Lobster: Difference between revisions

From Melvor Idle
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{{V0.15}}{{Item|name=Lobster|imagefile=Lobster (item).svg|description=No Description|id=26|category=Cooking|type=Food|sellsfor=81|customData={{ItemHealsFor|healsFor=110}}|itemSources=*Killing: [[File:Sweaty Monster (monster).svg|25px|middle|link=Sweaty Monster]], [[File:Wet Monster (monster).svg|25px|middle|link=Wet Monster]], [[File:Moist Monster (monster).svg|25px|middle|link=Moist Monster]]
{{V}}{{ItemBox}}
*Opening: [[File:Treasure Chest (item).svg|25px|middle|link=Treasure Chest]]
*Pickpocketing: [[File:Chef (thieving).svg|25px|middle|link=Chef]]
*Cooking: [[File:Raw Lobster (item).svg|25px|middle|link=Raw Lobster]]|itemUses=*[[Food]]}}


==Item Creation==
==Item Sources==
{{ItemCreation|requirements=[[File:Cooking (skill).svg|25px|middle|link=Cooking]] 40 [[Cooking]]|materials=[[File:Raw Lobster (item).svg|25px|middle|link=Raw Lobster]] 1 [[Raw Lobster]]|quantity=1|experience=40|creationTime=3}}
{{ItemSources}}
 
{{ItemUses}}
==Loot Sources==
{{TownshipItemTasks}}[[Category:Items]]
{| class="wikitable sortable"
{{FoodNav}}
!Source
!Name
!Source Type
!Quantity
!Chance
|-
| style ="text-align: left;" |[[File:Sweaty Monster (monster).svg|25px|middle|link=Sweaty Monster]]
| style ="text-align: left;" |[[Sweaty Monster]]
| style ="text-align: left;" |[[Monster]]
| style ="text-align: right;" |1
| style ="text-align: right;" |5.68%
|-
| style ="text-align: left;" |[[File:Wet Monster (monster).svg|25px|middle|link=Wet Monster]]
| style ="text-align: left;" |[[Wet Monster]]
| style ="text-align: left;" |[[Monster]]
| style ="text-align: right;" |1
| style ="text-align: right;" |5.68%
|-
| style ="text-align: left;" |[[File:Moist Monster (monster).svg|25px|middle|link=Moist Monster]]
| style ="text-align: left;" |[[Moist Monster]]
| style ="text-align: left;" |[[Monster]]
| style ="text-align: right;" |1
| style ="text-align: right;" |5.68%
|-
| style ="text-align: left;" |[[File:Chef (thieving).svg|25px|middle|link=Chef]]
| style ="text-align: left;" |[[Chef]]
| style ="text-align: left;" |[[Thieving]]
| style ="text-align: right;" |1
| style ="text-align: right;" |6.67%
|-
| style ="text-align: left;" |[[File:Treasure Chest (item).svg|25px|middle|link=Treasure Chest]]
| style ="text-align: left;" |[[Treasure Chest]]
| style ="text-align: left;" |[[Chest]]
| style ="text-align: right;" |1
| style ="text-align: right;" |10.00%
|}
[[Category:Items]]
{{Menu}}
{{Menu}}

Latest revision as of 21:34, 22 November 2022

This page is up to date (v1.2.2).
Lobster
Lobster
No Description
Item ID: melvorD:Lobster
Category: Cooking
Type: Food
Sells For: 108
Heals for: Hitpoints 110
Item Sources:
  • Killing: Wet Monster,Moist Monster,Sweaty Monster
  • Opening: Food Box I
  • Downgrading: Lobster (Perfect)
  • Pickpocketing: Chef
  • Cooking Level 40
  • Shop
Item Uses:
Part of 100% Completion: Yes


Item Sources

Shop

Shop Purchase - Basic Resupply
Cost 5,000SC
Requirements None
Contains 200 Mithril Arrows
200 Topaz Bolts
200 Light Rune
100 Lobster
200 Magic Bones

Creation

Item Production
Requirements Cooking Level 40
Materials 1 Raw Lobster
Base Quantity 1
Base Experience 66 XP
Base Creation Time 5s

Creation

Item Upgrade
Materials 1 Lobster (Perfect)

Loot

Uses

Magic

Spell Requirements Type Description Runes Item Cost
Embellish Embellish Magic Level 114 Alt. Magic Converts 500 Non-Perfect food into 300 of its Perfect version. 30 Nature Rune, 30 Air Rune, 30 Earth Rune, 30 Fire Rune
OR
20 Nature Rune, 15 Infernal Rune
2 Runestone
100 Charcoal