Ancient Relics

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Ancient Relics mode is a Game Mode in which players start with a maximum Skill Level cap of Level 10 and must defeat Dungeons to increase it. It includes the following changes:

  • Ancient Relics can be located in all Skills to gain unique permanent modifiers (6 per Skill).
  • Maximum Skill Levels are initially capped at Level 10.
  • Defeat Dungeons to increase maximum Skill Level for five randomized Skills (Choice of 2).
  • Combat Levels, except Prayer and Slayer, automatically increase when defeating a Dungeon.
  • Fishing and Cooking are locked until completion of Impending Darkness Event.
  • Dungeons also provide Food Crates upon completion as a reward.
  • All preservation and doubling is disabled.
  • Harsher penalties applied against the player in Combat, according to the Hardcore Combat Triangle.
This page was last updated for (v1.2).
This article is about the Ancient Relics game mode. For a strategy guide, see Ancient Relics/Guide.
Ancient Relics.png

Acquiring Ancient Relics

  • Players can find Ancient Relics by gaining XP in a Skill. The drop rate depends on the type of Skill and how many relics the player already has:
    • 1/200,000 (0.0005%) in Non-Combat Skills, rolled once for each available relic. With no relics unlocked, the rate is 1/40,000 (0.0025%).
    • 1/100,000 (0.001%) in Passive Skills, rolled once for each available relic. With no relics unlocked, the rate is 1/20,000 (0.005%).
      •   Farming will roll for relics on every plot harvested.
      •   Township will roll for relics 10 times every tick (1hr), and once for each building constructed or repaired.
    • 1/133,333 (0.00075%) in Combat Skills per attack turn. With no relics unlocked, the rate is 1/26,666 (0.00375%).
  • All Skills earn one random relic at Levels 20 and 99.
  • Locating all 5 Ancient Relics within a Skill automatically unlocks the Skill's Master Relic (listed as Relic 6 in the List of Ancient Relics below).
  • Lesser Relics can be acquired in all Non-Combat Skills at a rate of 1/1,000 (0.1%). It will drop 300 at a time. Lesser Relics are consumable items that provide an interval decrease or some other combat-related bonus.
  • Certain Skills are able to gain back their resource preservation through Ancient Relic bonuses.

List of Ancient Relics