Dark Waters/Guide: Difference between revisions

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{{V|1.0.3}}
{{V|1.2.2}}


==T90 Farming==
=Disclaimer=
'''DISCLAIMER''' <br>
None of these weapons are actually required to beat {{ZoneIcon|Impending Darkness Event}}.


Following completion of {{ZoneIcon|Into the Mist}}, you now have access to {{ZoneIcon|Dark Waters}}, the penultimate slayer area. These 3 mobs drop fragments for the T90 weapons, the highest level, and often most powerful, weapons in the game that are extremely helpful in completing the following slayer area, as well as the Impending Darkness Event. These are extremely long grinds, and require quite a bit of preparation. Each weapon requires 100 fragments, and the fragments have a 2% drop rate. That's 5,000 kills on average.
If you own {{TotH}}[[Throne of the Herald Expansion]], {{ItemIcon|Ocean Song}} and {{ItemIcon|Tidal Edge}} will be easily replaced by weapons such as {{ItemIcon|Heated Fury 2H Hammer}} and any of the {{Skill|Runecrafting}} [[Wands]].


We recommend acquiring them while fighting each monster as a slayer task, this will require you to turn OFF auto-slayer, and will encourage semi-frequent check-ins. Doing these on task will increase your damage dealt to them from various buffs, namely {{ItemIcon|Slayer Skillcape}}. This will make the order you obtain the final weapons in effectively random, but if you want to do them in a specific order, we recommend the following:
{{ItemIcon|Shockwave}} doesn't have a direct easy upgrade in {{TotH}}[[Throne of the Herald Expansion]] but if you own {{AoD}}[[Atlas of Discovery Expansion]] then {{ItemIcon|Engulfing Vortex Longbow}} is a much better weapon that doesn't really get replaced unless you have {{ItemIcon|Merman Pendant}} or at level 120 by {{ItemIcon|Feather Storm Crossbow}}.
 
 
All drop estimates were done without any [[Pets]], {{Skill|Astrology}} or {{AgilityIcon|Pillar of Combat}}. Having these will significantly increase your drops per hour.
 
=Dark Water Level 90 Weapon Farming=
 
Following completion of {{ZoneIcon|Into the Mist}}, you now have access to {{ZoneIcon|Dark Waters}}, the penultimate slayer area. These 3 mobs drop fragments for the Level 90 weapons, the highest level, and often most powerful, weapons in the base game that are extremely helpful in completing the following slayer area, as well as the Impending Darkness Event. These are extremely long grinds, and require quite a bit of preparation. Each weapon requires 100 fragments, and the fragments have a 2% drop rate. That's 5,000 kills on average.
 
We recommend acquiring them while fighting each monster as a slayer task, this will require you to turn OFF auto-slayer, and will encourage semi-frequent check-ins. Doing these on task will increase your damage dealt to them from various buffs. This will make the order you obtain the final weapons in effectively random, but if you don't want to deal with the hassle of rerolling, or simply want to do them in a specific order, we recommend the following:


* {{ItemIcon|Shockwave}} - Made from {{ItemIcon|Shockwave Fragment}}, dropped by {{Icon|Rokken|type=monster}}
* {{ItemIcon|Shockwave}} - Made from {{ItemIcon|Shockwave Fragment}}, dropped by {{Icon|Rokken|type=monster}}
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Additionally, you should also acquire the pet {{PetIcon|Otto}} whilst doing this grind, if you do not, continue farming whichever mob you kill the fastest on or off task until you get it.  
Additionally, you should also acquire the pet {{PetIcon|Otto}} whilst doing this grind, if you do not, continue farming whichever mob you kill the fastest on or off task until you get it.  


Item fragments are very rare drops, and you should attempt to sneak in as much item doubling into your gear as possible. Using Combat Sim to measure your Drops/hr with no deaths is highly recommended. It can make the difference in literal days of grinding.
Item fragments are very rare drops, (the average amount of kills required to obtain all of the drops with no doubling is 5000 per monster), and it should be noted that there is a {{Skill|Township}} Task that requires the player to Kill {{Icon|Ku-tul|qty=5000|type=monster|noicon=true}}, {{Icon|Umbora|qty=5000|type=monster|noicon=true}}, and {{Icon|Rokken|qty=5000|type=monster|noicon=true}}, therefore Item Doubling is not as important for this specific grind as it might otherwise be.
 
Additionally, there is another {{Skill|Township}} Task that requires 1 of each {{ItemIcon|Shockwave Fragment|Fragment}} and rewards 3 of each Fragment, to shorten the grind a little.
 
After completing the task, or if you simply want your first copies as soon as possible, you should attempt to sneak in as much item doubling into your gear as possible. Using the Combat Simulator to measure your Drops/hr with no deaths is highly recommended.  


===Order===
==Order==


The order you obtain these items in is not particularly important.
The order you obtain these items in is not particularly important.


While it may seem that using these weapons to farm the other weapons would be beneficial, this is not the case due to the relatively weak power level of {{ItemIcon|Tidal Edge}} and {{ItemIcon|Ocean Song}} compared to other available weapons. The only suggestion here is to obtain {{ItemIcon|Shockwave}} and use it to obtain {{ItemIcon|Ocean Song}}
Using the weapons obtained from killing each monster makes sense, unfortunately, they have historically not always the best available options, however a balance patch in Melvor Idle 1.1 has changed the meta an amount, and this guide will strive to stay updated. For now, the only recommended order is to obtain {{ItemIcon|Shockwave}} and use it to obtain {{ItemIcon|Ocean Song}}.


The common orders are:
Again:


- {{ItemIcon|Shockwave}} then {{ItemIcon|Ocean Song}} then {{ItemIcon|Tidal Edge}}
- {{ItemIcon|Shockwave}} then {{ItemIcon|Ocean Song}} then {{ItemIcon|Tidal Edge}}
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Many people combine the grinding of these weapons with the grind for the master slayer gear. An added benefit is the increased damage given by the {{ItemIcon|Slayer Skillcape}} and buffs from {{Skill|Astrology}} while fighting slayer tasks. Another benefit is the ability to buy prayer points, {{ItemIcon|Light Rune|Light Runes}}, and [[Food]] ''at a profit'' with the use of {{Icon|Generous Resupply}}.
Many people combine the grinding of these weapons with the grind for the master slayer gear. An added benefit is the increased damage given by the {{ItemIcon|Slayer Skillcape}} and buffs from {{Skill|Astrology}} while fighting slayer tasks. Another benefit is the ability to buy prayer points, {{ItemIcon|Light Rune|Light Runes}}, and [[Food]] ''at a profit'' with the use of {{Icon|Generous Resupply}}.


===Requirements===
==Requirements==


There are very few hard requirements beyond the ability to survive and the entry requirement of {{SkillReq|Slayer|90|showtext=true}}, but there are several skills and items that will make this grind significantly easier, and we would be remiss to not mention them
There are very few hard requirements beyond the ability to survive and the entry requirement of {{SkillReq|Slayer|90|showtext=true}}, but there are several skills and items that will make this grind significantly easier, and we would be remiss to not mention them
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! Benefit
! Benefit
|-
|-
| {{ItemIcon|Slayer Skillcape}}
| {{SkillReq|Hitpoints|90}} - {{SkillReq|Hitpoints|95}}
| 25% Flat Slayer Area Effect Negation
|-
| {{SkillReq|Hitpoints|99}}
| Less need for DR
| Less need for DR
|-
|-
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|-
|-
| {{SkillReq|Prayer|95}}
| {{SkillReq|Prayer|95}}
| {{Icon|Battleheart|type=prayer}}
| For Battleheart
|-
|-
| {{ItemIcon|Slayer Helmet (Elite)}}
| {{ItemIcon|Slayer Helmet (Elite)}} <br> {{ItemIcon|Slayer Platebody (Elite)}}
| 15% Flat Slayer Area Effect Negation
| 15% Flat Slayer Area Effect Negation
|-
| {{ItemIcon|Slayer Cowl (Elite)}}
| 15% Flat Slayer Area Effect Negation
|-
| {{ItemIcon|Infernal Claw}}
| Outpaces Rokken's stun
|-
| {{ItemIcon|Cloudburst Staff}}
| Highest damage weapon in the game
|-
| {{ItemIcon|Slayer's Crossbow}}
| Highest damage non-T90 ranged weapon for slayer
|-
|-
|}
|}


Below are some gear suggestions. Depending on what {{Skill|Prayer}}, {{Skill|Herblore|Potions}}, and {{Skill|Agility}} buffs you use or have access to, your optimal gear can change.
==Tidal Edge==


===Buffs===
To be able to idle {{MonsterIcon|Umbora}} with {{Skill|Magic}}, you'll need 48% DR assuming you have {{Skill|Hitpoints|qty=950}} ({{SkillReq|Hitpoints|91}} with provided {{Skill|Agility}} table).


===== Agility =====
We use Standard Magic as Ancient Magicks have a slower kill rate and higher rune cost.


With {{ItemIcon|Cloudburst Staff}}, use {{Icon|Water Surge|type=spell}} or {{Icon|Water Wave|type=spell}} (reduced rune cost)
With {{ItemIcon|Air Imbued Wand}} or {{ItemIcon|Fire Imbued Wand}} or {{ItemIcon|Ocean Song}}, use {{Icon|Fire Surge|type=spell}}.
Use of Combination Runes is highly recommended for all methods.
If {{AoD}}[[Atlas of Discovery Expansion]] is owned, {{ItemIcon|Ring of Malice (m)}} increases the Kills and {{ItemIcon|Tidal Edge Fragment}} per hour.
===Equipment===
* Curse: {{Icon|Anguish III|type=curse}} <br>
* Aurora: {{Icon|Surge II|type=aurora}} <br>
* Prayers: {{PrayerIcon|Augury}}  & {{PrayerIcon|Battleheart}}  <br>
* Point of Interest: {{POIIcon|Perilous Peaks}} with {{ItemIcon|Cloudburst Staff}} or {{POIIcon|The Academia Arcanum}} with {{ItemIcon|Ocean Song}} or {{ItemIcon|Fire Imbued Wand}}. <br>
* Potion: {{ItemIcon|Magic Damage Potion IV}} <br>
'''Disclaimer:''' Gem slot is not required but recommended.
{| class="wikitable"  
{| class="wikitable"  
!colspan="1"| #
!colspan="1"| Obstacle
!colspan="4"| Reason
|-
|-
!colspan="1"| 1
! Slot
| X
!colspan="6"|Best to Worst
|-
|-
!colspan="1"| 2
|[[File:Slot head.png|36px|frameless]]
| X
|colspan="2"| {{ItemIcon|Glacia God Helmet}}
|colspan="4"| {{ItemIcon|Slayer Wizard Hat (Master)}}
|-
|-
!colspan="1"| 3
|[[File:Slot chest.png|36px|frameless]]
| {{Skill|Agility|Pipe Climb}}
|colspan="2"| {{ItemIcon|Glacia God Platebody}}
| No particular reason beyond being the only obstacle that grants any combat benefits.
|colspan="4"| {{ItemIcon|Slayer Wizard Robes (Master)}}
|-
|-
!colspan="1"| 4
|[[File:Slot legs.png|36px|frameless]]
| {{Skill|Agility|Coal Stones}}
|colspan="6"| {{ItemIcon|Glacia God Platelegs}}
| No negative modifiers, technically saves some food.
|-
|-
!colspan="1"| 5
|[[File:Slot feet.png|36px|frameless]]
| {{Skill|Agility|Cliff Balance}}
|colspan="6"| {{ItemIcon|Glacia God Boots}}
| +20 hp. This does make your prayers cost more, but as you're buying your prayer points anyways, the cost increase isn't quite as painful.
|-
|-
!colspan="1"| 6
|[[File:Slot hands.png|36px|frameless]]
| {{Skill|Agility|Lake Swim}}
|colspan="6"| {{ItemIcon|Glacia God Gloves}}
| +3% damage, +1% DR. {{Skill|Agility|Rocky Waters}} may help as a first line of defense for surviving if you're mildly undergeared, but will not be considered the default.
|-
|-
!colspan="1"| 7
|[[File:Slot back.png|36px|frameless]]
| {{Skill|Agility|Boulder Trap}}
|colspan="6"| {{ItemIcon|Skull Cape}}
| No negative combat modifiers.
|-
|-
!colspan="1"| 8
|[[File:Slot neck.png|36px|frameless]]
| {{Skill|Agility|Spike Jump}}
|colspan="3"| {{ItemIcon|Fury of the Elemental Zodiacs}}
| +5% Chance to Double Items. {{Skill|Agility|Pipe Crawl}} will be slightly faster, but the negative to slayer coins hurts, especially for Magic sets using the {{ItemIcon|Cyclops}} synergy.
|colspan="3"| {{ItemIcon|Elite Amulet of Magic}}
|-
|-
!colspan="1"| 9
|[[File:Slot passive.png|36px|frameless]]
| {{Skill|Agility|Ice Jump}}
|colspan="2"| {{ItemIcon|Slayer Helmet (Master)|notext=true}}[[Slayer_Equipment|Master Slayer Item]]
| This obstacle does everything you want it to.
|colspan="2"| {{ItemIcon|Slayer Helmet (Elite)|notext=true}}[[Slayer_Equipment|Elite Slayer Item]]
|colspan="2"| {{ItemIcon|Chapeau Noir}}
|-
|-
!colspan="1"| 10
|[[File:Slot ring.png|36px|frameless]]
| {{Skill|Agility|Lava Waterfall Dodge}}
|colspan="2"| {{ItemIcon|Ring of Wealth}}
| {{Skill|Agility|Ocean Rafting}} is technically the best dps option. Lava Waterfall Dodge is recommended slightly above it, as you preserve some of your ammo and runes, earn more coins, and have an easier time swapping to skilling to restock.
|colspan="2"| {{ItemIcon|Warlock Ring}}
|colspan="2"| {{ItemIcon|Hunter's Ring}}
|-
|[[File:Slot gem.png|36px|frameless]]
|colspan="2"| {{ItemIcon|Slayer Gem}}
|colspan="2"| {{ItemIcon|Agile Gem}}
|colspan="2"| {{ItemIcon|Accuracy Gem}}
|-
|[[File:Slot weapon.png|36px|frameless]]
|colspan="2" rowspan="2"| {{ItemIcon|Cloudburst Staff}}
|colspan="2"| {{ItemIcon|Ocean Song}}
|colspan="2"| {{ItemIcon|Fire Imbued Wand}}
|-
|[[File:Slot shield.png|36px|frameless]]
|colspan="2"| {{ItemIcon|Scaled Shield}}
|colspan="2"| {{ItemIcon|Earth Layered Shield}}
|-
|[[File:Slot consumable.png|36px|frameless]]
|colspan="2"| {{ItemIcon|Magic Hinder Scroll}}
|colspan="2"| {{ItemIcon|Fervor Scroll}}
|colspan="2"| {{ItemIcon|Monster Hunter Scroll}}
|-
|-
!colspan="1"| P
|[[File:Slot summon.png|36px|frameless]]
| {{Skill|Agility|Pillar of Combat}}
|colspan="2"| {{Synergy|Witch|Dragon}}
| Lots of beneficial combat bonuses
|colspan="2"| {{Synergy|Witch|Cyclops}}
|-
|-
|}
|}


===== Prayer =====
For Melee, use {{Icon|Battleheart|type=prayer}} and {{Icon|Piety|type=prayer}} or the highest level combat style prayers you have available.
For Ranged, use {{Icon|Battleheart|type=prayer}} and {{Icon|Rigour|type=prayer}} or the highest level combat style prayers you have available.
For Magic, use {{Icon|Battleheart|type=prayer}} and {{Icon|Augury|type=prayer}} or the highest level combat style prayers you have available.
===== Potions =====
For all combat styles, use {{ItemIcon|Diamond Luck Potion IV|Diamond Luck Potions}}
For Ranged, with {{ItemIcon|Shockwave}}, it is sometimes possible that {{ItemIcon|Ranged Strength Potion IV}} is stronger than Diamond Luck Potions. This should never be done without checking Combat Sim for yourself, and should never be done unless the potion is specifically {{ItemIcon|Ranged Strength Potion IV}}, and not any lower mastery.
===== Summoning =====
For Melee, use {{ItemIcon|Dragon}} and {{ItemIcon|Minotaur}}


For Ranged, use {{ItemIcon|Dragon}} and {{ItemIcon|Centaur}}
{{ItemIcon|Slayer Wizard Hat (Master)}} and {{ItemIcon|Slayer Wizard Robes (Master)}} will kill you if used with {{ItemIcon|Cloudburst Staff}} and the normal build above. If all you care about is fragments, it is possible to equip a build with Master Slayer armor that is approximately 4% faster than the above recommended build. This is accomplished by equipping {{ItemIcon|Slayer Wizard Hat (Master)}}, {{ItemIcon|Slayer Wizard Robes (Master)}}, {{ItemIcon|Skull Cape}} AND {{Skill|Agility|Raft Building}} - all 3 pieces of equipment must be worn to outpace Glacia armor, and the agility course keeps you from dying. You need 1050 HP and 45 DR.


For Magic, use {{ItemIcon|Dragon}} and {{ItemIcon|Witch}}
===Agility===


Notably for Magic, using {{ItemIcon|Cyclops}} and {{ItemIcon|Witch}} tablets will earn you significantly more coins at a fairly minimal loss of kills per hour. This is most obvious with {{ItemIcon|Cloudburst Staff}}.
{{AgilityCourseTable
|Coal Stones
|Cliff Balance
|Lake Swim
|Boulder Trap
|Raft Building
|Water Jump
|Ocean Rafting
|Pillar of Combat
|showtotals = false
|showcosts = false
|showrequirements = false
}}


===Tidal Edge===


To be able to idle {{MonsterIcon|Umbora}} with {{Skill|Magic}}, you'll need 47 DR assuming you have 1000 HP.


{{MonsterIcon|Umbora}} can be killed with Normal Magic if you have a {{ItemIcon|Cloudburst Staff}} or an {{ItemIcon|Ocean Song}}, or with Ancient Magicks at a much slower rate. Note that Cloudburst is by far the fastest method, even if you have to squeeze in extra DR from {{ItemIcon|Guardian Ring}} or {{Skill|Prayer}}
===Drops Per Hour===


With {{ItemIcon|Cloudburst Staff}}, use {{Icon|Water Surge|type=spell}} or {{Icon|Water Wave|type=spell}} (reduced rune cost), {{Icon|Anguish III|type=curse}}, and {{Icon|Fury II|type=aurora}}.
Both {{ItemIcon|Ocean Song}} and {{ItemIcon|Fire Imbued Wand}} were tested with {{ItemIcon|Scaled Shield}} in off-hand.


With {{ItemIcon|Ocean Song}}, use {{Icon|Fire Surge|type=spell}}, {{Icon|Anguish III|type=curse}}, and {{Icon|Surge II|type=aurora}}.
{{ItemIcon|Slayer Helmet (Master)|notext=true}}[[Slayer_Equipment|Master Item]] over {{ItemIcon|Slayer Helmet (Elite)|notext=true}}[[Slayer_Equipment|Elite Item]] makes an insignificant difference when using {{ItemIcon|Ocean Song}} or {{ItemIcon|Fire Imbued Wand}}.


With an {{ItemIcon|Air Imbued Wand}} or a {{ItemIcon|Fire Imbued Wand}}, use {{Icon|Gust|type=spell}} or {{Icon|Incinerate|type=spell}}.


Use of Combination Runes is highly recommended for all methods.
Slayer Coins per hour is only with a [[Slayer Task]].


Estimates of drops per hour.
{| class="wikitable"  
{| class="wikitable"  
|-
|-
! Slot
!Weapon & Armor (Passive)
!colspan="6"|Better to Worse
|style=text-align:center; | Summons
|-
!Tidal Fragments <br> Per Hour
! Head
![[SC]] per hour
|colspan="2"| {{ItemIcon|Glacia God Helmet}}
|colspan="4"| {{ItemIcon|Slayer Wizard Hat (Master)}}
|-
|-
! Body
|{{ItemIcon|Cloudburst Staff}} & {{ItemIcon|Glacia God Helmet|Glacia}}, {{ItemIcon|Magic Hinder Scroll}} <br>  ({{ItemIcon|Slayer Helmet (Master)|notext=true}}[[Slayer_Equipment|Master Item]])
|colspan="2"| {{ItemIcon|Glacia God Platebody}}
|{{Synergy|Witch|Dragon}}
|colspan="4"| {{ItemIcon|Slayer Wizard Robes (Master)}}
|style=text-align:center; | 4.35
|{{SC|120000}}
|-
|-
! Leggings
|{{ItemIcon|Cloudburst Staff}} & {{ItemIcon|Glacia God Helmet|Glacia}}, {{ItemIcon|Magic Hinder Scroll}} <br>  ({{ItemIcon|Slayer Helmet (Master)|notext=true}}[[Slayer_Equipment|Master Item]])
|colspan="6"| {{ItemIcon|Glacia God Platelegs}}
|{{Synergy|Witch|Cyclops}}
|style=text-align:center; | 4.00
|{{SC|175000}}
|-
|-
! Boots
|{{ItemIcon|Ocean Song}} & {{ItemIcon|Slayer Wizard Hat (Master)|Master Gear}}, {{ItemIcon|Fervor Scroll}} <br>  ({{ItemIcon|Chapeau Noir}})
|colspan="6"| {{ItemIcon|Glacia God Boots}}
|{{Synergy|Witch|Dragon}}
|style=text-align:center; | 3.85
|{{SC|150000}}
|-
|-
! Hands
|{{ItemIcon|Ocean Song}} & {{ItemIcon|Slayer Wizard Hat (Master)|Master Gear}}, {{ItemIcon|Fervor Scroll}} <br>  ({{ItemIcon|Chapeau Noir}})
|colspan="6"| {{ItemIcon|Glacia God Gloves}}
|{{Synergy|Witch|Cyclops}}
|style=text-align:center; | 3.60
|{{SC|215000}}
|-
|-
! Cape
|{{ItemIcon|Fire Imbued Wand}} & {{ItemIcon|Slayer Wizard Hat (Master)|Master Gear}}, {{ItemIcon|Fervor Scroll}} <br>  ({{ItemIcon|Chapeau Noir}})
|colspan="2"| {{ItemIcon|Maximum Skillcape}}
|{{Synergy|Witch|Dragon}}
|colspan="4"| {{ItemIcon|Slayer Skillcape}}
|style=text-align:center; | 2.60
|{{SC|100000}}
|-
|-
! Neck
|{{ItemIcon|Fire Imbued Wand}} & {{ItemIcon|Slayer Wizard Hat (Master)|Master Gear}}, {{ItemIcon|Fervor Scroll}} <br>  ({{ItemIcon|Chapeau Noir}})
|colspan="2"| {{ItemIcon|Fury of the Elemental Zodiacs}}
|{{Synergy|Witch|Cyclops}}
|colspan="2"| {{ItemIcon|Elite Amulet of Magic}}
|style=text-align:center; | 2.35
|colspan="2"| {{ItemIcon|Warlock Amulet}}
|{{SC|130000}}
|-
|-
! Passive
|colspan="2"| {{ItemIcon|Chapeau Noir}}
|colspan="2"| {{ItemIcon|Ring of Wealth}}
|colspan="2"| {{ItemIcon|Aorpheat's Signet Ring}}
|-
! Ring
|colspan="2"| {{ItemIcon|Ring of Wealth}}
|colspan="2"| {{ItemIcon|Warlock Ring}}
|colspan="2"| {{ItemIcon|Guardian Ring}}
|-
! Weapon
|colspan="2" rowspan="2"| {{ItemIcon|Cloudburst Staff}}
|colspan="2"| {{ItemIcon|Air Imbued Wand}}
|colspan="2"| {{ItemIcon|Magic Wand (Elite)}}
|-
! Offhand
|colspan="2"| {{ItemIcon|Scaled Shield}}
|colspan="2"| {{ItemIcon|Earth Layered Shield}}
|}
|}


{{ItemIcon|Slayer Wizard Hat (Master)}} and {{ItemIcon|Slayer Wizard Robes (Master)}} will kill you if used with {{ItemIcon|Cloudburst Staff}} and the normal build above. If all you care about is fragments, it is possible to equip a build with Master Slayer armor that is approximately 4% faster than the above recommended build. This is accomplished by equipping {{ItemIcon|Slayer Wizard Hat (Master)}}, {{ItemIcon|Slayer Wizard Robes (Master)}}, {{ItemIcon|Skull Cape}} AND {{Skill|Agility|Rocky Waters}} - all 3 pieces of equipment must be worn to outpace Glacia armor, and the agility course keeps you from dying. You need 1090 HP and 44 DR.
===Combat Sim Export===
[https://pastebin.com/UfLuHvts Combat Sim Export]


===Ocean Song===
==Ocean Song==


To be able to idle {{MonsterIcon|Ku-tul}} with {{Skill|Ranged}}, you'll need 48 DR assuming you have {{formatnum:1000}} HP.


You'll be killing {{MonsterIcon|Ku-tul}} with either a {{ItemIcon|Shockwave}}, {{ItemIcon|Slayer's Crossbow}} or an {{ItemIcon|Ancient Crossbow}}. Use of {{ItemIcon|Jadestone Bolts}} is recommended, {{ItemIcon|Emerald Bolts}} are not recommended as jadestone bolts should be plentiful enough at this point in progression.
===Equipment===
To most efficiently kill {{MonsterIcon|Ku-tul}} you'll use one of {{ItemIcon|Shockwave}}, {{ItemIcon|Slayer's Crossbow}} or a {{ItemIcon|Stormsnap}}. <br>
Use of {{ItemIcon|Jadestone Bolts}} is recommended, {{ItemIcon|Emerald Bolts}} are not recommended as Jadestone Bolts should be easily obtainable at this point in progression from {{MonsterIcon|Hunting Greater Dragon}}.


* Prayers: {{PrayerIcon|Rigour}} & {{PrayerIcon|Battleheart}} <br>
* Potion: {{ItemIcon|Ranged Assistance Potion IV}} <br>
* Point of Interest: {{POIIcon|Bandit Hideout}}
'''Disclaimer:''' Gem slot is not required but recommended.
{| class="wikitable"  
{| class="wikitable"  
|-
|-
Line 229: Line 247:
!colspan="6"|Better to Worse
!colspan="6"|Better to Worse
|-
|-
! Head
|[[File:Slot head.png|36px|frameless]]
|colspan="3"| {{ItemIcon|Slayer Cowl (Master)}}
|colspan="3"| {{ItemIcon|Slayer Cowl (Master)}}
|colspan="3"| {{ItemIcon|Slayer Cowl (Elite)}}
|colspan="3"| {{ItemIcon|Slayer Cowl (Elite)}}
|-
|-
! Body
|[[File:Slot chest.png|36px|frameless]]
|colspan="3"| {{ItemIcon|Slayer Leather Body (Master)}}
|colspan="3"| {{ItemIcon|Slayer Leather Body (Master)}}
|colspan="3"| {{ItemIcon|Aeris God Platebody}}
|colspan="3"| {{ItemIcon|Slayer Leather Body (Elite)}}
|-
|-
! Leggings
|[[File:Slot legs.png|36px|frameless]]
|colspan="4"| {{ItemIcon|Aeris God Platelegs}}
|colspan="6"| {{ItemIcon|Aeris God Platelegs}}
|colspan="2"| {{ItemIcon|(U) Ancient D-hide Chaps}}
|-
|-
! Boots
|[[File:Slot feet.png|36px|frameless]]
|colspan="4"| {{ItemIcon|Aeris God Boots}}
|colspan="6"| {{ItemIcon|Aeris God Boots}}
|colspan="2"| {{ItemIcon|Sand Treaders}}
|-
|-
! Hands
|[[File:Slot hands.png|36px|frameless]]
|colspan="4"| {{ItemIcon|Aeris God Gloves}}
|colspan="6"| {{ItemIcon|Aeris God Gloves}}
|colspan="2"| {{ItemIcon|(U) Ancient D-hide Vambraces}}
|-
|-
! Cape
|[[File:Slot back.png|36px|frameless]]
|colspan="3"| {{ItemIcon|Maximum Skillcape}}
|colspan="6"| {{ItemIcon|Infernal Cape}}
|colspan="3"| {{ItemIcon|Slayer Skillcape}}
|-
|-
! Passive
|[[File:Slot passive.png|36px|frameless]]
|colspan="2"| {{ItemIcon|Chapeau Noir}}
|colspan="2"| {{ItemIcon|Chapeau Noir}}
|colspan="2"| {{ItemIcon|Ring of Wealth}}
|colspan="2"| {{ItemIcon|Ring of Wealth}}
|colspan="2"| {{ItemIcon|Elder Crown}}
|-
|-
! Neck
|[[File:Slot neck.png|36px|frameless]]
|colspan="2"| {{ItemIcon|Deadeye Amulet}}
|colspan="2"| {{ItemIcon|Deadeye Amulet}}
|colspan="2"| {{ItemIcon|Fury of the Elemental Zodiacs}}
|colspan="2"| {{ItemIcon|Fury of the Elemental Zodiacs}}
|colspan="2"| {{ItemIcon|Elite Amulet of Ranged}}
|colspan="2"| {{ItemIcon|Elite Amulet of Ranged}}
|-
|-
! Ring
|[[File:Slot ring.png|36px|frameless]]
|colspan="2"| {{ItemIcon|Ring of Wealth}}
|colspan="2"| {{ItemIcon|Ring of Wealth}}
|colspan="2"| {{ItemIcon|Aorpheat's Signet Ring}}
|colspan="2"| {{ItemIcon|Aorpheat's Signet Ring}}
|colspan="2"| {{ItemIcon|Guardian Ring}}
|-
|-
! Weapon
|[[File:Slot weapon.png|36px|frameless]]
|colspan="4"|{{ItemIcon|Slayer's Crossbow}}
|colspan="2"|{{ItemIcon|Shockwave}}
|colspan="2"|{{ItemIcon|Ancient Crossbow}}
|colspan="2"|{{ItemIcon|Slayer's Crossbow}}
|colspan="2" rowspan="2"| {{ItemIcon|Stormsnap}}
|-
|-
! Offhand
|[[File:Slot shield.png|36px|frameless]]
|colspan="2"|{{ItemIcon|Scaled Shield}}
|colspan="2"|{{ItemIcon|Scaled Shield}}
|colspan="2"|{{ItemIcon|Dragonfire Shield}}
|colspan="2"|{{ItemIcon|Dragonfire Shield}}
|colspan="2"|{{ItemIcon|Earth Layered Shield}}
|-
|-
! Ammo
|[[File:Slot gem.png|36px|frameless]]
|colspan="2"| {{ItemIcon|Slayer Gem}}
|colspan="2"| {{ItemIcon|Agile Gem}}
|colspan="2"| {{ItemIcon|Accuracy Gem}}
|-
|[[File:Slot ammo.png|36px|frameless]]
|colspan="2"| {{ItemIcon|Jadestone Bolts}}
|colspan="2"| {{ItemIcon|Jadestone Bolts}}
|colspan="2"| {{ItemIcon|Emerald Bolts}}
|colspan="2"| {{ItemIcon|Emerald Bolts}}
|colspan="2"| {{ItemIcon|Ruby Bolts}}
|colspan="2"| {{ItemIcon|Ruby Bolts}}
|-
|[[File:Slot ammo.png|36px|frameless]]
|colspan="2"| {{ItemIcon|Ancient Arrows}}
|colspan="2"| {{ItemIcon|Dragon Arrows}}
|colspan="2"| {{ItemIcon|Rune Arrows}}
|-
|[[File:Slot consumable.png|36px|frameless]]
|colspan="2"| {{ItemIcon|Fervor Scroll}}
|colspan="2"| {{ItemIcon|Ranged Hinder Scroll}}
|colspan="2"| {{ItemIcon|Monster Hunter Scroll}}
|-
|[[File:Slot summon.png|36px|frameless]]
|colspan="6"| {{Synergy|Centaur|Dragon}}
|-
|}
===Agility===
{{AgilityCourseTable
|Coal Stones
|Cliff Balance
|Lake Swim
|Boulder Trap
|Raft Building
|Water Jump
|Ocean Rafting
|Pillar of Combat
|showtotals = false
|showcosts = false
|showrequirements = false
}}
===Idle {{Skill|Hitpoints|HP}}, DR and Drops/h===
To be able to idle {{MonsterIcon|Ku-tul}} with {{Skill|Ranged}}, you'll need:
{| class="wikitable"
!{{Skill|Hitpoints|HP}}
!DR
!Selected Gear From Equipment Table
!Drops Per <br> Hour
|-
|style=text-align:center; | 970
|49
|{{ItemIcon|Shockwave}}, {{ItemIcon|Scaled Shield}}, {{ItemIcon|Slayer Cowl (Elite)}}, <br> {{ItemIcon|Slayer Leather Body (Elite)}}, {{ItemIcon|Fury of the Elemental Zodiacs|FEZ}}
|style=text-align:center; | 2.4
|-
|style=text-align:center; | 970
|50
|{{ItemIcon|Shockwave}}, {{ItemIcon|Scaled Shield}}, {{ItemIcon|Slayer Cowl (Master)}}, <br> {{ItemIcon|Slayer Leather Body (Master)}}, {{ItemIcon|Deadeye Amulet}}
|style=text-align:center; | 2.9
|-
|style=text-align:center; | 970
|49
|{{ItemIcon|Slayer's Crossbow}}, {{ItemIcon|Scaled Shield}}, {{ItemIcon|Slayer Cowl (Elite)}}, <br> {{ItemIcon|Slayer Leather Body (Elite)}}, {{ItemIcon|Fury of the Elemental Zodiacs|FEZ}}
|style=text-align:center; | 1.85
|-
|style=text-align:center; | 970
|50
|{{ItemIcon|Slayer's Crossbow}}, {{ItemIcon|Scaled Shield}}, {{ItemIcon|Slayer Cowl (Master)}}, <br> {{ItemIcon|Slayer Leather Body (Master)}}, {{ItemIcon|Deadeye Amulet}}
|style=text-align:center; | 2.3
|-
|style=text-align:center; | 1040
|47
|{{ItemIcon|Stormsnap}}, {{ItemIcon|Slayer Cowl (Master)}}, {{ItemIcon|Slayer Leather Body (Master)}}, <br> {{ItemIcon|Fury of the Elemental Zodiacs|FEZ}}
|style=text-align:center; | 2.2
|-
|}
|}


40% slayer area reduction increases your dps against {{MonsterIcon|Ku-tul}}, and therefore, unless it will lead to your untimely demise, at least a {{ItemIcon|Slayer Cowl (Elite)}} should be used.
For {{ItemIcon|Stormsnap}} you will need to swap {{Skill|Agility}} Obstacle 6 to {{AgilityIcon|Rocky Waters}} and {{Skill|Prayer}} from {{PrayerIcon|Eagle Eye}} to {{PrayerIcon|Stone Skin}}.
 
===Combat Sim Export===
 
[https://pastebin.com/2Nq6KLvG Combat Sim Export]


{{ItemIcon|Slayer Cowl (Master)}} and {{ItemIcon|Slayer Leather Body (Master)}} positively impact the amount of fragments you receive, and if available, should be used.
==Shockwave==


===Shockwave===
{{MonsterIcon|Rokken}} is by far the most dangerous and is both willing, and able to kill you if you are not extremely careful in your setup. This monster is able to buff itself to an attack speed of 2.2s, and is able to stun you, which increases its damage against you by 30%. Your goal here is either to be able to survive the increased stun damage, or to never actually take the stun damage by having an equivalent or faster attack speed than the monster's fastest speed.  
While the other two weapons are pretty straightforward in terms of gear, the {{ItemIcon|Shockwave}} is not.


{{MonsterIcon|Rokken}} is by far the most dangerous and is both willing, and able to kill you if you are not extremely careful in your setup. This monster is able to buff itself to an attack speed of 2.2s, and is able to stun you, which massively increases its damage against you. Your goal here is either to be able to survive the increased stun damage, or to never actually take the stun damage by having an equivalent or faster attack speed than the monster.  
You need to use Melee for this grind, it is highly recommended that you use an {{ItemIcon|Tidal Edge}}, {{ItemIcon|Infernal Claw}} or {{ItemIcon|Ultima Godsword}} to complete this.  


You need to use Melee for this grind, and as said before, it is highly recommended that you use an {{ItemIcon|Infernal Claw}} to complete this. {{ItemIcon|Tidal Edge}} is too slow to reliably survive Rokken's stun without significant extra work, requiring you to put on more DR that will massively affect your kill time. Assuming you were able to use the exact same setup with no {{Skill|Astrology}} buffs, {{ItemIcon|Infernal Claw}} is only 1-2% slower than {{ItemIcon|Tidal Edge}}. Adding buffs from {{Skill|Astrology}}, adding the additional DR or attack interval reduction required for Tidal Edge, and using summoning combat familiars invert this difference and make Tidal Edge up to 20% slower with no tangible benefit.


{| class="wikitable"  
===Equipment===
 
This Equipment should work at {{SkillReq|Hitpoints|95}} (990 {{Skill|Hitpoints|HP}}) with 56% DR.
 
* Prayers: {{PrayerIcon|Stone Skin}} & {{PrayerIcon|Battleheart}} (Requires {{SkillReq|Prayer|95}} otherwise use {{PrayerIcon|Chivalry}}) <br>
* Potion: {{ItemIcon|Diamond Luck Potion}} > {{ItemIcon|Melee Accuracy Potion IV}} or {{ItemIcon|Melee Strength Potion IV}} <br>
* Point of Interest: {{POIIcon|The Molten Peak}} ({{POIIcon|Dark Waters}} Lowers our Slayer Negation so ends up with less kills)
 
'''Disclaimer:''' Gem slot is not required but recommended.
{|class="wikitable"  
|-
|-
! Slot
! Slot
!colspan="8"|Better to Worse
!colspan="6"|Best To Worst
|-
|-
! Head
|[[File:Slot head.png|36px|frameless]]
|colspan="4"| {{ItemIcon|Slayer Helmet (Master)}}
|colspan="3"| {{ItemIcon|Slayer Helmet (Master)}}
|colspan="4"| {{ItemIcon|Slayer Helmet (Elite)}}
|colspan="3"| {{ItemIcon|Slayer Helmet (Elite)}}
|-
|-
! Body
|[[File:Slot chest.png|36px|frameless]]
|colspan="4"| {{ItemIcon|Slayer Platebody (Master)}}
|colspan="3"| {{ItemIcon|Slayer Platebody (Master)}}
|colspan="2"| {{ItemIcon|Ragnar God Platebody}}
|colspan="3"| {{ItemIcon|Slayer Platebody (Elite)}}
|colspan="2"| {{ItemIcon|Terran God Platebody}}
|-
|-
! Leggings
|[[File:Slot legs.png|36px|frameless]]
|colspan="4"| {{ItemIcon|Ragnar God Platelegs}}
|colspan="6"| {{ItemIcon|Terran God Platelegs}}
|colspan="4"| {{ItemIcon|Terran God Platelegs}}
|-
|-
! Boots
|[[File:Slot feet.png|36px|frameless]]
|colspan="4"| {{ItemIcon|Ragnar God Boots}}
|colspan="6"| {{ItemIcon|Terran God Boots}}
|colspan="4"| {{ItemIcon|Terran God Boots}}
|-
|-
! Hands
|[[File:Slot hands.png|36px|frameless]]
|colspan="4"| {{ItemIcon|Ragnar God Gloves}}
|colspan="6"| {{ItemIcon|Terran God Gloves}}
|colspan="4"| {{ItemIcon|Terran God Gloves}}
|-
|-
! Cape
|[[File:Slot back.png|36px|frameless]]
|colspan="4"| {{ItemIcon|Maximum Skillcape}}
|colspan="6"| {{ItemIcon|Infernal Cape}}
|colspan="4"| {{ItemIcon|Slayer Skillcape}}
|-
|-
! Passive
|[[File:Slot passive.png|36px|frameless]]
|colspan="4"| {{ItemIcon|Fighter Amulet}}
|colspan="6"| {{ItemIcon|Fighter Amulet}}
|colspan="4"| {{ItemIcon|Chapeau Noir}}
|-
|-
! Neck
|[[File:Slot neck.png|36px|frameless]]
|colspan="4"| {{ItemIcon|Fury of the Elemental Zodiacs}}
|colspan="6"| {{ItemIcon|Fury of the Elemental Zodiacs}}
|colspan="4"| {{ItemIcon|Fighter Amulet}}
|-
|-
! Ring
|[[File:Slot ring.png|36px|frameless]]
|colspan="2"| {{ItemIcon|Ring of Blade Echoes}}
|colspan="2"| {{ItemIcon|Ring of Wealth}}
|colspan="2"| {{ItemIcon|Ring of Wealth}}
|colspan="2"| {{ItemIcon|Aorpheat's Signet Ring}}
|colspan="2"| {{ItemIcon|Aorpheat's Signet Ring}}
|colspan="2"| {{ItemIcon|Ring of Blade Echoes}}
|colspan="2"| {{ItemIcon|Guardian Ring}}
|-
|-
! Weapon
|[[File:Slot weapon.png|36px|frameless]]
|colspan="8"|{{ItemIcon|Infernal Claw}}
|colspan="2" rowspan="2"|{{ItemIcon|Ultima Godsword}}
|colspan="2"|{{ItemIcon|Tidal Edge}}
|colspan="2"|{{ItemIcon|Infernal Claw}}
|-
|[[File:Slot shield.png|36px|frameless]]
|colspan="2"|{{ItemIcon|Earth Layered Shield}}
|-
|[[File:Slot gem.png|36px|frameless]]
|colspan="2"| {{ItemIcon|Slayer Gem}}
|colspan="2"| {{ItemIcon|Agile Gem}}
|colspan="2"| {{ItemIcon|Accuracy Gem}}
|-
|[[File:Slot consumable.png|36px|frameless]]
|colspan="2"| {{ItemIcon|Fervor Scroll}}
|colspan="2"| {{ItemIcon|Melee Hinder Scroll}}
|colspan="2"| {{ItemIcon|Monster Hunter Scroll}}
|-
|[[File:Slot summon.png|36px|frameless]]
|colspan="6"| {{Synergy|Minotaur|Dragon}}
|-
|}
 
===Agility===
 
{{AgilityCourseTable
|Coal Stones
|Cliff Balance
|Lake Swim
|Boulder Trap
|Raft Building
|Water Jump
|Ocean Rafting
|Pillar of Combat
|showtotals = false
|showcosts = false
|showrequirements = false
}}
 
 
===Gear Setups, Prayer & Drops Per Hour===
 
Estimates of drops per hour.
{| class="wikitable"
|-
!Weapon & Armor (Passive)
|{{PrayerIcon|Chivalry}} or {{PrayerIcon|Stone Skin}}
!Tidal Fragments <br> per hour
|-
|{{ItemIcon|Ultima Godsword}}, {{ItemIcon|Slayer Helmet (Master)}}, {{ItemIcon|Slayer Platebody (Master)}}, <br> {{ItemIcon|Ring of Wealth}}
|style=text-align:center; | {{PrayerIcon|Stone Skin}}
|style=text-align:center; | 2.7
|-
|{{ItemIcon|Tidal Edge}}, {{ItemIcon|Earth Layered Shield}}, {{ItemIcon|Slayer Helmet (Elite)}}, <br> {{ItemIcon|Slayer Platebody (Elite)}}, {{ItemIcon|Ring of Wealth}} or {{ItemIcon|Ring of Blade Echoes}}
|style=text-align:center; | {{PrayerIcon|Stone Skin}}
|style=text-align:center; | 1.9
|-
|{{ItemIcon|Tidal Edge}}, {{ItemIcon|Earth Layered Shield}}, {{ItemIcon|Slayer Helmet (Master)}}, <br> {{ItemIcon|Slayer Platebody (Master)}}, {{ItemIcon|Ring of Wealth}} or {{ItemIcon|Ring of Blade Echoes}}
|style=text-align:center; | {{PrayerIcon|Chivalry}}
|style=text-align:center; | 2.3
|-
|{{ItemIcon|Infernal Claw}}, {{ItemIcon|Earth Layered Shield}}, {{ItemIcon|Slayer Helmet (Elite)}}, <br> {{ItemIcon|Slayer Platebody (Elite)}}, {{ItemIcon|Ring of Wealth}} or {{ItemIcon|Ring of Blade Echoes}}
|style=text-align:center; | {{PrayerIcon|Stone Skin}}
|style=text-align:center; | 1.45
|-
|{{ItemIcon|Infernal Claw}}, {{ItemIcon|Earth Layered Shield}}, {{ItemIcon|Slayer Helmet (Master)}}, <br> {{ItemIcon|Slayer Platebody (Master)}}, {{ItemIcon|Ring of Wealth}} or {{ItemIcon|Ring of Blade Echoes}}
|style=text-align:center; | {{PrayerIcon|Chivalry}}
|style=text-align:center; | 1.95
|-
|-
! Offhand
|colspan="4"|{{ItemIcon|Dragonfire Shield}}
|colspan="4"|{{ItemIcon|Earth Layered Shield}}
|}
|}


The {{ItemIcon|Fighter Amulet|Fighter}}/{{ItemIcon|Fury of the Elemental Zodiacs|FEZ}} is the best passive/neck setup, even beating out the item doubling from {{ItemIcon|Chapeau Noir}}. Note that wearing {{ItemIcon|Fury of the Elemental Zodiacs|FEZ}} is required to wear Master Slayer armor.


One major note is that the {{ItemIcon|Ring of Blade Echoes}} is marginally faster for fragments/h than all other rings, however, due to its interaction of significantly increasing your use of consumables like Prayer Points and Potions, it is lower on the rankings.
===Combat Sim Export===


{{ItemIcon|Slayer Helmet (Master)}} and {{ItemIcon|Slayer Platebody (Master)}} positively impact the amount of fragments you receive, and if available, should be used.  
[https://pastebin.com/Rt2KckSy Combat Sim Export]


For this set-up to work safely without risk of death, the player's attack interval while in combat with this enemy '''must''' be less than or equal to 2.2 seconds, as this means the player is quick enough to avoid taking extra damage when {{MonsterIcon|Rokken}} attacks with the Shockwave special attack. To achieve this, we use a weapon that has a base 2.2s interval, and gather 40% total slayer area negation through {{ItemIcon|Slayer Skillcape}} and {{ItemIcon|Slayer Helmet (Elite)}}.


Check your setup with the [[Combat Simulator]] before engaging Rokken.


At {{formatnum:1000}} HP, which can be achieved with {{SkillReq|Hitpoints|97}} and +30 HP from {{ItemIcon|Dragonfire Shield}}, this method requires 48% [[Damage Reduction]].


{{Menu}}
{{Menu}}
[[Category:Guides]]
[[Category:Guides]]

Latest revision as of 10:14, 1 June 2024

This page is up to date (v1.2.2).

Disclaimer

DISCLAIMER
None of these weapons are actually required to beat   Impending Darkness Event.

If you own  Throne of the Herald Expansion,   Ocean Song and   Tidal Edge will be easily replaced by weapons such as   Heated Fury 2H Hammer and any of the   Runecrafting Wands.

  Shockwave doesn't have a direct easy upgrade in  Throne of the Herald Expansion but if you own  Atlas of Discovery Expansion then   Engulfing Vortex Longbow is a much better weapon that doesn't really get replaced unless you have   Merman Pendant or at level 120 by   Feather Storm Crossbow.


All drop estimates were done without any Pets,   Astrology or   Pillar of Combat. Having these will significantly increase your drops per hour.

Dark Water Level 90 Weapon Farming

Following completion of   Into the Mist, you now have access to   Dark Waters, the penultimate slayer area. These 3 mobs drop fragments for the Level 90 weapons, the highest level, and often most powerful, weapons in the base game that are extremely helpful in completing the following slayer area, as well as the Impending Darkness Event. These are extremely long grinds, and require quite a bit of preparation. Each weapon requires 100 fragments, and the fragments have a 2% drop rate. That's 5,000 kills on average.

We recommend acquiring them while fighting each monster as a slayer task, this will require you to turn OFF auto-slayer, and will encourage semi-frequent check-ins. Doing these on task will increase your damage dealt to them from various buffs. This will make the order you obtain the final weapons in effectively random, but if you don't want to deal with the hassle of rerolling, or simply want to do them in a specific order, we recommend the following:

Additionally, you should also acquire the pet   Otto whilst doing this grind, if you do not, continue farming whichever mob you kill the fastest on or off task until you get it.

Item fragments are very rare drops, (the average amount of kills required to obtain all of the drops with no doubling is 5000 per monster), and it should be noted that there is a   Township Task that requires the player to Kill 5,000 Ku-tul, 5,000 Umbora, and 5,000 Rokken, therefore Item Doubling is not as important for this specific grind as it might otherwise be.

Additionally, there is another   Township Task that requires 1 of each   Fragment and rewards 3 of each Fragment, to shorten the grind a little.

After completing the task, or if you simply want your first copies as soon as possible, you should attempt to sneak in as much item doubling into your gear as possible. Using the Combat Simulator to measure your Drops/hr with no deaths is highly recommended.

Order

The order you obtain these items in is not particularly important.

Using the weapons obtained from killing each monster makes sense, unfortunately, they have historically not always the best available options, however a balance patch in Melvor Idle 1.1 has changed the meta an amount, and this guide will strive to stay updated. For now, the only recommended order is to obtain   Shockwave and use it to obtain   Ocean Song.

Again:

-   Shockwave then   Ocean Song then   Tidal Edge

-   Tidal Edge then   Shockwave then   Ocean Song

Between those two, the required time is roughly equal.

Many people combine the grinding of these weapons with the grind for the master slayer gear. An added benefit is the increased damage given by the   Slayer Skillcape and buffs from   Astrology while fighting slayer tasks. Another benefit is the ability to buy prayer points,   Light Runes, and Food at a profit with the use of   Generous Resupply.

Requirements

There are very few hard requirements beyond the ability to survive and the entry requirement of   Slayer Level 90, but there are several skills and items that will make this grind significantly easier, and we would be remiss to not mention them

Suggestion Benefit
  Level 90 -   Level 95 Less need for DR
  Level 99 Pillar of Combat
  Level 90 Dragon Synergies
  Level 95 For Battleheart
  Slayer Helmet (Elite)
  Slayer Platebody (Elite)
15% Flat Slayer Area Effect Negation

Tidal Edge

To be able to idle   Umbora with   Magic, you'll need 48% DR assuming you have 950   Hitpoints (  Level 91 with provided   Agility table).

We use Standard Magic as Ancient Magicks have a slower kill rate and higher rune cost.

With   Cloudburst Staff, use   Water Surge or   Water Wave (reduced rune cost)

With   Air Imbued Wand or   Fire Imbued Wand or   Ocean Song, use   Fire Surge.

Use of Combination Runes is highly recommended for all methods.

If  Atlas of Discovery Expansion is owned,   Ring of Malice (m) increases the Kills and   Tidal Edge Fragment per hour.

Equipment

Disclaimer: Gem slot is not required but recommended.

Slot Best to Worst
    Glacia God Helmet   Slayer Wizard Hat (Master)
    Glacia God Platebody   Slayer Wizard Robes (Master)
    Glacia God Platelegs
    Glacia God Boots
    Glacia God Gloves
    Skull Cape
    Fury of the Elemental Zodiacs   Elite Amulet of Magic
   Master Slayer Item  Elite Slayer Item   Chapeau Noir
    Ring of Wealth   Warlock Ring   Hunter's Ring
    Slayer Gem   Agile Gem   Accuracy Gem
    Cloudburst Staff   Ocean Song   Fire Imbued Wand
    Scaled Shield   Earth Layered Shield
    Magic Hinder Scroll   Fervor Scroll   Monster Hunter Scroll
    Witch     Dragon   Witch     Cyclops


  Slayer Wizard Hat (Master) and   Slayer Wizard Robes (Master) will kill you if used with   Cloudburst Staff and the normal build above. If all you care about is fragments, it is possible to equip a build with Master Slayer armor that is approximately 4% faster than the above recommended build. This is accomplished by equipping   Slayer Wizard Hat (Master),   Slayer Wizard Robes (Master),   Skull Cape AND   Raft Building - all 3 pieces of equipment must be worn to outpace Glacia armor, and the agility course keeps you from dying. You need 1050 HP and 45 DR.

Agility


Drops Per Hour

Both   Ocean Song and   Fire Imbued Wand were tested with   Scaled Shield in off-hand.

 Master Item over  Elite Item makes an insignificant difference when using   Ocean Song or   Fire Imbued Wand.


Slayer Coins per hour is only with a Slayer Task.

Estimates of drops per hour.

Weapon & Armor (Passive) Summons Tidal Fragments
Per Hour
SC per hour
  Cloudburst Staff &   Glacia,   Magic Hinder Scroll
( Master Item)
  Witch     Dragon 4.35 120,000 
  Cloudburst Staff &   Glacia,   Magic Hinder Scroll
( Master Item)
  Witch     Cyclops 4.00 175,000 
  Ocean Song &   Master Gear,   Fervor Scroll
(  Chapeau Noir)
  Witch     Dragon 3.85 150,000 
  Ocean Song &   Master Gear,   Fervor Scroll
(  Chapeau Noir)
  Witch     Cyclops 3.60 215,000 
  Fire Imbued Wand &   Master Gear,   Fervor Scroll
(  Chapeau Noir)
  Witch     Dragon 2.60 100,000 
  Fire Imbued Wand &   Master Gear,   Fervor Scroll
(  Chapeau Noir)
  Witch     Cyclops 2.35 130,000 

Combat Sim Export

Combat Sim Export

Ocean Song

Equipment

To most efficiently kill   Ku-tul you'll use one of   Shockwave,   Slayer's Crossbow or a   Stormsnap.
Use of   Jadestone Bolts is recommended,   Emerald Bolts are not recommended as Jadestone Bolts should be easily obtainable at this point in progression from   Hunting Greater Dragon.

Disclaimer: Gem slot is not required but recommended.

Slot Better to Worse
    Slayer Cowl (Master)   Slayer Cowl (Elite)
    Slayer Leather Body (Master)   Slayer Leather Body (Elite)
    Aeris God Platelegs
    Aeris God Boots
    Aeris God Gloves
    Infernal Cape
    Chapeau Noir   Ring of Wealth   Elder Crown
    Deadeye Amulet   Fury of the Elemental Zodiacs   Elite Amulet of Ranged
    Ring of Wealth   Aorpheat's Signet Ring
    Shockwave   Slayer's Crossbow   Stormsnap
    Scaled Shield   Dragonfire Shield
    Slayer Gem   Agile Gem   Accuracy Gem
    Jadestone Bolts   Emerald Bolts   Ruby Bolts
    Ancient Arrows   Dragon Arrows   Rune Arrows
    Fervor Scroll   Ranged Hinder Scroll   Monster Hunter Scroll
    Centaur     Dragon


Agility

Idle   HP, DR and Drops/h

To be able to idle   Ku-tul with   Ranged, you'll need:

  HP DR Selected Gear From Equipment Table Drops Per
Hour
970 49   Shockwave,   Scaled Shield,   Slayer Cowl (Elite),
  Slayer Leather Body (Elite),   FEZ
2.4
970 50   Shockwave,   Scaled Shield,   Slayer Cowl (Master),
  Slayer Leather Body (Master),   Deadeye Amulet
2.9
970 49   Slayer's Crossbow,   Scaled Shield,   Slayer Cowl (Elite),
  Slayer Leather Body (Elite),   FEZ
1.85
970 50   Slayer's Crossbow,   Scaled Shield,   Slayer Cowl (Master),
  Slayer Leather Body (Master),   Deadeye Amulet
2.3
1040 47   Stormsnap,   Slayer Cowl (Master),   Slayer Leather Body (Master),
  FEZ
2.2

For   Stormsnap you will need to swap   Agility Obstacle 6 to   Rocky Waters and   Prayer from   Eagle Eye to   Stone Skin.

Combat Sim Export

Combat Sim Export

Shockwave

  Rokken is by far the most dangerous and is both willing, and able to kill you if you are not extremely careful in your setup. This monster is able to buff itself to an attack speed of 2.2s, and is able to stun you, which increases its damage against you by 30%. Your goal here is either to be able to survive the increased stun damage, or to never actually take the stun damage by having an equivalent or faster attack speed than the monster's fastest speed.

You need to use Melee for this grind, it is highly recommended that you use an   Tidal Edge,   Infernal Claw or   Ultima Godsword to complete this.


Equipment

This Equipment should work at   Level 95 (990   HP) with 56% DR.

Disclaimer: Gem slot is not required but recommended.

Slot Best To Worst
    Slayer Helmet (Master)   Slayer Helmet (Elite)
    Slayer Platebody (Master)   Slayer Platebody (Elite)
    Terran God Platelegs
    Terran God Boots
    Terran God Gloves
    Infernal Cape
    Fighter Amulet
    Fury of the Elemental Zodiacs
    Ring of Blade Echoes   Ring of Wealth   Aorpheat's Signet Ring
    Ultima Godsword   Tidal Edge   Infernal Claw
    Earth Layered Shield
    Slayer Gem   Agile Gem   Accuracy Gem
    Fervor Scroll   Melee Hinder Scroll   Monster Hunter Scroll
    Minotaur     Dragon

Agility


Gear Setups, Prayer & Drops Per Hour

Estimates of drops per hour.

Weapon & Armor (Passive)   Chivalry or   Stone Skin Tidal Fragments
per hour
  Ultima Godsword,   Slayer Helmet (Master),   Slayer Platebody (Master),
  Ring of Wealth
  Stone Skin 2.7
  Tidal Edge,   Earth Layered Shield,   Slayer Helmet (Elite),
  Slayer Platebody (Elite),   Ring of Wealth or   Ring of Blade Echoes
  Stone Skin 1.9
  Tidal Edge,   Earth Layered Shield,   Slayer Helmet (Master),
  Slayer Platebody (Master),   Ring of Wealth or   Ring of Blade Echoes
  Chivalry 2.3
  Infernal Claw,   Earth Layered Shield,   Slayer Helmet (Elite),
  Slayer Platebody (Elite),   Ring of Wealth or   Ring of Blade Echoes
  Stone Skin 1.45
  Infernal Claw,   Earth Layered Shield,   Slayer Helmet (Master),
  Slayer Platebody (Master),   Ring of Wealth or   Ring of Blade Echoes
  Chivalry 1.95


Combat Sim Export

Combat Sim Export