Smithing
This page was last updated for (v1.1.2). |
Smithing is used to turn ore into bars, weapons, armour, and arrowtips. A number of the armour pieces can be upgraded at the cost of GP and Silver or Gold Bars, or Iridium or Palladium Bars in the Throne of the Herald Expansion, resulting in armour with better stats (most importantly Damage Reduction).
Mechanics
All Smithing actions take a base time of 2 seconds. This can be reduced by 15% by purchasing the Art of Control upgrade, up to 5% with Iridan ( Level 60), and by 0.3 seconds while the Pig + Salamander Synergy is in use. All of these interval reductions combined bring the action time down to 1.3 seconds, the minimum possible in the base game.
The Throne of the Herald Expansion introduces further interval reductions: Blacksmiths Gloves provide a 0.1 second reduction when equipped, Mountain Trail reduces the action time by 0.2 seconds, the Salamander + Eagle Synergy provides a 20% reduction (0.1 seconds greater than Pig + Salamander), 3% with the Elite Pillar of Expertise, and 2% once Harold is unlocked. The lowest possible action time in the expansion is therefore 0.8 seconds.
Skill experience gained while Smithing may be increased significantly with the use of Smithing Gloves, providing a 60% experience increase. These gloves may be purchased from the Shop at a cost of 100,000 for 500 charges. Smithing gloves are later superseded by Blacksmiths Gloves, which in addition to a 75% skill experience bonus provide +3% Smithing mastery experience and reduce the action time by 0.1 seconds.
Mastery Unlocks
Item Mastery Unlocks
Level | Unlock |
---|---|
10 | 5% base chance to obtain 2 items |
20 | 5% base chance to preserve resources |
30 | 10% base chance to obtain 2 items |
40 | 10% base chance to preserve resources |
50 | 15% base chance to obtain 2 items |
60 | 15% base chance to preserve resources |
70 | 20% base chance to obtain 2 items |
80 | 20% base chance to preserve resources |
90 | 25% base chance to obtain 2 items |
99 | 30% base chance to preserve resources. +35% chance to obtain 2 items. |
Mastery Pool Checkpoints
Pool % | Pool XP | Bonus |
---|---|---|
10% | 10,600,000 xp | +5% Smithing Mastery XP |
25% | 26,500,000 xp | +5% resource preservation chance for Smithing |
50% | 53,000,000 xp | +5% resource preservation chance for Smithing |
95% | 100,700,000 xp | +10% chance to double items in Smithing. |
Total Mastery Pool XP | 106,000,000 |
Skillcape
The skillcape can be purchased from the store for 1,000,000 after the player reaches Level 99.
The superior skillcape can be purchased from the store for 10,000,000 after the player reaches Level 120.
Skillcape | Name | Requirements | Effect |
---|---|---|---|
Smithing Skillcape | Level 99 | -50% Coal Costs for Smithing | |
Superior Smithing Skillcape | Level 120 | -75% Coal Costs for Smithing +50% Chance to gain +1 additional bar in Smithing (Cannot be doubled) |
Pet
The pet can be unlocked by doing any Smithing action. There is no best item to smith to obtain Puff, as all items provide the same chance to unlock the pet.
Pet | Name | Effect |
---|---|---|
Puff, the Baby Dragon | +10% Chance to Preserve Resources in Smithing |
Items
Bars
Item | Name | Level | XP | Value | Ingredients |
---|---|---|---|---|---|
Bronze Bar | 1 | 5 | 6 | 1 , 1 | |
Iron Bar | 10 | 8 | 12 | 1 | |
Steel Bar | 25 | 12 | 30 | 1 , 2 | |
Silver Bar | 30 | 15 | 51 | 1 | |
Mithril Bar | 40 | 35 | 125 | 1 , 4 | |
Gold Bar | 40 | 20 | 142 | 1 | |
Aranite Bar | 40 | 40 | 30 | 1 | |
Adamantite Bar | 55 | 42 | 178 | 1 , 6 | |
Runite Bar | 70 | 50 | 220 | 1 , 8 | |
Darksteel Bar | 80 | 180 | 175 | 1 | |
Dragonite Bar | 85 | 60 | 605 | 1 , 2 , 12 | |
Iridium Bar | 100 | 85 | 900 | 1 | |
Corundumite Bar | 100 | 119 | 750 | 1 , 16 | |
Palladium Bar | 105 | 110 | 1,100 | 1 | |
Augite Bar | 108 | 161 | 550 | 1 , 20 | |
Meteorite Bar | 110 | 178 | 650 | 2 | |
Divinite Bar | 115 | 212 | 1,250 | 1 , 24 |
Bronze Gear
Item | Name | Level | XP | Value | Ingredients | Value/Bar |
---|---|---|---|---|---|---|
Bronze Dagger | 1 | 10 | 1 | 1 | 1.0 | |
15x Bronze Arrowtips | 1 | 10 | 1 (x15) | 1 | 15.0 | |
4x Bronze Throwing Knife | 2 | 10 | 1 (x4) | 1 | 4.0 | |
Bronze Sword | 4 | 10 | 1 | 1 | 1.0 | |
Bronze Gloves | 5 | 20 | 1 | 2 | 0.5 | |
Bronze Scimitar | 6 | 20 | 1 | 2 | 0.5 | |
Bronze Helmet | 7 | 20 | 1 | 2 | 0.5 | |
Bronze Battleaxe | 8 | 30 | 2 | 3 | 0.7 | |
5x Bronze Javelin Heads | 9 | 20 | 2 (x5) | 2 | 5.0 | |
Bronze Boots | 10 | 20 | 1 | 2 | 0.5 | |
Bronze Shield | 12 | 30 | 1 | 3 | 0.3 | |
Bronze 2H Sword | 14 | 30 | 2 | 3 | 0.7 | |
Bronze Crossbow Head | 15 | 30 | 20 | 3 | 6.7 | |
Bronze Platelegs | 16 | 30 | 2 | 3 | 0.7 | |
Bronze Platebody | 18 | 50 | 3 | 5 | 0.6 |
Iron Gear
Item | Name | Level | XP | Value | Ingredients | Value/Bar |
---|---|---|---|---|---|---|
Iron Dagger | 10 | 20 | 8 | 1 | 8.0 | |
5x Headless Bolts | 10 | 15 | 1 (x5) | 1 | 5.0 | |
4x Iron Throwing Knife | 11 | 20 | 2 (x4) | 1 | 8.0 | |
Iron Sword | 12 | 20 | 8 | 1 | 8.0 | |
15x Iron Arrowtips | 13 | 20 | 1 (x15) | 1 | 15.0 | |
Iron Gloves | 14 | 40 | 13 | 2 | 6.5 | |
Iron Scimitar | 15 | 40 | 8 | 2 | 4.0 | |
Iron Helmet | 16 | 40 | 13 | 2 | 6.5 | |
Iron Battleaxe | 17 | 60 | 21 | 3 | 7.0 | |
5x Iron Javelin Heads | 18 | 40 | 4 (x5) | 2 | 10.0 | |
Iron Boots | 19 | 40 | 13 | 2 | 6.5 | |
Iron Shield | 21 | 60 | 15 | 3 | 5.0 | |
Iron 2H Sword | 23 | 60 | 21 | 3 | 7.0 | |
Iron Crossbow Head | 24 | 60 | 40 | 3 | 13.3 | |
Iron Platelegs | 25 | 60 | 21 | 3 | 7.0 | |
Iron Platebody | 27 | 100 | 32 | 5 | 6.4 |
Steel Gear
Item | Name | Level | XP | Value | Ingredients | Value/Bar |
---|---|---|---|---|---|---|
Steel Dagger | 25 | 30 | 10 | 1 | 10.0 | |
4x Steel Throwing Knife | 26 | 30 | 3 (x4) | 1 | 12.0 | |
Steel Sword | 27 | 30 | 10 | 1 | 10.0 | |
15x Steel Arrowtips | 28 | 30 | 1 (x15) | 1 | 15.0 | |
Steel Gloves | 29 | 60 | 18 | 2 | 9.0 | |
Steel Scimitar | 30 | 60 | 10 | 2 | 5.0 | |
Steel Helmet | 31 | 60 | 18 | 2 | 9.0 | |
Steel Battleaxe | 32 | 90 | 25 | 3 | 8.3 | |
5x Steel Javelin Heads | 33 | 60 | 11 (x5) | 2 | 27.5 | |
Steel Boots | 34 | 60 | 18 | 2 | 9.0 | |
Steel Shield | 36 | 90 | 23 | 3 | 7.7 | |
Steel 2H Sword | 38 | 90 | 25 | 3 | 8.3 | |
Steel Crossbow Head | 39 | 90 | 96 | 3 | 32.0 | |
Steel Platelegs | 40 | 90 | 25 | 3 | 8.3 | |
Steel Platebody | 42 | 150 | 48 | 5 | 9.6 |
Mithril Gear
Item | Name | Level | XP | Value | Ingredients | Value/Bar |
---|---|---|---|---|---|---|
Mithril Dagger | 40 | 50 | 68 | 1 | 68.0 | |
4x Mithril Throwing Knife | 41 | 50 | 5 (x4) | 1 | 20.0 | |
Mithril Sword | 42 | 50 | 68 | 1 | 68.0 | |
15x Mithril Arrowtips | 43 | 50 | 1 (x15) | 1 | 15.0 | |
Mithril Gloves | 44 | 100 | 120 | 2 | 60.0 | |
Mithril Scimitar | 45 | 100 | 68 | 2 | 34.0 | |
Mithril Helmet | 46 | 100 | 120 | 2 | 60.0 | |
Mithril Battleaxe | 47 | 150 | 179 | 3 | 59.7 | |
5x Mithril Javelin Heads | 48 | 100 | 50 (x5) | 2 | 125.0 | |
Mithril Boots | 49 | 100 | 115 | 2 | 57.5 | |
Mithril Shield | 51 | 150 | 145 | 3 | 48.3 | |
Mithril 2H Sword | 53 | 150 | 182 | 3 | 60.7 | |
Mithril Crossbow Head | 54 | 150 | 385 | 3 | 128.3 | |
Mithril Platelegs | 55 | 150 | 187 | 3 | 62.3 | |
Mithril Platebody | 57 | 250 | 280 | 5 | 56.0 |
Adamant Gear
Item | Name | Level | XP | Value | Ingredients | Value/Bar |
---|---|---|---|---|---|---|
Adamant Dagger | 55 | 60 | 80 | 1 | 80.0 | |
4x Adamant Throwing Knife | 56 | 60 | 10 (x4) | 1 | 40.0 | |
Adamant Sword | 57 | 60 | 85 | 1 | 85.0 | |
15x Adamant Arrowtips | 58 | 60 | 1 (x15) | 1 | 15.0 | |
Adamant Gloves | 59 | 120 | 156 | 2 | 78.0 | |
Adamant Scimitar | 60 | 120 | 85 | 2 | 42.5 | |
Adamant Helmet | 61 | 120 | 156 | 2 | 78.0 | |
Adamant Battleaxe | 62 | 180 | 242 | 3 | 80.7 | |
5x Adamant Javelin Heads | 63 | 120 | 70 (x5) | 2 | 175.0 | |
Adamant Boots | 64 | 120 | 149 | 2 | 74.5 | |
Adamant Shield | 66 | 180 | 185 | 3 | 61.7 | |
Adamant 2H Sword | 68 | 180 | 252 | 3 | 84.0 | |
Adamant Crossbow Head | 69 | 180 | 550 | 3 | 183.3 | |
Adamant Platelegs | 70 | 180 | 252 | 3 | 84.0 | |
Adamant Platebody | 72 | 300 | 432 | 5 | 86.4 |
Rune Gear
Item | Name | Level | XP | Value | Ingredients | Value/Bar |
---|---|---|---|---|---|---|
Rune Dagger | 70 | 75 | 140 | 1 | 140.0 | |
4x Rune Throwing Knife | 71 | 75 | 18 (x4) | 1 | 72.0 | |
Rune Sword | 72 | 75 | 145 | 1 | 145.0 | |
15x Rune Arrowtips | 73 | 75 | 1 (x15) | 1 | 15.0 | |
Rune Gloves | 74 | 150 | 221 | 2 | 110.5 | |
Rune Scimitar | 75 | 150 | 145 | 2 | 72.5 | |
Rune Helmet | 76 | 150 | 222 | 2 | 111.0 | |
Rune Battleaxe | 77 | 225 | 401 | 3 | 133.7 | |
5x Rune Javelin Heads | 78 | 150 | 80 (x5) | 2 | 200.0 | |
Rune Boots | 79 | 150 | 227 | 2 | 113.5 | |
Rune Shield | 81 | 225 | 251 | 3 | 83.7 | |
Rune 2H Sword | 83 | 225 | 430 | 3 | 143.3 | |
Rune Crossbow Head | 84 | 225 | 680 | 3 | 226.7 | |
Rune Platelegs | 85 | 225 | 415 | 3 | 138.3 | |
Rune Platebody | 87 | 375 | 689 | 5 | 137.8 |
Dragon Gear
Item | Name | Level | XP | Value | Ingredients | Value/Bar |
---|---|---|---|---|---|---|
Dragon Dagger | 85 | 100 | 645 | 1 | 645.0 | |
4x Dragon Throwing Knife | 86 | 100 | 25 (x4) | 1 | 100.0 | |
Dragon Sword | 87 | 100 | 665 | 1 | 665.0 | |
15x Dragon Arrowtips | 88 | 100 | 1 (x15) | 1 | 15.0 | |
Dragon Gloves | 89 | 200 | 865 | 2 | 432.5 | |
Dragon Scimitar | 90 | 200 | 505 | 2 | 252.5 | |
Dragon Helmet | 91 | 200 | 1,398 | 2 | 699.0 | |
Dragon Battleaxe | 92 | 300 | 2,044 | 3 | 681.3 | |
5x Dragon Javelin Heads | 93 | 200 | 202 (x5) | 2 | 505.0 | |
Dragon Boots | 94 | 200 | 1,289 | 2 | 644.5 | |
Dragon Shield | 96 | 300 | 890 | 3 | 296.7 | |
Dragon 2H Sword | 98 | 300 | 2,250 | 3 | 750.0 | |
Dragon Crossbow Head | 98 | 300 | 1,850 | 3 | 616.7 | |
Dragon Platelegs | 99 | 300 | 2,275 | 3 | 758.3 | |
Dragon Platebody | 99 | 500 | 3,450 | 5 | 690.0 |
Corundum Gear
Item | Name | Level | XP | Value | Ingredients | Value/Bar |
---|---|---|---|---|---|---|
Corundum Dagger | 100 | 115 | 825 | 1 | 825.0 | |
Corundum Sword | 101 | 115 | 663 | 1 | 663.0 | |
4x Corundum Throwing Knife | 101 | 115 | 1 (x4) | 1 | 4.0 | |
15x Corundum Arrowtips | 102 | 115 | 1 (x15) | 1 | 15.0 | |
Corundum Gloves | 102 | 230 | 1,703 | 2 | 851.5 | |
Corundum Helmet | 103 | 230 | 1,557 | 2 | 778.5 | |
Corundum Scimitar | 103 | 230 | 1,434 | 2 | 717.0 | |
Corundum Battleaxe | 104 | 345 | 2,260 | 3 | 753.3 | |
5x Corundum Javelin Heads | 104 | 230 | 680 (x5) | 2 | 1,700.0 | |
Corundum Shield | 105 | 345 | 2,292 | 3 | 764.0 | |
Corundum Boots | 105 | 230 | 1,524 | 2 | 762.0 | |
Corundum 2H Sword | 106 | 345 | 2,233 | 3 | 744.3 | |
Corundum Crossbow Head | 106 | 345 | 2,362 | 3 | 787.3 | |
Corundum Platebody | 107 | 575 | 3,945 | 5 | 789.0 | |
Corundum Platelegs | 107 | 345 | 2,477 | 3 | 825.7 |
Augite Gear
Item | Name | Level | XP | Value | Ingredients | Value/Bar |
---|---|---|---|---|---|---|
Augite Dagger | 108 | 135 | 955 | 1 | 955.0 | |
Augite Sword | 109 | 135 | 899 | 1 | 899.0 | |
4x Augite Throwing Knife | 109 | 135 | 1 (x4) | 1 | 4.0 | |
15x Augite Arrowtips | 110 | 135 | 1 (x15) | 1 | 15.0 | |
Augite Gloves | 110 | 270 | 1,688 | 2 | 844.0 | |
Augite Helmet | 111 | 270 | 1,603 | 2 | 801.5 | |
Augite Scimitar | 111 | 270 | 1,750 | 2 | 875.0 | |
Augite Battleaxe | 112 | 405 | 2,297 | 3 | 765.7 | |
5x Augite Javelin Heads | 112 | 270 | 1,017 (x5) | 2 | 2,542.5 | |
Augite Shield | 113 | 405 | 2,524 | 3 | 841.3 | |
Augite Boots | 113 | 270 | 1,658 | 2 | 829.0 | |
Augite 2H Sword | 114 | 405 | 2,554 | 3 | 851.3 | |
Augite Crossbow Head | 114 | 405 | 2,610 | 3 | 870.0 | |
Augite Platebody | 115 | 675 | 4,889 | 5 | 977.8 | |
Augite Platelegs | 115 | 405 | 2,295 | 3 | 765.0 |
Meteorite Gear
Item | Name | Level | XP | Value | Ingredients | Value/Bar |
---|---|---|---|---|---|---|
Meteorite 2H Sword | 115 | 465 | 3,765 | 3 | 1,255.0 | |
Meteorite Platebody | 115 | 775 | 6,094 | 5 | 1,218.8 | |
Meteorite Crossbow Head | 115 | 465 | 3,599 | 3 | 1,199.7 | |
Meteorite Platelegs | 115 | 465 | 3,987 | 3 | 1,329.0 | |
Meteorite Helmet | 115 | 310 | 2,184 | 2 | 1,092.0 | |
5x Meteorite Javelin Heads | 115 | 310 | 1,177 (x5) | 2 | 2,942.5 |
Divine Gear
Item | Name | Level | XP | Value | Ingredients | Value/Bar |
---|---|---|---|---|---|---|
Divine Dagger | 116 | 175 | 1,230 | 1 | 1,230.0 | |
Divine Gloves | 117 | 350 | 2,001 | 2 | 1,000.5 | |
15x Divine Arrowtips | 117 | 175 | 1 (x15) | 1 | 15.0 | |
4x Divine Throwing Knife | 117 | 175 | 1 (x4) | 1 | 4.0 | |
Divine Sword | 117 | 175 | 957 | 1 | 957.0 | |
5x Divine Javelin Heads | 118 | 350 | 1,350 (x5) | 2 | 3,375.0 | |
Divine Scimitar | 118 | 350 | 1,930 | 2 | 965.0 | |
Divine Battleaxe | 118 | 525 | 3,255 | 3 | 1,085.0 | |
Divine Helmet | 118 | 350 | 2,143 | 2 | 1,071.5 | |
Divine Crossbow Head | 119 | 525 | 3,032 | 3 | 1,010.7 | |
Divine Shield | 119 | 525 | 3,094 | 3 | 1,031.3 | |
Divine Boots | 119 | 350 | 2,391 | 2 | 1,195.5 | |
Divine 2H Sword | 119 | 525 | 3,069 | 3 | 1,023.0 | |
Divine Platebody | 120 | 875 | 5,306 | 5 | 1,061.2 | |
Divine Platelegs | 120 | 525 | 3,155 | 3 | 1,051.7 |
Potion
The Seeing Gold Potion has a chance to provide a Gold Bar in addition to the usual Silver Bar when smelting Silver Ore.
Seeing Gold Potion | |||
---|---|---|---|
Potion | Tier | Charges | Effect |
I | 20 | +10% Chance to receive a Gold Bar when Smithing Silver Bars | |
II | 30 | +20% Chance to receive a Gold Bar when Smithing Silver Bars | |
III | 50 | +40% Chance to receive a Gold Bar when Smithing Silver Bars | |
IV | 80 | +75% Chance to receive a Gold Bar when Smithing Silver Bars |
The Blacksmith Potion increases the chance to receive double items while Smithing.
Blacksmith Potion | |||
---|---|---|---|
Potion | Tier | Charges | Effect |
I | 15 | +5% Chance to Double Items in Smithing | |
II | 25 | +10% Chance to Double Items in Smithing | |
III | 35 | +15% Chance to Double Items in Smithing | |
IV | 50 | +20% Chance to Double Items in Smithing |
Summoning Boosts
This table shows all the Summoning Familiars and Synergies that provide a bonus to Smithing.
Familiar 1 | Familiar 2 | Effect | ||
---|---|---|---|---|
Salamander | +5% Chance to Preserve Resources in Smithing | |||
Ent | Salamander | +20% chance to gain +1 Base Logs from Woodcutting, or produced Items from Smithing. | ||
Octopus | Salamander | +15% chance to preserve resources in Smithing when making Dragon Gear | ||
Pig | Salamander | -0.3s Cooking Interval -0.3s Smithing Interval | ||
Crow | Salamander | +10% Smithing & Runecrafting Preservation Chance. | ||
Salamander | Bear | x2 Silver and Gold bars received from Smithing when using Seeing Gold Potions | ||
Salamander | Devil | -3 Coal required for Smithing Item production. | ||
Salamander | Eagle | -20% Smithing Interval | ||
Salamander | Owl | +1.5% Smithing Mastery XP per maxed Star in Iridan constellation in Astrology |
Skill Boosts
This table lists most sources of Smithing-specific modifier boosts. For a list of boosts that apply to all skills, see the Skill Boosts page. This list does not contain boosts provided from Mastery rewards.
Source | Type | Smithing Boosts | Other Modifiers |
---|---|---|---|
Rope Jump | Agility Obstacle 2 | +3% Smithing Mastery XP | |
Mountain Trail | Agility Obstacle 15 | -0.2s Smithing Interval +30% Chance to gain +1 additional resource in Smithing (Cannot be doubled) |
-20% Chance to Preserve Resources in Skills -0.2s Fletching Interval -0.2s Crafting Interval +30% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +30% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +3% chance to receive a Quality Superior Gem while Mining Gem Veins or Meteorite Ore |
Elite Pillar of Expertise | Agility Pillar | -3% Interval for all non-Combat Skills | +8% Chance to Double Items Globally +40% Global GP (except Item Sales) +8% Global Mastery XP |
Iridan | Constellation | -5% Smithing Interval +8% Chance to Double Items in Smithing +8% Smithing Mastery XP +8% Smithing Skill XP |
+8% Accuracy Rating +5 Hidden Attack Level +5% of Maximum Hit added to Minimum Hit +8% Attack Skill XP |
Blacksmith Potion I | Item | +5% Chance to Double Items in Smithing | |
Blacksmith Potion II | Item | +10% Chance to Double Items in Smithing | |
Blacksmith Potion III | Item | +15% Chance to Double Items in Smithing | |
Blacksmith Potion IV | Item | +20% Chance to Double Items in Smithing | |
Seeing Gold Potion I | Item | +10% Chance to receive a Gold Bar when Smithing Silver Bars | |
Seeing Gold Potion II | Item | +20% Chance to receive a Gold Bar when Smithing Silver Bars | |
Seeing Gold Potion III | Item | +40% Chance to receive a Gold Bar when Smithing Silver Bars | |
Seeing Gold Potion IV | Item | +75% Chance to receive a Gold Bar when Smithing Silver Bars | |
Ancient Magic Hammer | Item (Consumable) | -0.2s Smithing Interval +5% Smithing Mastery XP +5% Smithing Skill XP |
|
Ancient Ring of Skills | Item (Ring) | +8% non-Combat Skill XP | |
Blacksmith Tongs | Item (Shield) | +10% Chance to gain +1 additional resource in Smithing (Cannot be doubled) +4% Smithing Mastery XP +4% Smithing Skill XP |
|
Blacksmiths Body | Item (Platebody) | +2% Smithing Skill XP | |
Blacksmiths Boots | Item (Boots) | +2% Smithing Skill XP | |
Blacksmiths Gloves | Item (Gloves) | -0.1s Smithing Interval +3% Smithing Mastery XP +75% Smithing Skill XP |
|
Blacksmiths Hat | Item (Helmet) | +2% Smithing Skill XP | |
Blacksmiths Leggings | Item (Platelegs) | +2% Smithing Skill XP | |
Candelabra (Lit) | Item (Consumable) | -3% Interval for all non-Combat Skills +4% non-Combat Skill XP |
+4% Global Mastery XP +3% Chance to Preserve Resources in Skills |
Cape of Completion | Item (Cape) | -50% Coal Costs for Smithing +25% Mastery Pool XP Cap |
Bypass Slayer Area item requirements for areas that require less than level 100 Slayer -20% Agility Obstacle Build Costs -50% Prayer Point Cost for Prayers (Prayer Point cost cannot go below 1) -0.5s Thieving Interval -0.5s Crafting Interval -15% Woodcutting Interval -15% Cooking Interval -15% Township Building Cost (Does not affect GP cost. Capped at -80%) x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore Create +5 Additional Runes of the same type in Runecrafting +50% Ammo Preservation +1 to base drop quantity of Stardust and Golden Stardust from Astrology +1 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to receive Ash per log burnt in Firemaking +2% Global Perfect Cook chance +100% chance to successfully Cook an item +15% Chance to Double Items in Runecrafting +5% Damage To Slayer Tasks +25% Farming Yield +100% chance to receive coal when burning logs in Firemaking +10% GP From Agility +100% GP From Thieving +5% Global Skill XP +10 Flat Hitpoints Regeneration Items that reduce Rune costs are now 2x as effective +20% Chance to Preserve Resources in Summoning +25% Flat Slayer Area Effect Negation +10% Chance to preserve Summoning Charges +10 Base Quantity for Summoning Tablet Creation +150 Stealth while Thieving |
Golden Wreath | Item (Helmet, Passive) | +3% non-Combat Skill XP | +100 GP gained when earning GP, except Alt. Magic and Item Sales +3% Global Mastery XP |
Maximum Skillcape | Item (Cape) | -50% Coal Costs for Smithing | Bypass Slayer Area item requirements for areas that require less than level 100 Slayer -20% Agility Obstacle Build Costs -50% Prayer Point Cost for Prayers (Prayer Point cost cannot go below 1) -0.5s Thieving Interval -0.5s Crafting Interval -15% Woodcutting Interval -15% Cooking Interval -15% Township Building Cost (Does not affect GP cost. Capped at -80%) x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore Create +5 Additional Runes of the same type in Runecrafting +50% Ammo Preservation +1 to base drop quantity of Stardust and Golden Stardust from Astrology +1 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to receive Ash per log burnt in Firemaking +2% Global Perfect Cook chance +100% chance to successfully Cook an item +15% Chance to Double Items in Runecrafting +5% Damage To Slayer Tasks +25% Farming Yield +100% chance to receive coal when burning logs in Firemaking +10% GP From Agility +100% GP From Thieving +5% Global Skill XP +10 Flat Hitpoints Regeneration Items that reduce Rune costs are now 2x as effective +20% Chance to Preserve Resources in Summoning +25% Flat Slayer Area Effect Negation +10% Chance to preserve Summoning Charges +10 Base Quantity for Summoning Tablet Creation +150 Stealth while Thieving |
Salamander | Item (Summon1, Summon2) | +5% Chance to Preserve Resources in Smithing | |
Skillers Body | Item (Platebody) | +2% non-Combat Skill XP | |
Skillers Boots | Item (Boots) | +2% non-Combat Skill XP | |
Skillers Hat | Item (Helmet) | +2% non-Combat Skill XP | |
Skillers Leggings | Item (Platelegs) | +2% non-Combat Skill XP | |
Smithing Lesser Relic | Item (Consumable) | -5% Smithing Interval | +1% Damage Reduction +10% Global Evasion |
Smithing Skillcape | Item (Cape) | -50% Coal Costs for Smithing | |
Superior Cape of Completion | Item (Cape) | -75% Coal Costs for Smithing +50% Chance to gain +1 additional bar in Smithing (Cannot be doubled) |
Bypass All Slayer Area item requirements -30% Agility Obstacle Build Costs -20% Agility Pillar build costs -75% Prayer Point Cost for Prayers (Prayer Point cost cannot go below 1) -0.8s Thieving Interval -0.8s Crafting Interval -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval -20% Township Building Cost (Does not affect GP cost. Capped at -80%) x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore Create +8 Additional Runes of the same type in Runecrafting +75% Ammo Preservation +2 to base drop quantity of Stardust and Golden Stardust from Astrology +1 Bolts produced per action in Fletching +2 Coal Ore per Ore Mined. (Item doubling does not apply) +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +20% Chance to Double Farming Yield +100% chance to receive Ash per log burnt in Firemaking +100% chance to receive Charcoal per burn in Firemaking +4% Global Perfect Cook chance +100% chance to successfully Cook an item +20% chance to avoid the stun interval and stun damage in Thieving when pickpocket attempt fails +25% Chance to Double Items in Runecrafting +1% chance to find a Lost Chest while Fishing (This is separate to the Special Fishing Chance) +5% Chance to Preserve Food when eaten +5% Chance To Preserve Potion Charge +5% Chance To Preserve Prayer Points +8% Damage To Slayer Tasks +40% Farming Yield +100% chance to receive coal when burning logs in Firemaking +20% GP From Agility +150% GP From Thieving +5% Chance to find gem veins when Mining +8% Global Skill XP +15 Flat Hitpoints Regeneration +5% Lifesteal +5% Magic Damage Bonus from Equipment +5% Melee Strength Bonus from Equipment +1 minimum Bird Nest's received from Woodcutting +5% of Maximum Hit added to Minimum Hit +5% Ranged Strength Bonus from Equipment +5% Reflect Damage +10% Rune Preservation Items that reduce Rune costs are now 4x as effective +25% Chance to Preserve Resources in Summoning +35% Flat Slayer Area Effect Negation +10% Slayer Coins +15% Chance to preserve Summoning Charges +10 Base Quantity for Summoning Tablet Creation +10% Summoning Maximum Hit +270 Stealth while Thieving |
Superior Max Skillcape | Item (Cape) | -75% Coal Costs for Smithing +50% Chance to gain +1 additional bar in Smithing (Cannot be doubled) |
Bypass All Slayer Area item requirements -30% Agility Obstacle Build Costs -20% Agility Pillar build costs -75% Prayer Point Cost for Prayers (Prayer Point cost cannot go below 1) -0.8s Thieving Interval -0.8s Crafting Interval -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval -20% Township Building Cost (Does not affect GP cost. Capped at -80%) x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore Create +8 Additional Runes of the same type in Runecrafting +75% Ammo Preservation +2 to base drop quantity of Stardust and Golden Stardust from Astrology +1 Bolts produced per action in Fletching +2 Coal Ore per Ore Mined. (Item doubling does not apply) +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +20% Chance to Double Farming Yield +100% chance to receive Ash per log burnt in Firemaking +100% chance to receive Charcoal per burn in Firemaking +4% Global Perfect Cook chance +100% chance to successfully Cook an item +20% chance to avoid the stun interval and stun damage in Thieving when pickpocket attempt fails +25% Chance to Double Items in Runecrafting +1% chance to find a Lost Chest while Fishing (This is separate to the Special Fishing Chance) +5% Chance to Preserve Food when eaten +5% Chance To Preserve Potion Charge +5% Chance To Preserve Prayer Points +8% Damage To Slayer Tasks +40% Farming Yield +100% chance to receive coal when burning logs in Firemaking +20% GP From Agility +150% GP From Thieving +5% Chance to find gem veins when Mining +8% Global Skill XP +15 Flat Hitpoints Regeneration +5% Lifesteal +5% Magic Damage Bonus from Equipment +5% Melee Strength Bonus from Equipment +1 minimum Bird Nest's received from Woodcutting +5% of Maximum Hit added to Minimum Hit +5% Ranged Strength Bonus from Equipment +5% Reflect Damage +10% Rune Preservation Items that reduce Rune costs are now 4x as effective +25% Chance to Preserve Resources in Summoning +35% Flat Slayer Area Effect Negation +10% Slayer Coins +15% Chance to preserve Summoning Charges +10 Base Quantity for Summoning Tablet Creation +10% Summoning Maximum Hit +270 Stealth while Thieving |
Superior Smithing Skillcape | Item (Cape) | -75% Coal Costs for Smithing +50% Chance to gain +1 additional bar in Smithing (Cannot be doubled) |
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944 Hexes Mastered | Mastery Bonus | -3% Interval for all non-Combat Skills | -3% Attack Interval |
Cute Rock | Pet | +2% Chance to Double Items in Smithing | +2% Chance to Double Items in Mining |
Harold | Pet | -2% Interval for all non-Combat Skills +50% Mastery Pool XP Cap |
-0.1s Attack Interval -0.2s Monster Respawn Timer +3% Ammo Preservation +2% Chance to Double Items Globally +3% Chance To Preserve Potion Charge +5% Global GP (except Item Sales) +5% Accuracy Rating +5% Global Evasion +5% Global Mastery XP +2% of Maximum Hit added to Minimum Hit +3% Rune Preservation +5% Slayer Coins +3% Chance to preserve Summoning Charges |
Puff, the Baby Dragon | Pet | +10% Chance to Preserve Resources in Smithing | |
Ragnar Dungeon Ruins | Point of Interest | -0.1s Smithing Interval +10% Chance to gain +1 additional resource in Smithing (Cannot be doubled) |
-0.1s Cooking Interval -0.1s Firemaking Interval +10% Chance to gain +1 additional resource in Cooking (Cannot be doubled) +10% Chance to gain +1 additional resource in Firemaking (Cannot be doubled) |
Art of Control | Upgrade | -15% Smithing Interval | -15% Cooking Interval -15% Firemaking Interval |
Magic Anvil | Upgrade | +10% Chance to gain +1 additional resource in Smithing (Cannot be doubled) |
Melvor Idle version v1.2.2 (Released: 15th November 2023) | |||||||||||||||||||
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Chest Loot Tables, Monsters, Monster Loot Tables |