Academy: Difference between revisions
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{{V|1.1}} | {{V|1.1.1}} | ||
{{BuildingBox}} | {{BuildingBox}} | ||
The '''{{PAGENAME}}''' is a [[Township]] building that increases {{Icon|Education|type=township}}, increasing Resource production additively with other production bonuses. | The '''{{PAGENAME}}''' is a [[Township]] building that increases {{Icon|Education|type=township}}, increasing Resource production additively with other production bonuses. | ||
For the maximum {{Icon|Education|type=township}} with the fewest buildings, the {{BuildingIcon|Library}} should only be built once 100 {{BuildingIcon|School}}-type buildings have already been built. After that, the buildings should be built in a 1:1 ratio: e.g. 106 {{BuildingIcon|{{PAGENAME}}|nolink=true}} and 6 {{BuildingIcon|Library}}. | |||
To calculate the optimal number of each building from a total {{Icon|Education|type=township}} of at least 7500, the following equations can be used: | |||
<math>\textrm{Academy count} = \sqrt{\frac{100}{75}\textrm{Education}}</math><br> | |||
<math>\textrm{Library count} = \textrm{School count} - 100</math> | |||
{{TownshipBuildingUpgrades}} | {{TownshipBuildingUpgrades}} | ||
{{TownshipBuildingNav}} | |||
{{Menu}} |
Revision as of 03:04, 18 November 2022
This page was last updated for (v1.1.1). |
Academy | ||||
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Building ID: melvorF:Academy | ||||
Requirements: | ||||
Base Cost:
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Upgrades To:
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Maximum Built: 30 per biome, 60 total | ||||
Provides:![]() ![]() | ||||
Biomes:![]() ![]() |
The Academy is a Township building that increases Education, increasing Resource production additively with other production bonuses.
For the maximum Education with the fewest buildings, the
Library should only be built once 100
School-type buildings have already been built. After that, the buildings should be built in a 1:1 ratio: e.g. 106
Academy and 6
Library.
To calculate the optimal number of each building from a total Education of at least 7500, the following equations can be used:
[math]\displaystyle{ \textrm{Academy count} = \sqrt{\frac{100}{75}\textrm{Education}} }[/math]
[math]\displaystyle{ \textrm{Library count} = \textrm{School count} - 100 }[/math]
Upgrade Chart
Name | |||||
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Requirements | |||||
Cost | ![]() |
2,000 |
7,000 |
34,000 ![]() |
302,000 ![]() ![]() |
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2,250 ![]() |
11,000 ![]() |
47,000 ![]() ![]() |
407,000 ![]() ![]() ![]() | |
Benefits | ![]() |
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Other |
Melvor Idle version v1.3 (Released: 15th November 2023) | |||||||||||||||||||
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Skills:
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Other:
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Chest Loot Tables, Monsters, Monster Loot Tables |