Diamond Luck Potion

Revision as of 15:47, 30 May 2021 by Auron956 (talk | contribs) (Use {{V}} template, add suggestion against upgrading)

The Diamond Luck Potion is a potion that can be made with Herblore. While active, each time the player attacks two rolls are made with the better one being used. In practice, this makes it the strongest accuracy boost available by a significant margin.

This page is up to date (v1.2.2).

Notes

The formula for the hit chance while the Diamond Luck potion is active is

[math]\displaystyle{ \text{Potion Hit Chance} = 1 - (1 - \text{Hit Chance})^2 }[/math]

For example, a base hit chance of 75% will result in hitting [math]\displaystyle{ 1 - (1 - 0.75)^2 = 93.75\% }[/math] of the time.

Unlike other potions, Diamond Luck Potion does not get stronger at higher Potion Tiers, instead simply gaining more charges per potion. It is therefore suggested that these potions are not upgraded, as doing so reduces the total number of charges.

Creation

Item Production
Requirements   Level 85
Level 1   
Materials 1   Barrentoe Herb
1   Diamond
Base Quantity 1
Base Experience 160 XP
Base Creation Time 2s

Tiers

The tier of potion created depends on the player's   Mastery. See the   Herblore page for more details on how potion tiers work.


Diamond Luck Potion
Potion Tier Charges Effect
  I 5 Your chance to hit an enemy is lucky (Roll twice, take the better result)
  II 10 Your chance to hit an enemy is lucky (Roll twice, take the better result)
  III 15 Your chance to hit an enemy is lucky (Roll twice, take the better result)
  IV 25 Your chance to hit an enemy is lucky (Roll twice, take the better result)