Slayer
This page is out of date (v1.1.2). |
Slayer is a Combat skill. Unlike other Combat skills,
Slayer does not directly impact the player's combat abilities. Instead, players are tasked to hunt down specific monsters in exchange for unique equipment and combat areas that are critical to game progression.
Mechanics
Slayer Areas
- Main article: Slayer Areas
Slayer is a special Combat skill that only interacts with specific combat areas known as Slayer Areas. Each of these areas requires a minimum
Slayer level to access, and some also require the completion of a specific Dungeon. Some Slayer Areas require equipping a specific item purchased with
Slayer Coins; the player can access the area without this item equipped, but will not be able to deal damage to any of its monsters. Unlike normal Combat Areas and Dungeons, Slayer Areas may also have an "Area Effect" that empowers its monsters or weakens the player.
Monsters in Slayer Areas often drop useful equipment, as well as items needed to unlock other Slayer Areas or Dungeons. Making one's way through increasingly difficult Slayer Areas and Dungeons is the cornerstone of Melvor Idle's Combat progression.
Slayer XP and Slayer Coins
Slayer experience is earned by killing the specific monster assigned by the player's current Slayer Task. Killing "off-task" monsters in any Slayer Area will also reward Slayer XP, but at a much lower rate. Unlike other Combat skills, Slayer XP is rewarded only when a monster is slain, not per player attack.
The amount of Slayer XP earned is based on the slain monster's total Hitpoints (HP). Killing a Slayer Task target in any area awards Slayer XP equal to 10% of the monster's max HP. Killing any monster in a Slayer Area awards Slayer XP equal to 5% of the monster's max HP. These sources are additive; for example, if the current Slayer Task target resides in a Slayer Area (as most do outside of the early game), killing it will award 15% of its max HP as Slayer XP.
Slayer Coins (SC) are a special currency awarded by killing Slayer Task monsters. These coins can be spent at the Shop to purchase and upgrade special
Slayer equipment, gain access to new Slayer Areas, buy resupply packs of various consumable items, and more. Like Slayer XP, Slayer Coin acquisition scales with a monster's max HP. However, Slayer Coins can only be obtained from Slayer Task monsters; "off-task" monsters in a Slayer Area will not drop any Slayer Coins.
This table lists the XP and Slayer Coins earned (before any other modifiers) under various scenarios:
Fighting Slayer Task | In Slayer Area | ||
---|---|---|---|
(% of Monster | |||
Yes | Yes | 15% | 10% |
Yes | No | 10% | 10% |
No | Yes | 5% | 0% |
Large amounts of Slayer Coins are also rewarded by completing certain
Township tasks.
Generally, the most efficient way to farm Slayer Coins is to enable
Auto Slayer and idle the highest survivable difficulty tier with gear optimized for damage output. The Combat Simulator can be used to find the ideal Slayer Task tier and equipment loadout for maximum Slayer Coins.
Slayer Tasks
The player's active Slayer Task can be viewed in the "Slayer Task" panel of the Combat UI, and is completed by killing a certain number of the the specified monster. Monsters killed for Slayer Tasks award Slayer XP and Slayer Coins equal to 10% of the slain monster's maximum
Hitpoints (HP).
Slayer Task Tiers
The monster requested is randomly chosen based on the tier of the selected Slayer Task. Slayer Tasks are available in seven different tiers of increasing difficulty, each with a minimum Slayer level requirement:
A new character's initial Slayer Task will be selected from the Easy tier.
Receiving New Slayer Tasks
When the active Slayer Task is completed by killing the specified number of the target monster, a new task from the same difficulty tier will automatically start at no cost to the player. If a different task is desired, clicking "New Task" allows for the selection of a task from any available tier at the cost of Slayer Coins. The current Slayer Task can also be extended before it has been completed, increasing the number of monster kills required for task completion, for half as many
Slayer Coins as a new task of the current tier.
When choosing a new task, a monster of the selected tier will be chosen at random. Potential monsters from Slayer Areas will only be chosen if the player meets the area's minimum Slayer level, has completed any one-time unlock requirements, and owns (or has previously owned) any equipment required for entry. (Access to gear that bypasses Slayer Area item requirements, such as the
Slayer Skillcape, will also qualify for this check.) For example, if a player had previously purchased
Climbing Boots but has since sold them, it is still possible for that player to receive
Perilous Peaks monsters as a Slayer Task. These rules are relaxed when a task is automatically assigned (following the previous task's completion) while
Auto Slayer is enabled; when this happens, the player will only be assigned monsters from areas that can be accessed with their active equipment set.
Slayer Task Duration
The number of monsters assigned per task is random, but generally increases with the player's Slayer level and with higher difficulty tiers. Specifically, the number of monsters required for a new task is defined as [math]\displaystyle{ C_r = \left ( \text{Tier} + 1 \right ) \times 10 + 4 \times \left \lfloor r \times \text{Slayer Level} + 1 \right \rfloor }[/math], and the increase in task duration when extending a task can be calculated as [math]\displaystyle{ E = \left( \text{Tier} + 1 \right ) \times \left (10 + \left \lfloor \frac{\text{Slayer Level}}{5} \right \rfloor \right ) }[/math], where:
- [math]\displaystyle{ 0 \le r \lt 1 }[/math] is a random number
- [math]\displaystyle{ \text{Slayer Level} }[/math] is the true (not virtual) skill level, and therefore has a maximum value of 99 (
120)
- [math]\displaystyle{ \text{Tier} }[/math] is defined as:
- Easy = 0
- Normal = 1
- Hard = 2
- Elite = 3
- Master = 4
- Legendary = 5
- Mythical = 6
Therefore, the task size (before extension) is between [math]\displaystyle{ \left ( \text{Tier} + 1 \right ) \times 10 + 4 }[/math] and [math]\displaystyle{ \left ( \text{Tier} + 1 \right ) \times 10 + 4 \times \text{Slayer Level} }[/math] monsters (inclusive).
Auto Slayer
Auto Slayer is an upgrade that can be purchased from the Shop for
150,000. Once unlocked, it adds a checkbox to the Slayer Task panel on the Combat screen labelled "Automatically fight new Slayer Task?" Once purchased, the option can be toggled off and on freely without needing to spend any additional
Slayer Coins.
While this option is checked, the player will automatically receive a new Slayer target from the same tier after killing the final monster in their current Slayer Task. Only monsters in areas the player can currently access can be rolled while Auto Slayer is enabled. For example, a player who has not equipped the Mirror Shield (or an item that bypasses Slayer Area requirements like the
Slayer Skillcape) would not be automatically assigned
Strange Eyed Monsters, even if they have an unequipped
Mirror Shield in their Bank.
Players intending to idle with Auto Slayer should make sure they can survive encounters with all of the possible monsters in the chosen tier, even after Combat Triangle modifiers to Damage Reduction are taken into account.
Skill Level Unlocks
Increasing the Slayer skill allows the player to access more difficult Slayer Areas. The maximum number of monsters required to complete a Slayer Task also scales with Slayer level.
Unlocks | |
---|---|
1 | Wear ![]() Wear ![]() ![]() Access Access |
10 | Access |
20 | Build |
30 | Wear ![]() ![]() Access |
40 | Access Access Purchase ![]() Trade for ![]() |
45 | Access Access |
50 | Access Purchase ![]() |
60 | Wear ![]() ![]() Access Trade for ![]() Build |
65 | Access |
70 | Access Build |
75 | Access Purchase ![]() |
80 | Wear ![]() ![]() Wear ![]() ![]() Wear ![]() ![]() Access Trade for ![]() |
85 | Access Access |
90 | Access Access Build |
95 | Access |
99 | Wear ![]() Wear ![]() |
100 | Wear ![]() ![]() Wear ![]() ![]() Wear ![]() ![]() Access Purchase ![]() Build |
102 | Access |
105 | Access |
108 | Access |
110 | Wear ![]() ![]() Wear ![]() ![]() Wear ![]() ![]() Purchase ![]() Build |
112 | Access |
114 | Access |
116 | Access |
118 | Access |
120 | Wear ![]() Wear ![]() |
Skillcapes
The standard and superior skillcapes for this skill can be purchased from the store for 1,000,000 and
10,000,000 after the player reaches
Level 99 and
Level 120, respectively. Reaching
Level 120 requires the
Throne of the Herald Expansion.
Skillcape | Name | Requirements | Effect |
---|---|---|---|
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Slayer Skillcape | +25% Flat Slayer Area Effect Negation Bypass Slayer Area item requirements +5% Damage To Slayer Tasks | |
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+35% Flat Slayer Area Effect Negation +8% Damage To Slayer Tasks Bypass All Slayer Area item requirements +10% Slayer Coins |
Pet
This skill's pet has a chance to be unlocked when damage is dealt to a monster on a Slayer Task.
Pet | Name | Effect |
---|---|---|
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Asura | +20% Slayer Coins |
Slayer Tier Monsters
This section lists all possible tasks for every tier of Slayer.
Easy
Tier 0, also known as Easy.
Offensive Stats | Evasion Rating | ||||||||||||||
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Monster | Name | Combat Level | Attack Speed (s) | Max Hit | Accuracy | DR | Bones | Locations | |||||||
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Black Knight | 23 | 200 | 2.6 | 42 | 2,146 | 2,436 | 2,436 | 960 | 0% | 10 - 50 | ![]() |
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Hill Giant | 28 | 350 | 3.0 | 53 | 2,214 | 2,240 | 2,240 | 1,088 | 0% | 8 - 24 | ![]() |
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Giant Crab | 33 | 600 | 2.4 | 42 | 2,001 | 2,886 | 2,496 | 1,152 | 0% | 10 - 30 | ![]() |
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Tentacle | 14 | 250 | 2.4 | 34 | 1,311 | 896 | 896 | 704 | 0% | 1 - 20 | ![]() |
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Seagull | 2 | 60 | 2.4 | 23 | 640 | 640 | 640 | 640 | 0% | 1 - 5 | ![]() |
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Confused Pirate | 34 | 400 | 3.6 | 46 | 4,606 | 2,146 | 1,856 | 960 | 0% | 10 - 80 | ![]() |
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Frozen Archer | 27 | 300 | 2.0 | 75 | 3,626 | 640 | 840 | 840 | 0% | 50 - 100 | ![]() |
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Wet Monster | 34 | 300 | 3.6 | 74 | 3,783 | 2,496 | 2,496 | 2,048 | 0% | 20 - 80 | ![]() |
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Moist Monster | 35 | 250 | 2.4 | 42 | 3,136 | 3,871 | 3,136 | 2,240 | 0% | 20 - 80 | ![]() |
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Sweaty Monster | 27 | 280 | 2.4 | 46 | 1,984 | 2,112 | 2,112 | 1,920 | 0% | 20 - 80 | ![]() |
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Golbin | 2 | 50 | 3.0 | 23 | 640 | 640 | 640 | 640 | 0% | 2 - 10 | ![]() |
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Ranged Golbin | 7 | 100 | 3.0 | 27 | 896 | 896 | 896 | 704 | 0% | 2 - 10 | ![]() |
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Chicken | 1 | 30 | 2.4 | 11 | 170 | 220 | 640 | 640 | 0% | 1 - 5 | ![]() |
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Cow | 2 | 80 | 2.4 | 18 | 490 | 430 | 640 | 640 | 0% | 1 - 5 | ![]() |
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Zombie Hand | 23 | 200 | 3.0 | 42 | 1,856 | 1,856 | 1,856 | 960 | 0% | 20 - 80 | ![]() |
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Zombie | 34 | 300 | 3.0 | 52 | 2,496 | 2,496 | 2,496 | 1,152 | 0% | 20 - 80 | ![]() |
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Ghost | 46 | 400 | 2.4 | 62 | 4,116 | 3,136 | 3,136 | 1,344 | 0% | 1 - 10 | ![]() |
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Junior Farmer | 6 | 80 | 2.4 | 27 | 896 | 896 | 896 | 704 | 0% | 1 - 5 | ![]() |
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Adult Farmer | 23 | 200 | 2.4 | 42 | 1,856 | 1,856 | 1,856 | 960 | 0% | 1 - 5 | ![]() |
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Master Farmer | 47 | 280 | 2.4 | 67 | 3,456 | 3,456 | 3,456 | 2,304 | 0% | 1 - 5 | ![]() |
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Wizard | 32 | 300 | 2.4 | 118 | 4,116 | 1,856 | 1,856 | 2,752 | 0% | 10 - 50 | ![]() |
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Steel Knight | 12 | 150 | 2.6 | 32 | 1,216 | 1,216 | 1,216 | 768 | 0% | 1 - 10 | ![]() |
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Mithril Knight | 33 | 250 | 2.6 | 52 | 2,886 | 3,276 | 3,276 | 1,600 | 0% | 10 - 50 | ![]() |
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Bandit Trainee | 23 | 200 | 2.0 | 42 | 2,291 | 1,856 | 1,856 | 960 | 0% | 1 - 30 | ![]() |
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Bandit | 44 | 400 | 2.0 | 82 | 6,486 | 1,856 | 1,856 | 1,408 | 0% | 1 - 30 | ![]() |
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Skeleton | 7 | 100 | 2.6 | 32 | 1,216 | 640 | 640 | 1,024 | 0% | 1 - 10 | ![]() |
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Leech | 20 | 200 | 2.6 | 42 | 1,856 | 1,216 | 1,216 | 768 | 0% | 1 - 10 | ![]() |
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Plant | 1 | 20 | 2.4 | 11 | 170 | 220 | 640 | 640 | 0% | 1 - 5 | None | |||
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Mummy | 29 | 270 | 2.5 | 49 | 1,984 | 2,304 | 2,304 | 1,088 | 0% | 5 - 40 | ![]() |
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Statue | 37 | 370 | 2.5 | 58 | 1,984 | 3,404 | 2,944 | 1,480 | 0% | 5 - 40 | ![]() |
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Many Eyed Monster | 42 | 370 | 2.6 | 92 | 5,546 | 2,944 | 4,784 | 4,020 | 0% | 20 - 80 | ![]() |
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Lots of Eyes | 46 | 250 | 2.5 | 68 | 4,662 | 3,034 | 3,034 | 1,311 | 0% | 40 - 120 | ![]() |
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Fairy | 44 | 410 | 3.0 | 169 | 3,776 | 4,606 | 3,626 | 5,264 | 0% | 10 - 50 | ![]() |
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Goo Monster | 16 | 150 | 2.4 | 34 | 1,536 | 1,656 | 1,536 | 896 | 0% | 1 - 30 | ![]() |
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Green Goo Monster | 35 | 350 | 2.4 | 42 | 3,696 | 2,816 | 2,816 | 1,280 | 0% | 10 - 40 | ![]() |
Normal
Tier 1, also known as Normal.
Offensive Stats | Evasion Rating | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Monster | Name | Combat Level | Attack Speed (s) | Max Hit | Accuracy | DR | Bones | Locations | |||||||
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Moss Giant | 60 | 600 | 3.0 | 124 | 5,723 | 5,546 | 3,776 | 1,536 | 0% | 28 - 65 | ![]() |
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Frozen Mammoth | 58 | 700 | 3.0 | 142 | 2,436 | 7,866 | 4,416 | 1,728 | 0% | 200 - 300 | ![]() |
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Ice Monster | 75 | 500 | 3.0 | 92 | 5,056 | 5,056 | 5,056 | 1,920 | 0% | 100 - 250 | ![]() |
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Green Dragon | 79 | 750 | 3.0 | 143 | 6,468 | 8,008 | 4,928 | 4,544 | 0% | 1 - 100 | ![]() |
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Blue Dragon | 90 | 900 | 3.0 | 168 | 7,896 | 9,576 | 5,376 | 5,120 | 0% | 1 - 175 | ![]() |
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Adamant Knight | 69 | 600 | 2.6 | 118 | 7,866 | 9,246 | 9,246 | 4,416 | 0% | 30 - 100 | ![]() |
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Master Wizard | 56 | 600 | 2.4 | 169 | 8,736 | 1,856 | 1,856 | 6,968 | 0% | 100 - 250 | ![]() |
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Elerine Archer | 73 | 500 | 2.6 | 122 | 7,521 | 3,776 | 3,776 | 1,536 | 0% | 1 - 75 | ![]() |
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Elerine Warrior | 96 | 650 | 2.8 | 122 | 6,486 | 5,696 | 5,696 | 2,112 | 0% | 1 - 100 | ![]() |
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Stone Snake | 66 | 600 | 3.0 | 119 | 7,896 | 4,416 | 4,416 | 8,216 | 0% | 5 - 40 | ![]() |
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Undead Werewolf | 60 | 480 | 2.5 | 77 | 4,288 | 3,648 | 3,648 | 1,536 | 0% | 20 - 80 | ![]() |
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Vampire | 56 | 500 | 2.6 | 105 | 5,846 | 3,136 | 4,606 | 2,394 | 0% | 20 - 80 | ![]() |
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Strange Eyed Monster | 74 | 650 | 2.8 | 87 | 6,956 | 5,476 | 6,216 | 6,216 | 0% | 40 - 120 | ![]() |
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Eyes | 82 | 810 | 3.0 | 125 | 6,853 | 7,120 | 5,120 | 3,008 | 0% | 40 - 120 | ![]() |
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Valkyrie | 71 | 540 | 2.4 | 116 | 5,846 | 3,626 | 4,606 | 1,344 | 0% | 40 - 120 | ![]() |
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Angel | 71 | 800 | 3.0 | 188 | 10,146 | 5,546 | 7,316 | 9,920 | 0% | 40 - 120 | ![]() |
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Holy Archer | 80 | 1,050 | 2.4 | 177 | 9,256 | 7,176 | 9,936 | 6,912 | 0% | 40 - 120 | ![]() |
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Purple Goo Monster | 51 | 540 | 3.0 | 63 | 4,794 | 3,264 | 3,264 | 1,408 | 0% | 10 - 50 | ![]() |
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Scattered Goo Monster | 69 | 760 | 3.0 | 103 | 6,486 | 4,416 | 4,416 | 1,728 | 0% | 40 - 120 | ![]() |
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Druid | 63 | 350 | 3.0 | 80 | 6,486 | 4,096 | 6,016 | 8,840 | 0% | 30 - 120 | ![]() |
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Thief | 86 | 550 | 1.8 | 117 | 6,656 | 7,296 | 8,550 | 5,084 | 0% | 40 - 160 | ![]() |
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Shaman | 93 | 750 | 3.0 | 135 | 8,568 | 6,016 | 7,896 | 10,434 | 0% | 45 - 190 | ![]() |
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Turkul Riders | 56 | 550 | 2.8 | 82 | 4,056 | 5,696 | 4,096 | 2,054 | 0% | 25 - 110 | ![]() |
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Turkul Archers | 80 | 700 | 2.4 | 112 | 10,098 | 6,636 | 10,416 | 7,328 | 0% | 40 - 160 | ![]() |
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Turkul Throwers | 93 | 800 | 2.0 | 132 | 9,758 | 8,099 | 9,256 | 6,402 | 0% | 45 - 180 | ![]() |
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Wandering Bard | 69 | 500 | 3.0 | 117 | 6,636 | 6,336 | 6,336 | 6,290 | 0% | 69 - 690 | ![]() |
Hard
Tier 2, also known as Hard.
Offensive Stats | Evasion Rating | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Monster | Name | Combat Level | Attack Speed (s) | Max Hit | Accuracy | DR | Bones | Locations | |||||||
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Red Dragon | 106 | 1,000 | 3.0 | 212 | 10,791 | 12,276 | 6,336 | 5,888 | 5% | 1 - 325 | ![]() |
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Black Dragon | 120 | 1,200 | 3.0 | 268 | 13,516 | 15,696 | 6,976 | 6,528 | 5% | 1 - 600 | ![]() |
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Rune Knight | 101 | 800 | 2.6 | 212 | 14,256 | 18,216 | 18,216 | 6,336 | 5% | 100 - 250 | ![]() |
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Dark Wizard | 108 | 1,100 | 2.4 | 210 | 11,286 | 6,336 | 6,336 | 13,266 | 5% | 100 - 250 | ![]() |
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Elerine Mage | 103 | 750 | 3.0 | 165 | 9,216 | 5,376 | 5,376 | 8,064 | 5% | 1 - 150 | ![]() |
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Fierce Devil | 100 | 820 | 2.6 | 128 | 6,976 | 5,312 | 5,312 | 1,984 | 5% | 20 - 80 | ![]() |
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Griffin | 124 | 1,500 | 2.4 | 128 | 8,904 | 9,216 | 12,096 | 3,200 | 5% | 40 - 120 | ![]() |
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Pegasus | 182 | 2,200 | 2.4 | 264 | 9,536 | 13,416 | 21,156 | 20,944 | 5% | 40 - 120 | ![]() |
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Raging Horned Elite | 125 | 1,400 | 2.6 | 146 | 8,904 | 9,216 | 12,096 | 3,200 | 5% | 70 - 180 | ![]() |
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Seething Horned Elite | 161 | 2,000 | 2.6 | 242 | 11,859 | 18,486 | 5,056 | 18,532 | 5% | 100 - 350 | ![]() |
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Necromancer | 110 | 950 | 3.0 | 161 | 11,256 | 8,436 | 8,436 | 12,416 | 5% | 55 - 220 | ![]() |
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Elementalist | 171 | 1,250 | 3.0 | 312 | 19,236 | 11,120 | 10,286 | 16,968 | 5% | 85 - 340 | ![]() |
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Turkul Giant | 125 | 1,200 | 3.2 | 192 | 9,306 | 12,896 | 10,816 | 3,192 | 5% | 60 - 250 | ![]() |
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Turkul General | 164 | 1,450 | 2.8 | 202 | 13,986 | 11,661 | 14,196 | 11,024 | 5% | 80 - 320 | ![]() |
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Sand Beast | 197 | 1,850 | 3.0 | 260 | 18,091 | 12,696 | 19,136 | 13,624 | 5% | 95 - 380 | ![]() |
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Paladin | 142 | 1,200 | 2.8 | 163 | 10,836 | 13,356 | 10,176 | 6,534 | 5% | 70 - 300 | ![]() |
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Priest | 155 | 1,450 | 3.0 | 213 | 11,776 | 9,216 | 9,216 | 12,728 | 5% | 75 - 300 | ![]() |
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Superior Eyed Monster | 145 | 1,800 | 3.0 | 219 | 12,506 | 10,296 | 6,336 | 24,272 | 5% | 120 - 240 | ![]() |
Elite
Tier 3, also known as Elite.
Offensive Stats | Evasion Rating | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Monster | Name | Combat Level | Attack Speed (s) | Max Hit | Accuracy | DR | Bones | Locations | |||||||
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Dark Horned Elite | 230 | 2,800 | 2.6 | 443 | 25,993 | 27,216 | 25,326 | 16,884 | 10% | 250 - 750 | ![]() |
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Furious Horned Elite | 239 | 3,000 | 2.6 | 397 | 32,116 | 11,456 | 23,986 | 15,544 | 10% | 250 - 1,000 | ![]() |
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Rancora Spider | 298 | 4,300 | 2.6 | 450 | 24,219 | 16,511 | 21,736 | 19,040 | 10% | 150 - 550 | ![]() |
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Elder Vampire | 311 | 4,900 | 2.6 | 326 | 31,086 | 14,196 | 24,336 | 20,956 | 15% | 155 - 620 | ![]() |
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Cursed Maiden | 335 | 5,400 | 3.0 | 600 | 26,781 | 24,336 | 15,886 | 28,512 | 15% | 69 - 690 | ![]() |
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Bounty Hunter | 348 | 5,800 | 2.4 | 329 | 29,568 | 27,936 | 25,996 | 15,041 | 15% | 170 - 700 | ![]() |
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Eye of Fear | 316 | 3,300 | 3.0 | 455 | 38,736 | 38,736 | 17,216 | 12,736 | 15% | 200 - 600 | ![]() |
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Noxious Serpent | 202 | 2,200 | 2.6 | 257 | 15,616 | 8,896 | 8,896 | 9,912 | 10% | 1 - 300 | ![]() |
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Venomous Snake | 215 | 2,450 | 2.8 | 300 | 13,986 | 10,176 | 10,176 | 3,456 | 10% | 1 - 400 | ![]() |
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Giant Moth | 223 | 2,750 | 3.0 | 411 | 15,936 | 10,176 | 10,176 | 14,208 | 10% | 1 - 500 | ![]() |
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Hungry Plant | 370 | 4,000 | 2.6 | -10% DR | 1,105 | 32,311 | 16,686 | 29,046 | 24,856 | 25% | 1 - 1,300 | ![]() |
Master
Tier 4, also known as Master.
Offensive Stats | Evasion Rating | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Monster | Name | Combat Level | Attack Speed (s) | Max Hit | Accuracy | DR | Bones | Locations | |||||||
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Chaotic Greater Dragon | 447 | 7,100 | 2.8 | 650 | 31,616 | 30,876 | 32,370 | 17,388 | 20% | 190 - 800 | ![]() |
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Hunting Greater Dragon | 416 | 6,800 | 2.6 | 650 | 37,976 | 16,576 | 26,656 | 18,706 | 20% | 69 - 420 | ![]() |
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Wicked Greater Dragon | 386 | 6,500 | 3.0 | 120 | 30,156 | 18,816 | 14,336 | 28,302 | 15% | 220 - 880 | ![]() |
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Umbora | 559 | 7,800 | 2.8 | 950 | 43,179 | 40,456 | 38,511 | 19,072 | 25% | 280 - 1,100 | ![]() |
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Rokken | 577 | 8,100 | 3.2 | 1,261 | 47,502 | 18,306 | 48,816 | 29,432 | 25% | 290 - 1,300 | ![]() |
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Ku-tul | 611 | 8,400 | 3.0 | 990 | 34,268 | 32,806 | 22,336 | 53,204 | 25% | 310 - 1,500 | ![]() |
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Legaran Wurm | 629 | 9,000 | 2.1 | 920 | 52,061 | 28,002 | 51,696 | 36,936 | 25% | 1 - 2,500 | ![]() |
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Cursed Lich | 666 | 9,300 | 2.6 | 900 | 42,176 | 37,683 | 30,528 | 71,876 | 25% | 1 - 2,500 | ![]() |
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Spiked Red Claw | 727 | 9,600 | 3.0 | 1,000 | 47,846 | 61,946 | 48,766 | 27,674 | 25% | 1 - 2,500 | ![]() |
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Greater Skeletal Dragon | 762 | 9,900 | 2.8 | 975 | 55,356 | 50,391 | 40,211 | 23,616 | 25% | 1 - 2,500 | ![]() |
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Poison Toad | 444 | 5,500 | 2.8 | -15% DR | 700 | 40,851 | 37,336 | 19,386 | 40,326 | 30% | 1 - 1,600 | ![]() |
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Kongamato | 558 | 6,000 | 2.4 | -8% DR | 1,000 | 35,816 | 38,446 | 42,536 | 6,966 | 25% | 1 - 1,800 | ![]() |
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Conda | 672 | 8,500 | 2.8 | -8% DR | 854 | 41,118 | 45,496 | 50,336 | 8,208 | 35% | 1 - 2,200 | ![]() |
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Alraune | 786 | 12,000 | 2.8 | -9% DR | 1,116 | 56,011 | 31,806 | 55,366 | 43,784 | 35% | 1 - 2,500 | ![]() |
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Burning Snake | 451 | 4,500 | 2.8 | -9% DR | 850 | 34,356 | 33,746 | 37,336 | 6,156 | 30% | 1 - 1,500 | ![]() |
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Infernal Golem | 555 | 6,500 | 3.0 | -9% DR | 1,000 | 36,261 | 38,446 | 42,536 | 6,966 | 35% | 1 - 1,800 | ![]() |
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Magic Fire Demon | 630 | 8,500 | 3.0 | -10% DR | 980 | 45,066 | 52,936 | 27,486 | 54,426 | 35% | 1 - 2,300 | ![]() |
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Frost Golem | 630 | 7,500 | 3.0 | -7% DR | 1,070 | 46,284 | 63,336 | 32,886 | 57,246 | 35% | 1 - 2,400 | ![]() |
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Siren | 692 | 10,500 | 2.6 | -8% DR | 950 | 52,374 | 58,136 | 30,186 | 55,836 | 40% | 1 - 2,500 | ![]() |
Legendary
Tier 5, also known as Legendary.
Offensive Stats | Evasion Rating | ||||||||||||||
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Monster | Name | Combat Level | Attack Speed (s) | Max Hit | Accuracy | DR | Bones | Locations | |||||||
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Manticore | 793 | 10,000 | 2.6 | -16% DR | 930 | 50,547 | 52,546 | 58,136 | 9,396 | 40% | 1 - 2,600 | ![]() |
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Gret-Yun | 933 | 12,500 | 2.8 | -20% DR | 934 | 62,997 | 57,246 | 63,336 | 21,546 | 40% | 1 - 2,900 | ![]() |
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Large Ice Troll | 890 | 6,000 | 2.8 | -4% DR | 1,470 | 90,146 | 75,141 | 82,731 | 25,186 | 35% | 1 - 1,700 | ![]() |
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Polar Bear | 797 | 9,500 | 3.0 | -15% DR | 1,089 | 52,720 | 52,546 | 58,136 | 13,176 | 40% | 1 - 2,600 | ![]() |
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Spectral Ice Wolf | 834 | 12,000 | 2.8 | -19% DR | 1,200 | 58,443 | 71,136 | 36,936 | 69,184 | 45% | 1 - 3,000 | ![]() |
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Monster Croc | 937 | 11,500 | 2.8 | -19% DR | 1,346 | 53,175 | 61,946 | 68,536 | 11,016 | 45% | 1 - 3,000 | ![]() |
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Leviathan | 976 | 13,000 | 3.0 | -23% DR | 1,083 | 62,997 | 80,746 | 89,336 | 21,816 | 45% | 1 - 3,600 | ![]() |
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Shadow Beast | 917 | 12,000 | 3.6 | -24% DR | 1,286 | 59,556 | 61,946 | 68,536 | 11,016 | 30% | 1 - 3,000 | ![]() |
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Plague Doctor | 876 | 10,500 | 2.2 | -40% DR | 712 | 74,538 | 73,736 | 38,286 | 79,806 | 45% | 1 - 3,000 | ![]() |
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Cockatrice | 890 | 13,000 | 3.2 | -27% DR | 1,250 | 63,911 | 38,286 | 66,646 | 44,616 | 50% | 1 - 2,900 | ![]() |
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Goliath Werewolf | 999 | 16,000 | 2.4 | -35% DR | 1,583 | 58,138 | 55,272 | 61,152 | 9,882 | 50% | 1 - 3,400 | ![]() |
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Phantom | 950 | 9,500 | 2.8 | -43% DR | 910 | 104,936 | 49,086 | 85,446 | 61,776 | 95% | 1 - 3,800 | ![]() |
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Banshee | 950 | 9,500 | 2.8 | -43% DR | 900 | 104,936 | 99,081 | 49,086 | 96,921 | 95% | 1 - 3,800 | ![]() |
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Spectre | 992 | 9,500 | 2.8 | -43% DR | 858 | 104,958 | 89,991 | 99,081 | 32,076 | 95% | 1 - 3,800 | ![]() |
Mythical
Tier 6, also known as Mythical.
Offensive Stats | Evasion Rating | ||||||||||||||
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Monster | Name | Combat Level | Attack Speed (s) | Max Hit | Accuracy | DR | Bones | Locations | |||||||
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Ice Hydra | 1,015 | 20,000 | 2.6 | -20% DR | 2,080 | 67,424 | 58,136 | 30,186 | 67,304 | 45% | 1 - 3,500 | ![]() |
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Twin Sea Dragon Serpent | 1,026 | 14,500 | 2.6 | -29% DR | 960 | 75,447 | 49,086 | 85,446 | 65,416 | 50% | 1 - 3,600 | ![]() |
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Torvair | 1,331 | 19,500 | 2.4 | -39% DR | 1,677 | 138,096 | 114,296 | 130,781 | 40,824 | 80% | 1 - 5,400 | ![]() |
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Arctair | 1,291 | 19,500 | 2.4 | -39% DR | 1,638 | 125,286 | 59,346 | 114,296 | 90,034 | 80% | 1 - 5,100 | ![]() |
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Harkair | 1,296 | 19,500 | 2.4 | -39% DR | 1,043 | 126,426 | 130,781 | 86,821 | 142,674 | 80% | 1 - 5,400 | ![]() |
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Vorloran Devastator | 1,485 | 24,000 | 2.2 | -40% DR | 1,755 | 160,797 | 143,871 | 101,556 | 155,961 | 85% | 1 - 6,000 | ![]() |
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Vorloran Watcher | 1,485 | 24,000 | 2.2 | -40% DR | 1,495 | 160,797 | 71,331 | 149,916 | 105,906 | 85% | 1 - 6,000 | ![]() |
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Vorloran Protector | 1,578 | 24,000 | 2.2 | -40% DR | 2,593 | 186,186 | 149,916 | 155,961 | 54,811 | 85% | 1 - 6,700 | ![]() |
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Guardian of the Herald | 1,888 | 30,000 | 2.8 | -40% DR | 1,742 | 201,586 | 162,316 | 168,861 | 62,776 | 90% | 1 - 7,400 | ![]() |
Skill Boosts
Potions
The following potions provide Slayer-specific benefits.
Area Control Potion | |||
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Potion | Tier | Charges | Effect |
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10 | +20% Flat Slayer Area Effect Negation | |
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20 | +30% Flat Slayer Area Effect Negation | |
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35 | +40% Flat Slayer Area Effect Negation | |
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50 | +50% Flat Slayer Area Effect Negation |
Slayer Bounty Potion | |||
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Potion | Tier | Charges | Effect |
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10 | +10% chance for a Slayer Task kill to count as 2 kills (Rewards Slayer Coins for 2nd kill, but not Slayer XP) and +10% Slayer Coins | |
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15 | +15% chance for a Slayer Task kill to count as 2 kills (Rewards Slayer Coins for 2nd kill, but not Slayer XP) and +15% Slayer Coins | |
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20 | +20% chance for a Slayer Task kill to count as 2 kills (Rewards Slayer Coins for 2nd kill, but not Slayer XP) and +20% Slayer Coins | |
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30 | +25% chance for a Slayer Task kill to count as 2 kills (Rewards Slayer Coins for 2nd kill, but not Slayer XP) and +25% Slayer Coins |
Slayer Coin Acquisition
There are a number of modifiers that affect Slayer Coins. Unless otherwise stated, each bonus affects
Slayer Coins gained from any source, including claiming
Township task rewards.
Source | Type | Slayer Coin Modifiers | Other Modifiers |
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Agility Obstacle 5 | +10% Slayer Coins | -10% Slayer Skill XP -20% Flat Slayer Area Effect Negation +5% Damage To Slayer Tasks +10% Slayer Task Length/Qty | |
Agility Obstacle 8 | -10% Slayer Coins | +8% Damage To Slayer Area Monsters | |
Agility Obstacle 9 | +10% Slayer Coins | +10% Auto Eat Efficiency +3% Damage To All Monsters +5% Slayer Skill XP | |
Agility Obstacle 10 | +10% Slayer Coins | +5% Auto Eat Efficiency +5% Damage To All Monsters | |
+10% Slayer Coins | -20% Auto Eat Efficiency -20% Global Accuracy +8% Slayer Skill XP +15% Flat Slayer Area Effect Negation | ||
+10% Slayer Coins | -20% Damage To Dungeon Monsters +15% Damage To Slayer Area Monsters +15% Flat Slayer Area Effect Negation | ||
-10% Slayer Coins | -100 Maximum Hitpoints Your Attacks now roll twice (Select highest chance) | ||
Constellation | +5% Slayer Coins | +5% Damage To Slayer Area Monsters +8% GP From Monsters +8 Hidden Defence Level +5% Reflect Damage +8% Defence Skill XP +8% Slayer Skill XP | |
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+10% chance for a Slayer Task kill to count as 2 kills (Rewards Slayer Coins for 2nd kill, but not Slayer XP) +10% Slayer Coins |
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+15% chance for a Slayer Task kill to count as 2 kills (Rewards Slayer Coins for 2nd kill, but not Slayer XP) +15% Slayer Coins |
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+20% chance for a Slayer Task kill to count as 2 kills (Rewards Slayer Coins for 2nd kill, but not Slayer XP) +20% Slayer Coins |
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+25% chance for a Slayer Task kill to count as 2 kills (Rewards Slayer Coins for 2nd kill, but not Slayer XP) +25% Slayer Coins |
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Killing a Melee Slayer Task Enemy grants Slayer Coins equal to Enemy Combat Level | ||
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Killing a Ranged Slayer Task Enemy grants Slayer Coins equal to Enemy Combat Level | ||
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Killing a Magic Slayer Task Enemy grants Slayer Coins equal to Enemy Combat Level | ||
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+10% Slayer Coins | Bypass All Slayer Area item requirements -30% Agility Obstacle Build Costs -20% Agility Pillar build costs -75% Prayer Point Cost for Prayers -0.8s Thieving Interval -0.8s Crafting Interval -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval -75% Coal Costs for Smithing -20% Township Building Cost x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore +8 Additional Runes of the same type in Runecrafting +75% Ammo Preservation +2 to base drop quantity of Stardust and Golden Stardust from Astrology +1 Bolts produced per action in Fletching +2 Coal Ore per Ore Mined. (Item doubling does not apply) +50% Chance to gain +1 additional bar in Smithing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fishing. Cannot be doubled +100% Chance to gain +1 additional resource in Fletching. Cannot be doubled +15% Chance to gain +1 additional resource in Crafting. Cannot be doubled +100% Chance to gain +1 additional resource in Herblore. Cannot be doubled +20% chance for double harvest +100% chance to receive Ash per burn in Firemaking +100% chance to receive Charcoal per burn in Firemaking +4% Global Perfect Cook chance. +100% chance to successfully Cook an item. +20% chance to avoid the stun interval and stun damage in Thieving when pickpocket attempt fails +25% Chance to Double Items in Runecrafting +1% chance to find a Lost Chest while Fishing (This is separate to the Special Fishing Chance) +5% chance to Preserve Food when eaten +5% Chance To Preserve Potion Charge +5% Chance To Preserve Prayer Points +8% Damage To Slayer Tasks +40% Farming Yield +100% chance to receive coal when burning logs in Firemaking +20% GP From Agility +150% GP From Thieving +5% Chance to find gem veins when Mining +8% Global Skill XP +15 Flat HP Regen +5% Lifesteal +5% Magic Damage Bonus from Equipment +5% Melee Strength Bonus from Equipment +1 minimum Bird Nest's recieved from Woodcutting +5% of Maximum Hit added to Minimum Hit +5% Ranged Strength Bonus from Equipment +5% Reflect Damage +10% Rune Preservation Rune providing items provide 4x as many runes +25% Chance to Preserve Resources in Summoning +35% Flat Slayer Area Effect Negation +15% Chance to preserve Summoning Charges +10 Base Quantity for Summoning Tablet Creation +10% Summoning Max Hit +270 Stealth while Thieving | |
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+10% Slayer Coins | Bypass All Slayer Area item requirements -30% Agility Obstacle Build Costs -20% Agility Pillar build costs -75% Prayer Point Cost for Prayers -0.8s Thieving Interval -0.8s Crafting Interval -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval -75% Coal Costs for Smithing -20% Township Building Cost x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore +8 Additional Runes of the same type in Runecrafting +75% Ammo Preservation +2 to base drop quantity of Stardust and Golden Stardust from Astrology +1 Bolts produced per action in Fletching +2 Coal Ore per Ore Mined. (Item doubling does not apply) +50% Chance to gain +1 additional bar in Smithing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fishing. Cannot be doubled +100% Chance to gain +1 additional resource in Fletching. Cannot be doubled +15% Chance to gain +1 additional resource in Crafting. Cannot be doubled +100% Chance to gain +1 additional resource in Herblore. Cannot be doubled +20% chance for double harvest +100% chance to receive Ash per burn in Firemaking +100% chance to receive Charcoal per burn in Firemaking +4% Global Perfect Cook chance. +100% chance to successfully Cook an item. +20% chance to avoid the stun interval and stun damage in Thieving when pickpocket attempt fails +25% Chance to Double Items in Runecrafting +1% chance to find a Lost Chest while Fishing (This is separate to the Special Fishing Chance) +5% chance to Preserve Food when eaten +5% Chance To Preserve Potion Charge +5% Chance To Preserve Prayer Points +8% Damage To Slayer Tasks +40% Farming Yield +100% chance to receive coal when burning logs in Firemaking +20% GP From Agility +150% GP From Thieving +5% Chance to find gem veins when Mining +8% Global Skill XP +15 Flat HP Regen +5% Lifesteal +5% Magic Damage Bonus from Equipment +5% Melee Strength Bonus from Equipment +1 minimum Bird Nest's recieved from Woodcutting +5% of Maximum Hit added to Minimum Hit +5% Ranged Strength Bonus from Equipment +5% Reflect Damage +10% Rune Preservation Rune providing items provide 4x as many runes +25% Chance to Preserve Resources in Summoning +35% Flat Slayer Area Effect Negation +15% Chance to preserve Summoning Charges +10 Base Quantity for Summoning Tablet Creation +10% Summoning Max Hit +270 Stealth while Thieving | |
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+10% Slayer Coins | Bypass All Slayer Area item requirements +8% Damage To Slayer Tasks +35% Flat Slayer Area Effect Negation | |
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+5% Slayer Coins | +3% Slayer Skill XP +20% Flat Slayer Area Effect Negation | |
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+8% Slayer Coins | +5% Slayer Skill XP +25% Flat Slayer Area Effect Negation | |
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+15% Slayer Coins | +20% Chance to gain +1 additional resource in Herblore. Cannot be doubled +10 Charges per Potion |
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Item (Consumable) | +5% of lifesteal healing gained as Slayer Coins | |
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Item (Helmet, Passive) | +2% Slayer Coins | +2% Damage To Slayer Tasks +5% Slayer Skill XP +5% Flat Slayer Area Effect Negation |
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Item (Helmet, Passive) | +4% Slayer Coins | +4% Damage To Slayer Tasks +30% Slayer Skill XP +15% Flat Slayer Area Effect Negation |
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+6% Slayer Coins | +4% Chance to Double Items in Thieving +4% Chance To Double Loot in Combat +6% Damage To Slayer Tasks +45% Slayer Skill XP +25% Flat Slayer Area Effect Negation | |
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Item (Helmet, Passive) | +5% Slayer Coins | +3% Chance to Double Items in Thieving +3% Chance To Double Loot in Combat +5% Damage To Slayer Tasks +40% Slayer Skill XP +20% Flat Slayer Area Effect Negation |
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+8% Slayer Coins | +5% Chance to Double Items in Thieving +5% Chance To Double Loot in Combat +8% Damage To Slayer Tasks +50% Slayer Skill XP +30% Flat Slayer Area Effect Negation | |
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Item (Helmet, Passive) | +3% Slayer Coins | +3% Damage To Slayer Tasks +15% Slayer Skill XP +10% Flat Slayer Area Effect Negation |
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Item (Helmet, Passive) | +2% Slayer Coins | +2% Damage To Slayer Tasks +5% Slayer Skill XP +5% Flat Slayer Area Effect Negation |
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Item (Helmet, Passive) | +4% Slayer Coins | +4% Damage To Slayer Tasks +30% Slayer Skill XP +15% Flat Slayer Area Effect Negation |
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+6% Slayer Coins | +4% Chance to Double Items in Thieving +4% Chance To Double Loot in Combat +6% Damage To Slayer Tasks +45% Slayer Skill XP +25% Flat Slayer Area Effect Negation | |
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Item (Helmet, Passive) | +5% Slayer Coins | +3% Chance to Double Items in Thieving +3% Chance To Double Loot in Combat +5% Damage To Slayer Tasks +40% Slayer Skill XP +20% Flat Slayer Area Effect Negation |
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+8% Slayer Coins | +5% Chance to Double Items in Thieving +5% Chance To Double Loot in Combat +8% Damage To Slayer Tasks +50% Slayer Skill XP +30% Flat Slayer Area Effect Negation | |
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Item (Helmet, Passive) | +3% Slayer Coins | +3% Damage To Slayer Tasks +15% Slayer Skill XP +10% Flat Slayer Area Effect Negation |
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Item (Helmet, Passive) | +2% Slayer Coins | +2% Damage To Slayer Tasks +5% Slayer Skill XP +5% Flat Slayer Area Effect Negation |
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Item (Helmet, Passive) | +4% Slayer Coins | +4% Damage To Slayer Tasks +30% Slayer Skill XP +15% Flat Slayer Area Effect Negation |
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+6% Slayer Coins | +4% Chance to Double Items in Thieving +4% Chance To Double Loot in Combat +6% Damage To Slayer Tasks +45% Slayer Skill XP +25% Flat Slayer Area Effect Negation | |
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Item (Helmet, Passive) | +5% Slayer Coins | +3% Chance to Double Items in Thieving +3% Chance To Double Loot in Combat +5% Damage To Slayer Tasks +40% Slayer Skill XP +20% Flat Slayer Area Effect Negation |
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+8% Slayer Coins | +5% Chance to Double Items in Thieving +5% Chance To Double Loot in Combat +8% Damage To Slayer Tasks +50% Slayer Skill XP +30% Flat Slayer Area Effect Negation | |
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Item (Helmet, Passive) | +3% Slayer Coins | +3% Damage To Slayer Tasks +15% Slayer Skill XP +10% Flat Slayer Area Effect Negation |
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Item (Platebody, Passive) | +2% Slayer Coins | +2% Damage To Slayer Tasks +5% Slayer Skill XP +5% Flat Slayer Area Effect Negation |
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Item (Platebody, Passive) | +4% Slayer Coins | +4% Damage To Slayer Tasks +30% Slayer Skill XP +15% Flat Slayer Area Effect Negation |
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+6% Slayer Coins | +4% Chance to Double Items in Thieving +4% Chance To Double Loot in Combat +6% Damage To Slayer Tasks +45% Slayer Skill XP +25% Flat Slayer Area Effect Negation | |
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Item (Platebody, Passive) | +5% Slayer Coins | +3% Chance to Double Items in Thieving +3% Chance To Double Loot in Combat +5% Damage To Slayer Tasks +40% Slayer Skill XP +20% Flat Slayer Area Effect Negation |
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+8% Slayer Coins | +5% Chance to Double Items in Thieving +5% Chance To Double Loot in Combat +8% Damage To Slayer Tasks +50% Slayer Skill XP +30% Flat Slayer Area Effect Negation | |
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Item (Platebody, Passive) | +3% Slayer Coins | +3% Damage To Slayer Tasks +15% Slayer Skill XP +10% Flat Slayer Area Effect Negation |
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Item (Platebody, Passive) | +2% Slayer Coins | +2% Damage To Slayer Tasks +5% Slayer Skill XP +5% Flat Slayer Area Effect Negation |
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Item (Platebody, Passive) | +4% Slayer Coins | +4% Damage To Slayer Tasks +30% Slayer Skill XP +15% Flat Slayer Area Effect Negation |
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+6% Slayer Coins | +4% Chance to Double Items in Thieving +4% Chance To Double Loot in Combat +6% Damage To Slayer Tasks +45% Slayer Skill XP +25% Flat Slayer Area Effect Negation | |
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Item (Platebody, Passive) | +5% Slayer Coins | +3% Chance to Double Items in Thieving +3% Chance To Double Loot in Combat +5% Damage To Slayer Tasks +40% Slayer Skill XP +20% Flat Slayer Area Effect Negation |
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+8% Slayer Coins | +5% Chance to Double Items in Thieving +5% Chance To Double Loot in Combat +8% Damage To Slayer Tasks +50% Slayer Skill XP +30% Flat Slayer Area Effect Negation | |
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Item (Platebody, Passive) | +3% Slayer Coins | +3% Damage To Slayer Tasks +15% Slayer Skill XP +10% Flat Slayer Area Effect Negation |
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Item (Platebody, Passive) | +2% Slayer Coins | +2% Damage To Slayer Tasks +5% Slayer Skill XP +5% Flat Slayer Area Effect Negation |
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Item (Platebody, Passive) | +4% Slayer Coins | +4% Damage To Slayer Tasks +30% Slayer Skill XP +15% Flat Slayer Area Effect Negation |
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+6% Slayer Coins | +4% Chance to Double Items in Thieving +4% Chance To Double Loot in Combat +6% Damage To Slayer Tasks +45% Slayer Skill XP +25% Flat Slayer Area Effect Negation | |
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Item (Platebody, Passive) | +5% Slayer Coins | +3% Chance to Double Items in Thieving +3% Chance To Double Loot in Combat +5% Damage To Slayer Tasks +40% Slayer Skill XP +20% Flat Slayer Area Effect Negation |
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+8% Slayer Coins | +5% Chance to Double Items in Thieving +5% Chance To Double Loot in Combat +8% Damage To Slayer Tasks +50% Slayer Skill XP +30% Flat Slayer Area Effect Negation | |
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Item (Platebody, Passive) | +3% Slayer Coins | +3% Damage To Slayer Tasks +15% Slayer Skill XP +10% Flat Slayer Area Effect Negation |
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Item (Ring, Passive) | +10% Slayer Coins | +10% Slayer Skill XP +10% Flat Slayer Area Effect Negation |
Item (Summon1, Summon2) | +10% Slayer Coins | ||
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Pet | +20% Slayer Coins | |
Pet | +2% Slayer Coins | ||
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+5% Slayer Coins | -0.1s Attack Interval -2% Interval for all Non-Combat Skills -0.2s Monster Respawn Timer +3% Ammo Preservation +2% Chance to Double Items Globally +3% Chance To Preserve Potion Charge +5% GP from all sources (Except Item Selling) +5% Global Accuracy +5% Global Evasion +5% Global Mastery XP +50% Mastery Pool XP Cap +2% of Maximum Hit added to Minimum Hit +3% Rune Preservation +3% Chance to preserve Summoning Charges | |
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+25% Slayer Coins | -20% Flat Slayer Area Effect Negation +10% Global Accuracy +10% Global Evasion +5% Max Hit |
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-40% Slayer Coins | +20% Flat Slayer Area Effect Negation |
Melvor Idle version v1.2 (Released: 3rd September 2023) | |||||||||||||||||||
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Skills:
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Other:
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Chest Loot Tables, Monsters, Monster Loot Tables |