Food is used to replenish Hitpoints during Combat or Thieving. Up to 3 types of food can be equipped for use from the Bank. Food can be unequipped through the Combat or Thieving page, by using the food drop-down menu and selecting Unequip.
To consume food, it must first be equipped through the Bank and then selected using the food drop-down menu on the Combat or Thieving page. After the food has been equipped and selected, it can be clicked for consumption provided the player is not at full health. When food is consumed manually, the player will be healed immediately for the amount listed in the description of the food and their attack will reset.
- Main article: Cooking
- Main article: Farming
A Player's attack will completely reset if food is eaten manually. If a Special Attack was about to hit, this will also prevent this from occurring and your next attack will be a Normal Attack.
Auto Eat is an upgrade purchasable from the Shop, which will use food automatically when the players health reaches a certain threshold. The minimum threshold listed is the percent of Hitpoints you must have before Auto Eat will be begin eating and Max Healing is what percent of Hitpoints must be reached before Auto Eat will stop eating. Efficiency affects how many Hitpoints an individual piece of food will replenish, if a Potato would ordinarily heal 10 Hitpoints, a Potato consumed with Auto Eat - Tier I will only restore 6 Hitpoints. Auto eat will only use the currently equipped and selected food type. If all the selected food has been consumed and the equipped food slot is empty, Auto Eat will not work. Once the selected food has been depleted, another food type must be manually selected for Auto Eat to continue functioning. You attack does not reset if Auto Eating kicks in.