Slayer Areas

Revision as of 19:53, 16 December 2020 by Auron956 (talk | contribs) (Update for v.0.18.0 - Add new areas & area effect information)

Slayer experience can be earned by killing the monsters found in Slayer Areas, regardless of if the player has a task for that monster. The Slayer experience earned in Slayer Areas is equal to 5% of the slain monster's hitpoints. Slayer Areas with equipment entry requirements require the item to be worn during Combat to deal damage to the monster being fought. Unequipping the required item during combat results in the player's attacks consistently missing. Wearing either the Slayer Skillcape, Max Skillcape, or Cape of Completion removes this requirement.

This page was last updated for (v0.18.0).

Some Slayer Areas have area effects, which will negatively impact the player while in combat with monsters within that area. The impact of these effects can be reduced by wearing equipment such as slayer armour (acquired from the shop), Hunter's Ring, Slayer Skillcape, Max Skillcape, and Cape of Completion.

Slayer Areas

Slayer Area Name Monster Difficulty Highest Combat Level Monster Entry Requirements Area Effect
  Penumbra Easy - Hard 100
  Forest of Goo Easy - Hard 69
  Strange Cave Medium - Hard 82   Level 10

  Equipped

  Holy Isles Medium - Hard 155   Level 30
  Runic Ruins Hard 171   Level 45 -30% Magic Evasion if your Attack Style is not   Magic
  Arid Plains Hard - Very Hard 197   Level 50

  Equipped

-30% Food Efficiency
  High Lands Very Hard 182   Level 60

  Equipped

  Desolate Plains Very Hard - Elite 239   Level 70
  Shrouded Badlands Elite 348   Level 80

  Equipped

-30% Accuracy Rating
  Perilous Peaks Elite 447   Level 85

  Equipped

-30% Evasion Ratings
  Dark Waters Elite 611   Level 90

  Cleared

Permanent 30% Slow applied