Magic
Magic allows you to cast damage dealing spells with a wand or staff equipped, provided you have the the required Runes in your Bank and the desired spell unlocked. Increasing your Magic skill level increases your Accuracy Rating and Maximum Hit (0.5% per level) when using spells and your Magic Evasion Rating. Your Magic Evasion Rating is increased by 44 per level on average. 0.4 magic experience is earned per point of damage dealt to enemies while casting spells. This can be increased by 10% by equipping the Gold Emerald Ring. Raising magic to level 99 will unlock the Magic Skillcape for purchase from the Shop. Equipping the skillcape will allow you to cast spells without using Air, Water, Earth, and Fire runes.
Staves
When equipped, staves remove the need to use Air, Water, Earth, or Fire runes, depending on the staff type.
Magic Level | Staff Tier |
---|---|
1 | Staff |
30 | Battlestaff |
40 | Mystic Staff |
Wands
Magic Level | Wand Tier |
---|---|
1 | Basic |
30 | Powerful |
60 | Elite |
Robes
Magic Level | Robe Tier |
---|---|
1 | Green |
10 | Blue |
30 | Red |
50 | Black |
70 | Ancient |
Spells
Spell | Requirements | Spell Dmg | Description | Runes | |
---|---|---|---|---|---|
Wind Strike | 20 | Combat spell with a max hit of 20 | 2 ![]() ![]() | ||
Water Strike | 45 | Combat spell with a max hit of 45 | 1 ![]() ![]() ![]() OR 1 ![]() ![]() | ||
Earth Strike | 70 | Combat spell with a max hit of 70 | 1 ![]() ![]() ![]() OR 1 ![]() ![]() | ||
Fire Strike | 95 | Combat spell with a max hit of 95 | 1 ![]() ![]() ![]() OR 1 ![]() ![]() | ||
Wind Bolt | 90 | Combat spell with a max hit of 90 | 4 ![]() ![]() | ||
Water Bolt | 105 | Combat spell with a max hit of 105 | 2 ![]() ![]() ![]() OR 2 ![]() ![]() | ||
Earth Bolt | 120 | Combat spell with a max hit of 120 | 2 ![]() ![]() ![]() OR 2 ![]() ![]() | ||
Fire Bolt | 135 | Combat spell with a max hit of 135 | 3 ![]() ![]() ![]() OR 3 ![]() ![]() | ||
Wind Blast | 130 | Combat spell with a max hit of 130 | 6 ![]() ![]() | ||
Water Blast | 145 | Combat spell with a max hit of 145 | 3 ![]() ![]() ![]() OR 3 ![]() ![]() | ||
Earth Blast | 160 | Combat spell with a max hit of 160 | 3 ![]() ![]() ![]() OR 3 ![]() ![]() | ||
Fire Blast | 175 | Combat spell with a max hit of 175 | 4 ![]() ![]() ![]() OR 4 ![]() ![]() | ||
Nature's Call | ![]() |
210 | Cast a spell that does 100% of your normal damage. On a hit has a 15% chance to apply one of the following: applies stun for 1 turn; or gives the enemy +15% Attack Interval for 2 of the enemy's turns. | 2 ![]() ![]() ![]() ![]() ![]() OR 2 ![]() ![]() ![]() | |
Wind Wave | 170 | Combat spell with a max hit of 170 | 10 ![]() ![]() | ||
Water Wave | 185 | Combat spell with a max hit of 185 | 5 ![]() ![]() ![]() OR 5 ![]() ![]() | ||
Earth Wave | 200 | Combat spell with a max hit of 200 | 5 ![]() ![]() ![]() OR 5 ![]() ![]() | ||
Fire Wave | 215 | Combat spell with a max hit of 215 | 5 ![]() ![]() ![]() OR 5 ![]() ![]() | ||
Wind Surge | 210 | Combat spell with a max hit of 210 | 10 ![]() ![]() | ||
Water Surge | 225 | Combat spell with a max hit of 225 | 7 ![]() ![]() ![]() OR 7 ![]() ![]() | ||
Earth Surge | 240 | Combat spell with a max hit of 240 | 7 ![]() ![]() ![]() OR 7 ![]() ![]() | ||
Nature's Wrath | ![]() |
320 | Cast a spell that does 100% of your normal damage. On a hit has a 25% chance to apply one of the following: applies freeze for 1 turn; inflicts Burn that deals 15% of the enemy's current hitpoints as damage over 2.5s; gives the enemy Frostburn for 2 of the enemy's turns; or applies sleep for 1 turn. | 4 ![]() ![]() ![]() ![]() ![]() OR 4 ![]() ![]() ![]() | |
Fire Surge | 255 | Combat spell with a max hit of 255 | 7 ![]() ![]() ![]() OR 7 ![]() ![]() |
Melvor Idle version v1.3 (Released: 13th June 2024) | ||||||||||||||||||||
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Skills:
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Other:
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Chest Loot Tables, Monsters, Monster Loot Tables |