Woodcutting: Difference between revisions
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{{V}} | {{V|1.2.2}} | ||
{{Otheruses|the {{PAGENAME}} skill|training the skill|{{PAGENAME}}/Training}} | {{Otheruses|the {{PAGENAME}} skill|training the skill|{{PAGENAME}}/Training}} | ||
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{{PetSkillInfo}} | {{PetSkillInfo}} | ||
== Skill Boosts == | == Upgrades & Skill Boosts == | ||
=== Shop Upgrades === | === Shop Upgrades === | ||
Woodcutting upgrades can be purchased from the [[shop]]. There are several axe upgrades, which provide an increase to Woodcutting speed, and a {{UpgradeIcon|Multi-Tree}} upgrade, which grants the ability to chop down two different trees at the same time. The bonuses provided by these upgrades are permanently active once purchased, and do not need to be equipped or otherwise enabled. | Woodcutting upgrades can be purchased from the [[shop]]. There are several axe upgrades, which provide an increase to Woodcutting speed, and a {{UpgradeIcon|Multi-Tree}} upgrade, which grants the ability to chop down two different trees at the same time. The bonuses provided by these upgrades are permanently active once purchased, and do not need to be equipped or otherwise enabled. | ||
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{{SkillSummoningBonusTable|{{PAGENAME}}}} | {{SkillSummoningBonusTable|{{PAGENAME}}}} | ||
=== | === Skill Boosts === | ||
This table lists most sources of {{PAGENAME}}-specific modifier boosts. For a list of boosts that apply to all skills, see the [[Skill Boosts]] page. This list does not contain boosts provided from {{Icon|Mastery}} rewards. | This table lists most sources of {{PAGENAME}}-specific modifier boosts. For a list of boosts that apply to all skills, see the [[Skill Boosts]] page. This list does not contain boosts provided from {{Icon|Mastery}} rewards. | ||
{{ModifierTable|increasedSkillXP,decreasedSkillIntervalPercent,increasedSkillPreservationChance,decreasedSkillInterval,increasedChanceToDoubleItemsSkill,increasedChanceAdditionalSkillResource,increasedMasteryXP,increasedBirdNestDropRate,increasedChanceForArrowShaftsWoodcutting,increasedChanceForAshInWoodcutting,increasedChanceStardustCuttingMagicLogs,increasedChanceToFindMushroomWoodcutting,doubleLogProduction,increasedMinBirdNestQuantity | {{ModifierTable|increasedSkillXP,decreasedSkillIntervalPercent,increasedSkillPreservationChance,decreasedSkillInterval,increasedChanceToDoubleItemsSkill,increasedChanceAdditionalSkillResource,increasedMasteryXP,increasedBirdNestDropRate,increasedChanceForArrowShaftsWoodcutting,increasedChanceForAshInWoodcutting,increasedChanceStardustCuttingMagicLogs,increasedChanceToFindMushroomWoodcutting,doubleLogProduction,increasedMinBirdNestQuantity,increasedWoodcuttingGemChance,increasedWoodcuttingJewelryChance,increasedWoodcuttingXPAddedAsFiremakingXP,decreasedGlobalSkillIntervalPercent,increasedNonCombatSkillXP,decreasedGlobalSkillIntervalPercent,increasedMasteryPoolCap|{{PAGENAME}} Boosts|false|skill={{PAGENAME}}}} | ||
[[Category:Skills]] | [[Category:Skills]] | ||
{{Menu}} | {{Menu}} |
Latest revision as of 18:05, 18 June 2024
This page was last updated for (v1.2.2). |
Woodcutting is used to gather logs, which are used primarily in Firemaking and
Fletching.
Mechanics
Click on a tree to begin cutting it down. Each time the listed interval for that tree elapses, one log for that tree will be added to the player's Bank. Additional items such as Bird Nests may be acquired as well. Unlike
Mining nodes, trees do not have a "node HP" value and can be cut indefinitely.
A tree that is actively being cut will be highlighted in green. With the Multi-Tree upgrade, up to two different trees can be cut at once. See the Multi-Tree page for more detailed information.
Items
Logs
Tree | Logs | Requirements | XP | Cut Time | XP/s | Price/s | ||
---|---|---|---|---|---|---|---|---|
Normal Tree | ![]() |
Normal Logs | 10 | 3s | 3.33 | 0.33 | ||
Oak Tree | ![]() |
Oak Logs | 15 | 4s | 3.75 | 1.25 | ||
Willow Tree | ![]() |
Willow Logs | 22 | 5s | 4.40 | 2.00 | ||
Teak Tree | ![]() |
Teak Logs | 30 | 6s | 5.00 | 3.33 | ||
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Unholy Logs | Discover ![]() |
75 | 9s | 8.33 | 5.00 | |
Maple Tree | ![]() |
Maple Logs | 40 | 8s | 5.00 | 4.38 | ||
Mahogany Tree | ![]() |
Mahogany Logs | 60 | 10s | 6.00 | 5.00 | ||
Yew Tree | ![]() |
Yew Logs | 80 | 12s | 6.67 | 6.25 | ||
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Cursed Logs | Discover ![]() |
80 | 13s | 6.15 | 5.08 | |
Magic Tree | ![]() |
Magic Logs | 100 | 20s | 5.00 | 20.00 | ||
Redwood Tree | ![]() |
Redwood Logs | 180 | 15s | 12.00 | 1.67 | ||
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Spruce Logs | ![]() |
140 | 18s | 7.78 | 27.78 | ||
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Hornbeam Logs | ![]() |
195 | 22s | 8.86 | 11.36 | ||
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Grove Logs | ![]() |
266 | 25s | 10.64 | 16.00 | ||
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Linden Logs | ![]() |
111 | 15s | 7.40 | 32.33 | ||
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Elderwood Logs | ![]() |
333 | 27s | 12.33 | 20.56 | ||
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Red Oak Logs | ![]() |
233 | 35s | 6.66 | 35.71 | ||
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Revenant Logs | ![]() |
373 | 30s | 12.43 | 65.00 | ||
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Mystic Logs | ![]() |
288 | 25s | 11.52 | 48.88 | ||
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Carrion Logs | ![]() |
555 | 40s | 13.88 | 83.33 |
Additional Items
In addition to logs, each Woodcutting action also has a chance to produce other items. Each of these items is rolled separately, so it is possible to get multiple different items from the same action.
The chances listed below are before any modifiers. Drop rates for certain items, such as Bird Nests, can be dramatically increased by upgrades and other buffs. Items that can be doubled are affected by all global and Woodcutting-specific doubling bonuses.
Item | Tree(s) | Base Chance | Can Be Doubled | Prerequisites | Notes |
---|---|---|---|---|---|
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Any | 0.5% | No | None | Chance and quantity increases are listed on the ![]() |
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Any requiring |
3% | No | ![]() |
|
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Any | 0-6% | No |
| |
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Any | 5% | No | ![]() |
Wearing the ![]() |
Random normal Gem | Any | 5% | No | ||
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Any | 30% | No | ![]() |
Quantity equal to the base quantity of the relevant ![]() |
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0-5% | N/A | +1% chance per rank in |
Unlocks
Skill Level Unlocks
Increasing the Woodcutting skill provides access to new trees and more potent axe upgrades.
Unlocks Cut ![]() Cut ![]() | |
---|---|
1 | Cut |
10 | Cut Purchase |
15 | Trade for ![]() |
20 | Purchase |
25 | Cut |
30 | Build Build |
35 | Cut Purchase |
40 | Cut Trade for ![]() Build |
45 | Cut |
50 | Purchase |
55 | Cut |
60 | Cut Purchase |
65 | Cut |
75 | Cut Trade for ![]() |
80 | Purchase Build |
90 | Cut |
99 | Gain Cut ![]() Cut ![]() Cut ![]() Cut ![]() Cut ![]() Cut ![]() Cut ![]() Cut ![]() Cut ![]() Cut ![]() Cut ![]() Cut ![]() Wear ![]() Wear ![]() Trade for ![]() Build |
100 | Cut Purchase ![]() Build |
102 | Cut |
105 | Cut |
108 | Cut Purchase ![]() |
110 | Cut |
112 | Cut Purchase ![]() |
115 | Cut Purchase ![]() |
118 | Cut |
120 | Cut Wear ![]() Wear ![]() Trade for ![]() Build |
Item Mastery Unlocks
Each tree in Woodcutting has its own Mastery level that increases as you cut that tree.
Level | Unlock |
---|---|
10 | Every 10 levels provides +5% chance to receive 2x Logs per action. |
99 | Decreased cut interval by 0.2s for this Tree. |
Mastery Pool Checkpoints
These skill-wide Mastery bonuses are unlocked as you gain Mastery XP across different Woodcutting items. Mastery Pool XP can be spent to increase an item's Mastery level, which can cause checkpoint bonuses to be lost until the Mastery Pool XP is regained.
Pool % | Pool XP | Bonus |
---|---|---|
10% | 1,000,000 xp | +5% Woodcutting Mastery XP for Melvor Realm only |
25% | 2,500,000 xp | +5% chance to Double Items in Woodcutting for Melvor Realm only |
50% | 5,000,000 xp | +50% GP from Log Sales |
95% | 9,500,000 xp | +1 base quantity when gaining Bird Nest from Woodcutting |
Total Mastery Pool XP | 10,000,000 |
Skillcapes
The standard and superior skillcapes for this skill can be purchased from the store for 1,000,000 and 10,000,000
after the player reaches
Level 99 and
Level 120, respectively. Reaching
Level 120 requires the
Throne of the Herald Expansion.
Skillcape | Name | Requirements | Effect |
---|---|---|---|
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Woodcutting Skillcape | -15% Woodcutting Interval | |
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-20% Woodcutting Interval and +1 base quantity when gaining Bird Nest from Woodcutting |
Pet
This skill's pet can be unlocked by performing any Woodcutting action.
Pet | Name | Effect |
---|---|---|
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Beavis | +5% Chance to Double Items in Woodcutting |
Upgrades & Skill Boosts
Shop Upgrades
Woodcutting upgrades can be purchased from the shop. There are several axe upgrades, which provide an increase to Woodcutting speed, and a Multi-Tree upgrade, which grants the ability to chop down two different trees at the same time. The bonuses provided by these upgrades are permanently active once purchased, and do not need to be equipped or otherwise enabled.
Upgrade | Name | Description | Cost | |
---|---|---|---|---|
Multi-Tree | 1 | Cut 2 different trees simultaneously | 1,000,000 |
Potion
The Bird Nest Potion can be used to increase the chance of receiving a Bird Nest with any Woodcutting action.
Bird Nest Potion | |||
---|---|---|---|
Potion | Tier | Charges | Effect |
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I | 50 | +5% chance to gain Bird Nest in Woodcutting |
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II | 50 | +10% chance to gain Bird Nest in Woodcutting |
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III | 75 | +15% chance to gain Bird Nest in Woodcutting |
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IV | 100 | +30% chance to gain Bird Nest in Woodcutting |
Summoning
This table shows all the Summoning Familiars and Synergies that provide a bonus to Woodcutting.
Familiar 1 | Familiar 2 | Effect | ||
---|---|---|---|---|
Ent | +10% Chance to gain +1 additional resource in Woodcutting (Cannot be doubled) | |||
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+10% Chance to gain +1 additional resource in Woodcutting (Cannot be doubled) | ||
Ent | Mole | +5% chance to gain 1 random gem from Woodcutting (Cannot be doubled) | ||
Ent | Octopus | +6% Special Item chance in Fishing for Melvor Realm only +6% chance to gain Bird Nest in Woodcutting | ||
Ent | Salamander | +20% chance to gain +1 Base Logs from Woodcutting, or produced Items from Smithing. | ||
Ent | ![]() |
-0.3s Woodcutting Interval for Melvor Realm only | ||
Ent | ![]() |
+1.5% Woodcutting Mastery XP per maxed Star in Deedree constellation in Astrology | ||
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+1% chance to gain 1 random abyssal gem from Woodcutting per 1s of interval (Cannot be doubled) |
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+6% Special Item chance in Fishing for Abyssal Realm only +1% chance to gain Shadow Raven Nest in Woodcutting |
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+1% chance to gain Shadow Drake Nest in Woodcutting |
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+30% chance to gain +1 base primary resource quantity in Woodcutting for Abyssal Realm only +30% chance to gain +1 base primary resource quantity in Smithing for Abyssal Realm only |
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-50% Woodcutting Abyssal XP +1 additional quantity of primary resource gained in Woodcutting for Abyssal Realm only (cannot be doubled) |
Skill Boosts
This table lists most sources of Woodcutting-specific modifier boosts. For a list of boosts that apply to all skills, see the Skill Boosts page. This list does not contain boosts provided from Mastery rewards.
Source | Type | Woodcutting Boosts | Other Modifiers |
---|---|---|---|
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+5% Chance to gain +1 additional resource in Woodcutting (Cannot be doubled) | +4% Global Abyssal XP +5% Chance to gain +1 additional resource in Mining (Cannot be doubled) -10% Max Hit | |
Agility Obstacle 3 | -6% Woodcutting Interval | +3% Firemaking Skill XP | |
Agility Obstacle 5 | +5% Chance to Double Items in Woodcutting | +5% Chance to Double Items in Fishing +5% Chance to Double Items in Mining +5% Chance to Double Items in Thieving -10% Chance to Preserve Resources in Skills | |
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+10% Chance to gain +1 additional resource in Woodcutting (Cannot be doubled) | +6% Global Abyssal XP +0.05% chance to gain Shadow Drake Nest in Woodcutting +0.5% chance to receive an Abyssal Gem while Mining Abyssal Ore and Outcrops +10% Chance to gain +1 additional resource in Mining (Cannot be doubled) +10% Chance to gain +1 additional resource in Fishing (Cannot be doubled) | |
-3% Interval for all Non-Combat Skills | +8% Mastery XP for Melvor Realm only +40% Global GP (except Item Sales) +8% Chance to Double Items Globally | ||
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Item | +5% chance to gain Bird Nest in Woodcutting | |
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Item | +10% chance to gain Bird Nest in Woodcutting | |
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Item | +15% chance to gain Bird Nest in Woodcutting | |
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Item | +30% chance to gain Bird Nest in Woodcutting | |
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+10% Chance to gain +1 additional resource in Woodcutting (Cannot be doubled) | |
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Item (Ring) | +8% Non-Combat Skill XP | |
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-3% Interval for all Non-Combat Skills +4% Non-Combat Skill XP |
+4% Mastery XP for Melvor Realm only +3% Chance to Preserve Resources in Skills |
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Item (Cape) | +25% Mastery Pool XP Cap -15% Woodcutting Interval |
+5 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +10 Flat HP Regen Bypass Slayer Area item requirements for areas that require less than level 100 Slayer -50% Prayer Point Cost for Prayers -15% Township Building Cost (Capped at -80%) +15% Chance to Double Items in Runecrafting -20% Melvor Realm Agility Obstacle Build Costs +5% Damage To Slayer Tasks +50% Ammo Preservation +1 base quantity when gaining Stardust from Astrology +1 base quantity when gaining Golden Stardust from Astrology +20% Chance to Preserve Resources in Summoning -0.5s Thieving Interval -0.5s Crafting Interval +2% Global Perfect Cook chance +10% Chance to preserve Summoning Charges +100% chance to successfully Cook an item +5% Global Skill XP +10 base primary resource quantity gained in Summoning +100% GP gained from Thieving +10% GP gained from Agility x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore -15% Cooking Interval +25% Flat Slayer Area Effect Negation +1 Coal Ore per Ore Mined. (Item doubling does not apply) -50% Coal Costs for Smithing +150 Stealth while Thieving +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking +25% base primary resource quantity gained in Farming Rune providing items provide 2x as many runes |
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+5% chance to gain 1 Mushrooms from Woodcutting (Cannot be doubled) x2 Items received from Woodcutting |
||
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+5% Woodcutting XP added as Firemaking XP +3% Woodcutting Skill XP |
+3% Firemaking Interval +3% Woodcutting Abyssal XP +5% Abyssal Woodcutting XP added as Abyssal Firemaking XP |
Item (Summon1, Summon2) | +10% Chance to gain +1 additional resource in Woodcutting (Cannot be doubled) | ||
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Item (Consumable) | +5% Woodcutting XP added as Firemaking XP | |
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+3% Non-Combat Skill XP | +100 GP gained when earning GP, except from Alt. Magic and Item Sales +3% Mastery XP for Melvor Realm only |
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+8% Non-Combat Skill XP | +8% Global Abyssal XP |
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Item (Platebody) | +2% Woodcutting Mastery XP +2% chance to gain Bird Nest in Woodcutting |
|
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Item (Cape) | -15% Woodcutting Interval | +5 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +5% Global Skill XP Bypass Slayer Area item requirements for areas that require less than level 100 Slayer +25% base primary resource quantity gained in Farming -15% Township Building Cost (Capped at -80%) +15% Chance to Double Items in Runecrafting -20% Melvor Realm Agility Obstacle Build Costs +5% Damage To Slayer Tasks +50% Ammo Preservation +1 base quantity when gaining Stardust from Astrology +1 base quantity when gaining Golden Stardust from Astrology +20% Chance to Preserve Resources in Summoning -0.5s Thieving Interval -0.5s Crafting Interval +2% Global Perfect Cook chance +1 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to successfully Cook an item +10% Chance to preserve Summoning Charges +10 base primary resource quantity gained in Summoning +100% GP gained from Thieving +10% GP gained from Agility x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore -15% Cooking Interval +25% Flat Slayer Area Effect Negation -50% Coal Costs for Smithing Rune providing items provide 2x as many runes +150 Stealth while Thieving +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking -50% Prayer Point Cost for Prayers +10 Flat HP Regen |
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+2% chance to gain 1 Ash from Woodcutting (Cannot be doubled) | ||
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+2% chance to gain 1 Ash from Woodcutting (Cannot be doubled) | ||
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Item (Platebody) | +2% Non-Combat Skill XP | |
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Item (Boots) | +2% Non-Combat Skill XP | |
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Item (Helmet) | +2% Non-Combat Skill XP | |
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Item (Platelegs) | +2% Non-Combat Skill XP | |
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+1 base quantity when gaining Bird Nest from Woodcutting -20% Woodcutting Interval |
+8 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +15 Flat HP Regen +5% of Maximum Hit added to Minimum Hit -75% Prayer Point Cost for Prayers -20% Township Building Cost (Capped at -80%) -30% Melvor Realm Agility Obstacle Build Costs +5% Melee Strength Bonus from Equipment +2 base quantity when gaining Stardust from Astrology +2 base quantity when gaining Golden Stardust from Astrology +20% chance to avoid the stun interval and damage in Thieving when failing a pickpocket attempt for {realmName} only +4% Global Perfect Cook chance +2 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to successfully Cook an item +5% Ranged Strength Bonus from Equipment +10% Global Slayer Coins (except Item Sales) +150% GP gained from Thieving +20% GP gained from Agility +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +50% chance to gain +1 additional resource in Smithing for Bars nodes (Cannot be doubled) +270 Stealth while Thieving +100% chance to gain Charcoal in Firemaking +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking +10% Summoning Max Hit Rune providing items provide 4x as many runes +40% base primary resource quantity gained in Farming +5% Lifesteal +5% Magic Damage Bonus from Equipment +1% chance to gain 1 Lost Chest from Fishing for Melvor Realm only (Cannot be doubled) +8% Damage To Slayer Tasks +75% Ammo Preservation -75% Coal Costs for Smithing +20% Chance to Double Items in Farming +25% Chance to Double Items in Runecrafting -0.8s Thieving Interval -0.8s Crafting Interval +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only +15% Chance to preserve Summoning Charges +35% Flat Slayer Area Effect Negation +5% Chance To Preserve Prayer Points Bypass All Slayer Area item requirements +25% Chance to Preserve Resources in Summoning +5% Chance To Preserve Potion Charge -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval +5% Reflect Damage -20% Agility Pillar build costs +5% Chance to Preserve Food when eaten +5% Chance to find gem veins when Mining +8% Global Skill XP +10% Rune Preservation x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore | |
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+1 base quantity when gaining Bird Nest from Woodcutting -20% Woodcutting Interval |
+8 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +15 Flat HP Regen +5% of Maximum Hit added to Minimum Hit -75% Prayer Point Cost for Prayers -20% Township Building Cost (Capped at -80%) -30% Melvor Realm Agility Obstacle Build Costs +5% Melee Strength Bonus from Equipment +2 base quantity when gaining Stardust from Astrology +2 base quantity when gaining Golden Stardust from Astrology +20% chance to avoid the stun interval and damage in Thieving when failing a pickpocket attempt for {realmName} only +4% Global Perfect Cook chance +2 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to successfully Cook an item +5% Ranged Strength Bonus from Equipment +10% Global Slayer Coins (except Item Sales) +150% GP gained from Thieving +20% GP gained from Agility +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +50% chance to gain +1 additional resource in Smithing for Bars nodes (Cannot be doubled) +270 Stealth while Thieving +100% chance to gain Charcoal in Firemaking +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking +10% Summoning Max Hit Rune providing items provide 4x as many runes +40% base primary resource quantity gained in Farming +5% Lifesteal +5% Magic Damage Bonus from Equipment +1% chance to gain 1 Lost Chest from Fishing for Melvor Realm only (Cannot be doubled) +8% Damage To Slayer Tasks +75% Ammo Preservation -75% Coal Costs for Smithing +20% Chance to Double Items in Farming +25% Chance to Double Items in Runecrafting -0.8s Thieving Interval -0.8s Crafting Interval +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only +15% Chance to preserve Summoning Charges +35% Flat Slayer Area Effect Negation +5% Chance To Preserve Prayer Points Bypass All Slayer Area item requirements +25% Chance to Preserve Resources in Summoning +5% Chance To Preserve Potion Charge -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval +5% Reflect Damage -20% Agility Pillar build costs +5% Chance to Preserve Food when eaten +5% Chance to find gem veins when Mining +8% Global Skill XP +10% Rune Preservation x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore | |
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-20% Woodcutting Interval +1 base quantity when gaining Bird Nest from Woodcutting |
||
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Item (Platebody) | +2% Woodcutting Skill XP | |
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Item (Boots) | +2% Woodcutting Skill XP | |
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Item (Helmet) | +2% Woodcutting Skill XP | |
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Item (Platelegs) | +2% Woodcutting Skill XP | |
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-5% Woodcutting Interval +1 base quantity when gaining Bird Nest from Woodcutting |
+10% of Maximum Hit added to Minimum Hit |
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Item (Consumable) | +3% Woodcutting Skill XP | |
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Item (Cape) | -15% Woodcutting Interval | |
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-3% Interval for all Non-Combat Skills | -3% Attack Interval | |
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Pet | +5% Chance to Double Items in Woodcutting | |
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-2% Interval for all Non-Combat Skills +50% Mastery Pool XP Cap |
+5% Accuracy Rating +5% Global Evasion +3% Chance to preserve Summoning Charges -0.1s Attack Interval +3% Chance To Preserve Potion Charge +5% Global GP (except Item Sales) +5% Global Slayer Coins (except Item Sales) +5% Global Mastery XP -0.2s Monster Respawn Timer +2% of Maximum Hit added to Minimum Hit +3% Ammo Preservation +3% Rune Preservation +2% Chance to Double Items Globally | |
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+25% Mastery Pool XP Cap | -5% cost to produce Abyssal Realm Items in all Artisan Skills +1 additional quantity of primary resource gained globally (Cannot be doubled) +15% Global Mastery XP +2% Resource Preservation cap in Skills +3% Maximum Hitpoints -0.1s Global Non-Combat Skill Interval -0.1s Attack Interval +25% chance for Corruption progress to instantly fill at the start of a fight |
Upgrade | -5% Woodcutting Interval | ||
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+3% chance to gain Bird Nest in Woodcutting +3% Chance to Double Items in Woodcutting |
||
Upgrade | -5% Woodcutting Interval | ||
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+3% chance to gain Bird Nest in Woodcutting +3% Chance to Double Items in Woodcutting |
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+3% chance to gain Bird Nest in Woodcutting +3% Chance to Double Items in Woodcutting |
||
Upgrade | -10% Woodcutting Interval | ||
Upgrade | -5% Woodcutting Interval | ||
Upgrade | -15% Woodcutting Interval | -15% Mining Interval | |
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+2% chance to gain 1 Ash from Woodcutting (Cannot be doubled) | ||
Upgrade | -5% Woodcutting Interval | ||
Upgrade | -5% Woodcutting Interval | ||
Upgrade | -5% Woodcutting Interval |
Melvor Idle version v1.3 (Released: 13th June 2024) | ||||||||||||||||||||
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Skills:
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Other:
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Chest Loot Tables, Monsters, Monster Loot Tables |