Ancient Relics/Guide

Revision as of 10:31, 31 March 2024 by Cottrela (talk | contribs)
This page is up to date (v1.2.2).

Dungeons

While dungeons are unchanged, the Ancient Relics gamemode requires players to complete dungeons to increase their skill levels, which are otherwise locked to a very low level.

While dungeons can be completed in any order, the following is a suggested order based on the max hit of the boss of each dungeon, including a link to the guide to that dungeon, as well as the combat level cap the player will have for that dungeon.

Lvl Dungeon Guide Max
10   Chicken Coop   Chicken Coop/Guide 52
15   Undead Graveyard   Undead Graveyard/Guide 106
20   Spider Forest   Spider Forest/Guide 142
25   Frozen Cove   Frozen Cove/Guide 172
30   Deep Sea Ship   Deep Sea Ship/Guide 204
35   Bandit Base   Bandit Base/Guide 174
40   Hall of Wizards   Hall of Wizards/Guide 208
45   Miolite Caves   Miolite Caves/Guide 240
50   Dragons Den   Dragons Den/Guide 470
55   Volcanic Cave   Volcanic Cave/Guide 520

Skills

Throughout the game the skills level are capped (initially to 10) which means that you will need to carefully manage resources and equipment early on. Completing a dungeon will raise your skill caps and so this is a good first goal. Fishing and cooking are locked out until much later making dungeons considerably harder, and you will need creative ways of getting those foods with higher HP.

Any skill XP earned over the ceiling cap will be deleted, but the mastery and global mastery XP work as normal.

Ancient Relics

Performing any skill will give you a (low) chance of discovering an Ancient Relic. Whilst it is possible to get all of the Ancient Relics without completing dungeons, it is not recommended. There is however a guaranteed Ancient Relic when you reach skill level 20 which is likely to happen after completing your first dungeon.

Lesser Relics

While skilling you will be rewarded with Lesser Relics which can be equipped to give boosts to that skill. One Lesser Relic will be used for every action.

Skill Balancing

When levelling up your skills it is important to consider how each skill interacts with your other skills and abilities. For example, if you level   Smithing it will give you access to stronger weapons and armour, but to use this skill you will also not   Mine for the raw materials and a higher combat level to wear the items you have made. Similarly, if you level   Firemaking to soon then you will also need   Woodcutting (or   Thieving) to balance out this skill.

When to fully explore cartography

Early exploration of   Cartography is recommended as it unlocks many great rewards.

However, it is not strongly recommended that you do not attempt to fully explore   Cartography (or use Auto Survey) until you are able to reach   Level 100. Surveying has a finite amount of XP available, and any that you waste early on could limit how much of the map you ultimately reveal.

Map creation and upgrades have unlimited XP, but these are not a generous source of XP, and will consume a lot of   Paper.

Levels 1 to 10: Starting tips

Some helpful things to get you started:

  • Township Tasks: Check out the easier   Township tasks as often these will give useful rewards such as food,   or   which can be a big boost early on.
  • Cartography: Survey the POI close to your starting position in   Cartography to obtain   50 and   2000.
  • Bronze Dagger: Use a   Bronze Dagger to kill 100   Plant. This will complete the township task and reward you with 2,000   Potatoes. Try to avoid eating your   Shrimp as these are best used in the early dungeons.
  • Runecrafting: Magic is relatively powerful when starting out in this game mode, and   Runecrafting will let you unlock more damaging spells. Mine plenty of   Rune Essence to create runes and obtains staves such as the   Staff of Earth which give a high damage at relative low levels. You can train   Level 10 on the   Cow.

For combat, it is recommended that stick to   Plant,   Chicken and   Cow until you have completed the   Chicken Coop dungeon.

Levels 11 to 29: Skilling recommendations

After completing a dungeon, you will be offered a randomized selection of skills and level caps to select from. Whilst some choices might be straight-forward, it can be challenging weighing up the benefits and of each skill.

Here are some things to consider:

  • Thieving: Once you get to   Level 25 you will unlock   Assistant Cook which will be a great source of food. Also, you can use   Thieving to get   as well as some useful drops or ammo, as there are very few other ways to make money at this time.
  • Farming: This provides a passive source of food, herbs, and logs. For example, killing   Junior Farmer until you have 3   Potato Seeds so that you can start   Farming for extra food. In time, the passive benefits of   Farming will give you a huge boost.
  • Astrology: Early on, there are some good passive boosts available in   Astrology. However, the cost of unlocking increases quickly, so early it's a good idea to focus on small boosts, rather than trying to max out .
  • Summoning: This gives a big boost and is needed for the higher strength mobs and dungeons. For example,   Golbin Thief is a good early summon that will help give the advantage in combat.
  • Slayer: The Slayer tasks will reward you with   Slayer Coins which can be used to purchase   Slayer re-supplies. These give you a good source of food, prayer and ammo. It is going to be a long time before you unlock   Fishing and   Cooking, so these re-supplied will be invaluable. Levelling   Slayer will also unlock new mobs and dungeons in time.

Levels 30+: Places of Interest

At this point you will have found some Ancient Relics which will give you passive benefits. but there is still a lot to discover.

Here are some suggestions on where to go next:

Continue defeating dungeons to increase your skill caps and along the way you will discover the Ancient Relics. Good luck!