HP Skillcape: Difference between revisions

m (Falterfire moved page Hitpoints Skillcape to HP Skillcape: Item name changed)
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Hitpoints are usually passively regenerated in intervals of 10 seconds.
Hitpoints are usually passively regenerated in intervals of 10 seconds.


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The effect is ten-folded in {{Icon|Adventure}}, since all {{Skill|Hitpoints}} values there also are granted a 10 multiplier.
The effect is ten-folded in {{Icon|Adventure}}, since all {{Skill|Hitpoints}} values there also are granted a 10 multiplier.
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==Stats==
==Stats==
{{AutoArmourStats}}
{{AutoArmourStats}}
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==Item Sources==
==Item Sources==
{{ItemSources}}
{{ItemSources}}
{{ItemUses}}[[Category:Items]]
{{ItemUses}}
{{TownshipItemTasks}}[[Category:Items]]
{{SkillcapeNav}}
{{SkillcapeNav}}
{{Menu}}
{{Menu}}

Latest revision as of 21:24, 22 November 2022

Hitpoints are usually passively regenerated in intervals of 10 seconds.

This page is up to date (v1.2.2).
HP Skillcape
HP Skillcape
No Description
Item ID: melvorD:Hitpoints_Skillcape
Category: Combat
Type: Armour
Sells For: 250,000
Equipment Slot: Cape
Modifiers:

+10 Flat Hitpoints Regeneration

Item Sources:
Item Uses:
Part of 100% Completion: Yes

Note that the regeneration effect is not applied in Hardcore, since regeneration effects are disabled in that Gamemode.

The effect is ten-folded in Adventure, since all Hitpoints values there also are granted a 10 multiplier.

Stats

Armour Stats
Offensive Stats Defensive Stats
  Strength Bonus 0   Defence Bonus 9
  Stab Bonus 0   Damage Reduction 0%
  Slash Bonus 0   Defence Bonus 9
  Block Bonus 0   Defence Bonus 9
  Attack Bonus 0 Equip Requirements
  Strength Bonus 0   Level Required 99
  Attack Bonus 0
  % Damage Bonus 0%


Item Sources

Shop

  Shop Purchase
Cost 1,000,000 
Requirements   Level 99
Contains 1   HP Skillcape