Crafting
Crafting is a skill is used to create Ranged armour from Leather and Dragonhide, rings and necklaces using Gems and Silver or Gold Bars, and Bags for use in other skills.
This page was last updated for (v1.0.5). |
Mechanics
Crafting an item normally takes 3 seconds per action. This time can be reduced in several ways:
- The Perpetual Haste upgrade (Available in the Shop after beating Air God Dungeon) reduces the amount of time per action by 15% of the base action time (0.45 seconds). With no other reductions, this reduces the time per action to 2.55 seconds
- The Crafting Skillcape (Available in the shop upon reaching Level 99) reduces the time per action by 0.5 seconds
- Caaarrrlll reduces the time per action by 0.2 seconds
- The 50% Mastery Pool Checkpoint reduces the time per action by 0.2 seconds
If all four are owned, the total time per action is reduced to 1.65 seconds, just over half of the initial time.
Mastery Unlocks
Item Mastery Unlocks
Level | Unlock |
---|---|
1 | Each level provides +0.2% chance to preserve resources. |
99 | +5% chance to preserve resources. |
Mastery Pool Checkpoints
Pool % | Pool XP | Bonus |
---|---|---|
10% | 5,700,000 xp | +5% Crafting Mastery XP for Melvor Realm only |
25% | 14,250,000 xp | +5% chance to preserve resources in Crafting for Melvor Realm only |
50% | 28,500,000 xp | -0.2s Crafting Interval for Melvor Realm only |
95% | 54,150,000 xp | +1 base primary resource quantity gained in Crafting for Standard Rings nodes +1 base primary resource quantity gained in Crafting for Standard Necklaces nodes |
Total Mastery Pool XP | 57,000,000 |
Skillcape
The skillcape can be purchased from the store for 1,000,000 after the player reaches Level 99.
Skillcape | Name | Requirements | Effect |
---|---|---|---|
Crafting Skillcape | Level 99 | -0.50s Crafting Interval | |
Superior Crafting Skillcape | Level 120 | -0.80s Crafting Interval and +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) |
Pet
The pet can be unlocked by doing any Crafting action.
Pet | Name | Effect |
---|---|---|
Caaarrrlll | -0.2s Crafting Interval |
Leather Armour
Dragonhide
Item | Name | Level | XP | Value | Ingredients |
---|---|---|---|---|---|
Green D-hide Vambraces | 57 | 50 | 200 | 1 | |
Green D-hide Chaps | 60 | 99 | 400 | 2 | |
Green D-hide Shield | 60 | 99 | 400 | 2 | |
Green D-hide Body | 63 | 148 | 600 | 3 | |
Blue D-hide Vambraces | 66 | 56 | 300 | 1 | |
Blue D-hide Chaps | 68 | 112 | 600 | 2 | |
Blue D-hide Shield | 68 | 112 | 600 | 2 | |
Blue D-hide Body | 71 | 168 | 900 | 3 | |
Red D-hide Vambraces | 73 | 62 | 400 | 1 | |
Red D-hide Chaps | 75 | 129 | 800 | 2 | |
Red D-hide Shield | 75 | 129 | 800 | 2 | |
Red D-hide Body | 77 | 187 | 1,200 | 3 | |
Black D-hide Vambraces | 79 | 86 | 500 | 1 | |
Black D-hide Chaps | 82 | 172 | 1,000 | 2 | |
Black D-hide Shield | 82 | 172 | 1,000 | 2 | |
Black D-hide Body | 84 | 258 | 1,500 | 3 |
Rings
Necklaces
Bags
Item | Name | Level | XP | Value | Ingredients |
---|---|---|---|---|---|
Basic Bag | 32 | 35 | 4,000 | 1 | |
25x Runecrafting Pouch | 35 | 84 | 0 (x25) | 1 , 1 | |
25x Seed Pouch | 42 | 108 | 0 (x25) | 1 , 1 | |
25x Thief's Moneysack | 49 | 135 | 0 (x25) | 50 , 1 | |
25x Alchemist's Bag | 56 | 163 | 0 (x25) | 1 , 1 | |
25x Artisan Pouch | 102 | 178 | 800 (x25) | 1 , 5 , 1 | |
25x Spirit Bag | 104 | 191 | 800 (x25) | 1 , 1 | |
25x Kindling Pouch | 106 | 205 | 800 (x25) | 1 , 5 , 1 | |
25x Chefs Bag | 108 | 219 | 800 (x25) | 1 , 1 | |
25x Stamina Pouch | 115 | 236 | 800 (x25) | 100 , 1 , 5 | |
25x Summoners Bag | 118 | 255 | 800 (x25) | 1 , 1 |
Potion
The Crafting Potion increase the chance of receiving double items while crafting.
Crafting Potion | |||
---|---|---|---|
Potion | Tier | Charges | Effect |
I | 10 | +5% Chance to Double Items in Crafting | |
II | 10 | +10% Chance to Double Items in Crafting | |
III | 10 | +15% Chance to Double Items in Crafting | |
IV | 15 | +25% Chance to Double Items in Crafting |
Summoning Boosts
This table shows all the Summoning Familiars and Synergies that provide a bonus to Crafting.
Familiar 1 | Familiar 2 | Effect | ||
---|---|---|---|---|
Monkey | +10% Chance to Double Items in Crafting | |||
Abyssal Monkey | +10% Chance to Double Items in Crafting | |||
Octopus | Monkey | +33% chance to gain 1 random gem from Crafting when making Jewelry (Cannot be doubled) | ||
Crow | Monkey | +20% chance to double items in Crafting for Leather Armour +20% chance to double items in Crafting for Dragonhide | ||
Monkey | Salamander | +33% chance to preserve resources in Crafting when making Jewelry | ||
Monkey | Owl | +1.5% Crafting Mastery XP per maxed Star in Hyden constellation in Astrology | ||
Abyssal Octopus | Abyssal Monkey | +10% chance to gain 1 random abyssal gem from Crafting when making Abyssal Amulets (Cannot be doubled) +10% chance to gain 1 random abyssal gem from Crafting when making Abyssal Rings (Cannot be doubled) | ||
Abyssal Pig | Abyssal Monkey | -10% cost to produce Abyssal Realm Items in Crafting | ||
Abyssal Bear | Abyssal Monkey | +15% chance to Double Items in Crafting for Abyssal Realm only | ||
Abyssal Crow | Abyssal Monkey | +20% chance to double items in Crafting for Abyssal Armour | ||
Abyssal Salamander | Abyssal Monkey | +45% chance to preserve resources in Crafting when making Abyssal Amulets +45% chance to preserve resources in Crafting when making Abyssal Rings | ||
Golem | Abyssal Monkey | 300% cost to produce Abyssal Consumables in Crafting x2 primary skill resource gained from Crafting for Abyssal Consumables nodes | ||
Void Wisp | Abyssal Monkey | -50% Crafting Abyssal XP +1 additional quantity of primary resource gained in Crafting for Abyssal Realm only (cannot be doubled) |
Skill Boosts
This table lists most sources of Crafting-specific modifier boosts. For a list of boosts that apply to all skills, see the Skill Boosts page. This list does not contain boosts provided from Mastery rewards.
Source | Type | Crafting Boosts | Other Modifiers |
---|---|---|---|
Tier 5 - 1 | Agility Obstacle 5 | -3% Crafting Interval | +5% Crafting Mastery XP for Abyssal Realm only +5 additional quantity of primary resource gained in Crafting for Abyssal Consumables nodes (Cannot be doubled) |
Mountain Trail | Agility Obstacle 15 | -0.2s Crafting Interval +30% Chance to gain +1 additional resource in Crafting (Cannot be doubled) |
-0.2s Smithing Interval -0.2s Fletching Interval +30% Chance to gain +1 additional resource in Smithing (Cannot be doubled) +30% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +3% chance to receive a Quality Superior Gem while Mining Gem Veins or Meteorite Ore -20% Chance to Preserve Resources in Skills |
Crafting Potion I | Item | +5% Chance to Double Items in Crafting | |
Crafting Potion II | Item | +10% Chance to Double Items in Crafting | |
Crafting Potion III | Item | +15% Chance to Double Items in Crafting | |
Crafting Potion IV | Item | +25% Chance to Double Items in Crafting | |
Abyssal Monkey | Item (Summon1, Summon2) | +10% Chance to Double Items in Crafting | |
Artisan Pouch | Item (Consumable) | -0.2s Crafting Interval +10% Chance to Double Items in Crafting |
|
Artisan Pouch II | Item (Consumable) | -0.3s Crafting Interval +15% Chance to Double Items in Crafting |
|
Cape of Completion | Item (Cape) | -0.5s Crafting Interval | +5 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +10 Flat HP Regen Bypass Slayer Area item requirements for areas that require less than level 100 Slayer -50% Prayer Point Cost for Prayers -15% Township Building Cost (Capped at -80%) +15% Chance to Double Items in Runecrafting -20% Melvor Realm Agility Obstacle Build Costs +5% Damage To Slayer Tasks +5% Global Skill XP +50% Ammo Preservation +1 base quantity when gaining Stardust from Astrology +1 base quantity when gaining Golden Stardust from Astrology +20% Chance to Preserve Resources in Summoning -0.5s Thieving Interval +2% Global Perfect Cook chance +25% Mastery Pool XP Cap +100% chance to successfully Cook an item +10 base primary resource quantity gained in Summoning x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore +100% GP gained from Thieving +10% GP gained from Agility +25% Flat Slayer Area Effect Negation -15% Woodcutting Interval -15% Cooking Interval +1 Coal Ore per Ore Mined. (Item doubling does not apply) -50% Coal Costs for Smithing +10% Chance to preserve Summoning Charges +150 Stealth while Thieving +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking +25% base primary resource quantity gained in Farming Rune providing items provide 2x as many runes |
Chisel | Item (Weapon) | -0.1s Crafting Interval | +3% Crafting Mastery XP for Melvor Realm only |
Crafters Body | Item (Platebody) | +2% Crafting Skill XP | |
Crafters Boots | Item (Boots) | +2% Crafting Skill XP | |
Crafters Hat | Item (Helmet) | +2% Crafting Skill XP | |
Crafters Leggings | Item (Platelegs) | +2% Crafting Skill XP | |
Crafting Lesser Relic | Item (Consumable) | -5% Crafting Interval | +5% chance for Urns produced in Crafting to be Enchanted |
Crafting Scroll Of XP | Item (Consumable) | +3% Crafting Skill XP | |
Crafting Skillcape | Item (Cape) | -0.5s Crafting Interval | |
Maximum Skillcape | Item (Cape) | -0.5s Crafting Interval | +5 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +5% Global Skill XP Bypass Slayer Area item requirements for areas that require less than level 100 Slayer +25% base primary resource quantity gained in Farming -15% Township Building Cost (Capped at -80%) +15% Chance to Double Items in Runecrafting -20% Melvor Realm Agility Obstacle Build Costs +5% Damage To Slayer Tasks +50% Ammo Preservation +1 base quantity when gaining Stardust from Astrology +1 base quantity when gaining Golden Stardust from Astrology +20% Chance to Preserve Resources in Summoning -0.5s Thieving Interval +2% Global Perfect Cook chance +1 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to successfully Cook an item +10% Chance to preserve Summoning Charges +10 base primary resource quantity gained in Summoning +100% GP gained from Thieving +10% GP gained from Agility x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore -15% Woodcutting Interval -15% Cooking Interval +25% Flat Slayer Area Effect Negation -50% Coal Costs for Smithing Rune providing items provide 2x as many runes +150 Stealth while Thieving +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking -50% Prayer Point Cost for Prayers +10 Flat HP Regen |
Monkey | Item (Summon1, Summon2) | +10% Chance to Double Items in Crafting | |
Superior Cape of Completion | Item (Cape) | -0.8s Crafting Interval +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) |
+8 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +15 Flat HP Regen +5% of Maximum Hit added to Minimum Hit -75% Prayer Point Cost for Prayers -20% Township Building Cost (Capped at -80%) -30% Melvor Realm Agility Obstacle Build Costs +5% Melee Strength Bonus from Equipment +2 base quantity when gaining Stardust from Astrology +2 base quantity when gaining Golden Stardust from Astrology +1 base quantity when gaining Bird Nest from Woodcutting +20% chance to avoid the stun interval and damage in Thieving when failing a pickpocket attempt for {realmName} only +4% Global Perfect Cook chance +2 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to successfully Cook an item +5% Ranged Strength Bonus from Equipment +10% Global Slayer Coins (except Item Sales) +150% GP gained from Thieving +20% GP gained from Agility +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +50% chance to gain +1 additional resource in Smithing for Bars nodes (Cannot be doubled) +270 Stealth while Thieving +100% chance to gain Charcoal in Firemaking +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking +10% Summoning Max Hit Rune providing items provide 4x as many runes +40% base primary resource quantity gained in Farming +5% Lifesteal +5% Magic Damage Bonus from Equipment +1% chance to gain 1 Lost Chest from Fishing for Melvor Realm only (Cannot be doubled) +8% Damage To Slayer Tasks +75% Ammo Preservation -75% Coal Costs for Smithing +20% Chance to Double Items in Farming +25% Chance to Double Items in Runecrafting -0.8s Thieving Interval +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only +15% Chance to preserve Summoning Charges +35% Flat Slayer Area Effect Negation +5% Chance To Preserve Prayer Points Bypass All Slayer Area item requirements +25% Chance to Preserve Resources in Summoning +5% Chance To Preserve Potion Charge -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval +5% Reflect Damage -20% Agility Pillar build costs +5% Chance to Preserve Food when eaten +5% Chance to find gem veins when Mining +8% Global Skill XP +10% Rune Preservation x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore |
Superior Crafting Skillcape | Item (Cape) | -0.8s Crafting Interval +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) |
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Superior Max Skillcape | Item (Cape) | -0.8s Crafting Interval +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) |
+8 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +15 Flat HP Regen +5% of Maximum Hit added to Minimum Hit -75% Prayer Point Cost for Prayers -20% Township Building Cost (Capped at -80%) -30% Melvor Realm Agility Obstacle Build Costs +5% Melee Strength Bonus from Equipment +2 base quantity when gaining Stardust from Astrology +2 base quantity when gaining Golden Stardust from Astrology +1 base quantity when gaining Bird Nest from Woodcutting +20% chance to avoid the stun interval and damage in Thieving when failing a pickpocket attempt for {realmName} only +4% Global Perfect Cook chance +2 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to successfully Cook an item +5% Ranged Strength Bonus from Equipment +10% Global Slayer Coins (except Item Sales) +150% GP gained from Thieving +20% GP gained from Agility +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +50% chance to gain +1 additional resource in Smithing for Bars nodes (Cannot be doubled) +270 Stealth while Thieving +100% chance to gain Charcoal in Firemaking +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking +10% Summoning Max Hit Rune providing items provide 4x as many runes +40% base primary resource quantity gained in Farming +5% Lifesteal +5% Magic Damage Bonus from Equipment +1% chance to gain 1 Lost Chest from Fishing for Melvor Realm only (Cannot be doubled) +8% Damage To Slayer Tasks +75% Ammo Preservation -75% Coal Costs for Smithing +20% Chance to Double Items in Farming +25% Chance to Double Items in Runecrafting -0.8s Thieving Interval +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only +15% Chance to preserve Summoning Charges +35% Flat Slayer Area Effect Negation +5% Chance To Preserve Prayer Points Bypass All Slayer Area item requirements +25% Chance to Preserve Resources in Summoning +5% Chance To Preserve Potion Charge -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval +5% Reflect Damage -20% Agility Pillar build costs +5% Chance to Preserve Food when eaten +5% Chance to find gem veins when Mining +8% Global Skill XP +10% Rune Preservation x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore |
Caaarrrlll | Pet | -0.2s Crafting Interval | |
Perpetual Haste | Upgrade | -15% Crafting Interval | -15% Fletching Interval |
Melvor Idle version v1.3 (Released: 13th June 2024) | ||||||||||||||||||||
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Chest Loot Tables, Monsters, Monster Loot Tables |