This page was last updated for (v1.1.1).
|
Dungeon Mechanics
Similar to the last dungeon, the Underground Lava Lake harkens back to base game combat, it is a relatively simple dungeon that can is designed to be completed in the early game of the expansion. This means the dungeon does not require advanced tactics, high levels, or complete optimization. Each monster is pulled directly from the associated Slayer Area, and as the player has been forced to fight each of these monsters before, they should be well versed in their dangers.
Intimidation
Just like every other monster in the , each enemy in the Underground Lava Lake has a passive effect that reduces the player's Damage Reduction. When in combat with Trogark, the player's base damage reduction is reduced by 20%, before any modifiers from the Combat Triangle.
Manual Clear
Manually clearing the Underground Lava Lake is a good way to get to the next dungeon, Lightning Region, as soon as possible.
Changing equipment sets to be able to fight each monster with Combat Triangle advantage can lower the required levels, especially Hitpoints required to clear the dungeon efficiently. The player should already have setups available from clearing each monster in the Lava Lake, but they will look similar to the following Magic build.
Rewards
Completing this dungeon unlocks the Lightning Region dungeon.
Stats and Buffs
Prayer
Potions
If the Waterfall Crossing obstacle is active use Damage Reduction Potion IV or Magic Damage Potion IV, otherwise use Diamond Luck Potion IV.
Summoning
Spells
There are three Archaic Spells unlocked by completing Ancient Sanctuary, for the purposes of completing these dungeons, they are all extremely close in power level. Any one of these can be used in place of the other
Remember to wear the correct Robes for the spell being used to get a fantastic boost to Accuracy Rating.
Using curses and auroras, unsurprisingly, increases your damage done:
Equipment
Meteorite Staff/ Meteor Shower when used with the Meteorite Warrior Ring will typically clear slower than other Archaic Magicks, and has less damage reduction, it is mentioned here mostly in case it receives a buff, and because its cool.