Pets
This page was last updated for (v0.20). |
Pets are unlockables which give permanent bonuses.
Pets are not items and will not appear in the bank. Instead, all acquired pets can be seen within the Pets section of the Completion Log, and will also appear in the skilling minibar if acquired from a specific non-combat skill.
Once a pet is acquired its effect is permanently active and cannot be turned off.
Acquiring Pets
Skill Pets
There is a pet for each of the skills in the game. The Chance to acquire a Pet on any given action of a Skill is:
[math]\displaystyle{ \dfrac{\text{Time required for action (seconds)} \times \left ( \text{Virtual level of Skill} + 1 \right )}{25\;000\;000} }[/math]
For example, a player with level 99 Crafting who has unlocked Perpetual Haste and is wearing the
Crafting Skillcape will take 1.9 seconds to complete an action, which means each action will give a [math]\displaystyle{ \tfrac{1.9 \times (99 + 1)}{25,000,000} = 0.0000076= 0.00076\text{%} }[/math] chance to earn
Caaarrrlll.
For combat an action is an attack. For Slayer, an action is an attack against the player's current Slayer task.
Larry, the Lonely Lizard works slightly differently: Larry is rolled when crops are harvested. The chance formula used is unique to Larry, as explained here.
It is possible to acquire a Pet Offline.
Boss Pets
Each time the player completes a dungeon, they have a chance to receive the Boss Pet for that dungeon. The chance to receive the pet depends on the dungeon:
- For the lower level dungeons (
Chicken Coop up to
Dragons Den) the chance to receive a pet is 1-in-350.
- For
Volcanic Cave and
Infernal Stronghold the chance to receive a pet is 1-in-200
- For the God Dungeons, the chance to receive a pet is 1-in-150
- For
Into the Mist, the chance of receiving the pet is not random. Instead, the player is guaranteed to unlock the pet after completing the dungeon five times.
Other Pets
There are a few pets that don't fall into the other categories:
- The Golden Golbin is a guaranteed drop after reaching a total Golbin Kill Count of 42,069. Both melee
Golbins in the
Golbin Village and all golbins in the Golbin Raid count.
Ty is rolled whenever any action is taken that rewards
Mastery xp, the chance to acquire is the same as for skill pets.
Mark is obtained when the player reaches the maximum mark level of 4 in each of the Summoning marks.
Peri is rolled with a 1-in-7,500 chance for each monster killed in
Perilous Peaks.
Otto is rolled with a 1-in-7,500 chance for each monster killed in
Dark Waters.
Ripper the Reindeer was available as part of the 2020 Christmas Event and is not currently available. Ripper is not required to reach 100% Pet Completion
Jerry the Giraffe and
Preston the Platypus can be purchased from the Golbin Raid shop. Neither is required to reach 100% Pet Completion
List of all Pets
Pet | Acquired From | Effect | |
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Beavis | +5% Chance to Double Items in Woodcutting | |
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Pudding Duckie | +5% Chance to Double Items in Fishing | |
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Pyro | +1% Global Skill XP | |
Cris | +5% Chance to Double Items in Cooking | ||
Cool Rock | +5 Mining Node HP | ||
Puff, the Baby Dragon | +10% Chance to Preserve Resources in Smithing | ||
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Larry, the Lonely Lizard | +15 additional quantity of primary resource gained in Farming (Cannot be doubled) | |
Bruce | +3 Hidden Attack Level | ||
Lil Ron | +3 Hidden Strength Level | ||
Leonardo | +1% Damage Reduction | ||
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Finn, the Cat | +10 Maximum Hitpoints | |
Golden Golbin | ![]() |
+1% Chance To Double Loot in Combat | |
Ty | +3% Global Mastery XP | ||
Ripper the Reindeer | Christmas Event 2020 | None | |
Chick | +1% Accuracy Rating | ||
Zarrah | +1% GP from Combat | ||
Chio | +2% Ranged Max Hit | ||
Bouncing Bob | +2% Magic Max Hit | ||
Rosey | +1% Chance To Double Loot in Combat | ||
Ayyden | +2% Global Slayer Coins (except Item Sales) | ||
Arctic Yeti | +2% Ammo Preservation | ||
Mac | +1% Damage To Slayer Area Monsters | ||
Jerry the Giraffe | Golbin Raid Shop | Start with Adamant Scimitar in Golbin Raid | |
Preston the Platypus | Golbin Raid Shop | +1,000% Starting Runes in Golbin Raid | |
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Festive Cool Rock | Holiday Event 2021 | None |
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Festive Chio | Holiday Event 2021 | None |
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Snek | +50% GP gained from Thieving | |
Quill | -0.2s Fletching Interval | ||
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Caaarrrlll | -0.2s Crafting Interval | |
Gunter | +10% Chance to Preserve Resources in Runecrafting | ||
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Gronk | +2% Chance to Double Items in Herblore | |
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Marahute | +5% Ammo Preservation | |
Salem | +5% Rune Preservation | ||
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Monk-ey | +5% Chance To Preserve Prayer Points | |
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Asura | +20% Global Slayer Coins (except Item Sales) | |
Peri | +5% Ranged Evasion +5% Melee Evasion +5% Magic Evasion | ||
Otto | -0.1s Attack Interval | ||
Jelly Jim | +2% Rune Preservation | ||
Harley | +1% Damage To Combat Area Monsters | ||
Singe | +1% Damage To Dungeon Monsters | ||
Aquarias | +1% Chance to Double Items Globally | ||
Norman | +3% Chance To Preserve Prayer Points | ||
Erran | +1% Damage Reduction | ||
Ren | +2% Max Hit | ||
Pablo | +2% Damage To All Monsters | ||
Sam | +15% GP gained from Agility | ||
Tim the Wolf | -1 Shard cost when creating Melvor Realm Familiars in Summoning | ||
Mark | +10% Chance to preserve Summoning Charges | ||
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Bone | All enemies have: -1% Damage Reduction | |
Astro | +1% chance to gain Golden Stardust in Astrology | ||
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B | +10% Township Max Storage | |
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Marcy | +2% Township Skill XP | |
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Roger | +2% Township Resource Generation | |
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Ace | +1% Chance to Double Items Globally | |
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Layla | +2% Township Happiness | |
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Mister Fuzzbutt | +5% Global GP (except Item Sales) | |
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Octavius Lepidus VIII | +2% Township Education | |
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Saki | +1% Global Mastery XP | |
File:Hades (pet).png | Hades | +2% Damage To Combat Area Monsters | |
File:Caleb (pet).png | Caleb | +2% Damage To Slayer Tasks | |
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Cindar | +2% Damage To Bosses | |
File:Maxwell (pet).png | Maxwell | +2% Damage To All Monsters | |
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+2% Chance to Double Items Globally | ||
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All enemies have: -2% Damage Reduction | ||
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+2% Max Hit | ||
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-0.1s Attack Interval | ||
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+2% Lifesteal | ||
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+5% Summoning Max Hit | ||
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-1 Prayer Point Cost for Prayers | ||
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+5% Accuracy Rating +5% Global Evasion +2% Chance to Double Items Globally -0.1s Attack Interval +3% Chance To Preserve Potion Charge +5% Global GP (except Item Sales) +5% Global Slayer Coins (except Item Sales) +5% Global Mastery XP +3% Chance to preserve Summoning Charges +2% of Maximum Hit added to Minimum Hit -0.2s Monster Respawn Timer -2% Interval for all Non-Combat Skills +3% Ammo Preservation +3% Rune Preservation +50% Mastery Pool XP Cap | ||
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+10 Mining Node HP | ||
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+2% Chance to Double Items in Mining +2% Chance to Double Items in Smithing | ||
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+3% Chance to gain +1 additional resource in Mining (Cannot be doubled) | ||
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+5% Global Evasion | ||
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+3% Chance to Double Items in Magic | ||
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+4% Mastery XP for Melvor Realm only | ||
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-10% Damage taken from Burn | ||
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+10% Reflect Damage |
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+1 Hidden Strength Level +1 Hidden Ranged Level +1 Hidden Defence Level |
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+3% chance to preserve Prayer Points for Unholy Prayers | |
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+10 Maximum Hitpoints |
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-0.1s Attack Interval |
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+5% chance to preserve dig site map excavation actions | |
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-5% Cartography travel costs | |
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+3% Global Mastery XP | |
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Doubles the effects of all Active Modifiers from Point of Interests in Cartography | |
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+5% Reflect Damage | |
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+2% Maximum Hitpoints when fighting against Abyssal Damage | |
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None | |
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+10% Evasion Rating when fighting against Abyssal Damage | |
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+10% Accuracy Rating when fighting against Abyssal Damage | |
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+1% Abyssal Resistance | |
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+5% Maximum Hit when fighting against Abyssal Damage | |
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+1% Abyssal Resistance | |
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+2% Maximum Hitpoints when using Abyssal Damage | |
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+2% Lifesteal | |
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-2% Attack Interval | |
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-5% Herblore interval for Abyssal Realm only | |
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-2% Harvesting Interval |
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+5% Corruption progress gained when hitting with an attack |
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-5% cost to produce Abyssal Realm Items in all Artisan Skills +1 additional quantity of primary resource gained globally (Cannot be doubled) +25% Mastery Pool XP Cap +2% Resource Preservation cap in Skills +3% Maximum Hitpoints +15% Global Mastery XP -0.1s Attack Interval -0.1s Global Non-Combat Skill Interval +25% chance for Corruption progress to instantly fill at the start of a fight |
Melvor Idle version v1.3 (Released: 13th June 2024) | |||||||||||||||||||
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Chest Loot Tables, Monsters, Monster Loot Tables |