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{{ | {{V|1.2.2}} | ||
{{Otheruses|the {{PAGENAME}} skill|training the skill|{{PAGENAME}}/Training}} | |||
[[File:Fishing (skill).svg|thumb|right|Fishing]] | [[File:Fishing (skill).svg|thumb|right|Fishing]] | ||
Fishing | '''{{PAGENAME}}''' is used to catch [[Fishing#Fish|fish]], [[Fishing#Special|special items]], and [[Fishing#Junk|junk]]. Many of the fish may be cooked with {{Skill|Cooking}} for use as [[food]] during {{Icon|Combat}} or {{Skill|Thieving}}, while a number of others can be used as ingredients for {{Skill|Herblore}} potions or {{Skill|Summoning}} tablets. | ||
Of the [[Fishing#Special|special items]] obtained from Fishing, the {{ItemIcon|Ancient Ring of Skills}} and {{ItemIcon|Ancient Ring of Mastery}} are particularly noteworthy due to the skill and {{Icon|Mastery}} experience bonuses they provide for all non-combat skills. These rings are however also considered some of the rarest items in the game, and can take a significant amount of time to obtain. | |||
== Mechanics == | |||
The amount of time each Fishing action takes can be reduced by 5-40% by purchasing [[#Fishing Rods|fishing rods]] from the [[Shop#Fishing_Rods|Shop]], 15% with the {{ItemIcon|Amulet of Fishing}}, 5% with the second unique star of {{ConstellationIcon|Ameria}} ({{MasteryReq|Ameria|60|type=constellation}}), 3% with the {{TotH}} {{AgilityIcon|Elite Pillar of Expertise}}, 2% with {{TotH}} {{PetIcon|Harold}}, and 0.5 seconds while the {{ItemIcon|Octopus}} + {{TotH}} {{ItemIcon|Eagle}} [[Synergy]] is active. | |||
Fishing benefits from a couple of guaranteed item doubling bonuses, one being the {{ItemIcon|Fishing Skillcape}} perk, while the other is obtained by reaching a {{Icon|Mastery}} level of 99 in the fish being caught. While both are active, the quantity of fish caught per action is guaranteed to be at least 4. These bonuses apply multiplicatively with the chance to double items, and so the quantity of fish gained from a single action can be as much as 8. | |||
{{TotH}} {{ItemIcon|Lost Chest|Lost Chests}} may drop in addition to the usual action rewards if the {{UpgradeIcon|Corundum Fishing Rod}} has been purchased or if the {{ItemIcon|Superior Fishing Skillcape}} is equipped, and can also drop from base game fish. When opened, lost chests may contain any of the superior [[Gem|gems]], {{ItemIcon|Runestone|Runestones}} or any of the three fishing consumables: {{ItemIcon|Fishing Hook}}, {{ItemIcon|Golden Reel}}, and {{ItemIcon|Burning Reel}}. The last two consumables are exclusive to the lost chest and cannot be obtained elsewhere. | |||
== Fishing Areas == | |||
There are 15 Fishing Areas, with different fish located in each Fishing Area. Each area has different chances to obtain junk or special items instead of fish. The chance to obtain special items can be reduced by wearing the {{ItemIcon|Sailor's Top}}, which can be useful to maximise the amount of fish obtained. | |||
The '''Barbarian Fishing''' area is unlocked by wearing the {{ItemIcon|Barbarian Gloves}}. Catching fish in the Barbarian Fishing Area will give {{Skill|Strength}} and Fishing skill experience. This Strength experience is also affected by the experience bonus from {{ItemIcon|Gold Emerald Ring}}. | |||
The '''Secret Area''' is unlocked by reading the {{ItemIcon|Message in a Bottle}} in the [[Bank]]. After the first reading, the bottle has no further use and can be safely sold. | |||
The '''Fisherman's enclave''' is unlocked by discovering {{AoD}} {{POIIcon|Fisherman's Enclave}} in {{Skill|Cartography}}. | |||
Both the {{ItemIcon|Message in a Bottle}} and {{ItemIcon|Barbarian Gloves}} are [[Fishing#Special|special items]] that can be found while fishing. | |||
{{FishingAreasTable}} | |||
== Fish == | == Fish == | ||
As the player's Fishing level increases, new fish that give more experience will become available to catch. | |||
In addition: | |||
* {{ItemIcon|Leaping Trout}}, {{ItemIcon|Leaping Salmon}}, and {{ItemIcon|Leaping Broad Fish}}, will train {{Skill|Strength}} when caught, giving 10, 15, and 25 experience respectively. | |||
* {{ItemIcon|Raw Skeleton Fish}} can be buried for 3 {{Skill|Prayer}} points each. | |||
* {{ItemIcon|Raw Magic Fish}} can be eaten to restore health without cooking. | |||
| | * {{ItemIcon|Raw Poison Fish}} and {{ItemIcon|Raw Ghost Fish}} are used as an ingredients for the {{ItemIcon|Performance Enhancing Potion}} and {{ItemIcon|Reaper Potion}} respectively. | ||
| | |||
| | The {{Skill|Cooking}} level is given for all of the fish that can be cooked to increase their health restore value. | ||
| | |||
| | Most fish, including those that cannot be cooked, can be used in {{Skill|Summoning}}: | ||
| | * {{ItemIcon|Octopus}}: if they require {{SkillReq|Fishing|99}} or lower | ||
* {{TotH}} {{ItemIcon|Siren}}: if they require {{SkillReq|Fishing|100}} or higher | |||
| | {{FishingFishTable}} | ||
| | |||
== Mastery Unlocks == | |||
===Item Mastery Unlocks=== | |||
{{MasteryUnlocks}} | |||
===Mastery Pool Checkpoints=== | |||
{{MasteryCheckpoints}} | |||
== Skillcape == | |||
The [[Skillcapes|skillcape]] can be purchased from the store for {{GP|1000000}} after the player reaches {{SkillReq|{{PAGENAME}}|99}}. | |||
The [[Skillcapes|superior skillcape]] can be purchased from the store for {{GP|10000000}} after the player reaches {{SkillReq|{{PAGENAME}}|120}}. | |||
{{SkillcapeInfo}} | |||
== Pet == | |||
The [[Pets|pet]] can be unlocked by doing any Fishing action. | |||
{{PetSkillInfo}} | |||
== Fishing Rods == | |||
Fishing rods are permanent upgrades purchased from the {{Icon|Shop|section=Fishing_Rods}} that decrease the amount of time it takes to catch fish. The later rods also provide a number of other bonuses, as listed in the table below. The bonuses provided by these upgrades are permanently active once purchased i.e. they do not need to be equipped or otherwise enabled. | |||
{{RodUpgradeTable}} | |||
== Special == | |||
| | Special items can be randomly acquired instead of fish while Fishing. They reward the same amount of XP as the fish that was being caught. Treasure is chosen from the following loot table: | ||
| | {{FishingTreasureTable}} | ||
| | |||
To maximize the chance of obtaining special items, players may: | |||
* Select fish that are both within an area with a high special chance and have a low catch time - {{ItemIcon|Raw Seahorse}} and {{ItemIcon|Raw Skeleton Fish}} are ideal choices | |||
* Gain a mastery level of at least 50 in the fish being caught, which increases the special chance by 3% | |||
* Reduce the catch time by using all available interval reductions, which are listed within the [[#Mechanics|Mechanics]] section | |||
* Reach the 95% [[#Mastery Pool Checkpoints|Mastery pool checkpoint]] | |||
* Have the {{ItemIcon|Octopus}} and {{ItemIcon|Ent}} [[Summoning#Synergies|Summoning synergy]] equipped, increasing the special chance by 6% | |||
* Increase the {{Icon|Mastery}} level of {{ConstellationIcon|Ameria}} to 20, as that star's unique modifier can increase the special chance by up to 5% | |||
| | |||
| | Conversely, to reduce the chances of obtaining special items, player may: | ||
* Have the {{ItemIcon|Sailor%27s_Top|Sailer's Top}} equipped, reducing the special chance by 8%. This item can be pickpocketed from the {{Icon|Dock Hand|type=thieving}}. | |||
== Junk == | |||
Junk items are randomly caught instead of fish. They can also be obtained as contents of a {{ItemIcon|Treasure Chest}}. Most of them have for only use {{Icon|Rags to Riches I|type=spell}}, but the {{ItemIcon|Rope}} can also be upgraded into {{ItemIcon|Bowstring}}. They reward only 1 XP when caught, and are selected from the following table: | |||
{{FishingJunkTable}} | |||
You can prevent the catch of Junk items if the mastery level of the intended catch is of 65 and beyond for that specific fish, or globally with the 25% Fishing Mastery Checkpoint. | |||
Regardless of Fishing Mastery, you can still get Junk Items from Treasure Chests. | |||
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== Potion == | |||
The {{ItemIcon|Fishermans Potion}} can be used to increase the chance of receiving double fish while fishing. | |||
{{PotionTable|Fishermans Potion}} | |||
{{Menu}} | ==Summoning Boosts== | ||
This table shows all the {{Skill|Summoning}} Familiars and Synergies that provide a bonus to {{PAGENAME}}. | |||
{{SkillSummoningBonusTable|{{PAGENAME}}}} | |||
==Skill Boosts== | |||
This table lists most sources of {{PAGENAME}}-specific modifier boosts. For a list of boosts that apply to all skills, see the [[Skill Boosts]] page. This list does not contain boosts provided from {{Icon|Mastery}} rewards. | |||
{{ModifierTable|increasedSkillXP,decreasedSkillIntervalPercent,increasedSkillPreservationChance,decreasedSkillInterval,increasedChanceToDoubleItemsSkill,increasedChanceAdditionalSkillResource,increasedMasteryXP,increasedFishingSpecialChance,decreasedFishingSpecialChance,increasedBonusFishingSpecialChance,increasedChanceForOneExtraFish,increasedChanceToFindLostChest,increasedFishingCookedChance,increasedChanceForGPFromFishing,decreasedGlobalSkillIntervalPercent,increasedNonCombatSkillXP,increasedMasteryPoolCap,doubleItemsSkill,summoningSynergy_4_5,increasedChanceToCatchExtraSameAreaFish|{{PAGENAME}} Boosts|false|skill={{PAGENAME}}}} | |||
[[Category:Skills]] | |||
{{FishingNav}}{{Menu}} |
Revision as of 22:41, 27 March 2024
This page was last updated for (v1.2.2). |
Fishing is used to catch fish, special items, and junk. Many of the fish may be cooked with Cooking for use as food during
Combat or
Thieving, while a number of others can be used as ingredients for
Herblore potions or
Summoning tablets.
Of the special items obtained from Fishing, the Ancient Ring of Skills and
Ancient Ring of Mastery are particularly noteworthy due to the skill and
Mastery experience bonuses they provide for all non-combat skills. These rings are however also considered some of the rarest items in the game, and can take a significant amount of time to obtain.
Mechanics
The amount of time each Fishing action takes can be reduced by 5-40% by purchasing fishing rods from the Shop, 15% with the Amulet of Fishing, 5% with the second unique star of
Ameria (
Level 60), 3% with the
Elite Pillar of Expertise, 2% with
Harold, and 0.5 seconds while the
Octopus +
Eagle Synergy is active.
Fishing benefits from a couple of guaranteed item doubling bonuses, one being the Fishing Skillcape perk, while the other is obtained by reaching a
Mastery level of 99 in the fish being caught. While both are active, the quantity of fish caught per action is guaranteed to be at least 4. These bonuses apply multiplicatively with the chance to double items, and so the quantity of fish gained from a single action can be as much as 8.
Lost Chests may drop in addition to the usual action rewards if the
Corundum Fishing Rod has been purchased or if the
Superior Fishing Skillcape is equipped, and can also drop from base game fish. When opened, lost chests may contain any of the superior gems,
Runestones or any of the three fishing consumables:
Fishing Hook,
Golden Reel, and
Burning Reel. The last two consumables are exclusive to the lost chest and cannot be obtained elsewhere.
Fishing Areas
There are 15 Fishing Areas, with different fish located in each Fishing Area. Each area has different chances to obtain junk or special items instead of fish. The chance to obtain special items can be reduced by wearing the Sailor's Top, which can be useful to maximise the amount of fish obtained.
The Barbarian Fishing area is unlocked by wearing the Barbarian Gloves. Catching fish in the Barbarian Fishing Area will give
Strength and Fishing skill experience. This Strength experience is also affected by the experience bonus from
Gold Emerald Ring.
The Secret Area is unlocked by reading the Message in a Bottle in the Bank. After the first reading, the bottle has no further use and can be safely sold.
The Fisherman's enclave is unlocked by discovering
Fisherman's Enclave in
Cartography.
Both the Message in a Bottle and
Barbarian Gloves are special items that can be found while fishing.
Name | Fish | Fish Chance | Junk Chance | Special Chance |
---|---|---|---|---|
Shallow Shores | ![]() ![]() ![]() |
75% | 25% | 0% |
Shrapnel River | ![]() ![]() ![]() |
80% | 20% | 0% |
Trench of Despair | ![]() ![]() ![]() ![]() |
70% | 28% | 2% |
Lemvor Pier | ![]() ![]() ![]() |
70% | 29% | 1% |
Open Waters | ![]() ![]() |
69% | 29% | 2% |
Barren Ocean | ![]() ![]() |
90% | 10% | 0% |
Barbarian Fishing | ![]() ![]() ![]() |
95% | 5% | 0% |
Secret Area | ![]() ![]() ![]() |
95% | 0% | 5% |
![]() ![]() ![]() |
80% | 15% | 5% | |
![]() ![]() ![]() |
79% | 20% | 1% | |
![]() ![]() |
85% | 14% | 1% | |
![]() ![]() |
90% | 10% | 0% | |
![]() ![]() |
66% | 31% | 3% | |
![]() ![]() |
84% | 15% | 1% | |
![]() |
![]() ![]() ![]() |
80% | 17% | 3% |
Fish
As the player's Fishing level increases, new fish that give more experience will become available to catch.
In addition:
Leaping Trout,
Leaping Salmon, and
Leaping Broad Fish, will train
Strength when caught, giving 10, 15, and 25 experience respectively.
Raw Skeleton Fish can be buried for 3
Prayer points each.
Raw Magic Fish can be eaten to restore health without cooking.
Raw Poison Fish and
Raw Ghost Fish are used as an ingredients for the
Performance Enhancing Potion and
Reaper Potion respectively.
The Cooking level is given for all of the fish that can be cooked to increase their health restore value.
Most fish, including those that cannot be cooked, can be used in Summoning:
Fish | Requirements | Catch Time | XP | Value | XP/s | Price/s | ||||
---|---|---|---|---|---|---|---|---|---|---|
Min | Max | Avg | ||||||||
![]() |
Raw Shrimp | 4.0s | 8.0s | 6.0s | 5 | 1 |
0.83 | 0.17 |
||
![]() |
Raw Sardine | 4.0s | 8.0s | 6.0s | 10 | 3 |
1.67 | 0.50 |
||
![]() |
Raw Blowfish | 3.0s | 8.0s | 5.5s | 12 | 5 |
2.18 | 0.91 |
N/A | |
![]() |
Raw Herring | 4.0s | 8.0s | 6.0s | 15 | 8 |
2.50 | 1.33 |
||
![]() |
Raw Seahorse | 3.0s | 10.0s | 6.5s | 25 | 40 |
3.85 | 6.15 |
||
![]() |
Leaping Trout | 3.0s | 10.0s | 6.5s | 20 | 10 |
3.08 | 1.54 |
N/A | |
![]() |
![]() |
4.0s | 10.0s | 7.0s | 22 | 19 |
3.14 | 2.71 |
||
![]() |
Raw Trout | 4.0s | 10.0s | 7.0s | 20 | 16 |
2.86 | 2.29 |
||
![]() |
Raw Poison Fish | 3.0s | 10.0s | 6.5s | 25 | 40 |
3.85 | 6.15 |
N/A | |
![]() |
Raw Salmon | 4.0s | 10.0s | 7.0s | 40 | 35 |
5.71 | 5.00 |
||
![]() |
Leaping Salmon | 3.0s | 12.0s | 7.5s | 40 | 20 |
5.33 | 2.67 |
N/A | |
![]() |
Raw Lobster | 4.0s | 11.0s | 7.5s | 50 | 65 |
6.67 | 8.67 |
||
![]() |
![]() |
4.0s | 11.0s | 7.5s | 55 | 78 |
7.33 | 10.40 |
||
![]() |
Raw Skeleton Fish | 7.0s | 15.0s | 11.0s | 100 | 175 |
9.09 | 15.91 |
N/A | |
![]() |
Raw Swordfish | 5.0s | 12.0s | 8.5s | 80 | 80 |
9.41 | 9.41 |
||
![]() |
Raw Anglerfish | 5.0s | 12.0s | 8.5s | 100 | 50 |
11.76 | 5.88 |
||
![]() |
Raw Fanfish | 4.0s | 10.0s | 7.0s | 120 | 120 |
17.14 | 17.14 |
||
![]() |
Raw Crab | 5.0s | 12.0s | 8.5s | 120 | 135 |
14.12 | 15.88 |
||
![]() |
Raw Carp | 6.0s | 15.0s | 10.5s | 130 | 190 |
12.38 | 18.10 |
||
![]() |
Raw Shark | 7.0s | 15.0s | 11.0s | 150 | 270 |
13.64 | 24.55 |
||
![]() |
Leaping Broad Fish | 4.0s | 12.0s | 8.0s | 100 | 50 |
12.50 | 6.25 |
N/A | |
![]() |
Raw Cave Fish | 8.0s | 15.0s | 11.5s | 300 | 215 |
26.09 | 18.70 |
||
![]() |
![]() |
8.0s | 15.0s | 11.5s | 330 | 258 |
28.70 | 22.43 |
||
![]() |
Raw Magic Fish | 12.0s | 30.0s | 21.0s | 325 | 960 |
15.48 | 45.71 |
N/A | |
![]() |
Raw Manta Ray | 9.0s | 25.0s | 17.0s | 495 | 650 |
29.12 | 38.24 |
||
![]() |
Raw Whale | 10.0s | 25.0s | 17.5s | 575 | 750 |
32.86 | 42.86 |
||
![]() |
7.0s | 15.0s | 11.0s | 459 | 300 |
41.73 | 27.27 |
|||
![]() |
6.0s | 16.0s | 11.0s | 524 | 100 |
47.64 | 9.09 |
N/A | ||
![]() |
8.0s | 15.0s | 11.5s | 288 | 555 |
25.04 | 48.26 |
N/A | ||
![]() |
10.0s | 24.0s | 17.0s | 891 | 255 |
52.41 | 15.00 |
|||
![]() |
4.0s | 10.0s | 7.0s | 368 | 75 |
52.57 | 10.71 |
|||
![]() |
6.0s | 16.0s | 11.0s | 646 | 222 |
58.73 | 20.18 |
N/A | ||
![]() |
15.0s | 30.0s | 22.5s | 729 | 1,350 |
32.40 | 60.00 |
|||
![]() |
8.0s | 20.0s | 14.0s | 886 | 300 |
63.29 | 21.43 |
|||
![]() |
10.0s | 25.0s | 17.5s | 1,099 | 650 |
62.80 | 37.14 |
|||
![]() |
15.0s | 30.0s | 22.5s | 1,030 | 1,500 |
45.78 | 66.67 |
|||
![]() |
15.0s | 35.0s | 25.0s | 1,785 | 1,000 |
71.40 | 40.00 |
N/A | ||
![]() |
25.0s | 40.0s | 32.5s | 1,226 | 3,000 |
37.72 | 92.31 |
N/A | ||
![]() |
20.0s | 40.0s | 30.0s | 2,183 | 1,750 |
72.77 | 58.33 |
|||
![]() |
15.0s | 40.0s | 27.5s | 1,596 | 2,250 |
58.04 | 81.82 |
Mastery Unlocks
Item Mastery Unlocks
Level | Unlock |
---|---|
1 | Each Mastery level increases the chance to receive 2 Fish by +0.4% |
50 | +3% chance to receive special items. |
65 | You no longer catch Junk. |
99 | Always catch a minimum quantity of 2 Fish |
Mastery Pool Checkpoints
Pool % | Pool XP | Bonus |
---|---|---|
10% | 2,000,000 xp | +5% Fishing Mastery XP for Melvor Realm only |
25% | 5,000,000 xp | Recieve no junk items from Fishing (Melvor Realm Only) |
50% | 10,000,000 xp | +5% chance to Double Items in Fishing for Melvor Realm only |
95% | 19,000,000 xp | +25% chance to recieve one random special item from Fishing when catching a special item (Melvor Realm only) |
Total Mastery Pool XP | 20,000,000 |
Skillcape
The skillcape can be purchased from the store for 1,000,000 after the player reaches
Level 99.
The superior skillcape can be purchased from the store for 10,000,000 after the player reaches
Level 120.
Skillcape | Name | Requirements | Effect |
---|---|---|---|
![]() |
Fishing Skillcape | x2 Items received from Fishing | |
![]() |
x2 Items received from Fishing, +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled), and +1% chance to gain 1 Lost Chest from Fishing for Melvor Realm only (Cannot be doubled) |
Pet
The pet can be unlocked by doing any Fishing action.
Pet | Name | Effect |
---|---|---|
![]() |
Pudding Duckie | +5% Chance to Double Items in Fishing |
Fishing Rods
Fishing rods are permanent upgrades purchased from the Shop that decrease the amount of time it takes to catch fish. The later rods also provide a number of other bonuses, as listed in the table below. The bonuses provided by these upgrades are permanently active once purchased i.e. they do not need to be equipped or otherwise enabled.
Special
Special items can be randomly acquired instead of fish while Fishing. They reward the same amount of XP as the fish that was being caught. Treasure is chosen from the following loot table:
Item | Value | Chance | ||
---|---|---|---|---|
![]() |
Topaz | 225 |
1,000/3,361 | 29.75% |
![]() |
Sapphire | 335 |
800/3,361 | 23.80% |
![]() |
Ruby | 555 |
700/3,361 | 20.83% |
![]() |
Emerald | 555 |
500/3,361 | 14.88% |
![]() |
Diamond | 1,150 |
200/3,361 | 5.95% |
![]() |
Treasure Chest | 500 |
125/3,361 | 3.72% |
![]() |
Barbarian Gloves | 7,500 |
25/3,361 | 0.74% |
![]() |
Pirates Lost Ring | 17,500 |
5/3,361 | 0.15% |
![]() |
Message in a Bottle | 250 |
5/3,361 | 0.15% |
![]() |
Ancient Ring of Skills | 38,250 |
1/6,722 | 0.015% |
![]() |
Ancient Ring of Mastery | 26,500 |
1/6,722 | 0.015% |
The average value of a roll on the special fishing loot table is 523.69
To maximize the chance of obtaining special items, players may:
- Select fish that are both within an area with a high special chance and have a low catch time -
Raw Seahorse and
Raw Skeleton Fish are ideal choices
- Gain a mastery level of at least 50 in the fish being caught, which increases the special chance by 3%
- Reduce the catch time by using all available interval reductions, which are listed within the Mechanics section
- Reach the 95% Mastery pool checkpoint
- Have the
Octopus and
Ent Summoning synergy equipped, increasing the special chance by 6%
- Increase the
Mastery level of
Ameria to 20, as that star's unique modifier can increase the special chance by up to 5%
Conversely, to reduce the chances of obtaining special items, player may:
- Have the
Sailer's Top equipped, reducing the special chance by 8%. This item can be pickpocketed from the
Dock Hand.
Junk
Junk items are randomly caught instead of fish. They can also be obtained as contents of a Treasure Chest. Most of them have for only use
Rags to Riches I, but the
Rope can also be upgraded into
Bowstring. They reward only 1 XP when caught, and are selected from the following table:
Item | Value | |
---|---|---|
![]() |
Glass Bottle | 8 |
![]() |
Old Boot | 8 |
![]() |
Old Hat | 8 |
![]() |
Rope | 8 |
![]() |
Rubber Ducky | 69 |
![]() |
Rusty Key | 8 |
![]() |
Seaweed | 8 |
![]() |
Shell | 8 |
You can prevent the catch of Junk items if the mastery level of the intended catch is of 65 and beyond for that specific fish, or globally with the 25% Fishing Mastery Checkpoint.
Regardless of Fishing Mastery, you can still get Junk Items from Treasure Chests.
Potion
The Fishermans Potion can be used to increase the chance of receiving double fish while fishing.
Fishermans Potion | |||
---|---|---|---|
Potion | Tier | Charges | Effect |
![]() |
I | 5 | +3% Chance to Double Items in Fishing |
![]() |
II | 10 | +5% Chance to Double Items in Fishing |
![]() |
III | 15 | +8% Chance to Double Items in Fishing |
![]() |
IV | 20 | +12% Chance to Double Items in Fishing |
Summoning Boosts
This table shows all the Summoning Familiars and Synergies that provide a bonus to Fishing.
Familiar 1 | Familiar 2 | Effect | ||
---|---|---|---|---|
Octopus | +3% Chance to gain +1 additional resource in Fishing (Cannot be doubled) | |||
![]() |
![]() |
+3% Chance to gain +1 additional resource in Fishing (Cannot be doubled) | ||
Octopus | ![]() |
-0.5s Fishing Interval for Melvor Realm only | ||
Octopus | ![]() |
+1.5% Fishing Mastery XP per maxed Star in Ameria constellation in Astrology | ||
![]() |
![]() |
![]() |
![]() |
+6% Fishing Mastery XP for Abyssal Realm only -4% Fishing Abyssal XP |
![]() |
![]() |
![]() |
![]() |
-1s Fishing Interval for Abyssal Realm only |
![]() |
![]() |
![]() |
![]() |
-50% Fishing Abyssal XP +1 additional quantity of primary resource gained in Fishing for Abyssal Realm only (cannot be doubled) |
Skill Boosts
This table lists most sources of Fishing-specific modifier boosts. For a list of boosts that apply to all skills, see the Skill Boosts page. This list does not contain boosts provided from Mastery rewards.
Lua error in Module:ModifierTables at line 29: No such modifier alias: doubleItemsSkill.
Melvor Idle version v1.3 (Released: 13th June 2024) | ||||||||||||||||||||
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Skills:
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Other:
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Chest Loot Tables, Monsters, Monster Loot Tables |