Ancient Claw/Guide: Difference between revisions

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{{V|1.2.2}}
===Introduction===
===Introduction===
{{ItemIcon|Ancient Claw}} is a melee weapon that does not require late-basegame content to obtain. It is also a component for {{ItemIcon|Infernal Claw}}.


{{ItemIcon|Ancient Claw}} is largely the best melee weapon that does not require late-game content to obtain.
The Ancient Claw is assembled from the {{ItemIcon|Ancient Claw Fragment|fragments}} that drop only from {{MonsterIcon|Pegasus}}. On average, {{formatnum:3333}} {{MonsterIcon|Pegasus|Pegasi}} kills are required in order to obtain enough fragments.
 
The Ancient Claw is assembled from the {{ItemIcon|Ancient Claw Fragment|fragments}} that drop only from the {{Icon|Pegasus|type=monster}}. You need to kill 3333 Pegasi on average to get enough fragments.
 
The question is when to farm it and what combat style is the best for that. The main point of contention is whether to farm it before or after the {{ZoneIcon|Volcanic Cave}} because this dungeon is farmed with a Melee build and is vital for idling the {{ZoneIcon|Air God Dungeon}}.
 
To answer these questions, we will consider the following builds:
* starter {{ItemIcon|Fire Expert Wizard Hat|runecrafting}} magic,
* after-{{ZoneIcon|Deep Sea Ship|Ship}} melee,
* after-{{ZoneIcon|Volcanic Cave|Volcanic}} magic,
* after-{{ZoneIcon|Water God Dungeon|Glacia}} magic.
 
These builds were chosen to show the changes that the various drops bring into farming the Pegasus. The ranged builds were not considered because the {{Icon|Pegasus|type=monster}} is {{Icon|Melee}} and has the highest evasion against {{Skill|Ranged}} in addition to the [[Combat Triangle]].
 
In the considered situations, no prayers, potions, or other buffs are enabled unless specified. <br>
The skill levels are given so that you can replicate the simulations in the [[Combat Simulator]]. <br>
The {{UpgradeIcon|Auto Eat - Tier III}} is used. <br>
The {{ItemIcon|Whale (Perfect)}} is used as a food of choice.
 
The ring slot is always occupied with {{ItemIcon|Magical Ring}}.
 
===Starter magic===
 
{| class="wikitable"
|-
! Item
! DR
|-
| {{ItemIcon|Fire Expert Wizard Hat}}
| 5%
|-
| {{ItemIcon|Fire Expert Wizard Robes}}
| 5%
|-
| {{ItemIcon|Fire Expert Wizard Bottoms}}
| 5%
|-
| {{ItemIcon|Fire Expert Wizard Boots}}
| 5%
|-
| {{ItemIcon|Miolite Shield}}
| 2%
|-
| {{ItemIcon|Enchanted Cape}}
| 0%
|-
| {{ItemIcon|Amulet of Magic}}
| 0%
|-
| {{ItemIcon|Paladin Gloves}}
| 4%
|-
| {{ItemIcon|Magic Wand (Powerful)}}
| 0%
|-
| Total
| 26%
|}
 
{{Icon|Fire Surge|type=spell}} is used with Combination Runes. All skills are at level 75.
 
The [[Combat Simulator|simulation]] results are:  
* 1358 {{ItemIcon|Ancient Rune|Ancient runes}} spent,
* 151.9 {{ItemIcon|Whale (Perfect)|whales}} per hour,
* 23 Pegasi per hour.
 
<math>T_c = 151.9 * 18.875 = 2867</math>
 
<math>T_m = (N * 7 * (1 + 2/16 + 2/16) / 16 + N / 16) * 1.3 = N / 16 * (8.75 + 1) * 1.3 = N * 12.675 / 16</math>
 
<math>T_r = N * 9.75 * 2 / 16 = N * 9.75 / 8</math>
 
<math>N = 1358</math>
 
<math>T_m = 1358 * 12.675 / 16 = 1076</math>
 
<math>T_r = 1358 * 9.75 / 8 = 1655</math>
 
The adjusted time <math>A_{start} = T_{all} / D_h = (3600 + 2867 + 1076 + 1655) / 23 = 400</math>
 
In other words, the time that is required to get all resources for killing one Pegasus and to actually kill it is 400 seconds.
 
The overall time to get all resources and kill all Pegasi is <math>400 * 3333 / 3600 = 371 \text{ hours}.</math>
 
===After-Ship melee===
 
{| class="wikitable"
|-
! Item
! DR
|-
| {{ItemIcon|(G) Dragon Helmet}}
| 6%
|-
| {{ItemIcon|(G) Dragon Platebody}}
| 6%
|-
| {{ItemIcon|(G) Dragon Platelegs}}
| 6%
|-
| {{ItemIcon|(G) Dragon Boots}}
| 6%
|-
| {{ItemIcon|(G) Dragon Shield}}
| 6%
|-
| {{ItemIcon|Amulet of Calculated Promotion}}
| 0%
|-
| {{ItemIcon|Paladin Gloves}}
| 4%
|-
| {{ItemIcon|Sunset Rapier}}
| 0%
|-
| Total
| 34%
|}
 
All skills are at level 75.
 
The simulation results are:
* 33.2 {{ItemIcon|Whale (Perfect)|whales}} per hour,
* 26.57 Pegasi per hour.
 
<math>T_c = 33.2 * 18.875 = 626.7</math>
 
The adjusted time <math>A_{ship} = (3600 + 626.7) / 26.57 = 159.08</math>
 
The overall time is <math>159.08 * 3333 / 3600 = 148 \text{ hours}.</math>
 
 
===After-Volcanic magic===
 
{| class="wikitable"
|-
! Item
! DR
|-
| {{ItemIcon|Ancient Wizard Hat}}
| 5%
|-
| {{ItemIcon|Ancient Wizard Robes}}
| 5%
|-
| {{ItemIcon|Ancient Wizard Bottoms}}
| 5%
|-
| {{ItemIcon|Ancient Wizard Boots}}
| 5%
|-
| {{ItemIcon|Miolite Shield}}
| 2%
|-
| {{ItemIcon|Enchanted Cape}}
| 0%
|-
| {{ItemIcon|Elite Amulet of Magic}}
| 2%
|-
| {{ItemIcon|Elementalist Gloves}}
| 0%
|-
| {{ItemIcon|Magic Wand (Powerful)}}
| 0%
|-
| Total
| 24%
|}
 
All skills are at level 75 except {{SkillReq|Magic|91}}. With the following setup, you should have exactly 20k accuracy on {{Icon|Slicing Winds|type=spell}}, they cannot miss now.
 
The simulation results with {{ItemIcon|Book of Eli|Eli}} are:
* 4905 {{ItemIcon|Ancient Rune|Ancient runes}} spent,
* 107.9 {{ItemIcon|Whale (Perfect)|whales}} per hour,
* 196.2 Pegasi per hour.
 
<math>T_c = 107.9 * 18.875 = 2037</math>
 
<math>T_m = (N * 20 + N) / 16 * 1.3 = N * 21 / 16 * 1.3 = N * 27.3 / 16</math>
 
<math>T_r = N * 21 * 2 / 16 = N * 21 / 8</math>
 
<math>N = 4905</math>
 
<math>T_m = 4905 * 27.3 / 16 = 8370</math>
 
<math>T_r = 4905 * 21 / 8 = 12876</math>
 
The adjusted time <math>A_{volcano} = T_{all} / D_h = (3600 + 2037 + 8370 + 12876) / 196.2 = 137</math>
 
The overall time is <math>137 * 3333 / 3600 = 127 \text{ hours}.</math>
 
If you swap {{ItemIcon|Miolite Shield}} to {{ItemIcon|Book of Eli}}, it will only increase the clear time because your melee defence would plummet, resulting in many more Whales eaten.
 
The simulation results with {{ItemIcon|Book of Eli|Eli}} are:
* 4905 {{ItemIcon|Ancient Rune|Ancient runes}} spent,
* 172.4 {{ItemIcon|Whale (Perfect)|whales}} per hour,
* 196.2 Pegasi per hour.
 
<math>T_c = 172.4 * 18.875 = 3254</math>
 
<math>T_m = 8370</math>. <math>T_r = 12876</math>
 
The adjusted time <math>A_{eli} = T_{all} / D_h = (3600 + 3254 + 8370 + 12876) / 196.2 = 143.2</math>
 
The overall time is <math>143.2 * 3333 / 3600 = 133 \text{ hours}.</math>
 
Overall, you want to put as much DR and Melee defence as possible when maintaining the 20k accuracy. For instance, if you have {{SkillReq|Magic|93}} with the build above, you can swap {{ItemIcon|Enchanted Cape}} with {{ItemIcon|Fire Cape}} and reduce the food consumption even further.
 
As you see, the rune mining and crafting take the bulk of the time, so you might want to use all preservation and doubling bonuses that you have.


===After-Glacia magic===
The question is when to farm it and what combat style is the best for that. The main point of contention is whether to farm it before or after the {{ZoneIcon|Volcanic Cave}}, as this dungeon is farmed with a {{Icon|Melee}} build and is vital for idling the {{ZoneIcon|Air God Dungeon}}.


{| class="wikitable"
To answer these questions, the following builds will be considered:
|-
* {{Icon|Fire Wave|type=spell|Wave}} magic,
! Item
* {{ItemIcon|Sunset Rapier|Rapier}} melee,
! DR
* {{Icon|Slicing Winds|type=spell}} magic,
|-
* {{ItemIcon|Glacia God Helmet|Glacia}} magic.
| {{ItemIcon|Glacia God Helmet}}
| 8%
|-
| {{ItemIcon|Glacia God Platebody}}
| 8%
|-
| {{ItemIcon|Glacia God Platelegs}}
| 8%
|-
| {{ItemIcon|Glacia God Boots}}
| 8%
|-
| {{ItemIcon|Glacia God Gloves}}
| 8%
|-
| {{ItemIcon|Miolite Shield}}
| 2%
|-
| {{ItemIcon|Infernal Cape}}
| 4%
|-
| {{ItemIcon|Elite Amulet of Magic}}
| 2%
|-
| {{ItemIcon|Magic Wand (Powerful)}}
| 0%
|-
| Total
| 48%
|}


The levels are the same as in the Volcanic build. Due to Ancient Magic not benefiting from gear, the build was aimed to cram as much DR and melee evasion as possible. If you have {{SkillReq|Magic|95}}, you should be able to swap for {{ItemIcon|Elite Amulet of Defence}} while still having the required 20k accuracy.
These builds were chosen to show the changes that the various drops bring into farming Pegasus. {{Skill|Ranged}} builds were not considered because the {{MonsterIcon|Pegasus}} is {{Icon|Melee}} and has the highest evasion against Ranged in addition to the [[Combat Triangle]].


The simulation results are:  
===Builds===
* 4905 {{ItemIcon|Ancient Rune|Ancient runes}} spent,
Each build assumes the following:
* 47.7 {{ItemIcon|Whale (Perfect)|whales}} per hour,
* The ring slot is always occupied with {{ItemIcon|Magical Ring}}.
* 196.2 Pegasi per hour.
* {{UpgradeIcon|Auto Eat - Tier III}} is used.
* {{ItemIcon|Whale (Perfect)}} is used as the [[Food]] of choice because it is considered a middle ground between starting out and being fully levelled in {{Skill|Firemaking}}, {{Skill|Fishing}}, {{Skill|Farming}}, and {{Skill|Cooking}}.
* The character is on the {{Icon|Hardcore}} game mode with all [[Combat]] skills at level 60. This means all builds presented here are suitable regardless of the game mode being played.


As the number of runes is the same, <math>T_m = 8370.</math> <math>T_r = 12876.</math>
Skill levels are given so that these simulations may be replicated using the [[Combat Simulator]] add-in.


<math>T_c = 47.7 * 18.875 = 900.3</math>


The adjusted time <math>A_{glacia} = T_{all} / D_h = (3600 + 900.3 + 8370 + 12876) / 196.2 = 131.2</math>
===={{Icon|Fire Wave|type=spell|Wave}} Magic====
Combat stats around level 60.
{{Equipment/Recommended
|style=Magic
|showDR=true
|helm1=Slayer Wizard Hat (Strong)
|neck1=Amulet of Magic
|cape1=Enchanted Cape
|ring1=Magical Ring
|body1=Slayer Wizard Robes (Strong)
|legs1=Fire Expert Wizard Bottoms
|shield1=Miolite Shield
|gloves1=Paladin Gloves
|boots1=Fire Expert Wizard Boots
|weapon1=Magic Wand (Powerful)
}}


The overall time is <math>131.2 * 3333 / 3600 = 121.5 \text{ hours}.</math>
Spell: {{Icon|Fire Wave|type=spell}} <br>
Prayers: {{Icon|Mystic Lore|type=prayer}} and {{Icon|Mystic Might|type=prayer}} <br>
Point of Interest: {{POIIcon|The Academia Arcanum}}


===Analysis===
The average time to obtain all {{ItemIcon|Ancient Claw Fragment|Ancient Claw Fragments|qty=100}} with this build is approximately 30 hours. However, note that without Slayer gear this increases to 33 hours.
Let's consider the post-Ship and post-Glacia builds.


The difference between them is roughly 27 hours.
===={{ItemIcon|Sunset Rapier|Rapier}} Melee====
Combat stats around level 70.
{{Equipment/Recommended
|style=Melee
|showDR=true
|helm1=Slayer Helmet (Strong)
|neck1=!{{ItemIcon|Amulet of Calculated Promotion|Promotion}} or {{ItemIcon|Amulet of Glory|Glory}}
|ring1=Magical Ring
|cape1 = Fire Cape
|body1=Slayer Platebody (Strong)
|legs1=(G) Dragon Platelegs
|shield1=(G) Dragon Shield
|gloves1=Paladin Gloves
|boots1=(G) Dragon Boots
|weapon1=Sunset Rapier
}}


However, if we leave the Volcano with {{ItemIcon|Sunset Rapier}}, its clear time would take longer, making the grind to the full {{ItemIcon|(G) Ancient Helmet|ancient}} set longer.
Prayers: {{Icon|Chivalry|type=prayer}} and {{Icon|Incredible Reflexes|type=prayer}} <br>
Point of Interest: {{POIIcon|Dark Waters}}


The question is then if the difference between the {{ItemIcon|Sunset Rapier|rapier}} and the {{ItemIcon|Ancient Claw|claw}} in the Volcanic grind is bigger than 27 hours.  
The grind time with this build is approximately 24 hours. Without Slayer gear, this time increases to 26 hours.


Essentially, we compare two strategies:
===={{Icon|Slicing Winds|type=spell}} Magic====
* Rapier > Claw > Volcano,
Combat stats around level 75.
* Rapier > Volcano > Claw.
{{Equipment/Recommended
|style=Magic
|showDR=true
|helm1=Ancient Wizard Hat
|neck1=Elite Amulet of Magic
|cape1=Skull Cape
|ring1=Magical Ring
|body1=Ancient Wizard Robes
|legs1=Ancient Wizard Bottoms
|shield1=Miolite Shield
|gloves1=Elementalist Gloves
|boots1=Ancient Wizard Boots
|weapon1=Magic Wand (Powerful)
}}


We know the length of "Raper > Claw" and "Volcano > Claw" through the post-Ship and post-Glacia builds, but we need the data on "Rapier > Volcano" and "Claw > Volcano".
Spell: {{Icon|Slicing Winds|type=spell}} <br>
Aurora: {{Icon|Surge II|type=aurora}} <br>
Prayers: {{Icon|Mystic Might|type=prayer}} and {{Icon|Mystic Mastery|type=prayer}}<br>
Point of Interest: {{POIIcon|The Academia Arcanum}}


We take this data from [[Volcanic Cave/Guide#Weapon choice]].
Reaching at least 20,000 accuracy is key for this build, as this prevents {{Icon|Slicing Winds|type=spell}} from missing. Therefore, while the build only requires a minimum of {{SkillReq|Magic|72}}, and at most {{SkillReq|Magic|93}} or multiple accuracy bonuses from sources such as:
* {{ItemIcon|Magic Assistance Potion|Magic Assistance Potions}}
* {{Skill|Astrology}}
* {{Skill|Prayer}}
* {{Skill|Agility}}


{| class="wikitable"
Worth noting that using a {{ItemIcon|Mystic Air Staff}} will ''drastically'' reduce the amount of runes spent - especially while using Surge Auroras. The staff will be slower, and will require more [[Food]] due to the player taking a greater number of hits.
|-
! Item
! Clears per hour
|-
| {{ItemIcon|Sunset Rapier}}
| 8.49
|-
| {{ItemIcon|Ancient Claw}}
| 9.23
|}


The goal of clearing the {{ZoneIcon|Volcanic Cave}} is to get the {{ItemIcon|(G) Ancient Helmet|ancient}} set.
'''Warning:''' Swapping {{ItemIcon|Miolite Shield}} for {{ItemIcon|Book of Eli}} will not significantly reduce kill times, while also forcing you to spend more runes and therefore more time Runecrafting.  


Let's consider the simplified case when we see all four pieces of the set as a single entity with the probability of 2/241 + 4/723 = 10/723, and we need to get this entity four times.
The grind time with this build is approximately 11 hours. Slayer equipment has no impact on the clear speed in this case.


The described task is identical to a [https://en.wikipedia.org/wiki/Bernoulli_trial Bernoulli trial] with the probability of success being 10/723.
===={{ItemIcon|Glacia God Helmet|Glacia}} Magic====
Combat stats around level 85.
{{Equipment/Recommended
|style=Magic
|showDR=true
|helm1=Glacia God Helmet
|neck1=Elite Amulet of Magic
|cape1=Infernal Cape
|ring1=Magical Ring
|body1=Glacia God Platebody
|legs1=Glacia God Platelegs
|gloves1=Glacia God Gloves
|boots1=Glacia God Boots
|weapon1=Cloudburst Staff
|consumable1 = Magic Hinder Scroll
}}


By using a Bernoulli calculator such as [https://stattrek.com/online-calculator/binomial.aspx this one], entering probability of success on a single trial (10/723), number of trials, and number of successes (4), we tweak the number of trials until the cumulative probability <math>P(X \geq x)</math> that number of successes is at least equal to desired is as large as we want. For this trial, the cumulative threshold was set to 80%.
Spell: {{Icon|Water Surge|type=spell}} <br>
Curse: {{Icon|Anguish III|type=curse}} <br>
Aurora: {{Icon|Surge II|type=aurora}} <br>
Prayers: {{Icon|Mystic Might|type=prayer}} and {{Icon|Mystic Mastery|type=prayer}}<br>
Point of Interest: {{POIIcon|The Academia Arcanum}}


The number of trials that gave this probability is 400, meaning that it will take more than 400 clears of {{ZoneIcon|Volcanic Cave}} to get a full set of Ancient armor.
Summons: {{ItemIcon|Dragon}} and {{ItemIcon|Witch}} Increase the kills per hour by about 1, shortening your grind by 20 minutes if you have {{ItemIcon|Dragon}} unlocked.


The results are:
The grind time with this build is approximately 5.5 hours.
{| class="wikitable"
|-
! Item
! Clears per hour
! Volcanic timing
|-
| {{ItemIcon|Sunset Rapier}}
| 8.49
| 47.1h
|-
| {{ItemIcon|Ancient Claw}}
| 9.23
| 43.4h
|}


However, the initial simplification of pooling four items into one doesn't account for repeat drops, which is a large part of the 4-item group. The solution to this problem is hardly analytical and usually done by simulation. When the simulation is programmed and run, the results will be on this page. The current anecdotal number is 600.
However, this build implies that the {{ZoneIcon|Air God Dungeon}} would need to be cleared with {{ItemIcon|Sunset Rapier}}.


Without the food, the results are the following.
{| class="wikitable"
|-
! Item
! Clears per hour
! Volcanic timing
|-
| {{ItemIcon|Sunset Rapier}}
| 8.49
| 70.7h
|-
| {{ItemIcon|Ancient Claw}}
| 9.23
| 65h
|}


Because the food preparation is important to calculate the adjusted clear time, no definite resolution is given on the question of when to farm the claw.
{{Menu}}
[[Category:Guides]]

Latest revision as of 14:09, 31 May 2024

This page is up to date (v1.2.2).

Introduction

  Ancient Claw is a melee weapon that does not require late-basegame content to obtain. It is also a component for   Infernal Claw.

The Ancient Claw is assembled from the   fragments that drop only from   Pegasus. On average, 3,333   Pegasi kills are required in order to obtain enough fragments.

The question is when to farm it and what combat style is the best for that. The main point of contention is whether to farm it before or after the   Volcanic Cave, as this dungeon is farmed with a   Melee build and is vital for idling the   Air God Dungeon.

To answer these questions, the following builds will be considered:

These builds were chosen to show the changes that the various drops bring into farming Pegasus.   Ranged builds were not considered because the   Pegasus is   Melee and has the highest evasion against Ranged in addition to the Combat Triangle.

Builds

Each build assumes the following:

Skill levels are given so that these simulations may be replicated using the Combat Simulator add-in.


  Wave Magic

Combat stats around level 60.

Spell:   Fire Wave
Prayers:   Mystic Lore and   Mystic Might
Point of Interest:   The Academia Arcanum

The average time to obtain all 100   Ancient Claw Fragments with this build is approximately 30 hours. However, note that without Slayer gear this increases to 33 hours.

  Rapier Melee

Combat stats around level 70.

Prayers:   Chivalry and   Incredible Reflexes
Point of Interest:   Dark Waters

The grind time with this build is approximately 24 hours. Without Slayer gear, this time increases to 26 hours.

  Slicing Winds Magic

Combat stats around level 75.

Spell:   Slicing Winds
Aurora:   Surge II
Prayers:   Mystic Might and   Mystic Mastery
Point of Interest:   The Academia Arcanum

Reaching at least 20,000 accuracy is key for this build, as this prevents   Slicing Winds from missing. Therefore, while the build only requires a minimum of   Level 72, and at most   Level 93 or multiple accuracy bonuses from sources such as:

Worth noting that using a   Mystic Air Staff will drastically reduce the amount of runes spent - especially while using Surge Auroras. The staff will be slower, and will require more Food due to the player taking a greater number of hits.

Warning: Swapping   Miolite Shield for   Book of Eli will not significantly reduce kill times, while also forcing you to spend more runes and therefore more time Runecrafting.

The grind time with this build is approximately 11 hours. Slayer equipment has no impact on the clear speed in this case.

  Glacia Magic

Combat stats around level 85.

Spell:   Water Surge
Curse:   Anguish III
Aurora:   Surge II
Prayers:   Mystic Might and   Mystic Mastery
Point of Interest:   The Academia Arcanum

Summons:   Dragon and   Witch Increase the kills per hour by about 1, shortening your grind by 20 minutes if you have   Dragon unlocked.

The grind time with this build is approximately 5.5 hours.

However, this build implies that the   Air God Dungeon would need to be cleared with   Sunset Rapier.