Superheat

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Superheat is a family of Alt. Magic spells that allow the player to magically turn ores into bars. There are four ( five) versions of the spell, with each version requiring a higher Magic level and more Runes to cast but providing a stronger effect.

This page is up to date (v1.2.2).

Superheating gives Magic experience. The same amount of experience is given no matter what type of bar is created – as with any spell, XP does not depend on the items involved.

In order to Superheat a specific type of bar, players need the same Smithing level that would be required to smelt the bar normally. Superheating does not grant any Smithing experience or Mastery experience, and Mastery bonuses will not apply.

The Crown of Rhaelyx's chance to save materials does not work while Superheating, nor does Puff, the Baby Dragon or the Smithing Skillcape's ability to save coal. Things providing a chance to double resources gained, such as Aorpheat's Signet Ring, do work with Superheat spells.

Spells

Spell Requirements Description XP Runes
  Superheat I   Level 5 Create 1 x bars using 1 x required ores. 8 1  , 2  , 2  
OR
1  , 2  
  Superheat II   Level 25 Create 2 x bars using 1 x required ores. 15 1  , 3  , 3  
OR
1  , 3  
  Superheat III   Level 64 Create 3 x bars using 1 x required ores. 28 1  , 4  , 4  , 1  
OR
1  , 4  , 1  
  Superheat IV   Level 95 Create 3 x bars using 1 x required ores, ignoring all Coal Requirements. 50 2  , 7  , 7  , 3  
OR
2  , 7  , 3  
    Superheat V   Level 110 Create 5 x bars using 1 x required ores, ignoring all Coal Requirements. 114 16  , 16  , 16  , 10  
OR
8  , 10