Defence: Difference between revisions
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[[File:Defence (skill).svg|thumb|right|Defence]] | |||
'''{{PAGENAME}}''' is one of the seven {{Icon|Combat}} skills in Melvor Idle. It is one of three skills (along with {{Skill|Hitpoints}} and {{Skill|Prayer}}) that is always used when determining a player or monster's [[Combat Level]] regardless of what combat style they are strongest with. | |||
==Mechanics== | |||
The Defence skill increases the player's melee, ranged, and magic evasion rating. For details on how Evasion Rating is calculated, refer to the [[Combat#Evasion Rating|Evasion Rating section]] on the {{Icon|Combat}} page. | |||
==Gaining Defence XP== | |||
Defence experience can be earned while using any Combat Style by selecting the appropriate Attack Style: | |||
* While using {{Icon|Melee}}, select the Block Attack Style | |||
* While using {{Skill|Ranged}}, select the Longrange Attack Style | |||
* While using {{Skill|Magic}}, select the Defensive Attack Style | |||
XP gained is based on damage dealt. When using the Block Attack Style, 0.4 Defence XP will be received per point of damage done. When using the Longrange or Defensive Attack Styles, 0.2 Defence XP will be received per point of damage done, with another 0.2 XP going to Ranged or Magic respectively. | |||
The {{ItemIcon|Gold Emerald Ring}} increases all combat XP gained by 7%. | |||
== | == Armour Materials == | ||
Each armour material requires a certain | Each armour material requires a certain Defence level to be equipped. Below is a table detailing which Defence level is required for which armour material. | ||
{| class="wikitable" | {| class="wikitable" | ||
!Level | !{{Skill|{{PAGENAME}}|notext=true}} Level | ||
!Material | !Material | ||
|- | |- | ||
|1 | |rowspan="3" |1 | ||
|Bronze | |{{ItemIcon|Bronze Helmet|notext=true}} [https://wiki.melvoridle.com/index.php?search=intitle:Bronze+incategory:Armour Bronze] | ||
|- | |- | ||
| | |{{ItemIcon|Iron Helmet|notext=true}} [https://wiki.melvoridle.com/index.php?search=intitle:Iron+incategory:Armour Iron] | ||
| | |- | ||
|{{ItemIcon|Slayer Helmet (Basic)|notext=true}} [https://wiki.melvoridle.com/index.php?search=intitle%3ASlayer+intitle%3A(Basic) Slayer (Basic)] | |||
|- | |- | ||
|5 | |5 | ||
|Steel | |{{ItemIcon|Steel Helmet|notext=true}} [https://wiki.melvoridle.com/index.php?search=intitle:Steel+incategory:Armour Steel] | ||
|- | |- | ||
|10 | |10 | ||
|Black | |{{ItemIcon|Black Helmet|notext=true}} [https://wiki.melvoridle.com/index.php?search=intitle:Black+incategory:Armour Black] | ||
|- | |- | ||
|20 | |20 | ||
|Mithril | |{{ItemIcon|Mithril Helmet|notext=true}} [https://wiki.melvoridle.com/index.php?search=intitle:Mithril+incategory:Armour Mithril] | ||
|- | |||
|rowspan="2" |30 | |||
|{{ItemIcon|Adamant Helmet|notext=true}} [https://wiki.melvoridle.com/index.php?search=intitle:Adamant+incategory:Armour Adamant] | |||
|- | |||
|{{ItemIcon|Slayer Helmet (Strong)|notext=true}} [https://wiki.melvoridle.com/index.php?search=intitle%3ASlayer+intitle%3A(Strong) Slayer (Strong)] | |||
|- | |||
|rowspan="3" |40 | |||
|{{ItemIcon|Rune Helmet|notext=true}} [https://wiki.melvoridle.com/index.php?search=intitle:Rune+incategory:Armour Rune] | |||
|- | |||
|{{ItemIcon|Ice Helmet|notext=true}} [https://wiki.melvoridle.com/index.php?search=intitle:Ice+incategory:Armour Ice] | |||
|- | |||
|{{ItemIcon|Miolite Helmet|notext=true}} [https://wiki.melvoridle.com/index.php?search=intitle:Miolite+incategory:Armour Miolite] | |||
|- | |||
|rowspan="4" |60 | |||
|{{ItemIcon|Dragon Helmet|notext=true}} [https://wiki.melvoridle.com/index.php?search=intitle:Dragon+incategory:Armour Dragon] | |||
|- | |||
|{{ItemIcon|Slayer Helmet (Elite)|notext=true}} [https://wiki.melvoridle.com/index.php?search=intitle%3ASlayer+intitle%3A(Elite) Slayer (Elite)] | |||
|- | |||
|{{ItemIcon|Sand Treaders}} | |||
|- | |- | ||
| | |{{ItemIcon|Recoil Shield}} | ||
| | |||
|- | |- | ||
| | |rowspan="2" |70 | ||
| | |{{ItemIcon|Ancient Helmet|notext=true}} [https://wiki.melvoridle.com/index.php?search=intitle:Ancient+incategory:Armour Ancient] | ||
|- | |- | ||
| | |{{ItemIcon|Dragonfire Shield}} | ||
| | |||
|- | |- | ||
| | |80 | ||
| | |{{ItemIcon|Slayer Helmet (Master)|notext=true}} [https://wiki.melvoridle.com/index.php?search=intitle%3ASlayer+intitle%3A(Master) Slayer (Master)] | ||
|- | |- | ||
| | |rowspan="2" |85 | ||
| | |{{ItemIcon|Terran God Helmet|notext=true}} [https://wiki.melvoridle.com/index.php?search=intitle:Terran+incategory:Armour Terran] | ||
|- | |||
|{{ItemIcon|Ragnar God Helmet|notext=true}} [https://wiki.melvoridle.com/index.php?search=intitle:Ragnar+incategory:Armour Ragnar] | |||
|} | |} | ||
== Skillcape == | |||
The [[Skillcapes|skillcape]] can be purchased from the store for {{GP|1000000}} after the player reaches {{SkillReq|{{PAGENAME}}|99}}. | |||
{{SkillcapeInfo}} | |||
== Pet == | |||
The [[Pets|pet]] can be unlocked by doing any action that provides Defence XP. | |||
{{PetSkillInfo}} | |||
[[Category:Skills]] | [[Category:Skills]] | ||
Revision as of 00:05, 21 March 2021
This page was last updated for (v0.19.1). |
Defence is one of the seven Combat skills in Melvor Idle. It is one of three skills (along with Hitpoints and Prayer) that is always used when determining a player or monster's Combat Level regardless of what combat style they are strongest with.
Mechanics
The Defence skill increases the player's melee, ranged, and magic evasion rating. For details on how Evasion Rating is calculated, refer to the Evasion Rating section on the Combat page.
Gaining Defence XP
Defence experience can be earned while using any Combat Style by selecting the appropriate Attack Style:
- While using Melee, select the Block Attack Style
- While using Ranged, select the Longrange Attack Style
- While using Magic, select the Defensive Attack Style
XP gained is based on damage dealt. When using the Block Attack Style, 0.4 Defence XP will be received per point of damage done. When using the Longrange or Defensive Attack Styles, 0.2 Defence XP will be received per point of damage done, with another 0.2 XP going to Ranged or Magic respectively.
The Gold Emerald Ring increases all combat XP gained by 7%.
Armour Materials
Each armour material requires a certain Defence level to be equipped. Below is a table detailing which Defence level is required for which armour material.
Level | Material |
---|---|
1 | Bronze |
Iron | |
Slayer (Basic) | |
5 | Steel |
10 | Black |
20 | Mithril |
30 | Adamant |
Slayer (Strong) | |
40 | Rune |
Ice | |
Miolite | |
60 | Dragon |
Slayer (Elite) | |
Sand Treaders | |
Recoil Shield | |
70 | Ancient |
Dragonfire Shield | |
80 | Slayer (Master) |
85 | Terran |
Ragnar |
Skillcape
The skillcape can be purchased from the store for 1,000,000 after the player reaches Level 99.
Skillcape | Name | Requirements | Effect |
---|---|---|---|
Defence Skillcape | Level 99 | +80 All Defence Bonuses | |
Superior Defence Skillcape | Level 120 | +5% Reflect Damage |
Pet
The pet can be unlocked by doing any action that provides Defence XP.
Pet | Name | Effect |
---|---|---|
Leonardo | +1% Damage Reduction |
Melvor Idle version v1.2.2 (Released: 15th November 2023) | |||||||||||||||||||
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Chest Loot Tables, Monsters, Monster Loot Tables |