Dark Waters/Guide: Difference between revisions

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m (Removed nickname "The Eraser" from Ultima Godsword, very little/no use & the acronym TE might confuse people.)
 
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{{V|1.1}}
{{V|1.2.2}}


==T90 Farming==
=Disclaimer=
'''DISCLAIMER''' <br>
None of these weapons are actually required to beat {{ZoneIcon|Impending Darkness Event}}.


Following completion of {{ZoneIcon|Into the Mist}}, you now have access to {{ZoneIcon|Dark Waters}}, the penultimate slayer area. These 3 mobs drop fragments for the T90 weapons, the highest level, and often most powerful, weapons in the game that are extremely helpful in completing the following slayer area, as well as the Impending Darkness Event. These are extremely long grinds, and require quite a bit of preparation. Each weapon requires 100 fragments, and the fragments have a 2% drop rate. That's 5,000 kills on average.
If you own {{TotH}}[[Throne of the Herald Expansion]], {{ItemIcon|Ocean Song}} and {{ItemIcon|Tidal Edge}} will be easily replaced by weapons such as {{ItemIcon|Heated Fury 2H Hammer}} and any of the {{Skill|Runecrafting}} [[Wands]].


We recommend acquiring them while fighting each monster as a slayer task, this will require you to turn OFF auto-slayer, and will encourage semi-frequent check-ins. Doing these on task will increase your damage dealt to them from various buffs, namely {{ItemIcon|Slayer Skillcape}}. This will make the order you obtain the final weapons in effectively random, but if you don't want to deal with the hassle of rerolling, or simply want to do them in a specific order, we recommend the following:
{{ItemIcon|Shockwave}} doesn't have a direct easy upgrade in {{TotH}}[[Throne of the Herald Expansion]] but if you own {{AoD}}[[Atlas of Discovery Expansion]] then {{ItemIcon|Engulfing Vortex Longbow}} is a much better weapon that doesn't really get replaced unless you have {{ItemIcon|Merman Pendant}} or at level 120 by {{ItemIcon|Feather Storm Crossbow}}.
 
 
All drop estimates were done without any [[Pets]], {{Skill|Astrology}} or {{AgilityIcon|Pillar of Combat}}. Having these will significantly increase your drops per hour.
 
=Dark Water Level 90 Weapon Farming=
 
Following completion of {{ZoneIcon|Into the Mist}}, you now have access to {{ZoneIcon|Dark Waters}}, the penultimate slayer area. These 3 mobs drop fragments for the Level 90 weapons, the highest level, and often most powerful, weapons in the base game that are extremely helpful in completing the following slayer area, as well as the Impending Darkness Event. These are extremely long grinds, and require quite a bit of preparation. Each weapon requires 100 fragments, and the fragments have a 2% drop rate. That's 5,000 kills on average.
 
We recommend acquiring them while fighting each monster as a slayer task, this will require you to turn OFF auto-slayer, and will encourage semi-frequent check-ins. Doing these on task will increase your damage dealt to them from various buffs. This will make the order you obtain the final weapons in effectively random, but if you don't want to deal with the hassle of rerolling, or simply want to do them in a specific order, we recommend the following:


* {{ItemIcon|Shockwave}} - Made from {{ItemIcon|Shockwave Fragment}}, dropped by {{Icon|Rokken|type=monster}}
* {{ItemIcon|Shockwave}} - Made from {{ItemIcon|Shockwave Fragment}}, dropped by {{Icon|Rokken|type=monster}}
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After completing the task, or if you simply want your first copies as soon as possible, you should attempt to sneak in as much item doubling into your gear as possible. Using the Combat Simulator to measure your Drops/hr with no deaths is highly recommended.  
After completing the task, or if you simply want your first copies as soon as possible, you should attempt to sneak in as much item doubling into your gear as possible. Using the Combat Simulator to measure your Drops/hr with no deaths is highly recommended.  


===Order===
==Order==


The order you obtain these items in is not particularly important.
The order you obtain these items in is not particularly important.
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Many people combine the grinding of these weapons with the grind for the master slayer gear. An added benefit is the increased damage given by the {{ItemIcon|Slayer Skillcape}} and buffs from {{Skill|Astrology}} while fighting slayer tasks. Another benefit is the ability to buy prayer points, {{ItemIcon|Light Rune|Light Runes}}, and [[Food]] ''at a profit'' with the use of {{Icon|Generous Resupply}}.
Many people combine the grinding of these weapons with the grind for the master slayer gear. An added benefit is the increased damage given by the {{ItemIcon|Slayer Skillcape}} and buffs from {{Skill|Astrology}} while fighting slayer tasks. Another benefit is the ability to buy prayer points, {{ItemIcon|Light Rune|Light Runes}}, and [[Food]] ''at a profit'' with the use of {{Icon|Generous Resupply}}.


===Requirements===
==Requirements==


There are very few hard requirements beyond the ability to survive and the entry requirement of {{SkillReq|Slayer|90|showtext=true}}, but there are several skills and items that will make this grind significantly easier, and we would be remiss to not mention them
There are very few hard requirements beyond the ability to survive and the entry requirement of {{SkillReq|Slayer|90|showtext=true}}, but there are several skills and items that will make this grind significantly easier, and we would be remiss to not mention them
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! Benefit
! Benefit
|-
|-
| {{ItemIcon|Slayer Skillcape}}
| {{SkillReq|Hitpoints|90}} - {{SkillReq|Hitpoints|95}}
| 25% Flat Slayer Area Effect Negation
|-
| {{SkillReq|Hitpoints|99}}
| Less need for DR
| Less need for DR
|-
|-
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|-
|-
| {{SkillReq|Prayer|95}}
| {{SkillReq|Prayer|95}}
| {{Icon|Battleheart|type=prayer}}
| For Battleheart
|-
| {{ItemIcon|Slayer Helmet (Elite)}}
| 15% Flat Slayer Area Effect Negation
|-
|-
| {{ItemIcon|Slayer Cowl (Elite)}}
| {{ItemIcon|Slayer Helmet (Elite)}} <br> {{ItemIcon|Slayer Platebody (Elite)}}
| 15% Flat Slayer Area Effect Negation
| 15% Flat Slayer Area Effect Negation
|-
| {{ItemIcon|Infernal Claw}}
| Safest, earliest way to massively reduce the DR requirement of Rokken
|-
| {{ItemIcon|Cloudburst Staff}}
| Extremely powerful magic weapon
|-
| {{ItemIcon|Slayer's Crossbow}}
| Highest damage non-T90 ranged weapon for slayer
|-
| {{ItemIcon|Stormsnap}}
| Powerful ranged weapon comparable to Slayer's Crossbow
|-
|-
|}
|}


Below are some gear suggestions. Depending on what {{Skill|Prayer}}, {{Skill|Herblore|Potions}}, and {{Skill|Agility}} buffs you use or have access to, your optimal gear can change.
==Tidal Edge==
 
To be able to idle {{MonsterIcon|Umbora}} with {{Skill|Magic}}, you'll need 48% DR assuming you have {{Skill|Hitpoints|qty=950}} ({{SkillReq|Hitpoints|91}} with provided {{Skill|Agility}} table).
 
We use Standard Magic as Ancient Magicks have a slower kill rate and higher rune cost.
 
With {{ItemIcon|Cloudburst Staff}}, use {{Icon|Water Surge|type=spell}} or {{Icon|Water Wave|type=spell}} (reduced rune cost)
 
With {{ItemIcon|Air Imbued Wand}} or {{ItemIcon|Fire Imbued Wand}} or {{ItemIcon|Ocean Song}}, use {{Icon|Fire Surge|type=spell}}.
 
Use of Combination Runes is highly recommended for all methods.


===Buffs===
If {{AoD}}[[Atlas of Discovery Expansion]] is owned, {{ItemIcon|Ring of Malice (m)}} increases the Kills and {{ItemIcon|Tidal Edge Fragment}} per hour.


===== Agility =====
===Equipment===


* Curse: {{Icon|Anguish III|type=curse}} <br>
* Aurora: {{Icon|Surge II|type=aurora}} <br>
* Prayers: {{PrayerIcon|Augury}}  & {{PrayerIcon|Battleheart}}  <br>
* Point of Interest: {{POIIcon|Perilous Peaks}} with {{ItemIcon|Cloudburst Staff}} or {{POIIcon|The Academia Arcanum}} with {{ItemIcon|Ocean Song}} or {{ItemIcon|Fire Imbued Wand}}. <br>
* Potion: {{ItemIcon|Magic Damage Potion IV}} <br>
'''Disclaimer:''' Gem slot is not required but recommended.
{| class="wikitable"  
{| class="wikitable"  
!colspan="1"| #
!colspan="1"| Obstacle
!colspan="4"| Reason
|-
|-
!colspan="1"| 1
! Slot
| X
!colspan="6"|Best to Worst
|-
|[[File:Slot head.png|36px|frameless]]
|colspan="2"| {{ItemIcon|Glacia God Helmet}}
|colspan="4"| {{ItemIcon|Slayer Wizard Hat (Master)}}
|-
|[[File:Slot chest.png|36px|frameless]]
|colspan="2"| {{ItemIcon|Glacia God Platebody}}
|colspan="4"| {{ItemIcon|Slayer Wizard Robes (Master)}}
|-
|[[File:Slot legs.png|36px|frameless]]
|colspan="6"| {{ItemIcon|Glacia God Platelegs}}
|-
|[[File:Slot feet.png|36px|frameless]]
|colspan="6"| {{ItemIcon|Glacia God Boots}}
|-
|-
!colspan="1"| 2
|[[File:Slot hands.png|36px|frameless]]
| X
|colspan="6"| {{ItemIcon|Glacia God Gloves}}
|-
|-
!colspan="1"| 3
|[[File:Slot back.png|36px|frameless]]
| {{Skill|Agility|Pipe Climb}}
|colspan="6"| {{ItemIcon|Skull Cape}}
| No particular reason beyond being the only obstacle that grants any combat benefits.
|-
|-
!colspan="1"| 4
|[[File:Slot neck.png|36px|frameless]]
| {{Skill|Agility|Coal Stones}}
|colspan="3"| {{ItemIcon|Fury of the Elemental Zodiacs}}
| No negative modifiers, technically saves some food.
|colspan="3"| {{ItemIcon|Elite Amulet of Magic}}
|-
|-
!colspan="1"| 5
|[[File:Slot passive.png|36px|frameless]]
| {{Skill|Agility|Cliff Balance}}
|colspan="2"| {{ItemIcon|Slayer Helmet (Master)|notext=true}}[[Slayer_Equipment|Master Slayer Item]]
| +20 hp. This does make your prayers cost more, but as you're buying your prayer points anyways, the cost increase isn't quite as painful.
|colspan="2"| {{ItemIcon|Slayer Helmet (Elite)|notext=true}}[[Slayer_Equipment|Elite Slayer Item]]
|colspan="2"| {{ItemIcon|Chapeau Noir}}
|-
|-
!colspan="1"| 6
|[[File:Slot ring.png|36px|frameless]]
| {{Skill|Agility|Lake Swim}}
|colspan="2"| {{ItemIcon|Ring of Wealth}}
| +3% damage, +1% DR. {{Skill|Agility|Rocky Waters}} may help as a first line of defense for surviving if you're mildly undergeared, but will not be considered the default.
|colspan="2"| {{ItemIcon|Warlock Ring}}
|colspan="2"| {{ItemIcon|Hunter's Ring}}
|-
|-
!colspan="1"| 7
|[[File:Slot gem.png|36px|frameless]]
| {{Skill|Agility|Boulder Trap}}
|colspan="2"| {{ItemIcon|Slayer Gem}}
| No negative combat modifiers.
|colspan="2"| {{ItemIcon|Agile Gem}}
|colspan="2"| {{ItemIcon|Accuracy Gem}}
|-
|-
!colspan="1"| 8
|[[File:Slot weapon.png|36px|frameless]]
| {{Skill|Agility|Spike Jump}} or {{Skill|Agility|Raft Building}}
|colspan="2" rowspan="2"| {{ItemIcon|Cloudburst Staff}}
| +5% Chance to Double Items, or extra HP and DR to meet thresholds. {{Skill|Agility|Pipe Crawl}} will be slightly faster, but the negative to slayer coins hurts, especially for Magic sets using the {{ItemIcon|Cyclops}} synergy.
|colspan="2"| {{ItemIcon|Ocean Song}}
|colspan="2"| {{ItemIcon|Fire Imbued Wand}}
|-
|-
!colspan="1"| 9
|[[File:Slot shield.png|36px|frameless]]
| {{Skill|Agility|Ice Jump}}
|colspan="2"| {{ItemIcon|Scaled Shield}}
| This obstacle does everything you want it to.
|colspan="2"| {{ItemIcon|Earth Layered Shield}}
|-
|-
!colspan="1"| 10
|[[File:Slot consumable.png|36px|frameless]]
| {{Skill|Agility|Lava Waterfall Dodge}}
|colspan="2"| {{ItemIcon|Magic Hinder Scroll}}
| {{Skill|Agility|Ocean Rafting}} is technically the best dps option. Lava Waterfall Dodge is recommended slightly above it, as you preserve some of your ammo and runes, earn more coins, and have an easier time swapping to skilling to restock.
|colspan="2"| {{ItemIcon|Fervor Scroll}}
|colspan="2"| {{ItemIcon|Monster Hunter Scroll}}
|-
|-
!colspan="1"| P
|[[File:Slot summon.png|36px|frameless]]
| {{Skill|Agility|Pillar of Combat}}
|colspan="2"| {{Synergy|Witch|Dragon}}
| Lots of beneficial combat bonuses
|colspan="2"| {{Synergy|Witch|Cyclops}}
|-
|-
|}
|}


===== Prayer =====


For Melee, use {{Icon|Battleheart|type=prayer}} and {{Icon|Piety|type=prayer}} or the highest level combat style prayers you have available.
{{ItemIcon|Slayer Wizard Hat (Master)}} and {{ItemIcon|Slayer Wizard Robes (Master)}} will kill you if used with {{ItemIcon|Cloudburst Staff}} and the normal build above. If all you care about is fragments, it is possible to equip a build with Master Slayer armor that is approximately 4% faster than the above recommended build. This is accomplished by equipping {{ItemIcon|Slayer Wizard Hat (Master)}}, {{ItemIcon|Slayer Wizard Robes (Master)}}, {{ItemIcon|Skull Cape}} AND {{Skill|Agility|Raft Building}} - all 3 pieces of equipment must be worn to outpace Glacia armor, and the agility course keeps you from dying. You need 1050 HP and 45 DR.
 
For Ranged, use {{Icon|Battleheart|type=prayer}} and {{Icon|Rigour|type=prayer}} or the highest level combat style prayers you have available.
 
For Magic, use {{Icon|Battleheart|type=prayer}} and {{Icon|Augury|type=prayer}} or the highest level combat style prayers you have available.
 
===== Potions =====
 
For all combat styles, use {{ItemIcon|Diamond Luck Potion IV|Diamond Luck Potions}}. If you absolutely need the extra damage reduction and can find no other source for it, use {{ItemIcon|Damage Reduction Potion IV|Damage Reduction Potions}}
 
For Ranged, with {{ItemIcon|Shockwave}}, it is sometimes possible that {{ItemIcon|Ranged Strength Potion IV}} is stronger than Diamond Luck Potions. This should never be done without checking Combat Sim for yourself, and should never be done unless the potion is specifically {{ItemIcon|Ranged Strength Potion IV}}, and not any lower mastery.
 
===== Summoning =====
 
For Melee, use {{ItemIcon|Dragon}} and {{ItemIcon|Minotaur}}


For Ranged, use {{ItemIcon|Dragon}} and {{ItemIcon|Centaur}}
===Agility===


For Magic, use {{ItemIcon|Dragon}} and {{ItemIcon|Witch}}
{{AgilityCourseTable
|Coal Stones
|Cliff Balance
|Lake Swim
|Boulder Trap
|Raft Building
|Water Jump
|Ocean Rafting
|Pillar of Combat
|showtotals = false
|showcosts = false
|showrequirements = false
}}


Notably for Magic, using {{ItemIcon|Cyclops}} and {{ItemIcon|Witch}} tablets will earn you significantly more coins at a fairly minimal loss of kills per hour. This is most obvious with {{ItemIcon|Cloudburst Staff}}.


===Tidal Edge===


To be able to idle {{MonsterIcon|Umbora}} with {{Skill|Magic}}, you'll need 47 DR assuming you have {{Skill|Hitpoints|qty=1000}}.
===Drops Per Hour===


{{MonsterIcon|Umbora}} can be killed with Normal Magic if you have a {{ItemIcon|Cloudburst Staff}} or an {{ItemIcon|Ocean Song}}, or with Ancient Magicks with any Magic weapon at a slower rate. Note that Cloudburst is by far the fastest method, even if you have to squeeze in extra DR from {{ItemIcon|Guardian Ring}} or {{Skill|Prayer}}
Both {{ItemIcon|Ocean Song}} and {{ItemIcon|Fire Imbued Wand}} were tested with {{ItemIcon|Scaled Shield}} in off-hand.


With {{ItemIcon|Cloudburst Staff}}, use {{Icon|Water Surge|type=spell}} or {{Icon|Water Wave|type=spell}} (reduced rune cost), {{Icon|Anguish III|type=curse}}, and {{Icon|Fury II|type=aurora}}.
{{ItemIcon|Slayer Helmet (Master)|notext=true}}[[Slayer_Equipment|Master Item]] over {{ItemIcon|Slayer Helmet (Elite)|notext=true}}[[Slayer_Equipment|Elite Item]] makes an insignificant difference when using {{ItemIcon|Ocean Song}} or {{ItemIcon|Fire Imbued Wand}}.


With {{ItemIcon|Ocean Song}}, use {{Icon|Fire Surge|type=spell}}, {{Icon|Anguish III|type=curse}}, and {{Icon|Surge II|type=aurora}}.


With an {{ItemIcon|Air Imbued Wand}} or a {{ItemIcon|Fire Imbued Wand}}, use {{Icon|Gust|type=spell}} or {{Icon|Incinerate|type=spell}}.
Slayer Coins per hour is only with a [[Slayer Task]].
 
Use of Combination Runes is highly recommended for all methods.


Estimates of drops per hour.
{| class="wikitable"  
{| class="wikitable"  
|-
|-
! Slot
!Weapon & Armor (Passive)
!colspan="6"|Better to Worse
|style=text-align:center; | Summons
!Tidal Fragments <br> Per Hour
![[SC]] per hour
|-
|-
! Head
|{{ItemIcon|Cloudburst Staff}} & {{ItemIcon|Glacia God Helmet|Glacia}}, {{ItemIcon|Magic Hinder Scroll}} <br>  ({{ItemIcon|Slayer Helmet (Master)|notext=true}}[[Slayer_Equipment|Master Item]])
|colspan="2"| {{ItemIcon|Glacia God Helmet}}
|{{Synergy|Witch|Dragon}}
|colspan="4"| {{ItemIcon|Slayer Wizard Hat (Master)}}
|style=text-align:center; | 4.35
|{{SC|120000}}
|-
|-
! Body
|{{ItemIcon|Cloudburst Staff}} & {{ItemIcon|Glacia God Helmet|Glacia}}, {{ItemIcon|Magic Hinder Scroll}} <br>  ({{ItemIcon|Slayer Helmet (Master)|notext=true}}[[Slayer_Equipment|Master Item]])
|colspan="2"| {{ItemIcon|Glacia God Platebody}}
|{{Synergy|Witch|Cyclops}}
|colspan="4"| {{ItemIcon|Slayer Wizard Robes (Master)}}
|style=text-align:center; | 4.00
|{{SC|175000}}
|-
|-
! Leggings
|{{ItemIcon|Ocean Song}} & {{ItemIcon|Slayer Wizard Hat (Master)|Master Gear}}, {{ItemIcon|Fervor Scroll}} <br>  ({{ItemIcon|Chapeau Noir}})
|colspan="6"| {{ItemIcon|Glacia God Platelegs}}
|{{Synergy|Witch|Dragon}}
|style=text-align:center; | 3.85
|{{SC|150000}}
|-
|-
! Boots
|{{ItemIcon|Ocean Song}} & {{ItemIcon|Slayer Wizard Hat (Master)|Master Gear}}, {{ItemIcon|Fervor Scroll}} <br>  ({{ItemIcon|Chapeau Noir}})
|colspan="6"| {{ItemIcon|Glacia God Boots}}
|{{Synergy|Witch|Cyclops}}
|style=text-align:center; | 3.60
|{{SC|215000}}
|-
|-
! Hands
|{{ItemIcon|Fire Imbued Wand}} & {{ItemIcon|Slayer Wizard Hat (Master)|Master Gear}}, {{ItemIcon|Fervor Scroll}} <br>  ({{ItemIcon|Chapeau Noir}})
|colspan="6"| {{ItemIcon|Glacia God Gloves}}
|{{Synergy|Witch|Dragon}}
|style=text-align:center; | 2.60
|{{SC|100000}}
|-
|-
! Cape
|{{ItemIcon|Fire Imbued Wand}} & {{ItemIcon|Slayer Wizard Hat (Master)|Master Gear}}, {{ItemIcon|Fervor Scroll}} <br>  ({{ItemIcon|Chapeau Noir}})
|colspan="2"| {{ItemIcon|Maximum Skillcape}}
|{{Synergy|Witch|Cyclops}}
|colspan="4"| {{ItemIcon|Slayer Skillcape}}
|style=text-align:center; | 2.35
|{{SC|130000}}
|-
|-
! Neck
|colspan="2"| {{ItemIcon|Fury of the Elemental Zodiacs}}
|colspan="2"| {{ItemIcon|Elite Amulet of Magic}}
|colspan="2"| {{ItemIcon|Warlock Amulet}}
|-
! Passive
|colspan="2"| {{ItemIcon|Chapeau Noir}}
|colspan="2"| {{ItemIcon|Ring of Wealth}}
|colspan="2"| {{ItemIcon|Aorpheat's Signet Ring}}
|-
! Ring
|colspan="2"| {{ItemIcon|Ring of Wealth}}
|colspan="2"| {{ItemIcon|Warlock Ring}}
|colspan="2"| {{ItemIcon|Guardian Ring}}
|-
! Weapon
|colspan="2" rowspan="2"| {{ItemIcon|Cloudburst Staff}}
|colspan="2"| {{ItemIcon|Ocean Song}}
|colspan="2"| {{ItemIcon|Air Imbued Wand}}
|-
! Offhand
|colspan="2"| {{ItemIcon|Scaled Shield}}
|colspan="2"| {{ItemIcon|Earth Layered Shield}}
|}
|}


{{ItemIcon|Slayer Wizard Hat (Master)}} and {{ItemIcon|Slayer Wizard Robes (Master)}} will kill you if used with {{ItemIcon|Cloudburst Staff}} and the normal build above. If all you care about is fragments, it is possible to equip a build with Master Slayer armor that is approximately 4% faster than the above recommended build. This is accomplished by equipping {{ItemIcon|Slayer Wizard Hat (Master)}}, {{ItemIcon|Slayer Wizard Robes (Master)}}, {{ItemIcon|Skull Cape}} AND {{Skill|Agility|Raft Building}} - all 3 pieces of equipment must be worn to outpace Glacia armor, and the agility course keeps you from dying. You need 1050 HP and 45 DR.
===Combat Sim Export===
[https://pastebin.com/UfLuHvts Combat Sim Export]


===Ocean Song===
==Ocean Song==


To be able to idle {{MonsterIcon|Ku-tul}} with {{Skill|Ranged}}, you'll need 48 DR assuming you have {{Skill|Hitpoints|qty=1000}}.


To most efficiently kill {{MonsterIcon|Ku-tul}} you'll use one of {{ItemIcon|Shockwave}}, {{ItemIcon|Slayer's Crossbow}} or a {{ItemIcon|Stormsnap}}. Use of {{ItemIcon|Jadestone Bolts}} is recommended, {{ItemIcon|Emerald Bolts}} are not recommended as Jadestone Bolts should be easily obtainable at this point in progression from {{MonsterIcon|Hunting Greater Dragon}}.
===Equipment===
To most efficiently kill {{MonsterIcon|Ku-tul}} you'll use one of {{ItemIcon|Shockwave}}, {{ItemIcon|Slayer's Crossbow}} or a {{ItemIcon|Stormsnap}}. <br>
Use of {{ItemIcon|Jadestone Bolts}} is recommended, {{ItemIcon|Emerald Bolts}} are not recommended as Jadestone Bolts should be easily obtainable at this point in progression from {{MonsterIcon|Hunting Greater Dragon}}.


* Prayers: {{PrayerIcon|Rigour}} & {{PrayerIcon|Battleheart}} <br>
* Potion: {{ItemIcon|Ranged Assistance Potion IV}} <br>
* Point of Interest: {{POIIcon|Bandit Hideout}}
'''Disclaimer:''' Gem slot is not required but recommended.
{| class="wikitable"  
{| class="wikitable"  
|-
|-
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!colspan="6"|Better to Worse
!colspan="6"|Better to Worse
|-
|-
! Head
|[[File:Slot head.png|36px|frameless]]
|colspan="3"| {{ItemIcon|Slayer Cowl (Master)}}
|colspan="3"| {{ItemIcon|Slayer Cowl (Master)}}
|colspan="3"| {{ItemIcon|Slayer Cowl (Elite)}}
|colspan="3"| {{ItemIcon|Slayer Cowl (Elite)}}
|-
|-
! Body
|[[File:Slot chest.png|36px|frameless]]
|colspan="3"| {{ItemIcon|Slayer Leather Body (Master)}}
|colspan="3"| {{ItemIcon|Slayer Leather Body (Master)}}
|colspan="3"| {{ItemIcon|Aeris God Platebody}}
|colspan="3"| {{ItemIcon|Slayer Leather Body (Elite)}}
|-
|-
! Leggings
|[[File:Slot legs.png|36px|frameless]]
|colspan="4"| {{ItemIcon|Aeris God Platelegs}}
|colspan="6"| {{ItemIcon|Aeris God Platelegs}}
|colspan="2"| {{ItemIcon|(U) Ancient D-hide Chaps}}
|-
|-
! Boots
|[[File:Slot feet.png|36px|frameless]]
|colspan="4"| {{ItemIcon|Aeris God Boots}}
|colspan="6"| {{ItemIcon|Aeris God Boots}}
|colspan="2"| {{ItemIcon|Sand Treaders}}
|-
|-
! Hands
|[[File:Slot hands.png|36px|frameless]]
|colspan="4"| {{ItemIcon|Aeris God Gloves}}
|colspan="6"| {{ItemIcon|Aeris God Gloves}}
|colspan="2"| {{ItemIcon|(U) Ancient D-hide Vambraces}}
|-
|-
! Cape
|[[File:Slot back.png|36px|frameless]]
|colspan="3"| {{ItemIcon|Maximum Skillcape}}
|colspan="6"| {{ItemIcon|Infernal Cape}}
|colspan="3"| {{ItemIcon|Slayer Skillcape}}
|-
|-
! Passive
|[[File:Slot passive.png|36px|frameless]]
|colspan="2"| {{ItemIcon|Chapeau Noir}}
|colspan="2"| {{ItemIcon|Chapeau Noir}}
|colspan="2"| {{ItemIcon|Ring of Wealth}}
|colspan="2"| {{ItemIcon|Ring of Wealth}}
|colspan="2"| {{ItemIcon|Elder Crown}}
|colspan="2"| {{ItemIcon|Elder Crown}}
|-
|-
! Neck
|[[File:Slot neck.png|36px|frameless]]
|colspan="2"| {{ItemIcon|Deadeye Amulet}}
|colspan="2"| {{ItemIcon|Deadeye Amulet}}
|colspan="2"| {{ItemIcon|Fury of the Elemental Zodiacs}}
|colspan="2"| {{ItemIcon|Fury of the Elemental Zodiacs}}
|colspan="2"| {{ItemIcon|Elite Amulet of Ranged}}
|colspan="2"| {{ItemIcon|Elite Amulet of Ranged}}
|-
|-
! Ring
|[[File:Slot ring.png|36px|frameless]]
|colspan="2"| {{ItemIcon|Ring of Wealth}}
|colspan="2"| {{ItemIcon|Ring of Wealth}}
|colspan="2"| {{ItemIcon|Aorpheat's Signet Ring}}
|colspan="2"| {{ItemIcon|Aorpheat's Signet Ring}}
|colspan="2"| {{ItemIcon|Guardian Ring}}
|-
|-
! Weapon
|[[File:Slot weapon.png|36px|frameless]]
|colspan="2"|{{ItemIcon|Shockwave}}
|colspan="2"|{{ItemIcon|Shockwave}}
|colspan="2"|{{ItemIcon|Slayer's Crossbow}}
|colspan="2"|{{ItemIcon|Slayer's Crossbow}}
|colspan="2" rowspan="2"| {{ItemIcon|Stormsnap}}
|colspan="2" rowspan="2"| {{ItemIcon|Stormsnap}}
|-
|-
! Offhand
|[[File:Slot shield.png|36px|frameless]]
|colspan="2"|{{ItemIcon|Scaled Shield}}
|colspan="2"|{{ItemIcon|Scaled Shield}}
|colspan="2"|{{ItemIcon|Dragonfire Shield}}
|colspan="2"|{{ItemIcon|Dragonfire Shield}}
|-
|-
! Bolts
|[[File:Slot gem.png|36px|frameless]]
|colspan="2"| {{ItemIcon|Slayer Gem}}
|colspan="2"| {{ItemIcon|Agile Gem}}
|colspan="2"| {{ItemIcon|Accuracy Gem}}
|-
|[[File:Slot ammo.png|36px|frameless]]
|colspan="2"| {{ItemIcon|Jadestone Bolts}}
|colspan="2"| {{ItemIcon|Jadestone Bolts}}
|colspan="2"| {{ItemIcon|Emerald Bolts}}
|colspan="2"| {{ItemIcon|Emerald Bolts}}
|colspan="2"| {{ItemIcon|Ruby Bolts}}
|colspan="2"| {{ItemIcon|Ruby Bolts}}
|-
|-
! Arrows
|[[File:Slot ammo.png|36px|frameless]]
|colspan="2"| {{ItemIcon|Ancient Arrows}}
|colspan="2"| {{ItemIcon|Ancient Arrows}}
|colspan="2"| {{ItemIcon|Dragon Arrows}}
|colspan="2"| {{ItemIcon|Dragon Arrows}}
|colspan="2"| {{ItemIcon|Rune Arrows}}
|colspan="2"| {{ItemIcon|Rune Arrows}}
|-
|[[File:Slot consumable.png|36px|frameless]]
|colspan="2"| {{ItemIcon|Fervor Scroll}}
|colspan="2"| {{ItemIcon|Ranged Hinder Scroll}}
|colspan="2"| {{ItemIcon|Monster Hunter Scroll}}
|-
|[[File:Slot summon.png|36px|frameless]]
|colspan="6"| {{Synergy|Centaur|Dragon}}
|-
|}
|}


40% slayer area reduction increases your dps against {{MonsterIcon|Ku-tul}}, and therefore, unless it will lead to your untimely demise, at least a {{ItemIcon|Slayer Cowl (Elite)}} should be used.


{{ItemIcon|Slayer Cowl (Master)}} and {{ItemIcon|Slayer Leather Body (Master)}} positively impact the amount of fragments you receive, and if available, should be used.
===Agility===
{{AgilityCourseTable
|Coal Stones
|Cliff Balance
|Lake Swim
|Boulder Trap
|Raft Building
|Water Jump
|Ocean Rafting
|Pillar of Combat
|showtotals = false
|showcosts = false
|showrequirements = false
}}
 
===Idle {{Skill|Hitpoints|HP}}, DR and Drops/h===
 
To be able to idle {{MonsterIcon|Ku-tul}} with {{Skill|Ranged}}, you'll need:


===Shockwave===
{| class="wikitable"
While the other two weapons are pretty straightforward in terms of gear, the {{ItemIcon|Shockwave}} is not.
!{{Skill|Hitpoints|HP}}
!DR
!Selected Gear From Equipment Table
!Drops Per <br> Hour
|-
|style=text-align:center; | 970
|49
|{{ItemIcon|Shockwave}}, {{ItemIcon|Scaled Shield}}, {{ItemIcon|Slayer Cowl (Elite)}}, <br> {{ItemIcon|Slayer Leather Body (Elite)}}, {{ItemIcon|Fury of the Elemental Zodiacs|FEZ}}
|style=text-align:center; | 2.4
|-
|style=text-align:center; | 970
|50
|{{ItemIcon|Shockwave}}, {{ItemIcon|Scaled Shield}}, {{ItemIcon|Slayer Cowl (Master)}}, <br> {{ItemIcon|Slayer Leather Body (Master)}}, {{ItemIcon|Deadeye Amulet}}
|style=text-align:center; | 2.9
|-
|style=text-align:center; | 970
|49
|{{ItemIcon|Slayer's Crossbow}}, {{ItemIcon|Scaled Shield}}, {{ItemIcon|Slayer Cowl (Elite)}}, <br> {{ItemIcon|Slayer Leather Body (Elite)}}, {{ItemIcon|Fury of the Elemental Zodiacs|FEZ}}
|style=text-align:center; | 1.85
|-
|style=text-align:center; | 970
|50
|{{ItemIcon|Slayer's Crossbow}}, {{ItemIcon|Scaled Shield}}, {{ItemIcon|Slayer Cowl (Master)}}, <br> {{ItemIcon|Slayer Leather Body (Master)}}, {{ItemIcon|Deadeye Amulet}}
|style=text-align:center; | 2.3
|-
|style=text-align:center; | 1040
|47
|{{ItemIcon|Stormsnap}}, {{ItemIcon|Slayer Cowl (Master)}}, {{ItemIcon|Slayer Leather Body (Master)}}, <br> {{ItemIcon|Fury of the Elemental Zodiacs|FEZ}}
|style=text-align:center; | 2.2
|-
|}


{{MonsterIcon|Rokken}} is by far the most dangerous and is both willing, and able to kill you if you are not extremely careful in your setup. This monster is able to buff itself to an attack speed of 2.2s, and is able to stun you, which increases its damage against you by 30%. Your goal here is either to be able to survive the increased stun damage, or to never actually take the stun damage by having an equivalent or faster attack speed than the monster's lowest speed.  
For {{ItemIcon|Stormsnap}} you will need to swap {{Skill|Agility}} Obstacle 6 to {{AgilityIcon|Rocky Waters}} and {{Skill|Prayer}} from {{PrayerIcon|Eagle Eye}} to {{PrayerIcon|Stone Skin}}.


You need to use Melee for this grind, it is highly recommended that you use an {{ItemIcon|Infernal Claw}} to complete this. {{ItemIcon|Tidal Edge}} is too slow to reliably survive Rokken's stun without extra work (ie. {{PetIcon|Otto}}), requiring you to make compromises that can massively affect your kill time.
===Combat Sim Export===


[https://pastebin.com/2Nq6KLvG Combat Sim Export]
==Shockwave==
{{MonsterIcon|Rokken}} is by far the most dangerous and is both willing, and able to kill you if you are not extremely careful in your setup. This monster is able to buff itself to an attack speed of 2.2s, and is able to stun you, which increases its damage against you by 30%. Your goal here is either to be able to survive the increased stun damage, or to never actually take the stun damage by having an equivalent or faster attack speed than the monster's fastest speed.
You need to use Melee for this grind, it is highly recommended that you use an {{ItemIcon|Tidal Edge}}, {{ItemIcon|Infernal Claw}} or {{ItemIcon|Ultima Godsword}} to complete this.
===Equipment===
This Equipment should work at {{SkillReq|Hitpoints|95}} (990 {{Skill|Hitpoints|HP}}) with 56% DR.
* Prayers: {{PrayerIcon|Stone Skin}} & {{PrayerIcon|Battleheart}} (Requires {{SkillReq|Prayer|95}} otherwise use {{PrayerIcon|Chivalry}}) <br>
* Potion: {{ItemIcon|Diamond Luck Potion}} > {{ItemIcon|Melee Accuracy Potion IV}} or {{ItemIcon|Melee Strength Potion IV}} <br>
* Point of Interest: {{POIIcon|The Molten Peak}} ({{POIIcon|Dark Waters}} Lowers our Slayer Negation so ends up with less kills)
'''Disclaimer:''' Gem slot is not required but recommended.
{|class="wikitable"  
{|class="wikitable"  
|-
|-
! Slot
! Slot
!colspan="8"|Better to Worse
!colspan="6"|Best To Worst
|-
|-
! Head
|[[File:Slot head.png|36px|frameless]]
|colspan="4"| {{ItemIcon|Slayer Helmet (Master)}}
|colspan="3"| {{ItemIcon|Slayer Helmet (Master)}}
|colspan="4"| {{ItemIcon|Slayer Helmet (Elite)}}
|colspan="3"| {{ItemIcon|Slayer Helmet (Elite)}}
|-
|-
! Body
|[[File:Slot chest.png|36px|frameless]]
|colspan="4"| {{ItemIcon|Slayer Platebody (Master)}}
|colspan="3"| {{ItemIcon|Slayer Platebody (Master)}}
|colspan="2"| {{ItemIcon|Ragnar God Platebody}}
|colspan="3"| {{ItemIcon|Slayer Platebody (Elite)}}
|colspan="2"| {{ItemIcon|Terran God Platebody}}
|-
|-
! Leggings
|[[File:Slot legs.png|36px|frameless]]
|colspan="4"| {{ItemIcon|Ragnar God Platelegs}}
|colspan="6"| {{ItemIcon|Terran God Platelegs}}
|colspan="4"| {{ItemIcon|Terran God Platelegs}}
|-
|-
! Boots
|[[File:Slot feet.png|36px|frameless]]
|colspan="4"| {{ItemIcon|Ragnar God Boots}}
|colspan="6"| {{ItemIcon|Terran God Boots}}
|colspan="4"| {{ItemIcon|Terran God Boots}}
|-
|-
! Hands
|[[File:Slot hands.png|36px|frameless]]
|colspan="4"| {{ItemIcon|Ragnar God Gloves}}
|colspan="6"| {{ItemIcon|Terran God Gloves}}
|colspan="4"| {{ItemIcon|Terran God Gloves}}
|-
|-
! Cape
|[[File:Slot back.png|36px|frameless]]
|colspan="4"| {{ItemIcon|Maximum Skillcape}}
|colspan="6"| {{ItemIcon|Infernal Cape}}
|colspan="4"| {{ItemIcon|Slayer Skillcape}}
|-
|-
! Passive
|[[File:Slot passive.png|36px|frameless]]
|colspan="3"| {{ItemIcon|Fighter Amulet}}
|colspan="6"| {{ItemIcon|Fighter Amulet}}
|colspan="3"| {{ItemIcon|Chapeau Noir}}
|colspan="3"| {{ItemIcon|Elder Crown}}
|-
|-
! Neck
|[[File:Slot neck.png|36px|frameless]]
|colspan="4"| {{ItemIcon|Fury of the Elemental Zodiacs}}
|colspan="6"| {{ItemIcon|Fury of the Elemental Zodiacs}}
|colspan="4"| {{ItemIcon|Fighter Amulet}}
|-
|-
! Ring
|[[File:Slot ring.png|36px|frameless]]
|colspan="2"| {{ItemIcon|Ring of Blade Echoes}}
|colspan="2"| {{ItemIcon|Ring of Wealth}}
|colspan="2"| {{ItemIcon|Ring of Wealth}}
|colspan="2"| {{ItemIcon|Aorpheat's Signet Ring}}
|colspan="2"| {{ItemIcon|Aorpheat's Signet Ring}}
|colspan="2"| {{ItemIcon|Ring of Blade Echoes}}
|colspan="2"| {{ItemIcon|Guardian Ring}}
|-
|-
! Weapon
|[[File:Slot weapon.png|36px|frameless]]
|colspan="4"|{{ItemIcon|Infernal Claw}}
|colspan="2" rowspan="2"|{{ItemIcon|Ultima Godsword}}
|colspan="4"|{{ItemIcon|Tidal Edge}}
|colspan="2"|{{ItemIcon|Tidal Edge}}
|colspan="2"|{{ItemIcon|Infernal Claw}}
|-
|[[File:Slot shield.png|36px|frameless]]
|colspan="2"|{{ItemIcon|Earth Layered Shield}}
|-
|[[File:Slot gem.png|36px|frameless]]
|colspan="2"| {{ItemIcon|Slayer Gem}}
|colspan="2"| {{ItemIcon|Agile Gem}}
|colspan="2"| {{ItemIcon|Accuracy Gem}}
|-
|[[File:Slot consumable.png|36px|frameless]]
|colspan="2"| {{ItemIcon|Fervor Scroll}}
|colspan="2"| {{ItemIcon|Melee Hinder Scroll}}
|colspan="2"| {{ItemIcon|Monster Hunter Scroll}}
|-
|[[File:Slot summon.png|36px|frameless]]
|colspan="6"| {{Synergy|Minotaur|Dragon}}
|-
|-
! Offhand
|colspan="4"|{{ItemIcon|Dragonfire Shield}}
|colspan="4"|{{ItemIcon|Earth Layered Shield}}
|}
|}


The {{ItemIcon|Fighter Amulet|Fighter}}/{{ItemIcon|Fury of the Elemental Zodiacs|FEZ}} is the best passive/neck setup, even beating out the item doubling from {{ItemIcon|Chapeau Noir}}. Note that wearing {{ItemIcon|Fury of the Elemental Zodiacs|FEZ}} is required to wear Master Slayer platebody.
===Agility===
 
{{AgilityCourseTable
|Coal Stones
|Cliff Balance
|Lake Swim
|Boulder Trap
|Raft Building
|Water Jump
|Ocean Rafting
|Pillar of Combat
|showtotals = false
|showcosts = false
|showrequirements = false
}}
 
 
===Gear Setups, Prayer & Drops Per Hour===
 
Estimates of drops per hour.
{| class="wikitable"
|-
!Weapon & Armor (Passive)
|{{PrayerIcon|Chivalry}} or {{PrayerIcon|Stone Skin}}
!Tidal Fragments <br> per hour
|-
|{{ItemIcon|Ultima Godsword}}, {{ItemIcon|Slayer Helmet (Master)}}, {{ItemIcon|Slayer Platebody (Master)}}, <br> {{ItemIcon|Ring of Wealth}}
|style=text-align:center; | {{PrayerIcon|Stone Skin}}
|style=text-align:center; | 2.7
|-
|{{ItemIcon|Tidal Edge}}, {{ItemIcon|Earth Layered Shield}}, {{ItemIcon|Slayer Helmet (Elite)}}, <br> {{ItemIcon|Slayer Platebody (Elite)}}, {{ItemIcon|Ring of Wealth}} or {{ItemIcon|Ring of Blade Echoes}}
|style=text-align:center; | {{PrayerIcon|Stone Skin}}
|style=text-align:center; | 1.9
|-
|{{ItemIcon|Tidal Edge}}, {{ItemIcon|Earth Layered Shield}}, {{ItemIcon|Slayer Helmet (Master)}}, <br> {{ItemIcon|Slayer Platebody (Master)}}, {{ItemIcon|Ring of Wealth}} or {{ItemIcon|Ring of Blade Echoes}}
|style=text-align:center; | {{PrayerIcon|Chivalry}}
|style=text-align:center; | 2.3
|-
|{{ItemIcon|Infernal Claw}}, {{ItemIcon|Earth Layered Shield}}, {{ItemIcon|Slayer Helmet (Elite)}}, <br> {{ItemIcon|Slayer Platebody (Elite)}}, {{ItemIcon|Ring of Wealth}} or {{ItemIcon|Ring of Blade Echoes}}
|style=text-align:center; | {{PrayerIcon|Stone Skin}}
|style=text-align:center; | 1.45
|-
|{{ItemIcon|Infernal Claw}}, {{ItemIcon|Earth Layered Shield}}, {{ItemIcon|Slayer Helmet (Master)}}, <br> {{ItemIcon|Slayer Platebody (Master)}}, {{ItemIcon|Ring of Wealth}} or {{ItemIcon|Ring of Blade Echoes}}
|style=text-align:center; | {{PrayerIcon|Chivalry}}
|style=text-align:center; | 1.95
|-
|}


One major note is that the {{ItemIcon|Ring of Blade Echoes}} is marginally faster for fragments/h than all other rings.


{{ItemIcon|Slayer Helmet (Master)}} and {{ItemIcon|Slayer Platebody (Master)}} positively impact the amount of fragments you receive, and if available, should be used.
===Combat Sim Export===


To safely use {{ItemIcon|Tidal Edge}} in this grind, the passive slot must be {{ItemIcon|Elder Crown}} and the player must have {{PetIcon|Otto}} or some other way to reduce their interval by 0.1s.
[https://pastebin.com/Rt2KckSy Combat Sim Export]


For this set-up to work safely without risk of death, the player's attack interval while in combat with this enemy '''must''' be less than or equal to 2.2 seconds, as this means the player is quick enough to avoid taking extra damage when {{MonsterIcon|Rokken}} attacks with the Shockwave special attack. To achieve this, we use a weapon that has a base 2.2s interval, and gather 40% total slayer area negation through {{ItemIcon|Slayer Skillcape}} and {{ItemIcon|Slayer Helmet (Elite)}}. At {{Skill|Hitpoints|qty=1000}}, which can be achieved with {{SkillReq|Hitpoints|97}} and +30 HP from {{ItemIcon|Dragonfire Shield}}, this method requires 48% [[Damage Reduction]].


{{ItemIcon|Ultima Godsword}}: To use {{ItemIcon|Ultima Godsword}} the player must have at least {{Skill|Hitpoints|qty=1050}}, 63% DR, and must have {{ItemIcon|Wasteful Ring}} equipped


Check your setup with the [[Combat Simulator]] before engaging Rokken.


{{Menu}}
{{Menu}}
[[Category:Guides]]
[[Category:Guides]]

Latest revision as of 10:14, 1 June 2024

This page is up to date (v1.2.2).

Disclaimer

DISCLAIMER
None of these weapons are actually required to beat Impending Darkness Event.

If you own Throne of the Herald Expansion, Ocean Song and Tidal Edge will be easily replaced by weapons such as Heated Fury 2H Hammer and any of the Runecrafting Wands.

Shockwave doesn't have a direct easy upgrade in Throne of the Herald Expansion but if you own Atlas of Discovery Expansion then Engulfing Vortex Longbow is a much better weapon that doesn't really get replaced unless you have Merman Pendant or at level 120 by Feather Storm Crossbow.


All drop estimates were done without any Pets, Astrology or Pillar of Combat. Having these will significantly increase your drops per hour.

Dark Water Level 90 Weapon Farming

Following completion of Into the Mist, you now have access to Dark Waters, the penultimate slayer area. These 3 mobs drop fragments for the Level 90 weapons, the highest level, and often most powerful, weapons in the base game that are extremely helpful in completing the following slayer area, as well as the Impending Darkness Event. These are extremely long grinds, and require quite a bit of preparation. Each weapon requires 100 fragments, and the fragments have a 2% drop rate. That's 5,000 kills on average.

We recommend acquiring them while fighting each monster as a slayer task, this will require you to turn OFF auto-slayer, and will encourage semi-frequent check-ins. Doing these on task will increase your damage dealt to them from various buffs. This will make the order you obtain the final weapons in effectively random, but if you don't want to deal with the hassle of rerolling, or simply want to do them in a specific order, we recommend the following:

Additionally, you should also acquire the pet Otto whilst doing this grind, if you do not, continue farming whichever mob you kill the fastest on or off task until you get it.

Item fragments are very rare drops, (the average amount of kills required to obtain all of the drops with no doubling is 5000 per monster), and it should be noted that there is a Township Task that requires the player to Kill 5,000 Ku-tul, 5,000 Umbora, and 5,000 Rokken, therefore Item Doubling is not as important for this specific grind as it might otherwise be.

Additionally, there is another Township Task that requires 1 of each Fragment and rewards 3 of each Fragment, to shorten the grind a little.

After completing the task, or if you simply want your first copies as soon as possible, you should attempt to sneak in as much item doubling into your gear as possible. Using the Combat Simulator to measure your Drops/hr with no deaths is highly recommended.

Order

The order you obtain these items in is not particularly important.

Using the weapons obtained from killing each monster makes sense, unfortunately, they have historically not always the best available options, however a balance patch in Melvor Idle 1.1 has changed the meta an amount, and this guide will strive to stay updated. For now, the only recommended order is to obtain Shockwave and use it to obtain Ocean Song.

Again:

- Shockwave then Ocean Song then Tidal Edge

- Tidal Edge then Shockwave then Ocean Song

Between those two, the required time is roughly equal.

Many people combine the grinding of these weapons with the grind for the master slayer gear. An added benefit is the increased damage given by the Slayer Skillcape and buffs from Astrology while fighting slayer tasks. Another benefit is the ability to buy prayer points, Light Runes, and Food at a profit with the use of Generous Resupply.

Requirements

There are very few hard requirements beyond the ability to survive and the entry requirement of Slayer Slayer Level 90, but there are several skills and items that will make this grind significantly easier, and we would be remiss to not mention them

Suggestion Benefit
Hitpoints Level 90 - Hitpoints Level 95 Less need for DR
Agility Level 99 Pillar of Combat
Summoning Level 90 Dragon Synergies
Prayer Level 95 For Battleheart
Slayer Helmet (Elite)
Slayer Platebody (Elite)
15% Flat Slayer Area Effect Negation

Tidal Edge

To be able to idle Umbora with Magic, you'll need 48% DR assuming you have 950 Hitpoints (Hitpoints Level 91 with provided Agility table).

We use Standard Magic as Ancient Magicks have a slower kill rate and higher rune cost.

With Cloudburst Staff, use Water Surge or Water Wave (reduced rune cost)

With Air Imbued Wand or Fire Imbued Wand or Ocean Song, use Fire Surge.

Use of Combination Runes is highly recommended for all methods.

If Atlas of Discovery Expansion is owned, Ring of Malice (m) increases the Kills and Tidal Edge Fragment per hour.

Equipment

Disclaimer: Gem slot is not required but recommended.

Slot Best to Worst
Slot head.png Glacia God Helmet Slayer Wizard Hat (Master)
Slot chest.png Glacia God Platebody Slayer Wizard Robes (Master)
Slot legs.png Glacia God Platelegs
Slot feet.png Glacia God Boots
Slot hands.png Glacia God Gloves
Slot back.png Skull Cape
Slot neck.png Fury of the Elemental Zodiacs Elite Amulet of Magic
Slot passive.png Master Slayer Item Elite Slayer Item Chapeau Noir
Slot ring.png Ring of Wealth Warlock Ring Hunter's Ring
Slot gem.png Slayer Gem Agile Gem Accuracy Gem
Slot weapon.png Cloudburst Staff Ocean Song Fire Imbued Wand
Slot shield.png Scaled Shield Earth Layered Shield
Slot consumable.png Magic Hinder Scroll Fervor Scroll Monster Hunter Scroll
Slot summon.png Witch SynergyIcon.png Dragon Witch SynergyIcon.png Cyclops


Slayer Wizard Hat (Master) and Slayer Wizard Robes (Master) will kill you if used with Cloudburst Staff and the normal build above. If all you care about is fragments, it is possible to equip a build with Master Slayer armor that is approximately 4% faster than the above recommended build. This is accomplished by equipping Slayer Wizard Hat (Master), Slayer Wizard Robes (Master), Skull Cape AND Raft Building - all 3 pieces of equipment must be worn to outpace Glacia armor, and the agility course keeps you from dying. You need 1050 HP and 45 DR.

Agility


Drops Per Hour

Both Ocean Song and Fire Imbued Wand were tested with Scaled Shield in off-hand.

Master Item over Elite Item makes an insignificant difference when using Ocean Song or Fire Imbued Wand.


Slayer Coins per hour is only with a Slayer Task.

Estimates of drops per hour.

Weapon & Armor (Passive) Summons Tidal Fragments
Per Hour
SC per hour
Cloudburst Staff & Glacia, Magic Hinder Scroll
(Master Item)
Witch SynergyIcon.png Dragon 4.35 120,000SC
Cloudburst Staff & Glacia, Magic Hinder Scroll
(Master Item)
Witch SynergyIcon.png Cyclops 4.00 175,000SC
Ocean Song & Master Gear, Fervor Scroll
( Chapeau Noir)
Witch SynergyIcon.png Dragon 3.85 150,000SC
Ocean Song & Master Gear, Fervor Scroll
( Chapeau Noir)
Witch SynergyIcon.png Cyclops 3.60 215,000SC
Fire Imbued Wand & Master Gear, Fervor Scroll
( Chapeau Noir)
Witch SynergyIcon.png Dragon 2.60 100,000SC
Fire Imbued Wand & Master Gear, Fervor Scroll
( Chapeau Noir)
Witch SynergyIcon.png Cyclops 2.35 130,000SC

Combat Sim Export

Combat Sim Export

Ocean Song

Equipment

To most efficiently kill Ku-tul you'll use one of Shockwave, Slayer's Crossbow or a Stormsnap.
Use of Jadestone Bolts is recommended, Emerald Bolts are not recommended as Jadestone Bolts should be easily obtainable at this point in progression from Hunting Greater Dragon.

Disclaimer: Gem slot is not required but recommended.

Slot Better to Worse
Slot head.png Slayer Cowl (Master) Slayer Cowl (Elite)
Slot chest.png Slayer Leather Body (Master) Slayer Leather Body (Elite)
Slot legs.png Aeris God Platelegs
Slot feet.png Aeris God Boots
Slot hands.png Aeris God Gloves
Slot back.png Infernal Cape
Slot passive.png Chapeau Noir Ring of Wealth Elder Crown
Slot neck.png Deadeye Amulet Fury of the Elemental Zodiacs Elite Amulet of Ranged
Slot ring.png Ring of Wealth Aorpheat's Signet Ring
Slot weapon.png Shockwave Slayer's Crossbow Stormsnap
Slot shield.png Scaled Shield Dragonfire Shield
Slot gem.png Slayer Gem Agile Gem Accuracy Gem
Slot ammo.png Jadestone Bolts Emerald Bolts Ruby Bolts
Slot ammo.png Ancient Arrows Dragon Arrows Rune Arrows
Slot consumable.png Fervor Scroll Ranged Hinder Scroll Monster Hunter Scroll
Slot summon.png Centaur SynergyIcon.png Dragon


Agility

Idle HP, DR and Drops/h

To be able to idle Ku-tul with Ranged, you'll need:

HP DR Selected Gear From Equipment Table Drops Per
Hour
970 49 Shockwave, Scaled Shield, Slayer Cowl (Elite),
Slayer Leather Body (Elite), FEZ
2.4
970 50 Shockwave, Scaled Shield, Slayer Cowl (Master),
Slayer Leather Body (Master), Deadeye Amulet
2.9
970 49 Slayer's Crossbow, Scaled Shield, Slayer Cowl (Elite),
Slayer Leather Body (Elite), FEZ
1.85
970 50 Slayer's Crossbow, Scaled Shield, Slayer Cowl (Master),
Slayer Leather Body (Master), Deadeye Amulet
2.3
1040 47 Stormsnap, Slayer Cowl (Master), Slayer Leather Body (Master),
FEZ
2.2

For Stormsnap you will need to swap Agility Obstacle 6 to Rocky Waters and Prayer from Eagle Eye to Stone Skin.

Combat Sim Export

Combat Sim Export

Shockwave

Rokken is by far the most dangerous and is both willing, and able to kill you if you are not extremely careful in your setup. This monster is able to buff itself to an attack speed of 2.2s, and is able to stun you, which increases its damage against you by 30%. Your goal here is either to be able to survive the increased stun damage, or to never actually take the stun damage by having an equivalent or faster attack speed than the monster's fastest speed.

You need to use Melee for this grind, it is highly recommended that you use an Tidal Edge, Infernal Claw or Ultima Godsword to complete this.


Equipment

This Equipment should work at Hitpoints Level 95 (990 HP) with 56% DR.

Disclaimer: Gem slot is not required but recommended.

Slot Best To Worst
Slot head.png Slayer Helmet (Master) Slayer Helmet (Elite)
Slot chest.png Slayer Platebody (Master) Slayer Platebody (Elite)
Slot legs.png Terran God Platelegs
Slot feet.png Terran God Boots
Slot hands.png Terran God Gloves
Slot back.png Infernal Cape
Slot passive.png Fighter Amulet
Slot neck.png Fury of the Elemental Zodiacs
Slot ring.png Ring of Blade Echoes Ring of Wealth Aorpheat's Signet Ring
Slot weapon.png Ultima Godsword Tidal Edge Infernal Claw
Slot shield.png Earth Layered Shield
Slot gem.png Slayer Gem Agile Gem Accuracy Gem
Slot consumable.png Fervor Scroll Melee Hinder Scroll Monster Hunter Scroll
Slot summon.png Minotaur SynergyIcon.png Dragon

Agility


Gear Setups, Prayer & Drops Per Hour

Estimates of drops per hour.

Weapon & Armor (Passive) Chivalry or Stone Skin Tidal Fragments
per hour
Ultima Godsword, Slayer Helmet (Master), Slayer Platebody (Master),
Ring of Wealth
Stone Skin 2.7
Tidal Edge, Earth Layered Shield, Slayer Helmet (Elite),
Slayer Platebody (Elite), Ring of Wealth or Ring of Blade Echoes
Stone Skin 1.9
Tidal Edge, Earth Layered Shield, Slayer Helmet (Master),
Slayer Platebody (Master), Ring of Wealth or Ring of Blade Echoes
Chivalry 2.3
Infernal Claw, Earth Layered Shield, Slayer Helmet (Elite),
Slayer Platebody (Elite), Ring of Wealth or Ring of Blade Echoes
Stone Skin 1.45
Infernal Claw, Earth Layered Shield, Slayer Helmet (Master),
Slayer Platebody (Master), Ring of Wealth or Ring of Blade Echoes
Chivalry 1.95


Combat Sim Export

Combat Sim Export