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| {{V|1.0.5}} | | {{V}} |
| [[File:Hardcore.svg|thumb|right|Hardcore Mode]] | | [[File:Hardcore.svg|thumb|right|Hardcore Mode]] |
| '''Hardcore''' mode is a [[Game Mode]] that can be chosen when creating a new character. There is no way to change a character from one game mode to another after creation. Hardcore characters are deleted upon [[Combat#Death|Death]] and also have several penalties that apply while playing: | | '''Hardcore''' mode is a [[Game Mode]] released on the 23rd of July 2020 that can be chosen when creating a new character. There is no way to change a character from one game mode to another after creation. <onlyinclude>Hardcore characters are deleted upon [[Combat#Death|Death]] and also have several penalties that apply while playing: |
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| * {{Skill|Hitpoints}} do not passively regenerate | | * {{Skill|Hitpoints}} do not passively regenerate |
| * The [[Bank]] is limited to a maximum of {{HardcoreBankMax}} slots - 12 slots are available initially and a further {{#expr:{{HardcoreBankMax}}-12}} can be purchased from the [[Shop]]. Players can gain additional slots to exceed this limit, either permanently through the use of {{ItemIcon|Bank Slot Token|Bank Slot Tokens}}, or temporarily while the [[Agility#Passive Pillars|Pillar of Generosity]] is active. | | * The [[Bank]] is limited to a maximum of {{HardcoreBankMax}} slots - 12 slots are available initially and a further {{#expr:{{HardcoreBankMax}}-12}} can be purchased from the [[Shop]]. Players can gain additional slots to exceed this limit, either permanently through the use of {{ItemIcon|Bank Slot Token|Bank Slot Tokens}}, or temporarily while the [[Agility#Passive Pillars|Pillar of Generosity]] is active. |
| * The [[Combat Triangle]] penalties for using the combat style that is weak against the current enemy are increased. | | * The [[Combat Triangle]] penalties for using the combat style that is weak against the current enemy are increased.</onlyinclude> |
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| === How to not die === | | === Avoiding Death === |
| Nobody likes to lose a character to a simple mistake. This section lists a number of things to look out for in order to not die. | | Nobody likes to lose a character to a simple mistake. This section lists a number of things to look out for in order to not die. |
| * Use [https://silberdrachi.github.io/CanIIdle/ Can I Idle] and [[Combat Simulator]] to see if you are safe in a fight. Combat Simulator is especially useful in the late game, where there are more factors at play. | | * Use [[Combat Simulator]] to see if you are safe in a fight. This is especially useful in the late game, where there are more factors at play. |
| * Always check the amount of vital resources before going away: [[Food]], food auto-swap (provided by {{UpgradeIcon|Cooking Upgrade 2}}), [[Damage Reduction]] [[Prayer#Prayers|Prayers]], [[Potions]], [[Summoning#Summoning Tablets|Summons]]. | | * Always check the amount of vital resources before going away: [[Food]], food auto-swap (provided by {{UpgradeIcon|Cooking Upgrade 2}}), [[Damage Reduction]] [[Prayer#Prayers|Prayers]], [[Potions]], [[Summoning#Summoning Tablets|Summons]]. |
| * Disable {{UpgradeIcon|Auto Slayer}} if you don't intend to use it. It is especially important to disable this for [[Slayer#Master|Master Slayer tasks]]. | | * Disable {{UpgradeIcon|Auto Slayer}} if you don't intend to use it. It is especially important to disable this for [[Slayer#Slayer Tier Monsters|Slayer tasks]] of Master or higher tiers. |
| * The {{ItemIcon|Cyclops}} and {{ItemIcon|Yak}} Summoning synergy provides +3% Damage Reduction when fighting your Slayer task. With Auto Slayer disabled you may be at risk of dying once your task is completed due to losing this bonus. | | * The {{ItemIcon|Cyclops}} and {{ItemIcon|Yak}} Summoning synergy provides +3% [[Damage Reduction]] when fighting your Slayer task. With Auto Slayer disabled you may be at risk of dying once your task is completed due to losing this bonus. |
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| === Health sources === | | === Sources of Healing === |
| {{HardcoreRegeneration}} | | {{HardcoreRegeneration}} |
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| {{Menu}}[[Category:Game Mode]] | | {{Menu}}[[Category:Game Mode]] |