Lifesteal
Lifesteal heals the player for a portion of damage dealt, it does not deal extra damage.
This page was last updated for (v1.1.1). |
Lifesteal can be specific to damage types, such as Melee Lifesteal, Magic Lifesteal, Bleed Lifesteal, Burn Lifesteal, Poison Lifesteal, and Lifesteal if target is Cursed.
This stat can be found on:
- Astrology constellation Vale.
- Elder Crown
- Fervor I
- Warlock Amulet
- Some Wolf synergies
Lifesteal Modifiers
Notice that synergies provided from Summoning are not included in the list.
Universal Lifesteal Modifiers
Source | Type | +#% Lifesteal | Other Modifiers |
---|---|---|---|
Elite Pillar of Conflict | Agility Pillar | +10% Lifesteal | +25% Chance To Preserve Prayer Points -3 Prayer Point Cost for Prayers (Prayer Point cost cannot go below 1) +350% GP From Monsters +50% Hitpoint Regeneration +35% Flat Slayer Area Effect Negation |
Cooking Lesser Relic | Item (Consumable) | +10% Lifesteal | -5% Cooking Interval +30% Chance to gain +1 additional resource in Cooking (Cannot be doubled) |
Elder Crown | Item (Helmet, Passive) | +10% Lifesteal | -0.1s Attack Interval +100% Bleed lifesteal |
Vampiric Cloak | Item (Cape) | +10% Lifesteal | -25% Auto Eat Efficiency |
Elusivity | Prayer | +10% Lifesteal | +50% Global Evasion |
Blood Vial II | Item (Consumable) | +8% Lifesteal | +8% Auto Eat Efficiency |
Vale | Constellation | +5% Lifesteal | -5% Cooking Interval +8% Chance to Double Items in Cooking +5% Chance to Preserve Food when eaten +5% Food Healing Value +8% Accuracy Rating +8% Cooking Mastery XP +8% Hitpoints Skill XP +8% Cooking Skill XP |
Blood Vial | Item (Consumable) | +5% Lifesteal | +5% Auto Eat Efficiency |
Superior Cape of Completion | Item (Cape) | +5% Lifesteal | Bypass All Slayer Area item requirements -30% Agility Obstacle Build Costs -20% Agility Pillar build costs -75% Prayer Point Cost for Prayers (Prayer Point cost cannot go below 1) -0.8s Thieving Interval -0.8s Crafting Interval -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval -75% Coal Costs for Smithing -20% Township Building Cost (Does not affect GP cost. Capped at -80%) x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore Create +8 Additional Runes of the same type in Runecrafting +75% Ammo Preservation +2 to base drop quantity of Stardust and Golden Stardust from Astrology +1 Bolts produced per action in Fletching +2 Coal Ore per Ore Mined. (Item doubling does not apply) +50% Chance to gain +1 additional bar in Smithing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +20% Chance to Double Farming Yield +100% chance to receive Ash per log burnt in Firemaking +100% chance to receive Charcoal per burn in Firemaking +4% Global Perfect Cook chance +100% chance to successfully Cook an item +20% chance to avoid the stun interval and stun damage in Thieving when pickpocket attempt fails +25% Chance to Double Items in Runecrafting +1% chance to find a Lost Chest while Fishing (This is separate to the Special Fishing Chance) +5% Chance to Preserve Food when eaten +5% Chance To Preserve Potion Charge +5% Chance To Preserve Prayer Points +8% Damage To Slayer Tasks +40% Farming Yield +100% chance to receive coal when burning logs in Firemaking +20% GP From Agility +150% GP From Thieving +5% Chance to find gem veins when Mining +8% Global Skill XP +15 Flat Hitpoints Regeneration +5% Magic Damage Bonus from Equipment +5% Melee Strength Bonus from Equipment +1 minimum Bird Nest's received from Woodcutting +5% of Maximum Hit added to Minimum Hit +5% Ranged Strength Bonus from Equipment +5% Reflect Damage +10% Rune Preservation Items that reduce Rune costs are now 4x as effective +25% Chance to Preserve Resources in Summoning +35% Flat Slayer Area Effect Negation +10% Slayer Coins +15% Chance to preserve Summoning Charges +10 Base Quantity for Summoning Tablet Creation +10% Summoning Maximum Hit +270 Stealth while Thieving |
Superior Hitpoints Skillcape | Item (Cape) | +5% Lifesteal | +15 Flat Hitpoints Regeneration |
Superior Max Skillcape | Item (Cape) | +5% Lifesteal | Bypass All Slayer Area item requirements -30% Agility Obstacle Build Costs -20% Agility Pillar build costs -75% Prayer Point Cost for Prayers (Prayer Point cost cannot go below 1) -0.8s Thieving Interval -0.8s Crafting Interval -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval -75% Coal Costs for Smithing -20% Township Building Cost (Does not affect GP cost. Capped at -80%) x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore Create +8 Additional Runes of the same type in Runecrafting +75% Ammo Preservation +2 to base drop quantity of Stardust and Golden Stardust from Astrology +1 Bolts produced per action in Fletching +2 Coal Ore per Ore Mined. (Item doubling does not apply) +50% Chance to gain +1 additional bar in Smithing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +20% Chance to Double Farming Yield +100% chance to receive Ash per log burnt in Firemaking +100% chance to receive Charcoal per burn in Firemaking +4% Global Perfect Cook chance +100% chance to successfully Cook an item +20% chance to avoid the stun interval and stun damage in Thieving when pickpocket attempt fails +25% Chance to Double Items in Runecrafting +1% chance to find a Lost Chest while Fishing (This is separate to the Special Fishing Chance) +5% Chance to Preserve Food when eaten +5% Chance To Preserve Potion Charge +5% Chance To Preserve Prayer Points +8% Damage To Slayer Tasks +40% Farming Yield +100% chance to receive coal when burning logs in Firemaking +20% GP From Agility +150% GP From Thieving +5% Chance to find gem veins when Mining +8% Global Skill XP +15 Flat Hitpoints Regeneration +5% Magic Damage Bonus from Equipment +5% Melee Strength Bonus from Equipment +1 minimum Bird Nest's received from Woodcutting +5% of Maximum Hit added to Minimum Hit +5% Ranged Strength Bonus from Equipment +5% Reflect Damage +10% Rune Preservation Items that reduce Rune costs are now 4x as effective +25% Chance to Preserve Resources in Summoning +35% Flat Slayer Area Effect Negation +10% Slayer Coins +15% Chance to preserve Summoning Charges +10 Base Quantity for Summoning Tablet Creation +10% Summoning Maximum Hit +270 Stealth while Thieving |
Wolf | Item (Summon1, Summon2) | +2% Lifesteal | |
Bill & Wendy | Pet | +2% Lifesteal | |
Portable Rations II | Item (Consumable) | -8% Lifesteal | +20% Auto Eat Efficiency |
Portable Rations | Item (Consumable) | -10% Lifesteal | +15% Auto Eat Efficiency |
Damage-specific Lifesteal Modifiers
Source | Type | +#% X Lifesteal | Other Modifiers |
---|---|---|---|
Reaper Potion I | Item | +30% Bleed lifesteal +30% Burn lifesteal +30% Poison lifesteal |
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Reaper Potion II | Item | +40% Bleed lifesteal +40% Burn lifesteal +40% Poison lifesteal |
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Reaper Potion III | Item | +50% Bleed lifesteal +50% Burn lifesteal +50% Poison lifesteal |
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Reaper Potion IV | Item | +75% Bleed lifesteal +75% Burn lifesteal +75% Poison lifesteal |
|
Blood Ring | Item (Ring, Passive) | +25% Bleed lifesteal | |
Elder Crown | Item (Helmet, Passive) | +100% Bleed lifesteal | -0.1s Attack Interval +10% Lifesteal |
Leeching Bolts | Item (Quiver) | +10% Ranged lifesteal | |
Poison Cape | Item (Cape) | +10% Poison lifesteal | -50% Damage taken from Deadly Poison -50% Damage taken from Poison |
Poison Lifesteal Amulet | Item (Amulet, Passive) | +50% Poison lifesteal | |
Ring of Curse Protection | Item (Ring, Passive) | +10% Lifesteal if target is Cursed | +20% chance to avoid Curses |
Silver Sapphire Necklace | Item (Amulet, Passive) | +3% Magic lifesteal | |
Warlock Amulet | Item (Amulet, Passive) | +10% Magic lifesteal |
Modifiers that affect Lifesteal
Source | Type | Modifier | Other Modifiers |
---|---|---|---|
Iridium Cerulean Necklace | Item (Amulet, Passive) | Increased Lifesteal based on +5% * Current HP Regen Effectiveness (Eg. 5% * 300 = +15% Lifesteal) | Passive Hitpoint Regeneration is disabled |
Melvor Idle version v1.2.2 (Released: 15th November 2023) | |||||||||||||||||||
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