Barrier: Difference between revisions

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Barriers can only be damaged by the attacks of {{Skill|Summoning}} Familiars. There are a variety of items in the Atlas of Discovery expansion which increase the effectiveness of Familiars.
Barriers can only be damaged by the attacks of {{Skill|Summoning}} Familiars. There are a variety of items in the Atlas of Discovery expansion which increase the effectiveness of Familiars.


Barriers regenerate by 25% every 7 Enemy Attack Turns.
Barriers will regenerate by 25% every 7 Enemy Attack turns. This regeneration effect can happen after their Barrier has reached 0.


==Barrier Equipment==
==Barrier Equipment==

Revision as of 13:40, 24 September 2023

Barrier

Barrier is a mechanic introduced with the Atlas of Discovery Expansion. A Barrier is a secondary health bar that some Monsters have that appears above the normal health bar in combat.

Mechanics

A monster with Barrier cannot have its health reduced by any means (including debuffs like Bleeds or Poisons). In order to kill these monsters, their Barrier must first be reduced to 0.

Barriers can only be damaged by the attacks of Summoning Familiars. There are a variety of items in the Atlas of Discovery expansion which increase the effectiveness of Familiars.

Barriers will regenerate by 25% every 7 Enemy Attack turns. This regeneration effect can happen after their Barrier has reached 0.

Barrier Equipment

This table lists most sources of Barrier-specific Equipment. For a list of boosts that apply to all skills, see the Skill Boosts page.