Dark Waters/Guide

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Disclaimer

DISCLAIMER
None of these weapons are actually required to beat   Impending Darkness Event.

If you own  Throne of the Herald Expansion,   Ocean Song and   Tidal Edge will be easily replaced by weapons such as   Heated Fury 2H Hammer and any of the   Runecrafting Wands.

  Shockwave doesn't have a direct easy upgrade in  Throne of the Herald Expansion but if you own  Atlas of Discovery Expansion then   Engulfing Vortex Longbow is a much better weapon that doesn't really get replaced unless you have   Merman Pendant or at level 120 by   Feather Storm Crossbow.


All drop estimates were done without any Pets,   Astrology or   Pillar of Combat. Having these will significantly increase your drops per hour.

Dark Water Level 90 Weapon Farming

Following completion of   Into the Mist, you now have access to   Dark Waters, the penultimate slayer area. These 3 mobs drop fragments for the Level 90 weapons, the highest level, and often most powerful, weapons in the base game that are extremely helpful in completing the following slayer area, as well as the Impending Darkness Event. These are extremely long grinds, and require quite a bit of preparation. Each weapon requires 100 fragments, and the fragments have a 2% drop rate. That's 5,000 kills on average.

We recommend acquiring them while fighting each monster as a slayer task, this will require you to turn OFF auto-slayer, and will encourage semi-frequent check-ins. Doing these on task will increase your damage dealt to them from various buffs. This will make the order you obtain the final weapons in effectively random, but if you don't want to deal with the hassle of rerolling, or simply want to do them in a specific order, we recommend the following:

Additionally, you should also acquire the pet   Otto whilst doing this grind, if you do not, continue farming whichever mob you kill the fastest on or off task until you get it.

Item fragments are very rare drops, (the average amount of kills required to obtain all of the drops with no doubling is 5000 per monster), and it should be noted that there is a   Township Task that requires the player to Kill 5,000 Ku-tul, 5,000 Umbora, and 5,000 Rokken, therefore Item Doubling is not as important for this specific grind as it might otherwise be.

Additionally, there is another   Township Task that requires 1 of each   Fragment and rewards 3 of each Fragment, to shorten the grind a little.

After completing the task, or if you simply want your first copies as soon as possible, you should attempt to sneak in as much item doubling into your gear as possible. Using the Combat Simulator to measure your Drops/hr with no deaths is highly recommended.

Order

The order you obtain these items in is not particularly important.

Using the weapons obtained from killing each monster makes sense, unfortunately, they have historically not always the best available options, however a balance patch in Melvor Idle 1.1 has changed the meta an amount, and this guide will strive to stay updated. For now, the only recommended order is to obtain   Shockwave and use it to obtain   Ocean Song.

Again:

-   Shockwave then   Ocean Song then   Tidal Edge

-   Tidal Edge then   Shockwave then   Ocean Song

Between those two, the required time is roughly equal.

Many people combine the grinding of these weapons with the grind for the master slayer gear. An added benefit is the increased damage given by the   Slayer Skillcape and buffs from   Astrology while fighting slayer tasks. Another benefit is the ability to buy prayer points,   Light Runes, and Food at a profit with the use of   Generous Resupply.

Requirements

There are very few hard requirements beyond the ability to survive and the entry requirement of   Slayer Level 90, but there are several skills and items that will make this grind significantly easier, and we would be remiss to not mention them

Suggestion Benefit
  Level 90 -   Level 95 Less need for DR
  Level 99 Pillar of Combat
  Level 90 Dragon Synergies
  Level 95 For Battleheart
  Slayer Helmet (Elite)
  Slayer Platebody (Elite)
15% Flat Slayer Area Effect Negation

Tidal Edge

To be able to idle   Umbora with   Magic, you'll need 48% DR assuming you have 950   Hitpoints (  Level 91 with provided   Agility table).

We use Standard Magic as Ancient Magicks have a slower kill rate and higher rune cost.

With   Cloudburst Staff, use   Water Surge or   Water Wave (reduced rune cost)

With   Air Imbued Wand or   Fire Imbued Wand or   Ocean Song, use   Fire Surge.

Use of Combination Runes is highly recommended for all methods.

If  Atlas of Discovery Expansion is owned,   Ring of Malice (m) increases the Kills and   Tidal Edge Fragment per hour.

Equipment

Disclaimer: Gem slot is not required but recommended.

Slot Best to Worst
    Glacia God Helmet   Slayer Wizard Hat (Master)
    Glacia God Platebody   Slayer Wizard Robes (Master)
    Glacia God Platelegs
    Glacia God Boots
    Glacia God Gloves
    Skull Cape
    Fury of the Elemental Zodiacs   Elite Amulet of Magic
   Master Slayer Item  Elite Slayer Item   Chapeau Noir
    Ring of Wealth   Warlock Ring   Hunter's Ring
    Slayer Gem   Agile Gem   Accuracy Gem
    Cloudburst Staff   Ocean Song   Fire Imbued Wand
    Scaled Shield   Earth Layered Shield
    Magic Hinder Scroll   Fervor Scroll   Monster Hunter Scroll
    Witch     Dragon   Witch     Cyclops


  Slayer Wizard Hat (Master) and   Slayer Wizard Robes (Master) will kill you if used with   Cloudburst Staff and the normal build above. If all you care about is fragments, it is possible to equip a build with Master Slayer armor that is approximately 4% faster than the above recommended build. This is accomplished by equipping   Slayer Wizard Hat (Master),   Slayer Wizard Robes (Master),   Skull Cape AND   Raft Building - all 3 pieces of equipment must be worn to outpace Glacia armor, and the agility course keeps you from dying. You need 1050 HP and 45 DR.

Agility


Drops Per Hour

Both   Ocean Song and   Fire Imbued Wand were tested with   Scaled Shield in off-hand.

 Master Item over  Elite Item makes an insignificant difference when using   Ocean Song or   Fire Imbued Wand.


Slayer Coins per hour is only with a Slayer Task.

Estimates of drops per hour.

Weapon & Armor (Passive) Summons Tidal Fragments
Per Hour
SC per hour
  Cloudburst Staff &   Glacia,   Magic Hinder Scroll
( Master Item)
  Witch     Dragon 4.35 120,000 
  Cloudburst Staff &   Glacia,   Magic Hinder Scroll
( Master Item)
  Witch     Cyclops 4.00 175,000 
  Ocean Song &   Master Gear,   Fervor Scroll
(  Chapeau Noir)
  Witch     Dragon 3.85 150,000 
  Ocean Song &   Master Gear,   Fervor Scroll
(  Chapeau Noir)
  Witch     Cyclops 3.60 215,000 
  Fire Imbued Wand &   Master Gear,   Fervor Scroll
(  Chapeau Noir)
  Witch     Dragon 2.60 100,000 
  Fire Imbued Wand &   Master Gear,   Fervor Scroll
(  Chapeau Noir)
  Witch     Cyclops 2.35 130,000 

Combat Sim Export

Combat Sim Export

Ocean Song

Equipment

To most efficiently kill   Ku-tul you'll use one of   Shockwave,   Slayer's Crossbow or a   Stormsnap.
Use of   Jadestone Bolts is recommended,   Emerald Bolts are not recommended as Jadestone Bolts should be easily obtainable at this point in progression from   Hunting Greater Dragon.

Disclaimer: Gem slot is not required but recommended.

Slot Better to Worse
    Slayer Cowl (Master)   Slayer Cowl (Elite)
    Slayer Leather Body (Master)   Slayer Leather Body (Elite)
    Aeris God Platelegs
    Aeris God Boots
    Aeris God Gloves
    Infernal Cape
    Chapeau Noir   Ring of Wealth   Elder Crown
    Deadeye Amulet   Fury of the Elemental Zodiacs   Elite Amulet of Ranged
    Ring of Wealth   Aorpheat's Signet Ring
    Shockwave   Slayer's Crossbow   Stormsnap
    Scaled Shield   Dragonfire Shield
    Slayer Gem   Agile Gem   Accuracy Gem
    Jadestone Bolts   Emerald Bolts   Ruby Bolts
    Ancient Arrows   Dragon Arrows   Rune Arrows
    Fervor Scroll   Ranged Hinder Scroll   Monster Hunter Scroll
    Centaur     Dragon


Agility

Idle   HP, DR and Drops/h

To be able to idle   Ku-tul with   Ranged, you'll need:

  HP DR Selected Gear From Equipment Table Drops Per
Hour
970 49   Shockwave,   Scaled Shield,   Slayer Cowl (Elite),
  Slayer Leather Body (Elite),   FEZ
2.4
970 50   Shockwave,   Scaled Shield,   Slayer Cowl (Master),
  Slayer Leather Body (Master),   Deadeye Amulet
2.9
970 49   Slayer's Crossbow,   Scaled Shield,   Slayer Cowl (Elite),
  Slayer Leather Body (Elite),   FEZ
1.85
970 50   Slayer's Crossbow,   Scaled Shield,   Slayer Cowl (Master),
  Slayer Leather Body (Master),   Deadeye Amulet
2.3
1040 47   Stormsnap,   Slayer Cowl (Master),   Slayer Leather Body (Master),
  FEZ
2.2

For   Stormsnap you will need to swap   Agility Obstacle 6 to   Rocky Waters and   Prayer from   Eagle Eye to   Stone Skin.

Combat Sim Export

Combat Sim Export

Shockwave

  Rokken is by far the most dangerous and is both willing, and able to kill you if you are not extremely careful in your setup. This monster is able to buff itself to an attack speed of 2.2s, and is able to stun you, which increases its damage against you by 30%. Your goal here is either to be able to survive the increased stun damage, or to never actually take the stun damage by having an equivalent or faster attack speed than the monster's fastest speed.

You need to use Melee for this grind, it is highly recommended that you use an   Tidal Edge,   Infernal Claw or   Ultima Godsword to complete this.


Equipment

This Equipment should work at   Level 95 (990   HP) with 56% DR.

Disclaimer: Gem slot is not required but recommended.

Slot Best To Worst
    Slayer Helmet (Master)   Slayer Helmet (Elite)
    Slayer Platebody (Master)   Slayer Platebody (Elite)
    Terran God Platelegs
    Terran God Boots
    Terran God Gloves
    Infernal Cape
    Fighter Amulet
    Fury of the Elemental Zodiacs
    Ring of Blade Echoes   Ring of Wealth   Aorpheat's Signet Ring
    Ultima Godsword   Tidal Edge   Infernal Claw
    Earth Layered Shield
    Slayer Gem   Agile Gem   Accuracy Gem
    Fervor Scroll   Melee Hinder Scroll   Monster Hunter Scroll
    Minotaur     Dragon

Agility


Gear Setups, Prayer & Drops Per Hour

Estimates of drops per hour.

Weapon & Armor (Passive)   Chivalry or   Stone Skin Tidal Fragments
per hour
  Ultima Godsword,   Slayer Helmet (Master),   Slayer Platebody (Master),
  Ring of Wealth
  Stone Skin 2.7
  Tidal Edge,   Earth Layered Shield,   Slayer Helmet (Elite),
  Slayer Platebody (Elite),   Ring of Wealth or   Ring of Blade Echoes
  Stone Skin 1.9
  Tidal Edge,   Earth Layered Shield,   Slayer Helmet (Master),
  Slayer Platebody (Master),   Ring of Wealth or   Ring of Blade Echoes
  Chivalry 2.3
  Infernal Claw,   Earth Layered Shield,   Slayer Helmet (Elite),
  Slayer Platebody (Elite),   Ring of Wealth or   Ring of Blade Echoes
  Stone Skin 1.45
  Infernal Claw,   Earth Layered Shield,   Slayer Helmet (Master),
  Slayer Platebody (Master),   Ring of Wealth or   Ring of Blade Echoes
  Chivalry 1.95


Combat Sim Export

Combat Sim Export