Astrology: Difference between revisions
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{{V|1.0}} | {{V|1.0.5}} | ||
[[File:Astrology (skill).svg|thumb|right|Astrology]] | [[File:Astrology (skill).svg|thumb|right|Astrology]] | ||
{{Otheruses|the {{PAGENAME}} skill|training the skill|{{PAGENAME}}/Training}} | {{Otheruses|the {{PAGENAME}} skill|training the skill|{{PAGENAME}}/Training}} | ||
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==Mechanics== | ==Mechanics== | ||
===Acquiring Stardust=== | |||
Both {{ItemIcon|Stardust}} and {{ItemIcon|Golden Stardust}} are exclusively obtained from Astrology. Both are acquired at random while studying constellations, where [[Stardust]] and [[Golden Stardust]] drops with a 1% and 0.20% chance per action respectively. | |||
The rate at which stardust may be acquired can be increased by: | |||
* '''Decreasing the action interval''' - The {{ItemIcon|Secret Stardust Potion|img=Secret Stardust Potion IV}} reduces the action interval by 3/5/10/15% depending on the potion's tier. Note that since the potions themselves use [[Stardust]] as an ingredient, maximising the {{Skill|Herblore}} preservation and doubling chances before creating any of these potions is highly recommended. | |||
* '''Increasing the drop chance''' | |||
** For {{ItemIcon|Stardust}}, the 25% [[#Mastery Pool Checkpoints|Mastery pool checkpoint]] provides a +1% bonus to the drop chance, for a maximum chance of 2%. | |||
** For {{ItemIcon|Golden Stardust}}, the 50% [[#Mastery Pool Checkpoints|Mastery pool checkpoint]] provides a +0.2% bonus, and {{PetIcon|Astro}} provides a +0.1% bonus to the drop chance, for a maximum chance of 0.5%. | |||
* '''Increasing the drop quantity''' - Equipping the {{ItemIcon|Astrology Skillcape}} provides a +1 bonus to the quantity of both [[Stardust]] and [[Golden Stardust]] that is dropped. | |||
===Modifiers=== | ===Modifiers=== | ||
When unlocked, each [[#Constellations|constellation]] will initially have a single standard modifier star unlocked. Increasing the {{Icon|Mastery}} level of a constellation will unlock additional stars (and therefore additional modifiers), up to a maximum of 3 standard modifiers and 3 unique modifiers per constellation. | When unlocked, each [[#Constellations|constellation]] will initially have a single standard modifier star unlocked. Increasing the {{Icon|Mastery}} level of a constellation will unlock additional stars (and therefore additional modifiers), up to a maximum of 3 standard modifiers and 3 unique modifiers per constellation. | ||
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====Rerolling Modifiers==== | ====Rerolling Modifiers==== | ||
Modifiers can be re-rolled in order to change both the modifier | Modifiers can be re-rolled in order to change both the modifier itself and value of the modifier. Re-rolling standard modifiers costs {{ItemIcon|Stardust}}, while re-rolling unique modifiers costs {{ItemIcon|Golden Stardust}}. The cost of re-rolling always applies and cannot be avoided with preservation chance modifiers. For any constellation, re-rolling may be performed for all standard or unique modifiers at the same time at a cost of 1 stardust per roll, or individually at the cost of 30 stardust per roll. The cost of re-rolling modifiers individually may be halved to 15 stardust when the player reaches the 95% [[#Mastery Pool Checkpoints|Mastery pool checkpoint]]. | ||
When rolled, the value of each modifier is a random whole number between 1 and 5 inclusive, with larger values being less common than lower values. The chance of rolling each value can be found in the [[Astrology#Reroll Chances|Reroll Chances]] section of this page. | When rolled, the value of each modifier is a random whole number between 1 and 5 inclusive, with larger values being less common than lower values. The chance of rolling each value can be found in the [[Astrology#Reroll Chances|Reroll Chances]] section of this page. | ||
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# Re-roll all standard or unique modifiers until at least one of the modifiers is one that is desirable to the player with at least minimum acceptable value. | # Re-roll all standard or unique modifiers until at least one of the modifiers is one that is desirable to the player with at least minimum acceptable value. | ||
# Individually re-roll the other standard or unique modifiers until they also become modifiers that the player desires with the minimum acceptable value. Ideally, individual re-rolling should only occur after the 95% [[#Mastery Pool Checkpoints|Mastery pool checkpoint]] has been reached due to the significant stardust saving this will bring. | # Individually re-roll the other standard or unique modifiers until they also become modifiers that the player desires with the minimum acceptable value. Ideally, individual re-rolling should only occur after the 95% [[#Mastery Pool Checkpoints|Mastery pool checkpoint]] has been reached due to the significant stardust saving this will bring. | ||
==Mastery Unlocks== | ==Mastery Unlocks== |
Revision as of 22:33, 25 July 2022
This page was last updated for (v1.0.5). |
Astrology is a skill that provides passive buffs to various other skills in the game similar to the Agility skill. Modifiers will be unlocked as you level up your mastery in each constellation, and can be re-rolled by spending Stardust or Golden Stardust.
Mechanics
Acquiring Stardust
Both Stardust and Golden Stardust are exclusively obtained from Astrology. Both are acquired at random while studying constellations, where Stardust and Golden Stardust drops with a 1% and 0.20% chance per action respectively.
The rate at which stardust may be acquired can be increased by:
- Decreasing the action interval - The Secret Stardust Potion reduces the action interval by 3/5/10/15% depending on the potion's tier. Note that since the potions themselves use Stardust as an ingredient, maximising the Herblore preservation and doubling chances before creating any of these potions is highly recommended.
- Increasing the drop chance
- For Stardust, the 25% Mastery pool checkpoint provides a +1% bonus to the drop chance, for a maximum chance of 2%.
- For Golden Stardust, the 50% Mastery pool checkpoint provides a +0.2% bonus, and Astro provides a +0.1% bonus to the drop chance, for a maximum chance of 0.5%.
- Increasing the drop quantity - Equipping the Astrology Skillcape provides a +1 bonus to the quantity of both Stardust and Golden Stardust that is dropped.
Modifiers
When unlocked, each constellation will initially have a single standard modifier star unlocked. Increasing the Mastery level of a constellation will unlock additional stars (and therefore additional modifiers), up to a maximum of 3 standard modifiers and 3 unique modifiers per constellation.
Each modifier will start with a random modifier and value out of the possible modifiers available for that constellation, where the list of possible modifiers for a constellation can be viewed either within the constellations table or in-game by clicking Explore followed by View Possible Modifiers on the constellation.
Rerolling Modifiers
Modifiers can be re-rolled in order to change both the modifier itself and value of the modifier. Re-rolling standard modifiers costs Stardust, while re-rolling unique modifiers costs Golden Stardust. The cost of re-rolling always applies and cannot be avoided with preservation chance modifiers. For any constellation, re-rolling may be performed for all standard or unique modifiers at the same time at a cost of 1 stardust per roll, or individually at the cost of 30 stardust per roll. The cost of re-rolling modifiers individually may be halved to 15 stardust when the player reaches the 95% Mastery pool checkpoint.
When rolled, the value of each modifier is a random whole number between 1 and 5 inclusive, with larger values being less common than lower values. The chance of rolling each value can be found in the Reroll Chances section of this page.
Due to the low chance of rolling a modifier with a value of 5 re-rolling all modifiers until each has the maximum value of 5 is discouraged, as doing so would require a significant amount of both Stardust and Golden Stardust. Instead, consider the following strategy:
- Decide on a minimum acceptable value (say 3% or 4%).
- Re-roll all standard or unique modifiers until at least one of the modifiers is one that is desirable to the player with at least minimum acceptable value.
- Individually re-roll the other standard or unique modifiers until they also become modifiers that the player desires with the minimum acceptable value. Ideally, individual re-rolling should only occur after the 95% Mastery pool checkpoint has been reached due to the significant stardust saving this will bring.
Mastery Unlocks
Item Mastery Unlocks
Level | Unlock |
---|---|
20 | Unlock another Star (Unique Modifier) |
40 | Unlock another Star (Standard Modifier) |
60 | Unlock another Star (Unique Modifier) |
80 | Unlock another Star (Standard Modifier) |
99 | Unlock another Star (Unique Modifier) |
Mastery Pool Checkpoints
Pool % | Pool XP | Bonus |
---|---|---|
10% | 800,000 xp | +5% increased Astrology Mastery XP |
25% | 2,000,000 xp | +5% chance to find Stardust |
50% | 4,000,000 xp | +3% chance to find Golden Stardust |
95% | 7,600,000 xp | +2% chance to find Golden Stardust and Meteorites |
Total Mastery Pool XP | 8,000,000 |
Skillcape
The skillcape can be purchased from the store for 1,000,000 after the player reaches Level 99.
Skillcape | Name | Requirements | Effect |
---|---|---|---|
Astrology Skillcape | Level 99 | +1 to base drop quantity of Stardust and Golden Stardust from Astrology | |
Superior Astrology Skillcape | Level 120 | +2 to base drop quantity of Stardust and Golden Stardust from Astrology -10% Astrology Interval |
Pet
The pet can be unlocked by doing any Astrology action.
Pet | Name | Effect |
---|---|---|
Astro | +1% chance to locate Golden Stardust in Astrology |
Constellations
The bonuses listed below are the maximum possible. The actual value will between 1 and 5. The chance of each result can be found in the Reroll Chances section of this page.
Constellation | Level | XP | Skills | Standard Stars | Unique Stars | |||
---|---|---|---|---|---|---|---|---|
Level | Modifiers | Level | Modifiers | |||||
Deedree | 1 | 5 | Woodcutting Farming |
1 | +8% Woodcutting Skill XP +8% Farming Skill XP |
20 | +5% Chance for Bird Nests to drop in Woodcutting | |
40 | +8% Woodcutting Mastery XP +8% Farming Mastery XP |
60 | +5% Farming Yield | |||||
80 | +8% Chance to Double Items in Woodcutting +8% Chance to Double Items in Farming |
99 | +5% chance to receive Stardust when cutting Magic Logs in Woodcutting (Quantity equal to Logs received) | |||||
Iridan | 10 | 13 | Attack Smithing |
1 | +8% Attack Skill XP +8% Accuracy Rating |
20 | +5 Hidden Attack Level | |
40 | +8% Smithing Skill XP +8% Smithing Mastery XP |
60 | -5% Smithing Interval | |||||
80 | +8% Chance to Double Items in Smithing | 99 | +5% of Maximum Hit added to Minimum Hit | |||||
Ameria | 20 | 21 | Fishing Firemaking |
1 | +8% Fishing Skill XP +8% Firemaking Skill XP |
20 | +5% chance to receive Special Items from Fishing | |
40 | +8% Fishing Mastery XP +8% Firemaking Mastery XP |
60 | -5% Fishing Interval -5% Firemaking Interval | |||||
80 | +8% Chance to Double Items in Fishing +8% Chance to Double Items in Firemaking |
99 | +5% chance to receive a Diamond per action in Firemaking (Cannot be doubled). | |||||
Terra | 30 | 29 | Strength Mining |
1 | +8% Strength Skill XP +8% Accuracy Rating |
20 | +5 Hidden Strength Level +5% Melee Strength Bonus from Equipment | |
40 | +8% Mining Skill XP +8% Mining Mastery XP |
60 | +5% Chance to receive gems from Mining (Does not work for Rune Essence) | |||||
80 | +8% Chance to Double Items in Mining | 99 | +5% Chance to deal no Damage to an Ore or Essence Mining Node | |||||
Vale | 40 | 37 | Hitpoints Cooking |
1 | +8% Hitpoints Skill XP +8% Accuracy Rating |
20 | -5% Cooking Interval | |
40 | +8% Cooking Skill XP +8% Cooking Mastery XP |
60 | +5% Lifesteal | |||||
80 | +8% Chance to Double Items in Cooking | 99 | +5% Food Healing Value +5% Chance to Preserve Food when eaten | |||||
Nysa | 45 | 41 | Archaeology Cartography |
1 | +8% Archaeology Skill XP +8% Cartography Skill XP |
20 | -5% dig site map refinement cost | |
40 | +8% chance to preserve dig site map excavation actions | 60 | -5% Cartography survey interval | |||||
80 | +8% Archaeology Mastery XP | 99 | +5% Chance to Double Items in Archaeology +5% Chance to Double Items in Cartography | |||||
Syllia | 50 | 45 | Ranged Fletching |
1 | +8% Ranged Skill XP +8% Accuracy Rating |
20 | +5 Hidden Ranged Level +5% Ranged Strength Bonus from Equipment | |
40 | +8% Fletching Skill XP +8% Fletching Mastery XP |
60 | +5% Ammo Preservation | |||||
80 | +8% Chance to Double Items in Fletching | 99 | +5% Chance to gain +1 additional resource in Fletching (Cannot be doubled) | |||||
Arachi | 60 | 53 | Magic Runecrafting |
1 | +8% Magic Skill XP +8% Accuracy Rating |
20 | +5 Hidden Magic Level +5% Magic Damage Bonus from Equipment | |
40 | +8% Runecrafting Skill XP +8% Runecrafting Mastery XP |
60 | +5% Rune Preservation for Alt. Magic Spells | |||||
80 | +8% Chance to Double Items in Runecrafting | 99 | +5% Chance to receive random Elemental Runes from Runecrafting when creating Runes | |||||
Ko | 70 | 61 | Agility Thieving |
1 | +8% Thieving Skill XP +8% Agility Skill XP |
20 | -5% Thieving Interval -5% Agility Interval | |
40 | +8% Thieving Mastery XP +8% Agility Mastery XP |
60 | +5% GP From Agility | |||||
80 | +8% Chance to Double Items in Thieving | 99 | +50 Stealth while Thieving | |||||
Tellus | 80 | 69 | Defence Slayer |
1 | +8% Defence Skill XP +8 Hidden Defence Level |
20 | +5% Slayer Coins | |
40 | +8% Slayer Skill XP | 60 | +5% Damage To Slayer Area Monsters | |||||
80 | +8% GP From Monsters | 99 | +5% Reflect Damage | |||||
Hyden | 90 | 77 | Prayer Crafting |
1 | +8% Prayer Skill XP | 20 | -5% Crafting Interval | |
40 | +8% Crafting Skill XP +8% Crafting Mastery XP |
60 | +5% Chance to gain +1 additional resource in Crafting (Cannot be doubled) | |||||
80 | +8% Chance to Double Items in Crafting | 99 | +5% Chance To Preserve Prayer Points | |||||
Qimican | 95 | 85 | Summoning Herblore |
1 | +8% Herblore Skill XP +8% Summoning Skill XP |
20 | -5% Herblore Interval -5% Summoning Interval | |
40 | +8% Herblore Mastery XP +8% Summoning Mastery XP |
60 | +5% Chance To Preserve Potion Charge | |||||
80 | +8% Chance to Double Items in Herblore +8% Chance to Double Items in Summoning |
99 | +5% Chance to preserve Summoning Charges | |||||
Variel | 100 | 155 | Astrology | 1 | +8% Astrology Skill XP | 20 | -5% Astrology Interval | |
40 | +8% Astrology Mastery XP | 60 | +2.5% chance to locate Golden Stardust in Astrology | |||||
80 | +2% chance to locate Stardust in Astrology | 99 | +0.5% chance to locate a Meteorite in Astrology | |||||
Haemir | 105 | 235 | Township | 1 | +8% Township Skill XP | 20 | +5% Township Happiness | |
40 | +8% Township Resource Generation | 60 | -5% Township Building Cost (Does not affect GP cost. Capped at -80%) | |||||
80 | +8% Township Maximum Storage | 99 | +5% Township Education | |||||
Rosaniya | 110 | 335 | Woodcutting Fishing Firemaking Cooking Mining Smithing Farming Thieving Fletching Crafting Runecrafting Herblore Agility Summoning Astrology Township |
1 | +8% chance to receive a Quality Superior Gem while Mining Gem Veins or Meteorite Ore | 20 | +5% Global GP (except Item Sales) | |
40 | +8% Chance to Double Items Globally | 60 | +50 Bank Space | |||||
80 | +4% chance to locate Stardust in Astrology | 99 | +5% Global Mastery XP | |||||
Ashtar | 115 | 475 | Attack Strength Defence Hitpoints Ranged Magic Prayer Slayer |
1 | +8% Auto Eat Efficiency | 20 | -5% Attack Interval | |
40 | +8% Damage To Slayer Tasks | 60 | +5% Flat Slayer Area Effect Negation | |||||
80 | +8% Chance To Double Loot in Combat | 99 | Target Damage Reduction is decreased by flat 5% |
Reroll Chances
Whenever a bonus from a Constellation is rolled or re-rolled, the value of the bonus will be between 1 and 5. The odds of rolling each value are listed below: Template:AstrologyValueTable
Potion
The Secret Stardust Potion reduces the interval for Study actions.
Secret Stardust Potion | |||
---|---|---|---|
Potion | Tier | Charges | Effect |
I | 5 | -3% Astrology Interval | |
II | 10 | -5% Astrology Interval | |
III | 15 | -10% Astrology Interval | |
IV | 25 | -15% Astrology Interval |
Skill Boosts
This table lists most sources of Astrology-specific modifier boosts. For a list of boosts that apply to all skills, see the Skill Boosts page. This list does not contain boosts provided from Mastery rewards.
Source | Type | Astrology Boosts | Other Modifiers |
---|---|---|---|
Waterfall | Agility Obstacle 10 | -5% Astrology Interval +5% Astrology Mastery XP +5% Astrology Skill XP |
|
Forest Climb | Agility Obstacle 14 | -10% Astrology Interval | -6% Global Skill XP +0.5% chance to locate Golden Stardust in Astrology +1.5% chance to locate Stardust in Astrology |
Variel | Constellation | -5% Astrology Interval +8% Astrology Mastery XP +8% Astrology Skill XP |
+2.5% chance to locate Golden Stardust in Astrology +2% chance to locate Stardust in Astrology +0.5% chance to locate a Meteorite in Astrology |
Secret Stardust Potion I | Item | -3% Astrology Interval | |
Secret Stardust Potion II | Item | -5% Astrology Interval | |
Secret Stardust Potion III | Item | -10% Astrology Interval | |
Secret Stardust Potion IV | Item | -15% Astrology Interval | |
Astrology Lesser Relic | Item (Consumable) | -5% Astrology Interval | +2% chance to locate Golden Stardust in Astrology -3 Prayer Point Cost for Prayers (Prayer Point cost cannot go below 1) |
Owl | Item (Summon1, Summon2) | -5% Astrology Interval | |
Star Gazing Body | Item (Platebody) | +2% Astrology Skill XP | |
Star Gazing Boots | Item (Boots) | +2% Astrology Skill XP | |
Star Gazing Hat | Item (Helmet) | +2% Astrology Skill XP | |
Star Gazing Leggings | Item (Platelegs) | +2% Astrology Skill XP | |
Superior Astrology Skillcape | Item (Cape) | -10% Astrology Interval | +2 to base drop quantity of Stardust and Golden Stardust from Astrology |
Superior Cape of Completion | Item (Cape) | -10% Astrology Interval | Bypass All Slayer Area item requirements -30% Agility Obstacle Build Costs -20% Agility Pillar build costs -75% Prayer Point Cost for Prayers (Prayer Point cost cannot go below 1) -0.8s Thieving Interval -0.8s Crafting Interval -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -75% Coal Costs for Smithing -20% Township Building Cost (Does not affect GP cost. Capped at -80%) x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore Create +8 Additional Runes of the same type in Runecrafting +75% Ammo Preservation +2 to base drop quantity of Stardust and Golden Stardust from Astrology +1 Bolts produced per action in Fletching +2 Coal Ore per Ore Mined. (Item doubling does not apply) +50% Chance to gain +1 additional bar in Smithing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +20% Chance to Double Farming Yield +100% chance to receive Ash per log burnt in Firemaking +100% chance to receive Charcoal per burn in Firemaking +4% Global Perfect Cook chance +100% chance to successfully Cook an item +20% chance to avoid the stun interval and stun damage in Thieving when pickpocket attempt fails +25% Chance to Double Items in Runecrafting +1% chance to find a Lost Chest while Fishing (This is separate to the Special Fishing Chance) +5% Chance to Preserve Food when eaten +5% Chance To Preserve Potion Charge +5% Chance To Preserve Prayer Points +8% Damage To Slayer Tasks +40% Farming Yield +100% chance to receive coal when burning logs in Firemaking +20% GP From Agility +150% GP From Thieving +5% Chance to find gem veins when Mining +8% Global Skill XP +15 Flat Hitpoints Regeneration +5% Lifesteal +5% Magic Damage Bonus from Equipment +5% Melee Strength Bonus from Equipment +1 minimum Bird Nest's received from Woodcutting +5% of Maximum Hit added to Minimum Hit +5% Ranged Strength Bonus from Equipment +5% Reflect Damage +10% Rune Preservation Items that reduce Rune costs are now 4x as effective +25% Chance to Preserve Resources in Summoning +35% Flat Slayer Area Effect Negation +10% Slayer Coins +15% Chance to preserve Summoning Charges +10 Base Quantity for Summoning Tablet Creation +10% Summoning Maximum Hit +270 Stealth while Thieving |
Superior Max Skillcape | Item (Cape) | -10% Astrology Interval | Bypass All Slayer Area item requirements -30% Agility Obstacle Build Costs -20% Agility Pillar build costs -75% Prayer Point Cost for Prayers (Prayer Point cost cannot go below 1) -0.8s Thieving Interval -0.8s Crafting Interval -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -75% Coal Costs for Smithing -20% Township Building Cost (Does not affect GP cost. Capped at -80%) x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore Create +8 Additional Runes of the same type in Runecrafting +75% Ammo Preservation +2 to base drop quantity of Stardust and Golden Stardust from Astrology +1 Bolts produced per action in Fletching +2 Coal Ore per Ore Mined. (Item doubling does not apply) +50% Chance to gain +1 additional bar in Smithing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +20% Chance to Double Farming Yield +100% chance to receive Ash per log burnt in Firemaking +100% chance to receive Charcoal per burn in Firemaking +4% Global Perfect Cook chance +100% chance to successfully Cook an item +20% chance to avoid the stun interval and stun damage in Thieving when pickpocket attempt fails +25% Chance to Double Items in Runecrafting +1% chance to find a Lost Chest while Fishing (This is separate to the Special Fishing Chance) +5% Chance to Preserve Food when eaten +5% Chance To Preserve Potion Charge +5% Chance To Preserve Prayer Points +8% Damage To Slayer Tasks +40% Farming Yield +100% chance to receive coal when burning logs in Firemaking +20% GP From Agility +150% GP From Thieving +5% Chance to find gem veins when Mining +8% Global Skill XP +15 Flat Hitpoints Regeneration +5% Lifesteal +5% Magic Damage Bonus from Equipment +5% Melee Strength Bonus from Equipment +1 minimum Bird Nest's received from Woodcutting +5% of Maximum Hit added to Minimum Hit +5% Ranged Strength Bonus from Equipment +5% Reflect Damage +10% Rune Preservation Items that reduce Rune costs are now 4x as effective +25% Chance to Preserve Resources in Summoning +35% Flat Slayer Area Effect Negation +10% Slayer Coins +15% Chance to preserve Summoning Charges +10 Base Quantity for Summoning Tablet Creation +10% Summoning Maximum Hit +270 Stealth while Thieving |
Sign of the Stars | Upgrade | -10% Astrology Interval |
Melvor Idle version v1.2.2 (Released: 15th November 2023) | |||||||||||||||||||
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Chest Loot Tables, Monsters, Monster Loot Tables |