Attack Interval
From Melvor Idle
This page was last updated for (v1.1.2). |
Attack Speed is determined primarily by the default Attack Interval on weapons and affects how long it takes between attacks. It is given as seconds per attack, so a lower number is better. A variety of things, such as Equipment, Pets, Spells, and Prayers can provide a reduction to the player's attack interval.
Attack Interval Reduction
In addition to the sources listed in the table below, the following things can reduce the player's attack interval:
- Using the Rapid attack style while using any Ranged weapon.
- Surge I, Surge II, Surge III, and Surge IV Spells
- Knight's Defender - Melee only. Reduces the player's attack interval by 0.1s
- Ring of Barrage - Ranged only. Reduces the player's attack interval by 0.15s for each successful hit in a row, stacking up to 5 times
- Gauntlets of Rage - Reduces the player's attack interval by 2% each time they are hit, stacking up to 10 times, which resets between monster kills
- Royal Toxins Spear - While the monster is afflicted by both Bleed and Poison, reduces the player's attack interval by 40%
- Frostspark Boots, FrostSpark 1H Sword, and FrostSpark Amulet synergy - When the player has each of these items equipped at the same time, reduces their attack interval by 0.2s
Source | Type | Modifier | Other Modifiers |
---|---|---|---|
Boulder Balance | Agility Obstacle 12 | -0.1s Attack Interval | -20% Global Accuracy +5% of Maximum Hit added to Minimum Hit |
Ashtar | Constellation | -5% Attack Interval | Target Damage Reduction is decreased by flat 5% +8% Auto Eat Efficiency +8% Chance To Double Loot in Combat +8% Damage To Slayer Tasks +5% Flat Slayer Area Effect Negation |
Agility Lesser Relic | Item (Consumable) | -5% Attack Interval | -10% Agility Obstacle Item Costs -5% Agility Interval |
Dark Blade Defender | Item (Shield) | -0.1s Attack Interval | |
Elder Crown | Item (Helmet, Passive) | -0.1s Attack Interval | +100% Bleed lifesteal +10% Lifesteal |
Knight's Summoning Defender | Item (Shield, Passive) | -0.1s Attack Interval | -3% Damage Reduction -10% Summoning Familiar Attack Interval |
Merman Pendant | Item (Amulet, Passive) | -20% Attack Interval | -10% Damage Reduction All player special attacks are disabled +75% Accuracy Rating +50% Maximum Hit |
Pirate Hook | Item (Shield, Passive) | -0.2s Attack Interval | |
Sand Treaders | Item (Boots, Passive) | -0.1s Attack Interval | |
944 Hexes Mastered | Mastery Bonus | -3% Attack Interval | -3% Interval for all non-Combat Skills |
Harold | Pet | -0.1s Attack Interval | -2% Interval for all non-Combat Skills -0.2s Monster Respawn Timer +3% Ammo Preservation +2% Chance to Double Items Globally +3% Chance To Preserve Potion Charge +5% Global GP (except Item Sales) +5% Accuracy Rating +5% Global Evasion +5% Global Mastery XP +50% Mastery Pool XP Cap +2% of Maximum Hit added to Minimum Hit +3% Rune Preservation +5% Slayer Coins +3% Chance to preserve Summoning Charges |
Lumi | Pet | -0.1s Attack Interval | |
Otto | Pet | -0.1s Attack Interval | |
Webbie | Pet | -0.1s Attack Interval | |
Battleborn | Prayer | -15% Attack Interval | |
Profane | Prayer | -2% Attack Interval |
Attack Interval Increase
The player should aim to minimize the amount of attack interval increases affecting them at any time, as these will only prolong Combat and reduce the kill rate of Monsters.
In addition to the sources listed in the table below, the following things can increase the player's attack interval:
- Slow and Frostburn Debuffs
- Guardian Amulet has its effect doubled when the player is below 50% HP, for a total attack interval increase of 20%
Source | Type | Modifier | Other Modifiers |
---|---|---|---|
Bulky Gloves | Item (Gloves) | +0.4s Attack Interval | |
Guardian Amulet | Item (Amulet, Passive) | +10% Attack Interval | +5% Damage Reduction |
Heavy Boots | Item (Boots) | +0.1s Attack Interval | |
Spiked Shell Ring | Item (Ring, Passive) | +10% Attack Interval | +20% chance to inflict a bleed that does 300% of the attack's damage to attackers when hit (once per turn) |
Spider Forest | Point of Interest | +0.2s Attack Interval | +50% chance to ignore Slow effects |
Melvor Idle version v1.2.2 (Released: 15th November 2023) | |||||||||||||||||||
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Chest Loot Tables, Monsters, Monster Loot Tables |