Infirmary: Difference between revisions
From Melvor Idle
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{{V | {{V}} | ||
{{BuildingBox}} | {{BuildingBox}} | ||
The '''{{PAGENAME}}''' is a | The '''{{PAGENAME}}''' is a {{Skill|Township}} building that produces {{Icon|Potions|type=resource}}. | ||
{{TownshipBuildingUpgrades}} | {{TownshipBuildingUpgrades}} | ||
{{TownshipBuildingNav}} | {{TownshipBuildingNav}} | ||
{{Menu}} | {{Menu}} |
Latest revision as of 00:32, 4 October 2023
This page is up to date (v1.3). |
Infirmary |
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Building ID: melvorF:Infirmary |
Requirements: |
Base Cost: 8,000 |
Upgrades To: 39,000 |
Maximum Built: 15 |
Provides: |
Biomes:![]() |
The Infirmary is a Township building that produces
Potions.
Upgrade Chart
Name | |||||
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Requirements | |||||
Cost | ![]() |
1,000 ![]() |
8,000 ![]() |
39,000 ![]() ![]() |
122,000 ![]() ![]() |
Benefits | ![]() |
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Other |
Melvor Idle version v1.3 (Released: 13th June 2024) | ||||||||||||||||||||
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Skills:
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Chest Loot Tables, Monsters, Monster Loot Tables |