Crafting: Difference between revisions
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{{V|1.2.2}} | |||
[[File:Crafting (skill).svg|thumb|right|Crafting]] | |||
{{Otheruses|the {{PAGENAME}} skill|a guide to leveling the skill|{{PAGENAME}}/Training}} | |||
[[Category:Skills]] | [[Category:Skills]] | ||
'''{{PAGENAME}}''' is a skill is used to create {{Skill|Ranged}} armour from {{ItemIcon|Leather}} and Dragonhide, rings and necklaces using [[Mining#Gems|Gems]] and {{ItemIcon|Silver Bar|Silver}}, {{ItemIcon|Gold Bar|Gold}}, {{TotH}}{{ItemIcon|Iridium Bar|Iridium}}, or {{TotH}}{{ItemIcon|Palladium Bar|Palladium Bars}}, and [[#Bags|Bags]] for use in other skills. | |||
==Mechanics== | |||
Ranged | Crafting an item normally takes 3 seconds per action. This time can be reduced in several ways: | ||
{ | |||
* The {{UpgradeIcon|Perpetual Haste}} upgrade (Available in the [[Shop]] after beating {{ZoneIcon|Air God Dungeon}}) reduces the amount of time per action by 15% of the base action time (0.45 seconds). With no other reductions, this reduces the time per action to 2.55 seconds | |||
| | * The {{ItemIcon|Crafting Skillcape}} (Available in the shop upon reaching {{SkillReq|Crafting|99}}) reduces the time per action by 0.5 seconds | ||
| | * {{PetIcon|Crafting}} reduces the time per action by 0.2 seconds | ||
* The 50% [[Mastery]] Pool Checkpoint reduces the time per action by 0.2 seconds | |||
| | |||
| | If all four are owned, the total time per action is reduced to 1.65 seconds, just over half of the initial time. | ||
| | |||
| | With the upgrades from the {{TotH}} [[Throne of the Herald Expansion]], however, the total interval time can be reduced to as little as 0.55 seconds. This includes the {{AgilityIcon|Mountain Trail}} [[Agility]] obstacle (0.2 second reduction), the {{AgilityIcon|Elite Pillar of Expertise}} (3% interval reduction), {{ConstellationIcon|Hyden}} (5% interval reduction), {{ItemIcon|Superior Crafting Skillcape}} (0.8 second reduction), {{PetIcon|Harold}} (2% interval reduction), and {{ItemIcon|Artisan Pouch II}} (0.3 second reduction). | ||
| | |||
| | ==Mastery Unlocks== | ||
| | |||
|- | ===Item Mastery Unlocks=== | ||
| | {{MasteryUnlocks}} | ||
===Mastery Pool Checkpoints=== | |||
{{MasteryCheckpoints}} | |||
== Skillcape == | |||
The [[Skillcapes|skillcape]] can be purchased from the store for {{GP|1000000}} after the player reaches {{SkillReq|{{PAGENAME}}|99}}. | |||
{{SkillcapeInfo}} | |||
== Pet == | |||
The [[Pets|pet]] can be unlocked by doing any Crafting action. | |||
{{PetSkillInfo}} | |||
== Items == | |||
===Leather Armour=== | |||
{{CraftingTable|Leather Armour}} | |||
===Dragonhide=== | |||
{{CraftingTable|Dragonhide}} | |||
===Rings=== | |||
{{CraftingTable|Standard Rings}} | |||
===Necklaces=== | |||
{{CraftingTable|Standard Necklaces}} | |||
===Bags=== | |||
{{CraftingTable|Bags}} | |||
===Urns=== | |||
{{CraftingTable|Urns}} | |||
===Hardwood Armour=== | |||
{{CraftingTable|Hardwood Armour}} | |||
===Special Items=== | |||
{{CraftingTable|Special Items}} | |||
===Imbued Materials=== | |||
{{CraftingTable|Imbued Materials}} | |||
==Potion== | |||
The [[Crafting Potion]] increase the chance of receiving double items while crafting. | |||
{{PotionTable|Crafting Potion}} | |||
==Summoning Boosts== | |||
This table shows all the {{Skill|Summoning}} Familiars and Synergies that provide a bonus to {{PAGENAME}}. | |||
{{SkillSummoningBonusTable|{{PAGENAME}}}} | |||
==Skill Boosts== | |||
This table lists most sources of Crafting-specific modifier boosts. For a list of boosts that apply to all skills, see the [[Skill Boosts]] page. This list does not contain boosts provided from {{Icon|Mastery}} rewards. | |||
{{ModifierTable|increasedSkillXP,decreasedSkillIntervalPercent,increasedSkillPreservationChance,decreasedSkillInterval,increasedChanceToDoubleItemsSkill,increasedChanceAdditionalSkillResource,increasedMasteryXP,increasedCraftingJewelryPreservation,increasedCraftingJewelryRandomGemChance,increasedCraftingPotionCharges,decreasedFlatCraftingDragonhideCost,increasedNonCombatSkillXP,decreasedGlobalSkillIntervalPercent,increasedMasteryPoolCap,increasedChanceForGoldFromCrafting30,increasedChanceForEnchantedUrnInCrafting|{{PAGENAME}} Boosts|false|skill={{PAGENAME}}}} | |||
{{Menu}} |
Latest revision as of 18:02, 18 June 2024
Crafting is a skill is used to create Ranged armour from
Leather and Dragonhide, rings and necklaces using Gems and
Silver,
Gold,
Iridium, or
Palladium Bars, and Bags for use in other skills.
This page was last updated for (v1.2.2). |
Mechanics
Crafting an item normally takes 3 seconds per action. This time can be reduced in several ways:
- The Perpetual Haste upgrade (Available in the Shop after beating Air God Dungeon) reduces the amount of time per action by 15% of the base action time (0.45 seconds). With no other reductions, this reduces the time per action to 2.55 seconds
- The Crafting Skillcape (Available in the shop upon reaching Level 99) reduces the time per action by 0.5 seconds
- Caaarrrlll reduces the time per action by 0.2 seconds
- The 50% Mastery Pool Checkpoint reduces the time per action by 0.2 seconds
If all four are owned, the total time per action is reduced to 1.65 seconds, just over half of the initial time.
With the upgrades from the Throne of the Herald Expansion, however, the total interval time can be reduced to as little as 0.55 seconds. This includes the Mountain Trail Agility obstacle (0.2 second reduction), the Elite Pillar of Expertise (3% interval reduction), Hyden (5% interval reduction), Superior Crafting Skillcape (0.8 second reduction), Harold (2% interval reduction), and Artisan Pouch II (0.3 second reduction).
Mastery Unlocks
Item Mastery Unlocks
Level | Unlock |
---|---|
1 | Each level provides +0.2% chance to preserve resources. |
99 | +5% chance to preserve resources. |
Mastery Pool Checkpoints
Pool % | Pool XP | Bonus |
---|---|---|
10% | 5,700,000 xp | +5% Crafting Mastery XP for Melvor Realm only |
25% | 14,250,000 xp | +5% chance to preserve resources in Crafting for Melvor Realm only |
50% | 28,500,000 xp | -0.2s Crafting Interval for Melvor Realm only |
95% | 54,150,000 xp | +1 base primary resource quantity gained in Crafting for Standard Rings nodes +1 base primary resource quantity gained in Crafting for Standard Necklaces nodes |
Total Mastery Pool XP | 57,000,000 |
Skillcape
The skillcape can be purchased from the store for 1,000,000 after the player reaches Level 99.
Skillcape | Name | Requirements | Effect |
---|---|---|---|
Crafting Skillcape | Level 99 | -0.50s Crafting Interval | |
Superior Crafting Skillcape | Level 120 | -0.80s Crafting Interval and +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) |
Pet
The pet can be unlocked by doing any Crafting action.
Pet | Name | Effect |
---|---|---|
Caaarrrlll | -0.2s Crafting Interval |
Items
Leather Armour
Item | Name | Level | XP | Value | Ingredients |
---|---|---|---|---|---|
Leather Gloves | 1 | 13 | 75 | 1 | |
Leather Boots | 7 | 16 | 75 | 1 | |
Leather Cowl | 9 | 18 | 75 | 1 | |
Leather Vambraces | 11 | 22 | 75 | 1 | |
Leather Body | 14 | 25 | 75 | 1 | |
Leather Chaps | 18 | 27 | 75 | 1 | |
Hard Leather Gloves | 24 | 26 | 75 | 3 | |
Hard Leather Boots | 28 | 32 | 75 | 3 | |
Hard Leather Cowl | 33 | 36 | 75 | 3 | |
Hard Leather Vambraces | 39 | 44 | 75 | 3 | |
Hard Leather Body | 44 | 50 | 75 | 3 | |
Hard Leather Chaps | 50 | 54 | 75 | 3 |
Dragonhide
Item | Name | Level | XP | Value | Ingredients |
---|---|---|---|---|---|
Green D-hide Vambraces | 57 | 50 | 200 | 1 | |
Green D-hide Chaps | 60 | 99 | 400 | 2 | |
Green D-hide Shield | 60 | 99 | 400 | 2 | |
Green D-hide Body | 63 | 148 | 600 | 3 | |
Blue D-hide Vambraces | 66 | 56 | 300 | 1 | |
Blue D-hide Chaps | 68 | 112 | 600 | 2 | |
Blue D-hide Shield | 68 | 112 | 600 | 2 | |
Blue D-hide Body | 71 | 168 | 900 | 3 | |
Red D-hide Vambraces | 73 | 62 | 400 | 1 | |
Red D-hide Chaps | 75 | 129 | 800 | 2 | |
Red D-hide Shield | 75 | 129 | 800 | 2 | |
Red D-hide Body | 77 | 187 | 1,200 | 3 | |
Black D-hide Vambraces | 79 | 86 | 500 | 1 | |
Black D-hide Chaps | 82 | 172 | 1,000 | 2 | |
Black D-hide Shield | 82 | 172 | 1,000 | 2 | |
Black D-hide Body | 84 | 258 | 1,500 | 3 |
Rings
Item | Name | Level | XP | Value | Ingredients |
---|---|---|---|---|---|
Silver Topaz Ring | 10 | 20 | 180 | 1 , 1 | |
Gold Topaz Ring | 10 | 24 | 198 | 1 , 1 | |
Gold Sapphire Ring | 20 | 45 | 266 | 1 , 1 | |
Silver Sapphire Ring | 20 | 40 | 296 | 1 , 1 | |
Gold Ruby Ring | 25 | 60 | 467 | 1 , 1 | |
Silver Ruby Ring | 25 | 50 | 430 | 1 , 1 | |
Gold Emerald Ring | 50 | 130 | 477 | 1 , 1 | |
Silver Emerald Ring | 50 | 120 | 440 | 1 , 1 | |
Gold Diamond Ring | 80 | 250 | 890 | 1 , 1 | |
Silver Diamond Ring | 80 | 240 | 820 | 1 , 1 | |
Ring of Barrage | 90 | 400 | 87,500 | 1 , 25 | |
Ring of Spirit Power | 90 | 400 | 87,500 | 1 , 25 | |
Ring of Blade Echoes | 90 | 400 | 87,500 | 1 , 25 | |
Iridium Onyx Ring | 100 | 319 | 3,600 | 5 , 1 | |
Iridium Oricha Ring | 102 | 372 | 5,100 | 5 , 1 | |
Palladium Onyx Ring | 104 | 350 | 3,750 | 5 , 1 | |
Iridium Cerulean Ring | 105 | 439 | 7,100 | 5 , 1 | |
Palladium Oricha Ring | 107 | 412 | 5,250 | 5 , 1 | |
Iridium Runestone Ring | 108 | 494 | 1,400 | 5 , 1 | |
Iridium Zephyte Ring | 110 | 547 | 9,600 | 5 , 1 | |
Palladium Cerulean Ring | 112 | 472 | 7,250 | 5 , 1 | |
Palladium Runestone Ring | 115 | 532 | 1,550 | 5 , 1 | |
Palladium Zephyte Ring | 118 | 600 | 9,750 | 5 , 1 | |
Meteorite Warrior Ring | 120 | 1 | 700,000 | 250 , 50 | |
Meteorite Marksman Ring | 120 | 1 | 700,000 | 250 , 50 | |
Meteorite Spellcaster Ring | 120 | 1 | 700,000 | 250 , 50 |
Necklaces
Item | Name | Level | XP | Value | Ingredients |
---|---|---|---|---|---|
Silver Topaz Necklace | 10 | 22 | 201 | 1 , 1 | |
Gold Topaz Necklace | 10 | 24 | 205 | 1 , 1 | |
Silver Sapphire Necklace | 20 | 40 | 222 | 1 , 1 | |
Gold Sapphire Necklace | 20 | 45 | 270 | 1 , 1 | |
Gold Ruby Necklace | 25 | 60 | 450 | 1 , 1 | |
Silver Ruby Necklace | 25 | 50 | 444 | 1 , 1 | |
Gold Emerald Necklace | 50 | 130 | 480 | 1 , 1 | |
Silver Emerald Necklace | 50 | 120 | 456 | 1 , 1 | |
Gold Diamond Necklace | 80 | 250 | 830 | 1 , 1 | |
Silver Diamond Necklace | 80 | 240 | 780 | 1 , 1 | |
Iridium Onyx Necklace | 100 | 326 | 3,700 | 5 , 1 | |
Iridium Oricha Necklace | 102 | 380 | 5,200 | 5 , 1 | |
Palladium Onyx Necklace | 104 | 359 | 3,850 | 5 , 1 | |
Iridium Cerulean Necklace | 105 | 449 | 7,200 | 5 , 1 | |
Palladium Oricha Necklace | 107 | 421 | 5,350 | 5 , 1 | |
Iridium Runestone Necklace | 108 | 506 | 1,500 | 5 , 1 | |
Iridium Zephyte Necklace | 110 | 560 | 9,700 | 5 , 1 | |
Palladium Cerulean Necklace | 112 | 482 | 7,350 | 5 , 1 | |
Palladium Runestone Necklace | 115 | 547 | 1,650 | 5 , 1 | |
Palladium Zephyte Necklace | 118 | 614 | 9,850 | 5 , 1 |
Bags
Item | Name | Level | XP | Value | Ingredients |
---|---|---|---|---|---|
Basic Bag | 32 | 35 | 4,000 | 1 | |
25x Runecrafting Pouch | 35 | 84 | 0 (x25) | 1 , 1 | |
25x Seed Pouch | 42 | 108 | 0 (x25) | 1 , 1 | |
25x Thief's Moneysack | 49 | 135 | 0 (x25) | 50 , 1 | |
25x Alchemist's Bag | 56 | 163 | 0 (x25) | 1 , 1 | |
25x Artisan Pouch | 102 | 178 | 800 (x25) | 1 , 5 , 1 | |
25x Spirit Bag | 104 | 191 | 800 (x25) | 1 , 1 | |
25x Kindling Pouch | 106 | 205 | 800 (x25) | 1 , 5 , 1 | |
25x Chefs Bag | 108 | 219 | 800 (x25) | 1 , 1 | |
25x Stamina Pouch | 115 | 236 | 800 (x25) | 100 , 1 , 5 | |
25x Summoners Bag | 118 | 255 | 800 (x25) | 1 , 1 |
Urns
Item | Name | Level | XP | Value | Ingredients |
---|---|---|---|---|---|
Small Urn | 50 | 50 | 250 | 1 , 15 | |
Medium Urn | 85 | 105 | 550 | 1 , 25 | |
Large Urn | 100 | 250 | 950 | 1 , 50 |
Hardwood Armour
Item | Name | Level | XP | Value | Ingredients |
---|---|---|---|---|---|
Elderwood Vambraces | 100 | 1,700 | 2,500 | 100 | |
Elderwood Chaps | 102 | 3,400 | 5,000 | 125 | |
Elderwood Shield | 102 | 3,400 | 5,000 | 125 | |
Elderwood Body | 104 | 5,100 | 7,500 | 150 | |
Revenant Vambraces | 105 | 1,820 | 9,000 | 100 | |
Revenant Shield | 108 | 3,640 | 18,000 | 125 | |
Revenant Chaps | 108 | 3,640 | 18,000 | 125 | |
Revenant Body | 110 | 5,460 | 27,000 | 150 | |
Carrion Vambraces | 112 | 1,920 | 16,000 | 100 , 50 | |
Carrion Shield | 115 | 3,840 | 32,000 | 125 , 50 | |
Carrion Chaps | 115 | 3,840 | 32,000 | 125 , 50 | |
Carrion Body | 118 | 5,760 | 48,000 | 150 , 50 |
Special Items
Item | Name | Level | XP | Value | Ingredients |
---|---|---|---|---|---|
2x Barrier Dust | 7 | 7 | 1 (x2) | 1 | |
Ring of Barrier Touch | 20 | 45 | 11,200 | 1 , 2 | |
Amulet of Barrier Touch | 20 | 45 | 11,200 | 1 , 3 | |
Unholy Ring (m) | 40 | 80 | 465 | 1 , 1 | |
Refined Crystal | 40 | 50 | 500 | 1 , 1 | |
Unholy Amulet (m) | 45 | 90 | 490 | 1 , 1 | |
Unholy Body (m) | 63 | 178 | 250 | 3 , 3 | |
Refined Pure Crystal | 85 | 150 | 1,000 | 1 , 1 |
Imbued Materials
Item | Name | Level | XP | Value | Ingredients |
---|---|---|---|---|---|
Imbued Leather | 18 | 35 | 50 | 1 , 1 | |
Imbued Green Dragonhide | 63 | 148 | 200 | 1 , 2 | |
Imbued Blue Dragonhide | 71 | 168 | 300 | 1 , 4 | |
Imbued Red Dragonhide | 77 | 187 | 400 | 1 , 6 | |
Imbued Black Dragonhide | 84 | 258 | 850 | 1 , 8 | |
Imbued Elder Dragonhide | 99 | 350 | 2,500 | 1 , 12 |
Potion
The Crafting Potion increase the chance of receiving double items while crafting.
Crafting Potion | |||
---|---|---|---|
Potion | Tier | Charges | Effect |
I | 10 | +5% Chance to Double Items in Crafting | |
II | 10 | +10% Chance to Double Items in Crafting | |
III | 10 | +15% Chance to Double Items in Crafting | |
IV | 15 | +25% Chance to Double Items in Crafting |
Summoning Boosts
This table shows all the Summoning Familiars and Synergies that provide a bonus to Crafting.
Familiar 1 | Familiar 2 | Effect | ||
---|---|---|---|---|
Monkey | +10% Chance to Double Items in Crafting | |||
Abyssal Monkey | +10% Chance to Double Items in Crafting | |||
Octopus | Monkey | +33% chance to gain 1 random gem from Crafting when making Jewelry (Cannot be doubled) | ||
Crow | Monkey | +20% chance to double items in Crafting for Leather Armour +20% chance to double items in Crafting for Dragonhide | ||
Monkey | Salamander | +33% chance to preserve resources in Crafting when making Jewelry | ||
Monkey | Owl | +1.5% Crafting Mastery XP per maxed Star in Hyden constellation in Astrology | ||
Abyssal Octopus | Abyssal Monkey | +10% chance to gain 1 random abyssal gem from Crafting when making Abyssal Amulets (Cannot be doubled) +10% chance to gain 1 random abyssal gem from Crafting when making Abyssal Rings (Cannot be doubled) | ||
Abyssal Pig | Abyssal Monkey | -10% cost to produce Abyssal Realm Items in Crafting | ||
Abyssal Bear | Abyssal Monkey | +15% chance to Double Items in Crafting for Abyssal Realm only | ||
Abyssal Crow | Abyssal Monkey | +20% chance to double items in Crafting for Abyssal Armour | ||
Abyssal Salamander | Abyssal Monkey | +45% chance to preserve resources in Crafting when making Abyssal Amulets +45% chance to preserve resources in Crafting when making Abyssal Rings | ||
Golem | Abyssal Monkey | 300% cost to produce Abyssal Consumables in Crafting x2 primary skill resource gained from Crafting for Abyssal Consumables nodes | ||
Void Wisp | Abyssal Monkey | -50% Crafting Abyssal XP +1 additional quantity of primary resource gained in Crafting for Abyssal Realm only (cannot be doubled) |
Skill Boosts
This table lists most sources of Crafting-specific modifier boosts. For a list of boosts that apply to all skills, see the Skill Boosts page. This list does not contain boosts provided from Mastery rewards.
Source | Type | Crafting Boosts | Other Modifiers |
---|---|---|---|
Tier 5 - 1 | Agility Obstacle 5 | -3% Crafting Interval | +5% Crafting Mastery XP for Abyssal Realm only +5 additional quantity of primary resource gained in Crafting for Abyssal Consumables nodes (Cannot be doubled) |
Mountain Trail | Agility Obstacle 15 | -0.2s Crafting Interval +30% Chance to gain +1 additional resource in Crafting (Cannot be doubled) |
-0.2s Smithing Interval -0.2s Fletching Interval +30% Chance to gain +1 additional resource in Smithing (Cannot be doubled) +30% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +3% chance to receive a Quality Superior Gem while Mining Gem Veins or Meteorite Ore -20% Chance to Preserve Resources in Skills |
Elite Pillar of Expertise | Agility Pillar | -3% Interval for all Non-Combat Skills | +8% Mastery XP for Melvor Realm only +40% Global GP (except Item Sales) +8% Chance to Double Items Globally |
Crafting Potion I | Item | +5% Chance to Double Items in Crafting | |
Crafting Potion II | Item | +10% Chance to Double Items in Crafting | |
Crafting Potion III | Item | +15% Chance to Double Items in Crafting | |
Crafting Potion IV | Item | +25% Chance to Double Items in Crafting | |
Abyssal Monkey | Item (Summon1, Summon2) | +10% Chance to Double Items in Crafting | |
Ancient Ring of Skills | Item (Ring) | +8% Non-Combat Skill XP | |
Artisan Pouch | Item (Consumable) | -0.2s Crafting Interval +10% Chance to Double Items in Crafting |
|
Artisan Pouch II | Item (Consumable) | -0.3s Crafting Interval +15% Chance to Double Items in Crafting |
|
Candelabra (Lit) | Item (Consumable) | -3% Interval for all Non-Combat Skills +4% Non-Combat Skill XP |
+4% Mastery XP for Melvor Realm only +3% Chance to Preserve Resources in Skills |
Cape of Completion | Item (Cape) | -0.5s Crafting Interval +25% Mastery Pool XP Cap |
+5 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +10 Flat HP Regen Bypass Slayer Area item requirements for areas that require less than level 100 Slayer -50% Prayer Point Cost for Prayers -15% Township Building Cost (Capped at -80%) +15% Chance to Double Items in Runecrafting -20% Melvor Realm Agility Obstacle Build Costs +5% Damage To Slayer Tasks +50% Ammo Preservation +1 base quantity when gaining Stardust from Astrology +1 base quantity when gaining Golden Stardust from Astrology +20% Chance to Preserve Resources in Summoning -0.5s Thieving Interval +2% Global Perfect Cook chance +10% Chance to preserve Summoning Charges +100% chance to successfully Cook an item +5% Global Skill XP +10 base primary resource quantity gained in Summoning +100% GP gained from Thieving +10% GP gained from Agility x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore -15% Woodcutting Interval -15% Cooking Interval +25% Flat Slayer Area Effect Negation +1 Coal Ore per Ore Mined. (Item doubling does not apply) -50% Coal Costs for Smithing +150 Stealth while Thieving +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking +25% base primary resource quantity gained in Farming Rune providing items provide 2x as many runes |
Chisel | Item (Weapon) | -0.1s Crafting Interval | +3% Crafting Mastery XP for Melvor Realm only |
Crafters Body | Item (Platebody) | +2% Crafting Skill XP | |
Crafters Boots | Item (Boots) | +2% Crafting Skill XP | |
Crafters Hat | Item (Helmet) | +2% Crafting Skill XP | |
Crafters Leggings | Item (Platelegs) | +2% Crafting Skill XP | |
Crafting Lesser Relic | Item (Consumable) | -5% Crafting Interval +5% chance for Urns produced in Crafting to be Enchanted |
|
Crafting Scroll Of XP | Item (Consumable) | +3% Crafting Skill XP | |
Crafting Skillcape | Item (Cape) | -0.5s Crafting Interval | |
Enhanced Township Leather Scroll | Item (Consumable) | +10% chance to preserve resources in Crafting when making Jewelry | +10% chance to double items in Crafting for Leather Armour +10% chance to double items in Crafting for Dragonhide +10% chance to double items in Crafting for Abyssal Armour +10% chance to preserve resources in Crafting when making AbyssalJewelry |
Gem Preserver Scroll | Item (Consumable) | +10% chance to preserve resources in Crafting when making Jewelry | |
Golden Wreath | Item (Helmet, Passive) | +3% Non-Combat Skill XP | +100 GP gained when earning GP, except from Alt. Magic and Item Sales +3% Mastery XP for Melvor Realm only |
Lost Ring of the Abyss | Item (Ring) | +8% Non-Combat Skill XP | +8% Global Abyssal XP |
Maximum Skillcape | Item (Cape) | -0.5s Crafting Interval | +5 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +5% Global Skill XP Bypass Slayer Area item requirements for areas that require less than level 100 Slayer +25% base primary resource quantity gained in Farming -15% Township Building Cost (Capped at -80%) +15% Chance to Double Items in Runecrafting -20% Melvor Realm Agility Obstacle Build Costs +5% Damage To Slayer Tasks +50% Ammo Preservation +1 base quantity when gaining Stardust from Astrology +1 base quantity when gaining Golden Stardust from Astrology +20% Chance to Preserve Resources in Summoning -0.5s Thieving Interval +2% Global Perfect Cook chance +1 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to successfully Cook an item +10% Chance to preserve Summoning Charges +10 base primary resource quantity gained in Summoning +100% GP gained from Thieving +10% GP gained from Agility x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore -15% Woodcutting Interval -15% Cooking Interval +25% Flat Slayer Area Effect Negation -50% Coal Costs for Smithing Rune providing items provide 2x as many runes +150 Stealth while Thieving +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking -50% Prayer Point Cost for Prayers +10 Flat HP Regen |
Monkey | Item (Summon1, Summon2) | +10% Chance to Double Items in Crafting | |
Old Crafting Gloves | Item (Gloves) | +10% to gain GP in Crafting when making items that sell for GP equal to 30% of their base sale price | +3% Crafting Mastery XP for Melvor Realm only |
Skillers Body | Item (Platebody) | +2% Non-Combat Skill XP | |
Skillers Boots | Item (Boots) | +2% Non-Combat Skill XP | |
Skillers Hat | Item (Helmet) | +2% Non-Combat Skill XP | |
Skillers Leggings | Item (Platelegs) | +2% Non-Combat Skill XP | |
Superior Cape of Completion | Item (Cape) | -0.8s Crafting Interval +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) |
+8 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +15 Flat HP Regen +5% of Maximum Hit added to Minimum Hit -75% Prayer Point Cost for Prayers -20% Township Building Cost (Capped at -80%) -30% Melvor Realm Agility Obstacle Build Costs +5% Melee Strength Bonus from Equipment +2 base quantity when gaining Stardust from Astrology +2 base quantity when gaining Golden Stardust from Astrology +1 base quantity when gaining Bird Nest from Woodcutting +20% chance to avoid the stun interval and damage in Thieving when failing a pickpocket attempt for {realmName} only +4% Global Perfect Cook chance +2 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to successfully Cook an item +5% Ranged Strength Bonus from Equipment +10% Global Slayer Coins (except Item Sales) +150% GP gained from Thieving +20% GP gained from Agility +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +50% chance to gain +1 additional resource in Smithing for Bars nodes (Cannot be doubled) +270 Stealth while Thieving +100% chance to gain Charcoal in Firemaking +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking +10% Summoning Max Hit Rune providing items provide 4x as many runes +40% base primary resource quantity gained in Farming +5% Lifesteal +5% Magic Damage Bonus from Equipment +1% chance to gain 1 Lost Chest from Fishing for Melvor Realm only (Cannot be doubled) +8% Damage To Slayer Tasks +75% Ammo Preservation -75% Coal Costs for Smithing +20% Chance to Double Items in Farming +25% Chance to Double Items in Runecrafting -0.8s Thieving Interval +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only +15% Chance to preserve Summoning Charges +35% Flat Slayer Area Effect Negation +5% Chance To Preserve Prayer Points Bypass All Slayer Area item requirements +25% Chance to Preserve Resources in Summoning +5% Chance To Preserve Potion Charge -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval +5% Reflect Damage -20% Agility Pillar build costs +5% Chance to Preserve Food when eaten +5% Chance to find gem veins when Mining +8% Global Skill XP +10% Rune Preservation x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore |
Superior Crafting Skillcape | Item (Cape) | -0.8s Crafting Interval +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) |
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Superior Max Skillcape | Item (Cape) | -0.8s Crafting Interval +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) |
+8 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +15 Flat HP Regen +5% of Maximum Hit added to Minimum Hit -75% Prayer Point Cost for Prayers -20% Township Building Cost (Capped at -80%) -30% Melvor Realm Agility Obstacle Build Costs +5% Melee Strength Bonus from Equipment +2 base quantity when gaining Stardust from Astrology +2 base quantity when gaining Golden Stardust from Astrology +1 base quantity when gaining Bird Nest from Woodcutting +20% chance to avoid the stun interval and damage in Thieving when failing a pickpocket attempt for {realmName} only +4% Global Perfect Cook chance +2 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to successfully Cook an item +5% Ranged Strength Bonus from Equipment +10% Global Slayer Coins (except Item Sales) +150% GP gained from Thieving +20% GP gained from Agility +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +50% chance to gain +1 additional resource in Smithing for Bars nodes (Cannot be doubled) +270 Stealth while Thieving +100% chance to gain Charcoal in Firemaking +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking +10% Summoning Max Hit Rune providing items provide 4x as many runes +40% base primary resource quantity gained in Farming +5% Lifesteal +5% Magic Damage Bonus from Equipment +1% chance to gain 1 Lost Chest from Fishing for Melvor Realm only (Cannot be doubled) +8% Damage To Slayer Tasks +75% Ammo Preservation -75% Coal Costs for Smithing +20% Chance to Double Items in Farming +25% Chance to Double Items in Runecrafting -0.8s Thieving Interval +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only +15% Chance to preserve Summoning Charges +35% Flat Slayer Area Effect Negation +5% Chance To Preserve Prayer Points Bypass All Slayer Area item requirements +25% Chance to Preserve Resources in Summoning +5% Chance To Preserve Potion Charge -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval +5% Reflect Damage -20% Agility Pillar build costs +5% Chance to Preserve Food when eaten +5% Chance to find gem veins when Mining +8% Global Skill XP +10% Rune Preservation x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore |
944 Hexes Mastered | Mastery Bonus | -3% Interval for all Non-Combat Skills | -3% Attack Interval |
Caaarrrlll | Pet | -0.2s Crafting Interval | |
Harold | Pet | -2% Interval for all Non-Combat Skills +50% Mastery Pool XP Cap |
+5% Accuracy Rating +5% Global Evasion +3% Chance to preserve Summoning Charges -0.1s Attack Interval +3% Chance To Preserve Potion Charge +5% Global GP (except Item Sales) +5% Global Slayer Coins (except Item Sales) +5% Global Mastery XP -0.2s Monster Respawn Timer +2% of Maximum Hit added to Minimum Hit +3% Ammo Preservation +3% Rune Preservation +2% Chance to Double Items Globally |
Zon | Pet | +25% Mastery Pool XP Cap | -5% cost to produce Abyssal Realm Items in all Artisan Skills +1 additional quantity of primary resource gained globally (Cannot be doubled) +15% Global Mastery XP +2% Resource Preservation cap in Skills +3% Maximum Hitpoints -0.1s Global Non-Combat Skill Interval -0.1s Attack Interval +25% chance for Corruption progress to instantly fill at the start of a fight |
Perpetual Haste | Upgrade | -15% Crafting Interval | -15% Fletching Interval |
Melvor Idle version v1.3 (Released: 13th June 2024) | ||||||||||||||||||||
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Chest Loot Tables, Monsters, Monster Loot Tables |