Slayer Areas are combat areas specific to the Slayer skill. Unlike other combat areas, killing monsters within these areas will grant the player Slayer experience equal to 5% of the slain monster's hitpoints. In addition, many of the monsters found within Slayer areas drop unique items that cannot be acquired elsewhere.
This page was last updated for (v0.18.0).
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Most Slayer areas have entry requirements that must be met before monsters within the area may be successfully attacked. Areas may also have area effects, which will negatively impact the player while in combat.
List of AreasEntry RequirementsArea Effects
Some Slayer Areas have area effects, which will negatively impact the player while in combat with monsters within that area. The strength of these effects can be reduced by wearing equipment which provides Slayer area effect negation, a complete list of such equipment is provided below.
There are two types of effect negation: percentage and flat, where percentage negations are applied before flat negations. The difference between the two types can be illustrated with a simple example: Suppose an area has an effect of -30% accuracy rating, then:
- A percentage negation of 10% would reduce the area effect to 90% of its original strength, so the area effect would instead reduce the player's accuracy ratings by [math]\displaystyle{ 30 \times \left (1 - \tfrac{10}{100} \right ) = 27\% }[/math]
- A flat negation of 10% would reduce the area effect by 10 percentage points, which would reduce the player's accuracy ratings by [math]\displaystyle{ 30 - 10 = 20\% }[/math]
In other words, the reduced strength of an area effect can be calculated using the following formula:
[math]\displaystyle{ \text{Reduced Area Effect Strength(%)} = max \left [ \text{Base Area Effect Strength(%)} \times \left (1 - \frac{\text{Percentage Effect Negation}}{100} \right ) - \text{Flat Effect Negation}, 0 \right ] }[/math]
Items with Area Effect Negation