Archaeology: Difference between revisions
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===Excavation Actions=== | ===Excavation Actions=== | ||
Each map has a limited number of actions before it is depleted. Poor maps have a random number of actions ranging from 2,000-4,000. Every tier upgrade randomly adds an additional 2,000-4,000 actions to the map. Newly created Perfect maps may be used 8,000-12,000 times. | Each map has a limited number of actions before it is depleted. Poor maps have a random number of actions ranging from 2,000-4,000. Every tier upgrade randomly adds an additional 2,000-4,000 actions to the map. Newly created Perfect maps may be used 8,000-12,000 times. | ||
Preservation chance for dig site map actions is separate from the preservation chance for other skills; items like the [[Crown of Rhaelyx]] and [[Peasant Shirt]] do not affect Archaeology. | |||
== Museum Rewards == | == Museum Rewards == |
Revision as of 15:32, 22 November 2023
This page was last updated for (v1.2.1). |
Archaeology is a skill where dig sites located in Cartography can be excavated to discover an assortment of rare and unique items, which provide assistance for progression of many other skills.
Dig Sites
Dig sites are found all over the map of Melvor in Cartography. Dig site hexes (tiles) must be surveyed up to Level 5 before they unlock in the Archaeology skill. Some dig sites also require certain map items to be obtained before they can be surveyed. Obtaining a map item will mark the respective dig site on the map with a "" icon.
Dig Site Map Items
Found At | Dig Site Unlocked | Size | Rarity | Item | Description | |
---|---|---|---|---|---|---|
Old Village | Ancient Market | Large | Uncommon | Torn Chart | Details the location of the Ancient Market Dig Site in Cartography. An icon has now appeared displaying its location. You can sell this item. | |
Old Village | Sacrificial Site | Medium | Rare | Cult Flyer | A flyer detailing the location of the Sacrificial Site (Dig Site) in Cartography. An icon has now appeared displaying its location. You can sell this item. | |
Ancient Market | Bazaar | Large | Very Rare | City Chart | A map detailing the location of the Bazaar Dig Site in Cartography. An icon has now appeared displaying its location. You can sell this item. | |
Monuments | Melantis | Small | Very Rare | Melantis Clue 1 | ||
Monuments | Watchtower | Large | Uncommon | Island Chart | A chart detailing the location of the Watchtower Dig Site in Cartography. An icon has now appeared displaying its location. You can sell this item. | |
Monuments | Castle Ruins | Large | Rare | Navigation Chart | A chart detailing the location of the Castle Ruins Dig Site in Cartography. An icon has now appeared displaying its location. You can sell this item. | |
Secret Mines | Ancient Forge | Medium | Very Rare | Shipment Chart | A chart detailing the location of the Ancient Forge Dig Site in Cartography. An icon has now appeared displaying its location. You can sell this item. | |
Ritual Site | Lost Temple | Medium | Very Rare | Old Temple Chart | A chart detailing the location of the Lost Temple Dig Site in Cartography. An icon has now appeared displaying its location. You can sell this item. | |
Cathedral | Shipwreck Cove | Large | Very Rare | Ancient Wall Chart | A chart detailing the location of the Shipwreck Cove Dig Site in Cartography. An icon has now appeared displaying its location. You can sell this item. |
All Dig Site Items
[G] Generic items which can be exchanged for Museum Tokens.
Excavating Artefacts
The primary action for Archaeology is Excavating. The default interval per Excavation action is 5 seconds.
In order to begin Excavating a Dig Site, the player must select a Dig Site Map. Dig Site Maps are created using Cartography. Players receive an Excellent quality map when they first discover a Dig Site, although future maps will start at Poor quality. Please see the Cartography page for more information on creating maps.
In addition to selecting a map, players will also have to select which tools they wish to use. The tools selected determine which sizes of Artefacts can be found. Multiple tools can be selected, but doing so will divide the chance to find a given size of artefact by the total number of tools selected. (For example, if you had a 12% chance to find a Tiny artefact with only the Sieve selected, selecting another tool will reduce the chance of finding a Tiny artefact to 6%)
Artefact Values
Each map has four Artefact values, one for each size. The lower the value is, the higher the chance of finding an Artefact of a given size. Created maps will start at Poor quality with an Artefact value of 69 for each of the four sizes. Maps found from Discovering a Dig Site start at Excellent quality with an Artefact value of 33 for each of the four sizes.
When a map is upgraded to the next tier using Map Creation in Cartography, each of the four Artefact values will be reduced by a random number from 13-23. This means a map created at Poor quality and then fully upgraded to Perfect will be reduced by 39-69, resulting in Artefact values ranging from 30-1. Note that the minimum Artefact value that can be reached is 1.
Two of the Refinements that can be added to maps further reduce Artefact values for a chosen size by 5. The player can choose whether to apply both of these to the same size or to split them between two different sizes. The minimum Artefact value of 1 can not be circumvented by Refinements.
Map Level
Each map has a level associated with it. The level is calculated based on the Artefact values of a map as follows:
[math]\displaystyle{ \text{Map Level} = \frac{19300}{\text{Sum of Artefact Values} + 124} }[/math]
Although the Map level is purely a reflection of the Artefact Values and does not convey any additional information it can be used to quickly evaluate how strong a given map is. The level of Perfect maps can range from 79-151 with an average of 105. A Poor map starts out at level 48 and an automatically provided Excellent map starts out at level 75.
Tool Level
Each of the Archaeology tools starts at level 0. This level can be increased in several ways:
- Each Tool can be upgraded in the Shop, receiving +1 Tool level per upgrade purchased, up to a maximum of +11
- Every 50 donations to the Museum will provide +1 Tool level for all tools, up to a maximum of +5 (at 250 donations)
- The 50% Mastery Pool checkpoint for Archaeology provides +3 Tool level for all tools
- The Archaeology Skillcape provides +1 Tool level for all tools
- The Superior Archaeology Skillcape provides +3 Tool level for all tools
This makes the maximum Tool level that can be reached 22 (since the Skillcape and Superior Skillcape can't be equipped simultaneously).
Artefact Chance
The base chance to discover an Artefact of a given size is as follows:
[math]\displaystyle{ \text{% Chance} = \frac{5 \times (1 + (\text{Tool Level} + 1) \times 0.25)}{\text{Artefact Value} + 31} }[/math]
This chance is divided by the number of tools selected to determine the actual chance to discover an artefact of a given size.
Excavation Actions
Each map has a limited number of actions before it is depleted. Poor maps have a random number of actions ranging from 2,000-4,000. Every tier upgrade randomly adds an additional 2,000-4,000 actions to the map. Newly created Perfect maps may be used 8,000-12,000 times.
Preservation chance for dig site map actions is separate from the preservation chance for other skills; items like the Crown of Rhaelyx and Peasant Shirt do not affect Archaeology.
Museum Rewards
Donations | Rewards |
---|---|
10 | 10,000 1 Bank Slot Token |
20 | 20,000 1 Bank Slot Token |
25 | 1 Archaeologist Gloves Unlocks the ability to purchase Archaeologist Gloves from the Shop |
30 | 30,000 1 Bank Slot Token |
40 | 40,000 1 Bank Slot Token |
50 | 50,000 1 Archaeologist's Whip 1 Bank Slot Token +1 level of the Shovel Tool in Archaeology +1 level of the Trowel Tool in Archaeology +1 level of the Sieve Tool in Archaeology +1 level of the Brush Tool in Archaeology Unlocks the ability to purchase Archaeologist's Whip from the Shop |
60 | 60,000 1 Bank Slot Token |
70 | 70,000 1 Bank Slot Token |
75 | 1 Archaeologist Boots Unlocks the ability to purchase Archaeologist Boots from the Shop |
80 | 80,000 1 Bank Slot Token |
90 | 90,000 1 Bank Slot Token |
100 | 100,000 8 Bank Slot Token +1 level of the Sieve Tool in Archaeology +1 level of the Brush Tool in Archaeology +5% chance to preserve dig site map excavation actions +1 level of the Shovel Tool in Archaeology +1 level of the Trowel Tool in Archaeology |
110 | 110,000 1 Bank Slot Token |
120 | 120,000 1 Bank Slot Token |
125 | 1 Archaeologist Hat Unlocks the ability to purchase Archaeologist Hat from the Shop |
130 | 130,000 1 Bank Slot Token |
140 | 140,000 1 Bank Slot Token |
150 | 150,000 1 Bank Slot Token +1 level of the Shovel Tool in Archaeology +1 level of the Trowel Tool in Archaeology +1 level of the Sieve Tool in Archaeology +1 level of the Brush Tool in Archaeology |
160 | 160,000 1 Bank Slot Token |
170 | 170,000 1 Bank Slot Token |
175 | 1 Archaeologist Leggings Unlocks the ability to purchase Archaeologist Leggings from the Shop |
180 | 180,000 1 Bank Slot Token |
190 | 190,000 1 Bank Slot Token |
200 | 200,000 1 Archaeologist Body 16 Bank Slot Token +1 level of the Sieve Tool in Archaeology +1 level of the Brush Tool in Archaeology +5% chance to preserve dig site map excavation actions +1 level of the Shovel Tool in Archaeology +1 level of the Trowel Tool in Archaeology Unlocks the ability to purchase Archaeologist Body from the Shop |
210 | 210,000 1 Bank Slot Token |
220 | 220,000 1 Bank Slot Token |
230 | 230,000 1 Bank Slot Token |
240 | 240,000 1 Bank Slot Token |
250 | 250,000 1 Bank Slot Token +1 level of the Shovel Tool in Archaeology +1 level of the Trowel Tool in Archaeology +1 level of the Sieve Tool in Archaeology +1 level of the Brush Tool in Archaeology |
260 | 260,000 1 Bank Slot Token |
271 | 269,000 1 Golden Trowel 30 Bank Slot Token +10% chance to preserve dig site map excavation actions Unlocks the ability to purchase Golden Trowel from the Shop |
Tools
Sieves
Trowels
Brushes
Shovels
Skillcape
The Archaeology Skillcape can be purchased from the store for 1,000,000 after the player reaches Level 99.
The Superior Archaeology Skillcape can be purchased from the store for 10,000,000 after the player reaches Level 120.
Skillcape | Name | Requirements | Effect |
---|---|---|---|
Archaeology Skillcape | Level 99 | +1 level of the Sieve Tool in Archaeology +1 level of the Brush Tool in Archaeology +10% chance to preserve dig site map excavation actions +1 level of the Shovel Tool in Archaeology +1 level of the Trowel Tool in Archaeology | |
Superior Archaeology Skillcape | Level 120 | +3 levels of the Sieve Tool in Archaeology +3 levels of the Brush Tool in Archaeology +3 levels of the Trowel Tool in Archaeology +15% chance to preserve dig site map excavation actions +3 levels of the Shovel Tool in Archaeology +1 minimum Items found in Archaeology |
Pet
Pet | Name | Effect |
---|---|---|
Warren | +5% chance to preserve dig site map excavation actions |
Skill Boosts
This table lists most sources of Archaeology-specific modifier boosts. For a list of boosts that apply to all skills, see the Skill Boosts page. This list does not contain boosts provided from Mastery rewards.
Source | Type | Archaeology Boosts | Other Modifiers |
---|---|---|---|
Cave Trail | Agility Obstacle 4 | +5% chance to preserve dig site map excavation actions +6% Archaeology Mastery XP +6% Archaeology Skill XP |
|
Ocean Drifting | Agility Obstacle 9 | +10% Chance to Double Items in Archaeology | -10% dig site map refinement cost -5% Cartography Interval +10% Chance to Double Items in Cartography |
Elite Pillar of Expertise | Agility Pillar | -3% Interval for all non-Combat Skills | +8% Chance to Double Items Globally +40% Global GP (except Item Sales) +8% Global Mastery XP |
Nysa | Constellation | +5% Chance to Double Items in Archaeology +8% chance to preserve dig site map excavation actions +8% Archaeology Mastery XP +8% Archaeology Skill XP |
-5% dig site map refinement cost -5% Cartography survey interval +5% Chance to Double Items in Cartography +8% Cartography Skill XP |
Ancient Ring of Skills | Item (Ring) | +8% non-Combat Skill XP | |
Archaeologist Body | Item (Platebody) | +5% Archaeology Skill XP | |
Archaeologist Boots | Item (Boots) | +5% Archaeology Skill XP | |
Archaeologist Gloves | Item (Gloves) | +5% Archaeology Skill XP | |
Archaeologist Hat | Item (Helmet) | +5% Archaeology Skill XP | |
Archaeologist Leggings | Item (Platelegs) | +5% Archaeology Skill XP | |
Archaeologist's Consumable | Item (Consumable) | -10% Archaeology Interval | |
Archaeologist's Whip | Item (Weapon) | +4% Archaeology Mastery XP +4% Archaeology Skill XP |
|
Archaeology Skillcape | Item (Cape) | +1 level of the Brush Tool in Archaeology +10% chance to preserve dig site map excavation actions +1 level of the Shovel Tool in Archaeology +1 level of the Sieve Tool in Archaeology +1 level of the Trowel Tool in Archaeology |
|
Candelabra (Lit) | Item (Consumable) | -3% Interval for all non-Combat Skills +4% non-Combat Skill XP |
+4% Global Mastery XP +3% Chance to Preserve Resources in Skills |
Cape of Completion | Item (Cape) | +25% Mastery Pool XP Cap | Bypass Slayer Area item requirements for areas that require less than level 100 Slayer -20% Agility Obstacle Build Costs -50% Prayer Point Cost for Prayers (Prayer Point cost cannot go below 1) -0.5s Thieving Interval -0.5s Crafting Interval -15% Woodcutting Interval -15% Cooking Interval -50% Coal Costs for Smithing -15% Township Building Cost (Does not affect GP cost. Capped at -80%) x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore Create +5 Additional Runes of the same type in Runecrafting +50% Ammo Preservation +1 to base drop quantity of Stardust and Golden Stardust from Astrology +1 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to receive Ash per log burnt in Firemaking +2% Global Perfect Cook chance +100% chance to successfully Cook an item +15% Chance to Double Items in Runecrafting +5% Damage To Slayer Tasks +25% Farming Yield +100% chance to receive coal when burning logs in Firemaking +10% GP From Agility +100% GP From Thieving +5% Global Skill XP +10 Flat Hitpoints Regeneration Items that reduce Rune costs are now 2x as effective +20% Chance to Preserve Resources in Summoning +25% Flat Slayer Area Effect Negation +10% Chance to preserve Summoning Charges +10 Base Quantity for Summoning Tablet Creation +150 Stealth while Thieving |
Cape of Completion (Atlas of Discovery) | Item (Cape) | +3 levels of the Brush Tool in Archaeology +15% chance to preserve dig site map excavation actions +1 minimum Items found in Archaeology +3 levels of the Shovel Tool in Archaeology +3 levels of the Sieve Tool in Archaeology +3 levels of the Trowel Tool in Archaeology |
-20% dig site map refinement cost -50% Cartography Dig Site Map upgrade interval -30% Cartography survey interval +20% Chance to Preserve Resources in Cartography |
Golden Trowel | Item (Shield) | -10% Archaeology Interval +8% Archaeology Mastery XP |
|
Golden Wreath | Item (Helmet, Passive) | +3% non-Combat Skill XP | +100 GP gained when earning GP, except Alt. Magic and Item Sales +3% Global Mastery XP |
Old Scripture | Item (Consumable) | +1 minimum Items found in Archaeology | |
Skillers Body | Item (Platebody) | +2% non-Combat Skill XP | |
Skillers Boots | Item (Boots) | +2% non-Combat Skill XP | |
Skillers Hat | Item (Helmet) | +2% non-Combat Skill XP | |
Skillers Leggings | Item (Platelegs) | +2% non-Combat Skill XP | |
Superior Archaeology Skillcape | Item (Cape) | +3 levels of the Brush Tool in Archaeology +15% chance to preserve dig site map excavation actions +1 minimum Items found in Archaeology +3 levels of the Shovel Tool in Archaeology +3 levels of the Sieve Tool in Archaeology +3 levels of the Trowel Tool in Archaeology |
|
944 Hexes Mastered | Mastery Bonus | -3% Interval for all non-Combat Skills | -3% Attack Interval |
Harold | Pet | -2% Interval for all non-Combat Skills +50% Mastery Pool XP Cap |
-0.1s Attack Interval -0.2s Monster Respawn Timer +3% Ammo Preservation +2% Chance to Double Items Globally +3% Chance To Preserve Potion Charge +5% Global GP (except Item Sales) +5% Accuracy Rating +5% Global Evasion +5% Global Mastery XP +2% of Maximum Hit added to Minimum Hit +3% Rune Preservation +5% Slayer Coins +3% Chance to preserve Summoning Charges |
Warren | Pet | +5% chance to preserve dig site map excavation actions | |
The Monolith | Point of Interest | +5% chance to preserve dig site map excavation actions | -5% Cartography Dig Site Map upgrade interval +5% Chance to Preserve Resources in Cartography |
Adamant Brush | Upgrade | +1 level of the Brush Tool in Archaeology | |
Adamant Shovel | Upgrade | +1 level of the Shovel Tool in Archaeology | |
Adamant Sieve | Upgrade | +1 level of the Sieve Tool in Archaeology | |
Adamant Trowel | Upgrade | +1 level of the Trowel Tool in Archaeology | |
Ancient Brush | Upgrade | +1 level of the Brush Tool in Archaeology | |
Ancient Shovel | Upgrade | +1 level of the Shovel Tool in Archaeology | |
Ancient Sieve | Upgrade | +1 level of the Sieve Tool in Archaeology | |
Ancient Trowel | Upgrade | +1 level of the Trowel Tool in Archaeology | |
Aranite Brush | Upgrade | +1 level of the Brush Tool in Archaeology | |
Aranite Shovel | Upgrade | +1 level of the Shovel Tool in Archaeology | |
Aranite Sieve | Upgrade | +1 level of the Sieve Tool in Archaeology | |
Aranite Trowel | Upgrade | +1 level of the Trowel Tool in Archaeology | |
Crystal Brush | Upgrade | +1 level of the Brush Tool in Archaeology | |
Crystal Shovel | Upgrade | +1 level of the Shovel Tool in Archaeology | |
Crystal Sieve | Upgrade | +1 level of the Sieve Tool in Archaeology | |
Crystal Trowel | Upgrade | +1 level of the Trowel Tool in Archaeology | |
Dark Steel Brush | Upgrade | +1 level of the Brush Tool in Archaeology | |
Dark Steel Shovel | Upgrade | +1 level of the Shovel Tool in Archaeology | |
Dark Steel Sieve | Upgrade | +1 level of the Sieve Tool in Archaeology | |
Dark Steel Trowel | Upgrade | +1 level of the Trowel Tool in Archaeology | |
Dig Site Token | Upgrade | +6% Archaeology Skill XP | |
Dragon Brush | Upgrade | +1 level of the Brush Tool in Archaeology | |
Dragon Shovel | Upgrade | +1 level of the Shovel Tool in Archaeology | |
Dragon Sieve | Upgrade | +1 level of the Sieve Tool in Archaeology | |
Dragon Trowel | Upgrade | +1 level of the Trowel Tool in Archaeology | |
Iron Brush | Upgrade | +1 level of the Brush Tool in Archaeology | |
Iron Shovel | Upgrade | +1 level of the Shovel Tool in Archaeology | |
Iron Sieve | Upgrade | +1 level of the Sieve Tool in Archaeology | |
Iron Trowel | Upgrade | +1 level of the Trowel Tool in Archaeology | |
Mithril Brush | Upgrade | +1 level of the Brush Tool in Archaeology | |
Mithril Shovel | Upgrade | +1 level of the Shovel Tool in Archaeology | |
Mithril Sieve | Upgrade | +1 level of the Sieve Tool in Archaeology | |
Mithril Trowel | Upgrade | +1 level of the Trowel Tool in Archaeology | |
Relic Brush | Upgrade | +1 level of the Brush Tool in Archaeology | |
Relic Shovel | Upgrade | +1 level of the Shovel Tool in Archaeology | |
Relic Sieve | Upgrade | +1 level of the Sieve Tool in Archaeology | |
Relic Trowel | Upgrade | +1 level of the Trowel Tool in Archaeology | |
Rune Brush | Upgrade | +1 level of the Brush Tool in Archaeology | |
Rune Shovel | Upgrade | +1 level of the Shovel Tool in Archaeology | |
Rune Sieve | Upgrade | +1 level of the Sieve Tool in Archaeology | |
Rune Trowel | Upgrade | +1 level of the Trowel Tool in Archaeology | |
Steel Brush | Upgrade | +1 level of the Brush Tool in Archaeology | |
Steel Shovel | Upgrade | +1 level of the Shovel Tool in Archaeology | |
Steel Sieve | Upgrade | +1 level of the Sieve Tool in Archaeology | |
Steel Trowel | Upgrade | +1 level of the Trowel Tool in Archaeology |
Melvor Idle version v1.3 (Released: 15th November 2023) | |||||||||||||||||||
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Chest Loot Tables, Monsters, Monster Loot Tables |