Combat Guide/Atlas of Discovery
This page was last updated for (v1.2.1). |
Introduction
This guide is designed to teach players how to work their way through combat progression with the expansion. Due to the nature of independent, yet important mechanics, this guide will be broken into several major sections. There will also be less delineation between early, middle, and end game combat than other combat guides.
This guide, while functional, is NOT designed with the Ancient Relics gamemode in mind. Players looking for more information about that page should see Ancient Relics/Guide.
Barrier Combat
The primary mechanic added to the game in is Barrier, a powerful shield that is entirely immune to player attacks. In order to break barriers, the player must utilize Summoning Familiars that deal damage such as the Golbin Thief or Unicorn.
More information about the specific functionality of barriers can be found on its dedicated page, Barrier.
Unholy Prayers
See: Unholy Prayers
Melvor Idle version v1.2.2 (Released: 15th November 2023) | |||||||||||||||||||
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Skills:
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Other:
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Chest Loot Tables, Monsters, Monster Loot Tables |