Upgrading Items: Difference between revisions
From Melvor Idle
m (Added version) |
(Split most upgrade tables into the relevant equipment slot pages) |
||
(31 intermediate revisions by 12 users not shown) | |||
Line 1: | Line 1: | ||
{{ | {{V}} | ||
Upgrading items, also known as trimming, is a way to improve an item. An item can be upgraded by clicking on it in the bank, and then clicking upgrade. A window will appear with the stats of the upgraded item, what the upgrade will cost, and a button to finish the upgrade. An armour piece must first be upgraded to (S) using {{ItemIcon|Silver Bar|Silver Bars}} and {{GP}} [[GP]], before it can be upgraded to (G) using {{ItemIcon|Gold Bar|Gold Bars}} and {{GP}} [[GP]]. Item upgrades cannot be reversed and the costs associated with the upgrade cannot be recuperated. | |||
__TOC__ | |||
==Equipment== | |||
Upgrades for all equipment may be viewed on each equipment slot page. | |||
{{EquipmentNav}} | |||
==Potions== | |||
{{UpgradeTable|Potion}} | |||
==Other== | |||
{{UpgradeTable|Other}} | |||
{{Menu}} | {{Menu}} | ||
Latest revision as of 01:32, 11 September 2023
This page was last updated for (v1.2.2). |
Upgrading items, also known as trimming, is a way to improve an item. An item can be upgraded by clicking on it in the bank, and then clicking upgrade. A window will appear with the stats of the upgraded item, what the upgrade will cost, and a button to finish the upgrade. An armour piece must first be upgraded to (S) using Silver Bars and
GP, before it can be upgraded to (G) using
Gold Bars and
GP. Item upgrades cannot be reversed and the costs associated with the upgrade cannot be recuperated.
Equipment
Upgrades for all equipment may be viewed on each equipment slot page.
![]() |
---|
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Potions
Upgraded Item | Ingredients | Stat Change | |
---|---|---|---|
![]() |
Melee Accuracy Potion II | 3 ![]() |
+4% Melee Accuracy Rating |
![]() |
Melee Accuracy Potion III | 3 ![]() |
+3% Melee Accuracy Rating |
![]() |
Melee Accuracy Potion IV | 3 ![]() |
+10% Melee Accuracy Rating |
![]() |
Melee Strength Potion II | 3 ![]() |
+2% Melee Maximum Hit |
![]() |
Melee Strength Potion III | 3 ![]() |
+3% Melee Maximum Hit |
![]() |
Melee Strength Potion IV | 3 ![]() |
+4% Melee Maximum Hit |
![]() |
Melee Evasion Potion II | 3 ![]() |
+4% Melee Evasion |
![]() |
Melee Evasion Potion III | 3 ![]() |
+3% Melee Evasion |
![]() |
Melee Evasion Potion IV | 3 ![]() |
+10% Melee Evasion |
![]() |
Ranged Assistance Potion II | 3 ![]() |
+4% Ranged Evasion +4% Ranged Accuracy Rating |
![]() |
Ranged Assistance Potion III | 3 ![]() |
+4% Ranged Evasion +4% Ranged Accuracy Rating |
![]() |
Ranged Assistance Potion IV | 3 ![]() |
+8% Ranged Evasion +8% Ranged Accuracy Rating |
![]() |
Magic Assistance Potion II | 3 ![]() |
+4% Magic Accuracy Rating +4% Magic Evasion |
![]() |
Magic Assistance Potion III | 3 ![]() |
+4% Magic Accuracy Rating +4% Magic Evasion |
![]() |
Magic Assistance Potion IV | 3 ![]() |
+8% Magic Accuracy Rating +8% Magic Evasion |
![]() |
Regeneration Potion II | 3 ![]() |
+30% Hitpoint Regeneration |
![]() |
Regeneration Potion III | 3 ![]() |
+40% Hitpoint Regeneration |
![]() |
Regeneration Potion IV | 3 ![]() |
+50% Hitpoint Regeneration |
![]() |
Damage Reduction Potion II | 3 ![]() |
+2% Damage Reduction |
![]() |
Damage Reduction Potion III | 3 ![]() |
+2% Damage Reduction |
![]() |
Damage Reduction Potion IV | 3 ![]() |
+4% Damage Reduction |
![]() |
Bird Nest Potion II | 3 ![]() |
+5% Chance for Bird Nests to drop in Woodcutting |
![]() |
Bird Nest Potion III | 3 ![]() |
+5% Chance for Bird Nests to drop in Woodcutting |
![]() |
Bird Nest Potion IV | 3 ![]() |
+15% Chance for Bird Nests to drop in Woodcutting |
![]() |
Fishermans Potion II | 3 ![]() |
+2% Chance to Double Items in Fishing |
![]() |
Fishermans Potion III | 3 ![]() |
+3% Chance to Double Items in Fishing |
![]() |
Fishermans Potion IV | 3 ![]() |
+4% Chance to Double Items in Fishing |
![]() |
Controlled Heat Potion II | 3 ![]() |
|
![]() |
Controlled Heat Potion III | 3 ![]() |
|
![]() |
Controlled Heat Potion IV | 3 ![]() |
|
![]() |
Generous Cook Potion II | 3 ![]() |
+10% Chance to Double Items in Cooking |
![]() |
Generous Cook Potion III | 3 ![]() |
+10% Chance to Double Items in Cooking |
![]() |
Generous Cook Potion IV | 3 ![]() |
+20% Chance to Double Items in Cooking |
![]() |
Perfect Swing Potion II | 3 ![]() |
+10% Chance to deal no Damage to an Ore or Essence Mining Node |
![]() |
Perfect Swing Potion III | 3 ![]() |
+20% Chance to deal no Damage to an Ore or Essence Mining Node |
![]() |
Perfect Swing Potion IV | 3 ![]() |
+40% Chance to deal no Damage to an Ore or Essence Mining Node |
![]() |
Seeing Gold Potion II | 3 ![]() |
+10% Chance to receive a Gold Bar when Smithing Silver Bars |
![]() |
Seeing Gold Potion III | 3 ![]() |
+20% Chance to receive a Gold Bar when Smithing Silver Bars |
![]() |
Seeing Gold Potion IV | 3 ![]() |
+35% Chance to receive a Gold Bar when Smithing Silver Bars |
![]() |
Gentle Hands Potion II | 3 ![]() |
+15 Stealth while Thieving |
![]() |
Gentle Hands Potion III | 3 ![]() |
+20 Stealth while Thieving |
![]() |
Gentle Hands Potion IV | 3 ![]() |
+25 Stealth while Thieving |
![]() |
Generous Harvest Potion II | 3 ![]() |
+5% Chance to Double Farming Yield |
![]() |
Generous Harvest Potion III | 3 ![]() |
+5% Chance to Double Farming Yield |
![]() |
Generous Harvest Potion IV | 3 ![]() |
+10% Chance to Double Farming Yield |
![]() |
Skilled Fletching Potion II | 3 ![]() |
+5% Chance to Double Items in Fletching |
![]() |
Skilled Fletching Potion III | 3 ![]() |
+5% Chance to Double Items in Fletching |
![]() |
Skilled Fletching Potion IV | 3 ![]() |
+10% Chance to Double Items in Fletching |
![]() |
Crafting Potion II | 3 ![]() |
+5% Chance to Double Items in Crafting |
![]() |
Crafting Potion III | 3 ![]() |
+5% Chance to Double Items in Crafting |
![]() |
Crafting Potion IV | 3 ![]() |
+10% Chance to Double Items in Crafting |
![]() |
Elemental Potion II | 3 ![]() |
+2 Elemental Runes received from Runecrafting when creating Runes +5% Chance to receive random Elemental Runes from Runecrafting when creating Runes |
![]() |
Elemental Potion III | 3 ![]() |
+2 Elemental Runes received from Runecrafting when creating Runes +15% Chance to receive random Elemental Runes from Runecrafting when creating Runes |
![]() |
Elemental Potion IV | 3 ![]() |
+2 Elemental Runes received from Runecrafting when creating Runes +25% Chance to receive random Elemental Runes from Runecrafting when creating Runes |
![]() |
Herblore Potion II | 3 ![]() |
+1% Chance to receive a Random Tier of the same Potion in Herblore |
![]() |
Herblore Potion III | 3 ![]() |
+1% Chance to receive a Random Tier of the same Potion in Herblore |
![]() |
Herblore Potion IV | 3 ![]() |
+3% Chance to receive a Random Tier of the same Potion in Herblore |
![]() |
Ranged Strength Potion II | 3 ![]() |
+5% Ranged Maximum Hit |
![]() |
Ranged Strength Potion III | 3 ![]() |
+5% Ranged Maximum Hit |
![]() |
Ranged Strength Potion IV | 3 ![]() |
+10% Ranged Maximum Hit |
![]() |
Magic Damage Potion II | 3 ![]() |
+4% Magic Maximum Hit |
![]() |
Magic Damage Potion III | 3 ![]() |
+5% Magic Maximum Hit |
![]() |
Magic Damage Potion IV | 3 ![]() |
+5% Magic Maximum Hit |
![]() |
Diamond Luck Potion II | 3 ![]() |
|
![]() |
Diamond Luck Potion III | 3 ![]() |
|
![]() |
Diamond Luck Potion IV | 3 ![]() |
|
![]() |
Divine Potion II | 3 ![]() |
+5% Chance To Preserve Prayer Points |
![]() |
Divine Potion III | 3 ![]() |
+5% Chance To Preserve Prayer Points |
![]() |
Divine Potion IV | 3 ![]() |
+15% Chance To Preserve Prayer Points |
![]() |
Lucky Herb Potion II | 3 ![]() |
+10% chance to convert combat seed drops to herbs |
![]() |
Lucky Herb Potion III | 3 ![]() |
+10% chance to convert combat seed drops to herbs |
![]() |
Lucky Herb Potion IV | 3 ![]() |
+20% chance to convert combat seed drops to herbs |
![]() |
Performance Enhancing Potion II | 3 ![]() |
-2% Agility Interval |
![]() |
Performance Enhancing Potion III | 3 ![]() |
-2% Agility Interval |
![]() |
Performance Enhancing Potion IV | 3 ![]() |
-4% Agility Interval |
![]() |
Necromancer Potion II | 3 ![]() |
+1 Base Quantity for Summoning Tablet Creation |
![]() |
Necromancer Potion III | 3 ![]() |
+1 Base Quantity for Summoning Tablet Creation |
![]() |
Necromancer Potion IV | 3 ![]() |
+2 Base Quantity for Summoning Tablet Creation |
![]() |
Hinder Potion II | 3 ![]() |
Inflict a slow that increases the target's attack interval by 3% when hitting with an attack |
![]() |
Hinder Potion III | 3 ![]() |
Inflict a slow that increases the target's attack interval by 4% when hitting with an attack |
![]() |
Hinder Potion IV | 3 ![]() |
Inflict a slow that increases the target's attack interval by 5% when hitting with an attack |
![]() |
Famished Potion II | 3 ![]() |
+5% Chance to Preserve Food when eaten +5% Auto Eat Efficiency |
![]() |
Famished Potion III | 3 ![]() |
+5% Chance to Preserve Food when eaten +5% Auto Eat Efficiency |
![]() |
Famished Potion IV | 3 ![]() |
+10% Chance to Preserve Food when eaten +10% Auto Eat Efficiency |
![]() |
Lethal Toxins Potion II | 3 ![]() |
+3% chance to apply poison when hitting with a Melee or Ranged attack |
![]() |
Lethal Toxins Potion III | 3 ![]() |
+4% chance to apply poison when hitting with a Melee or Ranged attack |
![]() |
Lethal Toxins Potion IV | 3 ![]() |
+5% chance to apply poison when hitting with a Melee or Ranged attack |
![]() |
Secret Stardust Potion II | 3 ![]() |
-2% Astrology Interval |
![]() |
Secret Stardust Potion III | 3 ![]() |
-5% Astrology Interval |
![]() |
Secret Stardust Potion IV | 3 ![]() |
-5% Astrology Interval |
![]() |
3 ![]() |
+10% Flat Slayer Area Effect Negation | |
![]() |
3 ![]() |
+10% Flat Slayer Area Effect Negation | |
![]() |
3 ![]() |
+10% Flat Slayer Area Effect Negation | |
![]() |
3 ![]() |
||
![]() |
3 ![]() |
||
![]() |
3 ![]() |
||
![]() |
3 ![]() |
+5% Slayer Coins +5% chance for a Slayer Task kill to count as 2 kills. | |
![]() |
3 ![]() |
+5% Slayer Coins +5% chance for a Slayer Task kill to count as 2 kills. | |
![]() |
3 ![]() |
+5% Slayer Coins +5% chance for a Slayer Task kill to count as 2 kills. | |
![]() |
3 ![]() |
||
![]() |
3 ![]() |
||
![]() |
3 ![]() |
||
![]() |
3 ![]() |
||
![]() |
3 ![]() |
||
![]() |
3 ![]() |
||
![]() |
3 ![]() |
+10% Bleed lifesteal +10% Poison lifesteal +10% Burn lifesteal | |
![]() |
3 ![]() |
+10% Bleed lifesteal +10% Poison lifesteal +10% Burn lifesteal | |
![]() |
3 ![]() |
+25% Bleed lifesteal +25% Poison lifesteal +25% Burn lifesteal | |
![]() |
3 ![]() |
Target Damage Reduction is decreased by flat 2% | |
![]() |
3 ![]() |
Target Damage Reduction is decreased by flat 2% | |
![]() |
3 ![]() |
Target Damage Reduction is decreased by flat 2% | |
![]() |
3 ![]() |
+5% Magic critical hit chance +5% Ranged critical hit chance +5% Melee critical hit chance | |
![]() |
3 ![]() |
+5% Magic critical hit chance +5% Ranged critical hit chance +5% Melee critical hit chance | |
![]() |
3 ![]() |
+5% Magic critical hit chance +5% Ranged critical hit chance +5% Melee critical hit chance | |
![]() |
3 ![]() |
+5% Chance to Double Items in Herblore | |
![]() |
3 ![]() |
+5% Chance to Double Items in Herblore | |
![]() |
3 ![]() |
+5% Chance to Double Items in Herblore | |
![]() |
3 ![]() |
+2% chance to receive a Quality Superior Gem while Mining Gem Veins or Meteorite Ore | |
![]() |
3 ![]() |
+3% chance to receive a Quality Superior Gem while Mining Gem Veins or Meteorite Ore | |
![]() |
3 ![]() |
+3% chance to receive a Quality Superior Gem while Mining Gem Veins or Meteorite Ore | |
![]() |
3 ![]() |
+1% chance to locate Golden Stardust in Astrology | |
![]() |
3 ![]() |
+1% chance to locate Golden Stardust in Astrology | |
![]() |
3 ![]() |
+2% chance to locate Golden Stardust in Astrology | |
![]() |
3 ![]() |
+1% Agility Skill XP from Obstacles that contain a negative modifier +10% GP from Agility Obstacles that contain a negative modifier +1% Agility Mastery XP from Obstacles that contain a negative modifier | |
![]() |
3 ![]() |
+1% Agility Skill XP from Obstacles that contain a negative modifier +10% GP from Agility Obstacles that contain a negative modifier +1% Agility Mastery XP from Obstacles that contain a negative modifier | |
![]() |
3 ![]() |
+1% Agility Skill XP from Obstacles that contain a negative modifier +10% GP from Agility Obstacles that contain a negative modifier +1% Agility Mastery XP from Obstacles that contain a negative modifier | |
![]() |
3 ![]() |
+5% Chance to Double Items in Smithing | |
![]() |
3 ![]() |
+5% Chance to Double Items in Smithing | |
![]() |
3 ![]() |
+5% Chance to Double Items in Smithing | |
![]() |
3 ![]() |
+5% Chance to Double Items in Firemaking | |
![]() |
3 ![]() |
+5% Chance to Double Items in Firemaking | |
![]() |
3 ![]() |
+5% Chance to Double Items in Firemaking | |
![]() |
3 ![]() |
-5% Magic Interval | |
![]() |
3 ![]() |
-5% Magic Interval | |
![]() |
3 ![]() |
-5% Magic Interval | |
![]() |
3 ![]() |
-5% Passive Cook Interval | |
![]() |
3 ![]() |
-10% Passive Cook Interval | |
![]() |
3 ![]() |
-15% Passive Cook Interval | |
![]() |
![]() |
3 ![]() |
+10 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
3 ![]() |
+10 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
3 ![]() |
+10 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
3 ![]() |
+3% chance for Summon to apply a Barrier Burn to the enemy |
![]() |
![]() |
3 ![]() |
+3% chance for Summon to apply a Barrier Burn to the enemy |
![]() |
![]() |
3 ![]() |
+3% chance for Summon to apply a Barrier Burn to the enemy |
![]() |
![]() |
3 ![]() |
+5% chance to preserve Prayer Points for Unholy Prayers |
![]() |
![]() |
3 ![]() |
+5% chance to preserve Prayer Points for Unholy Prayers |
![]() |
![]() |
3 ![]() |
+5% chance to preserve Prayer Points for Unholy Prayers |
![]() |
![]() |
3 ![]() |
+5% chance to apply a random Curse when hitting with an attack if the target has Unholy Mark |
![]() |
![]() |
3 ![]() |
+5% chance to apply a random Curse when hitting with an attack if the target has Unholy Mark |
![]() |
![]() |
3 ![]() |
+5% chance to apply a random Curse when hitting with an attack if the target has Unholy Mark |
![]() |
![]() |
3 ![]() |
+1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) |
![]() |
![]() |
3 ![]() |
+1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) |
![]() |
![]() |
3 ![]() |
+1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) |
![]() |
![]() |
3 ![]() |
+1% chance to apply Crystal Sanction to the Target when attacking (Next Attack Turn from Target deals no Damage) |
![]() |
![]() |
3 ![]() |
+1% chance to apply Crystal Sanction to the Target when attacking (Next Attack Turn from Target deals no Damage) |
![]() |
![]() |
3 ![]() |
+1% chance to apply Crystal Sanction to the Target when attacking (Next Attack Turn from Target deals no Damage) |
Other
Melvor Idle version v1.3 (Released: 15th November 2023) | |||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Skills:
| |||||||||||||||||||
Other:
| |||||||||||||||||||
Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Chest Loot Tables, Monsters, Monster Loot Tables |