Fishermans Pier

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The Fishermans Pier is a Township building that produces Food. It is mainly used as the only type of building that can be built in the Water biome. This building has a production penalty in non-Water biomes.

This page was last updated for (v1.1).


Fishermans Pier
Fishermans Pier
Building ID: melvorF:Fishermans_Pier
Requirements:
Township Level 35
Population 2,500
Base Cost:
Fishermans Dock

4,500 GP, 450 Planks, 450 Stone

Upgrades To:
Fishermans Port

13,000 GP, 900 Planks, 2,800 Stone, 500 Bar

Maximum Built:
15 per biome, 30 total
Provides:
Water: Food +60
Swamp: Food +90
Biomes:
Water
Swamp

The competing food buildings are the Plantation, the Orchard and the Farmers Market.

This building and its upgrades have 6.67% more production than the equivalent Farmland-type buildings. However, Farmland-type buildings are better in the Valley biome due to a 10% production bonus in this biome. As the highest tier of buildings are unaffected by biome bonuses and penalties, the Fishermans Estate always produces more than the Farming Estate.

The Fishermans Estate produces as much food as the Orchard, but the Orchard will benefit from a 10% production bonus in the Jungle biome.

The Farmers Market is generally only optimal with a very large Population on the order of 30,000.


Upgrade Chart

Name   Fishermans Dock   Fishermans Pier   Fishermans Port     Fishermans Estate
Requirements   Level 1   Level 35
  2,500
  Level 60
  15,000
  Level 110
  175,000
Cost   Water 1,300  , 150  , 113   4,500  , 450  , 450   13,000  , 900  , 2,800  , 500   43,000  , 15,000  , 22,000  , 8,000  , 18,000  
  Swamp 1,300  , 150  , 113   4,500  , 450  , 450   13,000  , 900  , 2,800  , 500   43,000  , 15,000  , 30,000  , 8,000  , 18,000  
Benefits   Water   +15   +60   +120   +240
  Swamp   +22.5   +90   +180   +360
  Township
  Population

  Basic Shelter   Wooden Hut   House   Cottage   Large Cottage   Manor   Estate

  Storage

  Storehouse   Warehouse   Repository   Large Repository

  Happiness

  Tavern   Gardens

  Education

  School   Large School   Academy   Large Academy
  Library

  Worship

  Chapel               Statue of Worship

  Trading

  Trading Post   Prats Hats   Malcs Cats   Cool Rocks

  Food

  Farmland   Plantation   Mill   Farming Estate
  Fishermans Dock   Fishermans Pier   Fishermans Port   Fishermans Estate
  Orchard   Market

  Wood

  Woodcutter Camp   Logging Camp   Forestry Camp   Forestry Estate

  Planks

  Carpenters Workshop   Carpenters Factory   Carpenters Foundry   Carpenters Estate

  Stone,   Ore &   Coal

  Miners Pit   Miners Field   Miners Quarry   Miners Estate

  Bar

  Blacksmiths Smithy   Blacksmiths Workshop   Blacksmiths Forge   Blacksmiths Estate

  Rune Essence

  Magic Emporium

  Herbs

  Gatherers Hut   Gatherers Lodge   Gatherers Villa   Gatherers Estate

  Potions

  Herbalist   Infirmary   Healing Centre   Hospital

  Leather

  Hunters Cabin   Hunters Lodge   Hunters Villa   Hunters Estate

  Clothing

  Tailor   Clothier   Outfitter   Clothiers Estate

Other

  Cemetery   Town Hall   Lemvor Lemon Stall