Agility: Difference between revisions
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[[File:Agility (skill).svg|thumb|right|Agility]] | [[File:Agility (skill).svg|thumb|right|Agility]] | ||
{{Otheruses|the Agility skill|a guide to leveling the skill|Agility/Training}} | |||
Agility is a skill that provides global bonuses to other aspects of the game. | Agility is a skill that provides global bonuses to other aspects of the game. |
Revision as of 01:31, 8 March 2021
This page is out of date (v0.19). |
Agility is a skill that provides global bonuses to other aspects of the game.
Obstacles
Obstacles are part of your Agility course and each provide different global bonuses, and completion rewards. In order to receive an obstacle's bonuses, all earlier obstacle course slots must contain an obstacle.
When running the course, the player will always start at the first obstacle and then continue until they either complete all obstacles or reach an empty obstacle slot, at which point they will automatically start the course again. Each time an obstacle is completed, the player will receive XP, Mastery XP, and GP. There is no bonus for completing a full lap, although later obstacles tend to provide better rates for both GP and XP than earlier ones.
Each time an obstacle is constructed, the cost to construct the same obstacle again is reduced by 4%. This bonus can stack up to 10 times for a total of a 40% reduction in cost. This can be combined with the Mastery Unlocks and Agility Skillcape to further reduce the cost to build or rebuild an obstacle.
Passive Pillars
Passive pillars provide global bonuses and can be purchased upon reaching Level 99. In order to receive the bonuses from their Passive Pillar, the player must also have an obstacle built in each of the 10 obstacle slots.
Mastery Unlocks
Obstacle Mastery Unlocks
Level | Unlock |
---|---|
10 | -3% Agility Interval for this Obstacle only. |
20 | -3% Agility Interval for this Obstacle only. |
30 | -3% Agility Interval for this Obstacle only. |
40 | -3% Agility Interval for this Obstacle only. |
50 | -3% Agility Interval for this Obstacle only. |
60 | -3% Agility Interval for this Obstacle only. |
70 | -3% Agility Interval for this Obstacle only. |
80 | -3% Agility Interval for this Obstacle only. |
80 | +10% Agility Obstacle cost reduction for this Obstacle only. |
90 | -3% Agility Interval for this Obstacle only. |
95 | +10% Agility Obstacle cost reduction for this Obstacle only. |
99 | Passive Debuffs (Red) are halved for this Obstacle only. |
Mastery Pool Checkpoints
Pool % | Pool XP | Bonus |
---|---|---|
10% | 3,800,000 xp | +5% increased Agility Mastery XP |
25% | 9,500,000 xp | +10% GP from Agility |
50% | 19,000,000 xp | +10% Global Agility Obstacle cost reduction. |
95% | 36,100,000 xp | +15% Agility Obstacle Item cost reduction |
Total Mastery Pool XP | 38,000,000 |
Skillcape
The skillcape can be purchased from the store for 1,000,000 after the player reaches
Level 99.
Skillcape | Name | Requirements | Effect |
---|---|---|---|
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Agility Skillcape | +10% GP From Agility -20% Agility Obstacle Build Costs | |
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+20% GP From Agility -20% Agility Pillar build costs -30% Agility Obstacle Build Costs |
Pet
The pet can be unlocked by completing any Agility obstacle.
Pet | Name | Effect |
---|---|---|
Sam | +15% GP From Agility |
Potion
The Performance Enhancing Potion can be used to decrease the interval of Agility obstacles.
Performance Enhancing Potion | |||
---|---|---|---|
Potion | Tier | Charges | Effect |
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I | 10 | -4% Agility Interval |
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II | 20 | -6% Agility Interval |
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III | 30 | -8% Agility Interval |
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IV | 50 | -12% Agility Interval |
Melvor Idle version v1.1.2 (Released: 12th April 2023) | |||||||||||||||||
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Chest Loot Tables, Monsters, Monster Loot Tables |