Cost (Capped at -80%) +15% Chance to Double Items in Runecrafting -20% Melvor Realm Agility Obstacle Build Costs +50% Ammo Preservation +1 base quantity when gaining Stardust from Astrology +1 base quantity when gaining Golden Stardust from Astrology +20% Chance to Preserve Resources in Summoning -0.5s Thieving Interval -0.5s Crafting Interval +2% Global Perfect Cook chance +1 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to successfully Cook an item +5% Damage To Slayer Tasks +10 base primary resource quantity gained in Summoning +100% GP gained from Thieving +10% GP gained from Agility x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore -15% Woodcutting Interval -15% Cooking Interval +25% Flat Slayer Area Effect Negation -50% Coal Costs for Smithing Rune providing items provide 2x as many runes +150 Stealth while Thieving +10% Chance to preserve Summoning Charges -50% Prayer Point Cost for Prayers +10 Flat HP Regen |
Signet Ring of Corrupted Souls | Item (Ring, Passive) | +150% GP gained from Firemaking | +150% GP gained from Agility +150% GP gained from Thieving +150% AP gained from Agility +150% AP gained from Thieving +150% AP gained from Firemaking +2 additional quantity of primary resource gained globally (Cannot be doubled) +15% Chance to Double Items Globally +150% GP from Combat +150% AP from Combat |
Skillers Body | Item (Platebody) | +2% Non-Combat Skill XP | |
Skillers Boots | Item (Boots) | +2% Non-Combat Skill XP | |
Skillers Hat | Item (Helmet) | +2% Non-Combat Skill XP | |
Skillers Leggings | Item (Platelegs) | +2% Non-Combat Skill XP | |
Superior Cape of Completion | Item (Cape) | +100% chance to gain Charcoal in Firemaking +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking |
+8 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +15 Flat HP Regen +5% of Maximum Hit added to Minimum Hit -75% Prayer Point Cost for Prayers -20% Township Building Cost (Capped at -80%) +8% Damage To Slayer Tasks +5% Melee Strength Bonus from Equipment +2 base quantity when gaining Stardust from Astrology +2 base quantity when gaining Golden Stardust from Astrology +1 base quantity when gaining Bird Nest from Woodcutting +20% chance to avoid the stun interval and damage in Thieving when failing a pickpocket attempt for {realmName} only +4% Global Perfect Cook chance +2 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to successfully Cook an item +5% Ranged Strength Bonus from Equipment +10% Global Slayer Coins (except Item Sales) +150% GP gained from Thieving +20% GP gained from Agility +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +50% chance to gain +1 additional resource in Smithing for Bars nodes (Cannot be doubled) +270 Stealth while Thieving +10% Summoning Max Hit Rune providing items provide 4x as many runes +40% base primary resource quantity gained in Farming +5% Lifesteal +5% Magic Damage Bonus from Equipment +1% chance to gain 1 Lost Chest from Fishing for Melvor Realm only (Cannot be doubled) +5% Chance to find gem veins when Mining +75% Ammo Preservation -75% Coal Costs for Smithing +20% Chance to Double Items in Farming +25% Chance to Double Items in Runecrafting -0.8s Thieving Interval -0.8s Crafting Interval +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only +15% Chance to preserve Summoning Charges +35% Flat Slayer Area Effect Negation +5% Chance To Preserve Prayer Points Bypass All Slayer Area item requirements +25% Chance to Preserve Resources in Summoning +5% Chance To Preserve Potion Charge -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval +5% Reflect Damage -20% Agility Pillar build costs +5% Chance to Preserve Food when eaten -30% Melvor Realm Agility Obstacle Build Costs +8% Global Skill XP +10% Rune Preservation x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore |
Superior Firemaking Skillcape | Item (Cape) | +100% chance to gain Charcoal in Firemaking +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking |
+8% Global Skill XP |
Superior Max Skillcape | Item (Cape) | +100% chance to gain Charcoal in Firemaking +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking |
+8 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +15 Flat HP Regen +5% of Maximum Hit added to Minimum Hit -75% Prayer Point Cost for Prayers -20% Township Building Cost (Capped at -80%) +8% Damage To Slayer Tasks +5% Melee Strength Bonus from Equipment +2 base quantity when gaining Stardust from Astrology +2 base quantity when gaining Golden Stardust from Astrology +1 base quantity when gaining Bird Nest from Woodcutting +20% chance to avoid the stun interval and damage in Thieving when failing a pickpocket attempt for {realmName} only +4% Global Perfect Cook chance +2 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to successfully Cook an item +5% Ranged Strength Bonus from Equipment +10% Global Slayer Coins (except Item Sales) +150% GP gained from Thieving +20% GP gained from Agility +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +50% chance to gain +1 additional resource in Smithing for Bars nodes (Cannot be doubled) +270 Stealth while Thieving +10% Summoning Max Hit Rune providing items provide 4x as many runes +40% base primary resource quantity gained in Farming +5% Lifesteal +5% Magic Damage Bonus from Equipment +1% chance to gain 1 Lost Chest from Fishing for Melvor Realm only (Cannot be doubled) +5% Chance to find gem veins when Mining +75% Ammo Preservation -75% Coal Costs for Smithing +20% Chance to Double Items in Farming +25% Chance to Double Items in Runecrafting -0.8s Thieving Interval -0.8s Crafting Interval +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only +15% Chance to preserve Summoning Charges +35% Flat Slayer Area Effect Negation +5% Chance To Preserve Prayer Points Bypass All Slayer Area item requirements +25% Chance to Preserve Resources in Summoning +5% Chance To Preserve Potion Charge -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval +5% Reflect Damage -20% Agility Pillar build costs +5% Chance to Preserve Food when eaten -30% Melvor Realm Agility Obstacle Build Costs +8% Global Skill XP +10% Rune Preservation x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore |
Warm Beanie | Item (Helmet) | +3% Firemaking Mastery XP +2% Chance to Double Items in Firemaking -2% Firemaking Interval |
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944 Hexes Mastered | Mastery Bonus | -3% Interval for all Non-Combat Skills | -3% Attack Interval |
Harold | Pet | -2% Interval for all Non-Combat Skills +50% Mastery Pool XP Cap |
+5% Accuracy Rating +5% Global Evasion +3% Chance to preserve Summoning Charges -0.1s Attack Interval +3% Chance To Preserve Potion Charge +5% Global GP (except Item Sales) +5% Global Slayer Coins (except Item Sales) +5% Global Mastery XP -0.2s Monster Respawn Timer +2% of Maximum Hit added to Minimum Hit +3% Ammo Preservation +3% Rune Preservation +2% Chance to Double Items Globally |
Zon | Pet | +25% Mastery Pool XP Cap | -5% cost to produce Abyssal Realm Items in all Artisan Skills +1 additional quantity of primary resource gained globally (Cannot be doubled) +15% Global Mastery XP +2% Resource Preservation cap in Skills +3% Maximum Hitpoints -0.1s Global Non-Combat Skill Interval -0.1s Attack Interval +25% chance for Corruption progress to instantly fill at the start of a fight |
Art of Control | Upgrade | -15% Firemaking Interval | -15% Cooking Interval -15% Smithing Interval |
Melvor Idle version v1.3 (Released: 13th June 2024) | ||||||||||||||||||||
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Chest Loot Tables, Monsters, Monster Loot Tables |