What to level first

Revision as of 06:48, 2 February 2022 by Pollychan (talk | contribs) (Updated page version to v1.0.2)
This page was last updated for (v1.0.2).

Introduction

This page presents one of the possible ways to start your Melvor journey. Please note that the instructions below are for the Standard and   Hardcore Game Modes. For   Adventure, please refer to Adventure/Guide.

The goal of the provided steps is to make your overall progress to 100% completion as fast as possible. However, it is not guaranteed that this is the fastest method, nor is there a right or wrong way to progress in the game. New players in particular may wish to try a larger diversity of rather than training the same skills for a significant amount of time. Therefore, feel free to diverge from the below guidance should you wish to do so.

This page is inspired by the following reddit post.

Steps

  1. Level   Astrology until level 20 to unlock   Ameria, then train on this same constellation until level 80   Mastery.
    Doing so will provide access to 3 basic modifiers and 2 unique modifiers from Ameria, which can then be re-rolled using the 'Reroll All' option to acquire some   Fishing bonuses, consuming   Stardust and   Golden Stardust in the process.
    • For standard modifiers, aim for at least +5% Fishing Skill XP over all three modifiers.
    • For unique modifiers, aim for at least +5% Special Items chance from Fishing, or -3% Fishing Interval over both modifiers.
    Please note that these are the overall bonuses across all standard or unique modifiers unlocked, not the suggested modifiers for a single slot. The chance of 5% in a single slot is 1 in 100, so don't attempt to roll for that.
  2. Train   Fishing until both the   Ancient Ring of Skills and   Ancient Ring of Mastery have been acquired. It is likely that   Level 99 will have been reached by the time this happens due to the rarity of these rings.
    • Open any   Treasure Chests, equipping the   Amulet of Fishing if it drops as this reduces the catch time for all fish.
    • Fishing Rods also provide a significant decrease to catch time and should be purchased as soon as they become available.
    • Keep any   Diamonds gained along the way as these are required for a number of highly desirable things later, notably   Diamond Luck Potions and the Ice Jump   Agility obstacle.
    • Sell everything else acquired while Fishing, which should provide enough GP to fund fishing rod upgrades, the   Multi-Tree upgrade for later, and any other purchases such as additional bank slots.
    Catching the following fish is suggested:
  3. Train   Astrology further. Equip the   Ancient Ring of Mastery and study   Deedree until level 80   Mastery. Once reached, re-roll modifiers as follows:
    • For   Deedree aim for any   Woodcutting bonuses - preferably increased Skill XP or Mastery XP for standard modifiers, and increased   Bird Nest drop rate for unique modifiers.
    • For   Ameria aim for any   Firemaking bonuses - preferably increased Skill XP or Mastery XP for standard modifiers, and decreased Firemaking interval for unique modifiers.
  4. Alternate between training   Woodcutting and   Firemaking. Equip the   Ancient Ring of Skills before starting. The ultimate goal here is   Level 99 to unlock the   Firemaking Skillcape.
    • Axe upgrades should be purchased as soon as possible, as they significantly decrease the amount of time required to cut all trees.
    • Skip   Magic Logs due to the long cut time. This means using   Multi-Tree to simultaneously cut   Redwood and   Yew logs.
    • Open any   Bird Nests dropped for seeds, then begin training   Farming. Once started, any planted seeds will grow in the background while training any other skill. Keep   Strawberry Seeds for   Gentle Hands Potions used in   Thieving, and keep   Watermelons for   Agility.
    • Save any   Redwood Logs gained, burning only up to and including   Yew Logs to achieve   Level 99.
    • Manually lighting bonfires is not recommended. Although doing so will increase the   Firemaking Skill XP gained, this is very manual to maintain and uses significantly more logs. Lighting bonfires automatically by using   Controlled Heat Potions is however highly recommended if you are able to reach   Level 20 by creating only   Bird Nest Potions, requiring   Garum Herbs from   Farming and   Potato Seeds from   Bird Nests to create.
    • After a decent amount of logs have been acquired, train   Summoning to create a bunch of   Ent tablets, then equip them for a chance to obtain additional logs while Woodcutting. Any tablets consumed while Woodcutting will also provide Summoning skill XP, making it possible to train two skills at once. Try to ensure you always have Ent tablets equipped, even if this means temporarily stopping Woodcutting to create some more.
    • After reaching   Level 15, train   Agility until level 10 is reached. This will allow the Monkey Bars Agility obstacle to be created, providing a 4% decrease to the Firemaking interval.
    • After reaching   Level 35 and   Level 30, training   Agility once more, this time until level 20 is reached for the purpose of creating the Stepping Stones obstacle. This obstacle provides both a 6% decrease to Woodcutting interval and a 3% increase to Firemaking skill XP.
  5. Train   Astrology once more, this time until   Level 99 is reached in order to unlock many more bonuses. Re-roll any modifiers as you see fit, however try not to spend too much time re-rolling until all constellations are   Mastery level 99, at which point all modifiers will be unlocked.

At this point, you have both ancient rings (providing +8% Skill or Mastery XP, depending on which is equipped), the   Firemaking Skillcape (providing +5% Skill XP to all skills), and a variety of other bonuses from   Astrology and   Agility.

The choices on what path to take next start to open up, some suggestions are: