Fishing
This page was last updated for (v1.0.3). |
Fishing is used to catch fish, special items and junk which are deposited in the bank. If the Bank becomes full while Fishing, Fishing will continue but any extra items will be lost.
Most fish can be cooked for use as food during Combat or Thieving.
At certain levels, upgrades to the fishing pole used are available in the Skill Upgrades section of the Shop. Upgraded fishing poles reduce the time required to catch fish. Raising Fishing to Level 99 will unlock the Fishing Skillcape for purchase from the Shop. The Fishing Skillcape doubles the amount of items caught.
Using Fisherman's potions increases the chance to catch double fish by 3-12%, which applies multiplicatively with the guaranteed doubling provided by the Fishing Skillcape.
Fishing Areas
There are 8 Fishing Areas, with different fish located in each Fishing Area. Each area has different chances to obtain junk or special items instead of fish. The chance to obtain special items can be reduced by wearing the Sailor's Top, which can be useful to maximise the amount of fish obtained.
The Barbarian Fishing area is unlocked by wearing the Barbarian Gloves. Catching fish in the Barbarian Fishing Area will give Strength and Fishing skill experience. This Strength experience is also affected by the experience bonus from Gold Emerald Ring.
The Secret Area is unlocked by reading the Message in a Bottle in the Bank.
Both the Message in a Bottle and Barbarian Gloves are special items that can be found while fishing.
Name | Fish | Fish Chance | Junk Chance | Special Chance |
---|---|---|---|---|
Shallow Shores | Raw Shrimp Raw Lobster Raw Crab |
75% | 25% | 0% |
Shrapnel River | Raw Sardine Raw Herring Raw Carp |
80% | 20% | 0% |
Trench of Despair | Raw Blowfish Raw Poison Fish Raw Anglerfish Raw Cave Fish |
70% | 28% | 2% |
Lemvor Pier | Raw Trout Raw Salmon Raw Fanfish |
70% | 29% | 1% |
Open Waters | Raw Swordfish Raw Manta Ray |
69% | 29% | 2% |
Barren Ocean | Raw Shark Raw Whale |
90% | 10% | 0% |
Barbarian Fishing | Leaping Trout Leaping Salmon Leaping Broad Fish |
95% | 5% | 0% |
Secret Area | Raw Seahorse Raw Skeleton Fish Raw Magic Fish |
95% | 0% | 5% |
Magma Lake | Raw Lava Fish Raw Magma Fish Raw Magma Eel |
80% | 15% | 5% |
Jungle Waters | Raw Spike Fish Raw Blue Crab Raw Large Blowfish |
79% | 20% | 1% |
Static Valley | Raw Rockfish Raw Static Jellyfish |
85% | 14% | 1% |
Frozen Sea | Raw Frost Crab Raw Frozen Manta Ray |
90% | 10% | 0% |
Midnight Lagoon | Raw Ghost Fish Raw Terrorfish |
66% | 31% | 3% |
Mystic Pond | Raw Mystic Seahorse Raw Mystic Shark |
84% | 15% | 1% |
Fisherman's Enclave | Raw Mackerel Raw Halibut Raw Tilapia |
80% | 17% | 3% |
Fish
As the player's Fishing level increases, new fish that give more experience will become available to catch. Leaping Trout, Leaping Salmon, and Leaping Broad Fish, will train Strength when caught, giving 10, 15, and 25 experience respectively. Raw Skeleton Fish can be buried for 3 Prayer points each. Raw Magic Fish can be eaten to restore health without cooking. Raw Poison Fish are used as an ingredient for the Performance Enhancing Potion. Leaping Trout, Leaping Salmon, Leaping Broad Fish, Raw Skeleton Fish, Raw Magic Fish, Raw Blowfish, and Raw Poison Fish cannot be cooked.
Fish | Level | Catch Time | XP | Value | XP/s | GP/s | Level | |||
---|---|---|---|---|---|---|---|---|---|---|
Min | Max | Avg | ||||||||
Raw Shrimp | 1 | 4.0s | 8.0s | 6.0s | 5 | 1 | 0.83 | 0.17 | 1 | |
Raw Sardine | 5 | 4.0s | 8.0s | 6.0s | 10 | 3 | 1.67 | 0.50 | 5 | |
Raw Blowfish | 8 | 3.0s | 8.0s | 5.5s | 12 | 5 | 2.18 | 0.91 | N/A | |
Raw Herring | 10 | 4.0s | 8.0s | 6.0s | 15 | 8 | 2.50 | 1.33 | 10 | |
Raw Seahorse | 15 | 3.0s | 10.0s | 6.5s | 25 | 40 | 3.85 | 6.15 | 15 | |
Leaping Trout | 20 | 3.0s | 10.0s | 6.5s | 20 | 10 | 3.08 | 1.54 | N/A | |
Raw Mackerel | 20 | 4.0s | 10.0s | 7.0s | 22 | 19 | 3.14 | 2.71 | 20 | |
Raw Trout | 20 | 4.0s | 10.0s | 7.0s | 20 | 16 | 2.86 | 2.29 | 20 | |
Raw Poison Fish | 30 | 3.0s | 10.0s | 6.5s | 25 | 40 | 3.85 | 6.15 | N/A | |
Raw Salmon | 35 | 4.0s | 10.0s | 7.0s | 40 | 35 | 5.71 | 5.00 | 35 | |
Leaping Salmon | 35 | 3.0s | 12.0s | 7.5s | 40 | 20 | 5.33 | 2.67 | N/A | |
Raw Lobster | 40 | 4.0s | 11.0s | 7.5s | 50 | 65 | 6.67 | 8.67 | 40 | |
Raw Halibut | 40 | 4.0s | 11.0s | 7.5s | 55 | 78 | 7.33 | 10.40 | 40 | |
Raw Skeleton Fish | 45 | 7.0s | 15.0s | 11.0s | 100 | 175 | 9.09 | 15.91 | N/A | |
Raw Swordfish | 50 | 5.0s | 12.0s | 8.5s | 80 | 80 | 9.41 | 9.41 | 50 | |
Raw Anglerfish | 50 | 5.0s | 12.0s | 8.5s | 100 | 50 | 11.76 | 5.88 | 50 | |
Raw Fanfish | 55 | 4.0s | 10.0s | 7.0s | 120 | 120 | 17.14 | 17.14 | 55 | |
Raw Crab | 60 | 5.0s | 12.0s | 8.5s | 120 | 135 | 14.12 | 15.88 | 60 | |
Raw Carp | 65 | 6.0s | 15.0s | 10.5s | 130 | 190 | 12.38 | 18.10 | 65 | |
Raw Shark | 70 | 7.0s | 15.0s | 11.0s | 150 | 270 | 13.64 | 24.55 | 70 | |
Leaping Broad Fish | 70 | 4.0s | 12.0s | 8.0s | 100 | 50 | 12.50 | 6.25 | N/A | |
Raw Cave Fish | 75 | 8.0s | 15.0s | 11.5s | 300 | 215 | 26.09 | 18.70 | 75 | |
Raw Tilapia | 75 | 8.0s | 15.0s | 11.5s | 330 | 258 | 28.70 | 22.43 | 75 | |
Raw Magic Fish | 80 | 12.0s | 30.0s | 21.0s | 325 | 960 | 15.48 | 45.71 | N/A | |
Raw Manta Ray | 85 | 9.0s | 25.0s | 17.0s | 495 | 650 | 29.12 | 38.24 | 85 | |
Raw Whale | 95 | 10.0s | 25.0s | 17.5s | 575 | 750 | 32.86 | 42.86 | 95 | |
Raw Lava Fish | 100 | 7.0s | 15.0s | 11.0s | 459 | 300 | 41.73 | 27.27 | 100 | |
Raw Spike Fish | 101 | 6.0s | 16.0s | 11.0s | 524 | 100 | 47.64 | 9.09 | N/A | |
Raw Rockfish | 102 | 8.0s | 15.0s | 11.5s | 288 | 555 | 25.04 | 48.26 | N/A | |
Raw Blue Crab | 104 | 10.0s | 24.0s | 17.0s | 891 | 255 | 52.41 | 15.00 | 102 | |
Raw Magma Fish | 105 | 4.0s | 10.0s | 7.0s | 368 | 75 | 52.57 | 10.71 | 105 | |
Raw Large Blowfish | 106 | 6.0s | 16.0s | 11.0s | 646 | 222 | 58.73 | 20.18 | N/A | |
Raw Static Jellyfish | 108 | 15.0s | 30.0s | 22.5s | 729 | 1,350 | 32.40 | 60.00 | 108 | |
Raw Frost Crab | 110 | 8.0s | 20.0s | 14.0s | 886 | 300 | 63.29 | 21.43 | 110 | |
Raw Magma Eel | 112 | 10.0s | 25.0s | 17.5s | 1,099 | 650 | 62.80 | 37.14 | 112 | |
Raw Frozen Manta Ray | 113 | 15.0s | 30.0s | 22.5s | 1,030 | 1,500 | 45.78 | 66.67 | 115 | |
Raw Ghost Fish | 115 | 15.0s | 35.0s | 25.0s | 1,785 | 1,000 | 71.40 | 40.00 | N/A | |
Raw Mystic Seahorse | 116 | 25.0s | 40.0s | 32.5s | 1,226 | 3,000 | 37.72 | 92.31 | N/A | |
Raw Terrorfish | 118 | 20.0s | 40.0s | 30.0s | 2,183 | 1,750 | 72.77 | 58.33 | 118 | |
Raw Mystic Shark | 120 | 15.0s | 40.0s | 27.5s | 1,596 | 2,250 | 58.04 | 81.82 | 120 |
Mastery Unlocks
Item Mastery Unlocks
Level | Unlock |
---|---|
1 | Each Mastery level increases the chance to receive 2 Fish by +0.4% |
50 | +3% chance to receive special items. |
65 | You no longer catch Junk. |
99 | Always catch a minimum quantity of 2 Fish |
Mastery Pool Checkpoints
Pool % | Pool XP | Bonus |
---|---|---|
10% | 2,000,000 xp | +5% Fishing Mastery XP |
25% | 5,000,000 xp | Receive no more Junk |
50% | 10,000,000 xp | +5% chance to get double Fish |
95% | 19,000,000 xp | When you catch a Special Item, there is a 25% chance to receive one extra Special Item. It is possible to receive a different item than the original. |
Total Mastery Pool XP | 20,000,000 |
Skillcape
The skillcape can be purchased from the store for 1,000,000 after the player reaches Level 99.
Skillcape | Name | Requirements | Effect |
---|---|---|---|
Fishing Skillcape | Level 99 | x2 Items received from Fishing | |
Superior Fishing Skillcape | Level 120 | +1% chance to find a Lost Chest while Fishing (This is separate to the Special Fishing Chance) +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) x2 Items received from Fishing |
Pet
The pet can be unlocked by doing any Fishing action.
Pet | Name | Effect |
---|---|---|
Pudding Duckie | +5% Chance to Double Items in Fishing |
Fishing Rods
Higher levels of Fishing allow the player to purchase higher tiers of fishing rods from the Shop. The "bonus speed" from fishing rods is actually a percent reduction in the time that it takes to catch a fish. The bonuses provided by these upgrades are permanently active once purchased, they do not need to be equipped or otherwise enabled.
Special
Special items can be randomly acquired instead of fish while Fishing. They reward the same amount of XP as the fish that was being caught. Treasure is chosen from the following loot table:
Item | Value | Chance | ||
---|---|---|---|---|
Topaz | 225 | 1,000/3,361 | 29.75% | |
Sapphire | 335 | 800/3,361 | 23.80% | |
Ruby | 555 | 700/3,361 | 20.83% | |
Emerald | 555 | 500/3,361 | 14.88% | |
Diamond | 1,150 | 200/3,361 | 5.95% | |
Treasure Chest | 500 | 125/3,361 | 3.72% | |
Barbarian Gloves | 7,500 | 25/3,361 | 0.74% | |
Pirates Lost Ring | 17,500 | 5/3,361 | 0.15% | |
Message in a Bottle | 250 | 5/3,361 | 0.15% | |
Ancient Ring of Skills | 38,250 | 1/6,722 | 0.015% | |
Ancient Ring of Mastery | 26,500 | 1/6,722 | 0.015% |
The average value of a roll on the special fishing loot table is 523.69
To maximize the chance of obtaining special items, players may:
- Select fish that are both within an area with a high special chance and have a low catch time - Raw Seahorse and Raw Skeleton Fish are ideal choices
- Gain a mastery level of at least 50 in the fish being caught, which increases the special chance by 3%
- Reduce the catch time by purchasing fishing rod upgrades and equipping the Amulet of Fishing
- Reach the 95% Mastery pool checkpoint
- Have the Octopus and Ent Summoning synergy equipped, increasing the special chance by 3%
- Increase the Mastery level of Ameria, which can increase the special chance by a maximum of 15%
Junk
Junk items are randomly caught instead of fish. The only use for them is Rags to Riches I. They reward only 1 XP when caught, and are selected from the following table:
Item | Value | |
---|---|---|
Glass Bottle | 8 | |
Old Boot | 8 | |
Old Hat | 8 | |
Rope | 8 | |
Rubber Ducky | 69 | |
Rusty Key | 8 | |
Seaweed | 8 | |
Shell | 8 |
Potion
The Fishermans Potion can be used to increase the chance of receiving double fish while fishing.
Fishermans Potion | |||
---|---|---|---|
Potion | Tier | Charges | Effect |
I | 5 | +3% Chance to Double Items in Fishing | |
II | 10 | +5% Chance to Double Items in Fishing | |
III | 15 | +8% Chance to Double Items in Fishing | |
IV | 20 | +12% Chance to Double Items in Fishing |
Summoning Boosts
This table shows all the Summoning Familiars and Synergies that provide a bonus to Fishing.
Familiar 1 | Familiar 2 | Effect | ||
---|---|---|---|---|
Octopus | +3% Chance to gain +1 additional resource in Fishing (Cannot be doubled) | |||
Ent | Octopus | +6% Chance for Bird Nests to drop in Woodcutting +6% Special Item chance in Fishing | ||
Mole | Octopus | When receiving a Gem from Mining or Fishing, there is a +15% chance to get another random Gem. | ||
Octopus | Pig | +75% chance to gain 1 cooked version of a fish when Fishing | ||
Octopus | Bear | +200% Fisherman's Potion charges | ||
Octopus | Eagle | -0.5s Fishing Interval | ||
Octopus | Owl | +1.5% Fishing Mastery XP per maxed Star in Ameria constellation in Astrology |
Skill Boosts
This table lists most sources of Fishing-specific modifier boosts. For a list of boosts that apply to all skills, see the Skill Boosts page. This list does not contain boosts provided from Mastery rewards.
Source | Type | Fishing Boosts | Other Modifiers |
---|---|---|---|
Cargo Net | Agility Obstacle 1 | +2% Fishing Mastery XP | +3% Global GP (except Item Sales) |
Rock Climb | Agility Obstacle 5 | +5% Chance to Double Items in Fishing | -10% Chance to Preserve Resources in Skills +5% Chance to Double Items in Woodcutting +5% Chance to Double Items in Mining +5% Chance to Double Items in Thieving |
Ameria | Constellation | -5% Fishing Interval +8% Chance to Double Items in Fishing +5% chance to receive Special Items from Fishing +8% Fishing Mastery XP +8% Fishing Skill XP |
-5% Firemaking Interval +5% chance to receive a Diamond per action in Firemaking (Cannot be doubled). +8% Chance to Double Items in Firemaking +8% Firemaking Mastery XP +8% Firemaking Skill XP |
Fishermans Potion I | Item | +3% Chance to Double Items in Fishing | |
Fishermans Potion II | Item | +5% Chance to Double Items in Fishing | |
Fishermans Potion III | Item | +8% Chance to Double Items in Fishing | |
Fishermans Potion IV | Item | +12% Chance to Double Items in Fishing | |
Amulet of Fishing | Item (Amulet) | -15% Fishing Interval | |
Fishermans Body | Item (Platebody) | +2% Fishing Skill XP | |
Fishermans Boots | Item (Boots) | +2% Fishing Skill XP | |
Fishermans Hat | Item (Helmet) | +2% Fishing Skill XP | |
Fishermans Leggings | Item (Platelegs) | +2% Fishing Skill XP | |
Fishing Hook | Item (Consumable) | +10% Chance to Double Items in Fishing | |
Fishing Lesser Relic | Item (Consumable) | -5% Fishing Interval | +10% chance to gain 1 cooked version of a fish when Fishing +100% chance to ignore Slow effects |
Fishing Scroll of XP | Item (Consumable) | +3% Fishing Skill XP | |
Golden Reel | Item (Consumable) | +15% Chance to gain +1 additional resource in Fishing (Cannot be doubled) | |
Octopus | Item (Summon1, Summon2) | +3% Chance to gain +1 additional resource in Fishing (Cannot be doubled) | |
Pirates Lost Ring | Item (Ring) | +15% Fishing Skill XP | |
Sailor's Top | Item (Platebody) | -8% chance to receive Special Items from Fishing | |
Superior Cape of Completion | Item (Cape) | +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) | Bypass All Slayer Area item requirements -30% Agility Obstacle Build Costs -20% Agility Pillar build costs -75% Prayer Point Cost for Prayers (Prayer Point cost cannot go below 1) -0.8s Thieving Interval -0.8s Crafting Interval -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval -75% Coal Costs for Smithing -20% Township Building Cost (Does not affect GP cost. Capped at -80%) x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore Create +8 Additional Runes of the same type in Runecrafting +75% Ammo Preservation +2 to base drop quantity of Stardust and Golden Stardust from Astrology +1 Bolts produced per action in Fletching +2 Coal Ore per Ore Mined. (Item doubling does not apply) +50% Chance to gain +1 additional bar in Smithing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +20% Chance to Double Farming Yield +100% chance to receive Ash per log burnt in Firemaking +100% chance to receive Charcoal per burn in Firemaking +4% Global Perfect Cook chance +100% chance to successfully Cook an item +20% chance to avoid the stun interval and stun damage in Thieving when pickpocket attempt fails +25% Chance to Double Items in Runecrafting +1% chance to find a Lost Chest while Fishing (This is separate to the Special Fishing Chance) +5% Chance to Preserve Food when eaten +5% Chance To Preserve Potion Charge +5% Chance To Preserve Prayer Points +8% Damage To Slayer Tasks +40% Farming Yield +100% chance to receive coal when burning logs in Firemaking +20% GP From Agility +150% GP From Thieving +5% Chance to find gem veins when Mining +8% Global Skill XP +15 Flat Hitpoints Regeneration +5% Lifesteal +5% Magic Damage Bonus from Equipment +5% Melee Strength Bonus from Equipment +1 minimum Bird Nest's received from Woodcutting +5% of Maximum Hit added to Minimum Hit +5% Ranged Strength Bonus from Equipment +5% Reflect Damage +10% Rune Preservation Items that reduce Rune costs are now 4x as effective +25% Chance to Preserve Resources in Summoning +35% Flat Slayer Area Effect Negation +10% Slayer Coins +15% Chance to preserve Summoning Charges +10 Base Quantity for Summoning Tablet Creation +10% Summoning Maximum Hit +270 Stealth while Thieving |
Superior Fishing Skillcape | Item (Cape) | +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) | x2 Items received from Fishing +1% chance to find a Lost Chest while Fishing (This is separate to the Special Fishing Chance) |
Superior Max Skillcape | Item (Cape) | +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) | Bypass All Slayer Area item requirements -30% Agility Obstacle Build Costs -20% Agility Pillar build costs -75% Prayer Point Cost for Prayers (Prayer Point cost cannot go below 1) -0.8s Thieving Interval -0.8s Crafting Interval -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval -75% Coal Costs for Smithing -20% Township Building Cost (Does not affect GP cost. Capped at -80%) x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore Create +8 Additional Runes of the same type in Runecrafting +75% Ammo Preservation +2 to base drop quantity of Stardust and Golden Stardust from Astrology +1 Bolts produced per action in Fletching +2 Coal Ore per Ore Mined. (Item doubling does not apply) +50% Chance to gain +1 additional bar in Smithing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +20% Chance to Double Farming Yield +100% chance to receive Ash per log burnt in Firemaking +100% chance to receive Charcoal per burn in Firemaking +4% Global Perfect Cook chance +100% chance to successfully Cook an item +20% chance to avoid the stun interval and stun damage in Thieving when pickpocket attempt fails +25% Chance to Double Items in Runecrafting +1% chance to find a Lost Chest while Fishing (This is separate to the Special Fishing Chance) +5% Chance to Preserve Food when eaten +5% Chance To Preserve Potion Charge +5% Chance To Preserve Prayer Points +8% Damage To Slayer Tasks +40% Farming Yield +100% chance to receive coal when burning logs in Firemaking +20% GP From Agility +150% GP From Thieving +5% Chance to find gem veins when Mining +8% Global Skill XP +15 Flat Hitpoints Regeneration +5% Lifesteal +5% Magic Damage Bonus from Equipment +5% Melee Strength Bonus from Equipment +1 minimum Bird Nest's received from Woodcutting +5% of Maximum Hit added to Minimum Hit +5% Ranged Strength Bonus from Equipment +5% Reflect Damage +10% Rune Preservation Items that reduce Rune costs are now 4x as effective +25% Chance to Preserve Resources in Summoning +35% Flat Slayer Area Effect Negation +10% Slayer Coins +15% Chance to preserve Summoning Charges +10 Base Quantity for Summoning Tablet Creation +10% Summoning Maximum Hit +270 Stealth while Thieving |
Pudding Duckie | Pet | +5% Chance to Double Items in Fishing | |
The Fisherman's Bounty | Point of Interest | -3% Fishing Interval | +20% chance to gain GP equal to base fish sale price while Fishing +10% chance to gain 1 cooked version of a fish when Fishing |
Adamant Fishing Rod | Upgrade | -5% Fishing Interval | |
Black Fishing Rod | Upgrade | -5% Fishing Interval | |
Dragon Fishing Rod | Upgrade | -10% Fishing Interval | |
Iron Fishing Rod | Upgrade | -5% Fishing Interval | |
Mithril Fishing Rod | Upgrade | -5% Fishing Interval | |
Rune Fishing Rod | Upgrade | -5% Fishing Interval | |
Steel Fishing Rod | Upgrade | -5% Fishing Interval |
Melvor Idle version v1.2.2 (Released: 15th November 2023) | |||||||||||||||||||
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Chest Loot Tables, Monsters, Monster Loot Tables |