Earth God Dungeon/Guide

Revision as of 11:18, 3 March 2022 by Auron956 (talk | contribs)
This page was last updated for (v1.0.2).

Gear

Due to the Combat Triangle, it is recommended to clear the   Earth God Dungeon with   Magic because the enemies here are mostly   Melee, including the final boss   Terran.

The idea is to get out of stun faster than   Terran can attack if you're under the effect of his slow (+33% attack interval inflicted by Grasping Roots). Weapons with a 2.6 second attack interval will get away in time, however weapons with a 3.0 second interval will not without the use of interval reduction bonuses. Therefore, it is only safe to use   Cloudburst Staff while using   Surge I or   Surge II at this point of progression.

The spell with the best adjusted clear time is likely the 20k-accuracy   Gust, but it needs to be checked with the Combat Simulator.

Item DR%
  Glacia God Helmet 8%
  Glacia God Platebody 8%
  Glacia God Platelegs 8%
  Glacia God Boots 8%
  Glacia God Gloves 8%
  Skull Cape 3%
  Elite Amulet of Defence 2%
  Warlock Ring 0%
  Scaled Shield 8%
  Magic Wand (Powerful) 0%
Total 53%

Check if you can idle the dungeon with the Combat Simulator. You can get away from the stun of some creatures in time, so it's hard to use Can I Idle correctly in this case.

Use   Silver Diamond Ring,   Infernal Cape, and   Dragonfire Shield if you don't have enough DR.

  Ring of Wealth or   Aorpheat's Signet Ring can be used if you don't have the   Warlock Ring, but the adjusted drop time is worse with them.

  FEZ is good but not mandatory.

If you have unused   Water Chests, you might want to open them for the   Magic Wand (Elite).