Magic

Revision as of 13:55, 20 January 2020 by Coolrox95 (talk | contribs) (Updated Version, added xp info)

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Magic is one of the Combat skills in Melvor. The skill currently focuses on casting damage dealing spells on your enemies. Increasing your Magic skill level increases your Accuracy Rating when using spells and your Magic Evasion Rating. 0.4 magic experience is earned per point of damage dealt to enemies will casting spells. This can be increased by 10% by equipping the Gold Emerald Ring.

Staves

Magic Level Staff Tier
1 Staff
30 Battlestaff
40 Mystic Staff

Wands

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Robes

Magic Level Robe Tier
1 Green
10 Blue
30 Red
50 Black
70 Ancient

Spells

Spell Name Magic Level Max Hit Runes
Wind Strike 1 20 1   1  
Water Strike 5 40 1   1   1  
Earth Strike 9 60 1   1   1  
Fire Strike 13 80 1   1   1  
Wind Bolt 17 50 2   1  
Water Bolt 23 100 2   1   2  
Earth Bolt 29 110 2   1   3  
Fire Bolt 35 120 3   1   4  
Wind Blast 41 90 3   1  
Water Blast 47 140 3   1   4  
Earth Blast 53 150 3   1   4  
Fire Blast 59 160 4   1   5  
Wind Wave 62 130 5   1  
Water Wave 65 180 5   1   7  
Earth Wave 70 190 5   1   7  
Fire Wave 75 200 5   1   7  
Wind Surge 81 160 5   1  
Water Surge 85 220 7   1   10  
Earth Surge 90 230 7   1   10  
Fire Surge 95 240 7   1   10