Special Attacks
From Melvor Idle
Template:V0.15.2 Special attacks can be used in combat to gain a slight advantage over the monster being fought. Equipping a weapon with a special attack will give your attacks a chance to perform a special attack. Only a select few high level weapons have special attacks. Several monsters can use special attacks against the player, including Malcs, the Guardian of Melvor and Prat, the Protector of Secrets from the Volcanic Cave, and all of the monsters from the four god dungeons. The attack bar will change to yellow when a special attack is being used.
Player Special Attacks
Name | Source | Chance | Effect |
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Blood Link | ![]() |
50% | An unavoidable attack that deals 50% of your normal damage 4 times over 1.2s. Lifesteals for 50% of damage dealt. (0.40s delay between attacks. 1.20s total duration) |
Blunderbuss | ![]() |
100% | An avoidable attack that deals damage equal to 15% of the enemy's normal damage 8 times over 1.05s. (0.15s delay between attacks. 1.05s total duration) |
Burning Roots | ![]() |
30% | An avoidable attack that deals damage equal to 30% of your max hit 5 times over 0.6s. On a hit, has a 20% chance to inflict Burn that deals 15% of the enemy's current hitpoints as damage over 2.5s. (0.15s delay between attacks. 0.60s total duration) |
Crush | ![]() |
30% | Perform a normal attack. On a hit, has a 30% chance to apply stun for 1 turn (0.05s delay between attacks.) |
Crushing Wave | 100% | An avoidable attack that deals 300 3 times over 0.8s. On a hit, has a 5% chance to apply stun for 1 turn. (0.40s delay between attacks. 0.80s total duration) | |
Crystal Blast | ![]() |
100% | An avoidable attack that deals 120% of your normal damage on the 1st attack, 15% of your normal damage on the 2nd attack, and 15% of your normal damage on the 3rd attack. On a hit, there is a 3% chance to apply Crystallization for 1 Attack Turn (Target is stunned and takes +50% Damage during effect) (0.20s delay between attacks. 0.40s total duration) |
Crystal Boom | ![]() |
15% | An avoidable attack that deals 150% of your normal damage on the 1st attack, 30% of your normal damage on the 2nd attack, and 30% of your normal damage on the 3rd attack. On a hit, there is a 6% chance to apply Crystallization for 1 Attack Turn (Target is stunned and takes +50% Damage during effect) (0.20s delay between attacks. 0.40s total duration) |
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30% | ||
Crystal Cleave | ![]() |
40% | An avoidable attack that deals 180% of your normal damage 3 times over 0.8s. Inflicts Bleed that deals 200% of the damage dealt as damage over 10s and there is a 3% chance to apply Crystallization for 1 Attack Turn (Target is stunned and takes +50% Damage during effect) (0.40s delay between attacks. 0.80s total duration) |
Crystal Crash | ![]() |
40% | An avoidable attack that deals 80% of your normal damage on the 1st attack and 140% of your normal damage on the 2nd attack. On a hit, there is a 3% chance to apply Crystallization for 1 Attack Turn (Target is stunned and takes +50% Damage during effect). (0.40s delay between attacks.) |
Crystal Flurry | ![]() |
30% | An avoidable attack that deals 60% of your normal damage 3 times over 0.8s. Gives you -10% Attack Interval for 3 of your turns and there is a 3% chance to apply Crystallization for 1 Attack Turn (Target is stunned and takes +50% Damage during effect) (0.40s delay between attacks. 0.80s total duration) |
Crystal Shot | ![]() |
50% | (RANGED ONLY) An avoidable attack that deals 125% of your normal damage. On a hit, there is a 5% chance to apply Crystallization for 1 Attack Turn (Target is stunned and takes +50% Damage during effect) (0.40s delay between attacks.) |
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60% | ||
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100% | ||
Crystal Tomb | ![]() |
100% | An avoidable attack that deals 150% of your normal damage. Has a 15% chance to apply stun for 2 turns and there is a 5% chance to apply Crystallization for 1 Attack Turn (Target is stunned and takes +50% Damage during effect) (0.20s delay between attacks.) |
Crystalline | ![]() |
30% | An avoidable attack that deals 100% of your normal damage and 100. On a hit, there is a 3% chance to apply Crystallization for 1 Attack Turn (Target is stunned and takes +50% Damage during effect) (0.20s delay between attacks.) |
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60% | ||
Dance of the Mage | ![]() |
33% | An avoidable attack that deals 100% of your normal damage. On a hit, gives you -15% Attack Interval and +20% Global Evasion for 1 of your turns. (0.05s delay between attacks.) |
Darksteel Stab | ![]() |
15% | Deals 100% of your normal damage. On a hit, inflicts Bleed that deals 200% of the damage dealt as damage over 10s. (0.05s delay between attacks.) |
Deadly Cut | ![]() |
100% | (RANGED ONLY) Perform a normal attack. On a hit, inflicts Bleed that deals 200 and 4% of the enemy's max hitpoints as damage over 10s. (0.05s delay between attacks.) |
Earth Wall | ![]() |
30% | Gives you +8% Damage Reduction, +0.2s Attack Interval, and +30% Reflect Damage for 2 of your turns. |
Engulfing Vortex | ![]() |
100% | An avoidable attack that deals damage equal to 75% of your normal damage 10 times over 1.8s. On a hit, gives the enemy +30% Attack Interval for 1 of the enemy's turns. (0.20s delay between attacks. 1.80s total duration) |
Flight | ![]() |
10% | Gives you -30% Attack Interval and +30% Global Evasion for 2 of your turns |
Foresight | ![]() |
50% | An avoidable attack that deals damage equal to 100% of your normal damage. On a hit, gives you +100% Accuracy Rating and +100% Global Evasion for 1 of your turns. (0.05s delay between attacks.) |
Ghostly Scimitar | ![]() |
40% | An avoidable attack that deals 100% of your normal damage and 10% of the enemy's max hitpoints. (0.05s delay between attacks.) |
Hasty Assault | ![]() |
100% | Perform a normal attack. On a hit, gives you -20% Attack Interval that stacks up to 5 times. (0.05s delay between attacks.) |
Heavy Shot | ![]() |
30% | An avoidable attack that deals damage equal to 100% of your max hit. (0.05s delay between attacks.) |
Hunter Precision | ![]() |
10% | An unavoidable attack that deals 75% of your max hit. (0.05s delay between attacks.) |
Illusion | ![]() |
20% | Gives you +4% Damage Reduction and +30% Global Evasion for 3 of your turns (0.05s delay between attacks.) |
Killshot | ![]() |
5% | An unavoidable attack that deals 125% of your max hit. (0.05s delay between attacks.) |
Lava Swipe | ![]() |
30% | An avoidable attack that deals 60% of your normal damage 3 times over 0.4s. (0.20s delay between attacks. 0.40s total duration) |
Lesser Familiar Aura | ![]() |
30% | Perform a normal attack. Also gives you +10% Max Hit, +10% Summoning Max Hit, and -10% Attack Interval for 4 of your turns. (0.05s delay between attacks.) |
Lullaby of the Enchanter | ![]() |
33% | An avoidable attack that deals 100% of your normal damage. On a hit, has a 20% chance to apply sleep for 1 turn and gives the enemy -10% Max Hit and -10% Global Evasion for 2 of the enemy's turns. (0.05s delay between attacks.) |
Mudball | ![]() |
30% | An avoidable attack that deals 200 damage. On a hit, gives the enemy +20% Attack Interval for 2 of the enemy's turns. (0.05s delay between attacks.) |
Mystic Regen | ![]() |
5% | Gives Regen that heals 200% of your max hitpoints over 4s. |
Nasty Bite | ![]() |
10% | An avoidable attack that deals damage equal to 20% of the enemy's current hitpoints. (0.05s delay between attacks.) |
Plague Bolt | ![]() |
50% | An avoidable attack that deals 75% of your normal damage 4 times over 3s. On a hit, inflicts Poison that deals 10% of the enemy's max hitpoints as damage over 10s. (1.00s delay between attacks. 3.00s total duration) |
Poison Shot | ![]() |
30% | An avoidable attack that deals 140 damage. On a hit, Inflicts Poison that deals 10% of the enemy's max hitpoints as damage over 10s. (0.05s delay between attacks.) |
Reflection | ![]() |
20% | An avoidable attack that deals damage equal to 200% of the enemy's combined Attack, Ranged and Magic Levels. (0.05s delay between attacks.) |
Restoration of the Mind | ![]() |
33% | An avoidable attack that deals 100% of your normal damage. On a hit, gives Regen that heals 8% of your current hitpoints over 0.05s. (0.05s delay between attacks.) |
Shatter Arrow | ![]() |
50% | (RANGED ONLY) An avoidable attack that deals 20% of your max hit 5 times over 0.8s. (0.20s delay between attacks. 0.80s total duration) |
Shell Buff | ![]() |
10% | Perform a normal attack. Gives you +50% of damage taken from attacks healed on next hitpoint regeneration for 3 of your turns. (0.05s delay between attacks.) |
Soul Taker | ![]() |
100% | An avoidable attack that deals 100% of your max hit plus 4% of Target's current Hitpoints. (0.05s delay between attacks.) |
Telekinesis | ![]() |
25% | An unavoidable attack that deals damage equal to 500% of the enemy's Defence Level. (0.05s delay between attacks.) |
Twin Crystals | ![]() |
100% | An avoidable attack that deals 65% of your normal damage 2 times over 0.3s. On a hit, there is a 6% chance to apply Crystallization for 1 Attack Turn (Target is stunned and takes +50% Damage during effect). (0.30s delay between attacks.) |
Warhorn | ![]() |
5% | Gives you +15% Max Hit, -5% Attack Interval, and +5% Lifesteal for 3 of your turns |
Water Barrier Player | ![]() |
15% | Starts with 5 stacks and one stack is removed each time you are hit. Each stack gives you +1% Damage Reduction, +15% chance to ignore Stun and Freeze, and +15% chance to avoid Sleep. |
Water Pulse | ![]() |
100% | An unavoidable attack that deals damage equal to 100% of your normal damage 3 times over 0.8s. On a hit, has a 20% chance to apply stun for 2 turns and gives the enemy +20% Attack Interval for 2 of the enemy's turns. (0.40s delay between attacks. 0.80s total duration) |
Whirlpool | 100% | Perform 6 avoidable attacks over 3s that deal 1800 damage on the 1st attack, and damage equal to 2% of the enemy's max hitpoints on the subsequent attacks. On a hit, gives the enemy +20% Attack Interval for 1 of the enemy's turns. (0.60s delay between attacks. 3.00s total duration) | |
Brute Force | ![]() |
20% | Perform an attack that deals up to 200% of your normal damage. (0.05s delay between attacks.) |
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Diamond Shots | ![]() |
5% | (RANGED ONLY) Perform an attack that deals 200% of your normal damage (Avoidable). (0.05s delay between attacks.) |
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Emerald Shots | ![]() |
5% | (RANGED ONLY) Perform a normal attack that gives the enemy -30% Ranged Evasion for 2 of the enemy's turns (Avoidable). (0.05s delay between attacks.) |
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Frozen Shot | ![]() |
20% | Perform a normal attack that deals 100% of your normal damage and 90 damage. On a hit, gives the enemy +10% Attack Interval for 3 of the enemy's turns. (0.05s delay between attacks.) |
Frozen Wind | ![]() |
20% | On a hit gives the enemy +30% Attack Interval for 3 of the enemy's turns. (0.05s delay between attacks.) |
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Jadestone Shots | ![]() |
1% | (RANGED ONLY) Perform an attack that deals 100% of your normal damage, plus 12.5% of the enemy's max hitpoints as damage (Avoidable). (0.05s delay between attacks.) |
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Life Leech | ![]() |
100% | Your attack heals you for 20% of the damage dealt. (0.05s delay between attacks.) |
On The Hunt | ![]() |
50% | Fire an arrow dealing 100% of your normal damage. Gain -0.1s Attack Interval each time you succesfully hit, stacking up to 3 times. Stacks reset on a miss. (0.05s delay between attacks.) |
Onslaught | ![]() |
100% | Perform an attack dealing 100% of your normal damage. Gain -0.2s Attack Interval,-3% Global Accuracy and -3% Maximum Hit each time you succesfully hit, stacking up to 5 times. Stacks reset on a miss. (0.05s delay between attacks.) |
Pebble Shot | ![]() |
100% | Shoot a pebble at the enemy dealing 40% of your normal damage. On a hit has a 5% chance to apply stun for 1 turn. (0.05s delay between attacks.) |
Piercing Arrow | ![]() |
5% | An unavoidable attack for 200% of your max hit. (0.05s delay between attacks.) |
Poison | ![]() |
20% | (RANGED ONLY) Perform a normal attack (Avoidable). On a hit, Inflicts Poison that deals 10% of the enemy's max hitpoints as damage over 10s. (0.05s delay between attacks.) |
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Ruby Shots | ![]() |
5% | (RANGED ONLY) Perform a normal attack that heals you for 25% of the damage dealt (Avoidable). (0.05s delay between attacks.) |
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Sapphire Shots | ![]() |
5% | (RANGED ONLY) Perform a normal attack. On a hit, gives the enemy +20% Attack Interval for 2 of the enemy's turns (Avoidable). (0.05s delay between attacks.) |
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Sunset Stab | ![]() |
15% | On a hit inflicts Bleed that deals 200% of the damage dealt as damage over 10s. (0.05s delay between attacks.) |
Topaz Shots | ![]() |
5% | (RANGED ONLY) Perform a normal attack that does 100% of your normal damage and 75 damage (Avoidable). (0.05s delay between attacks.) |
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Candy Crush | ![]() |
95% | Disrupt space and time, destroying everything in your path. |
Candy Crush | ![]() |
5% | Disrupt space and time, destroying everything in your path. (0.05s delay between attacks.) |
Barrage | ![]() |
100% | (RANGED ONLY) Perform an attack dealing 100% of your normal damage. Gain -0.15s Attack Interval,-10% Global Accuracy and -2% Maximum Hit each time you succesfully hit, stacking up to 5 times. Stacks reset on a miss. (0.05s delay between attacks.) |
Blade Echoes | ![]() |
100% | (MELEE ONLY) Perform 3 attacks that deal 100% of your normal damage on the 1st attack,20% of your normal damage on the 2nd attack and 20% of your normal damage on the 3rd attack. (0.20s delay between attacks. 0.40s total duration) |
Crushing Blow | ![]() |
15% | Perform an unavoidable attack that does 250% of your max hit multiplied by your current hitpoints percent damage. (0.05s delay between attacks.) |
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Crushing Double Slash | ![]() |
20% | Perform 2 attacks that deal 50% of your normal damage on the 1st attack and 200% of your normal damage on the 2nd attack. (0.30s delay between attacks.) |
Deadly Cut | ![]() |
100% | Perform a normal attack. On a hit, inflicts Bleed that deals 200 and 4% of the enemy's max hitpoints as damage over 10s. (0.05s delay between attacks.) |
Double Edged | ![]() |
50% | Attack 2 times dealing 75% of your normal damage on the 1st attack and 150% of your normal damage on the 2nd attack. (0.30s delay between attacks.) |
Double Swipe | ![]() |
15% | Perform 2 consecutive attacks. (0.30s delay between attacks.) |
Drowsy Spores | ![]() |
20% | A normal attack that applies sleep for 1 turn on a hit. (0.05s delay between attacks.) |
Dual Attack | ![]() |
100% | Always perform 2 consecutive attacks that deal 75% of your normal damage. (0.20s delay between attacks.) |
Flurry | ![]() |
25% | Attack 5 times for 50% of your normal damage (avoidable). Gain +20% Maximum Hit each time you succesfully hit, stacking up to 5 times. Stacks reset on a miss. (0.15s delay between attacks. 0.60s total duration) |
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Magic Ray | ![]() |
100% | Converts your selected Standard Magic Spell into a Magic Ray, dealing 70% of your normal damage 5 times over 1.6s. On a hit, gives the enemy +15% Attack Interval for 2 of the enemy's turns. Consumes Runes per hit. (0.40s delay between attacks. 1.60s total duration) |
Frostbite | 100% | Attack once dealing 750 damage (Can miss). Has a 30% chance to apply freeze for 2 turns on a hit. (0.05s delay between attacks.) | |
Gust | 100% | Attack 4 times dealing 200 damage each. Has a 10% chance to apply stun for 1 turn on a hit. If your Accuracy Rating is higher than 20K then this attack can't miss. (0.50s delay between attacks. 1.50s total duration) | |
Ice Prison | ![]() |
35% | Unavoidable attack that applies freeze for 2 turns and gives the enemy +30% damage taken when stunned for 2 of the enemy's turns. (0.05s delay between attacks.) |
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Icicle Volley | 100% | Attack 5 times for 170 damage each (Can miss). On a hit, gives the enemy +20% Attack Interval for 3 of the enemy's turns. (0.20s delay between attacks. 0.80s total duration) | |
Ignite | 100% | Attack once dealing 680 damage (Can miss). On a hit, has a 10% chance to inflict Burn that deals 15% of the enemy's current hitpoints as damage over 2.5s. (0.05s delay between attacks.) | |
Impairing Shot | 15% | A normal attack that gives the enemy +20% Attack Interval for 3 of the enemy's turns on a hit. Gives the enemy -30% Ranged Evasion until the end of the fight. (0.05s delay between attacks.) | |
Incinerate | 100% | Attack 14 times dealing 63 damage each. If your Accuracy Rating is higher than 20K then this attack can't miss. (0.15s delay between attacks. 1.95s total duration) | |
Infernum | ![]() |
20% | Perform 3 unavoidable attacks that deal 75% of normal damage on the 1st attack, 125% of normal damage on the 2nd attack, and 175% of normal damage on the 3rd attack. (0.30s delay between attacks. 0.60s total duration) |
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Ocean Song | ![]() |
35% | Summon a Water Dragon that targets the enemy, dealing 1350 dmg that can't miss. Gives the enemy +50% Attack Interval for 2 of the enemy's turns. Gives the enemy -30% Magic Evasion until the end of the fight. (0.05s delay between attacks.) |
Poisoned Hit | ![]() |
100% | Perform an attack that deals 90% (125% if the enemy is poisoned) of your normal damage. On a hit has a 20% chance to inflict Poison that deals 10% of the enemy's max hitpoints as damage over 10s. (0.05s delay between attacks.) |
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Quad Swipe | ![]() |
15% | Perform 4 consecutive attacks. (0.30s delay between attacks. 0.90s total duration) |
Quake | 100% | Attack 2 times dealing 540 damage each (Can miss). On a hit, gives the enemy +50% Attack Interval for 1 of the enemy's turn. (0.40s delay between attacks.) | |
Quicksand | ![]() |
30% | Trap the enemy in sand, dealing 120% of your normal damage and gives the enemy -10% Melee Evasion until the end of the fight. (0.05s delay between attacks.) |
Rend | ![]() |
30% | Perform a normal attack. On a hit, inflicts Bleed that deals 400% if the target has full Hitpoints, otherwise 250%, of the damage dealt as damage over 10s. Also while the Target is Bleeding, Attacker gains +20% Max Hit, -20% Attack Interval and +20% Global Accuracy. (0.05s delay between attacks.) |
Sandblast | ![]() |
30% | Launch a sand attack, dealing 120% of your normal damage and gives the enemy -10% Global Accuracy until the end of the fight. (0.05s delay between attacks.) |
Sandstorm | ![]() |
15% | (MELEE ONLY) An unavoidable attack that deals 1%-15% of your current hitpoints as damage 10 times over 3.6s. (0.40s delay between attacks. 3.60s total duration) |
Shockwave | 15% | Fire a charged shot that does 250% of your max hit and can't miss. Applies stun for 1 turn. Gives the enemy -30% Ranged Evasion until the end of the fight. (0.05s delay between attacks.) | |
Slicing Winds | 100% | Attack 3 times for 175 damage each. If your Accuracy Rating is higher than 20k then this attack can't miss. (0.30s delay between attacks. 0.60s total duration) | |
Spirit Power | ![]() |
100% | (MAGIC ONLY) Perform an attack dealing your normal damage plus an additional 150 damage. On a hit has a 10% chance to apply stun for 1 turn. Consumes 3 Spirit Runes per attack. (0.05s delay between attacks.) |
Stormsnap | ![]() |
20% | Perform an unavoidable attack that does 1000% of your Magic level + 1. (0.05s delay between attacks.) |
Swift Attack | ![]() |
50% | Keeping your distance, you attack 2 times dealing 65% of your normal damage on the 1st attack and 85% of your normal damage on the 2nd attack. On a hit, gives you +15% Global Evasion for 2 of your turns. (0.20s delay between attacks.) |
Tidal Wave | ![]() |
25% | Launch a massive tidal wave, dealing 350 + 50% of your max hit as damage 2 times which can't miss. Gives the enemy +20% Attack Interval for 3 of the enemy's turns. Gives the enemy -30% Melee Evasion until the end of the fight. (0.20s delay between attacks.) |
Triple Swipe | ![]() |
15% | Perform 3 consecutive attacks. (0.30s delay between attacks. 0.60s total duration) |
Agile Wings | ![]() |
100% | You aim at weak points and unleash a powerful combination attack, performing 3 avoidable strikes that deal 100% of your normal damage on the 1st attack, 175% of your normal damage on the 2nd attack, and 250% of your normal damage on the 3rd attack. On a hit, has a 50% chance to inflict Bleed that deals 200% of the damage dealt as damage over 10s. (0.20s delay between attacks. 0.40s total duration) |
Augite Crystallization | ![]() |
10% | <Attack> perform 3 attacks that deal 100% of your normal damage over 0.4s. On use, gives you +75% of Maximum Hit added to Minimum Hit for 1 of your turns. Unavoidable. (0.20s delay between attacks. 0.40s total duration) |
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15% | ||
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20% | ||
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30% | ||
Bad Throw | ![]() |
69% | You throw out the grappling hook and miss, hooking a rock instead of the enemy. Deals no damage. |
Burning Embers | ![]() |
5% | An unavoidable attack that inflicts Burn that deals 15% of the enemy's current hitpoints as damage over 2.5s. Deals no damage. |
Carrion Marker | ![]() |
15% | You perform 2 attacks that deal 150% of your normal damage over 0.2s. On a hit, gives the enemy -3% Global Evasion, -3% Global Accuracy, and +3% of Current HP taken as damage per Attack that stacks up to 5 times. Avoidable. (0.20s delay between attacks.) |
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20% | ||
Corundum Wounds | ![]() |
10% | You perform 2 attacks that deal 250% of your normal damage over 0.2s. On a hit, gives the enemy -6% Damage Reduction and -35% Global Evasion for 2 of the enemy's turns. Avoidable. (0.20s delay between attacks.) |
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15% | ||
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20% | ||
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30% | ||
Curse Totem Summon | ![]() |
20% | You perform a normal attack. On use, you summon a curse totem that applies a random Curse for 3 turns. Avoidable. (0.15s delay between attacks.) |
Dark Blade | ![]() |
20% | (MELEE ONLY) Perform a normal attack. On a hit, gives you +6% Max Hit and -1% Damage Reduction that stacks up to 5 times. Avoidable. (0.05s delay between attacks.) |
Divine Breaker | ![]() |
10% | You perform 2 attacks that deal 100% of your normal damage over 0.2s. On use, gives you +6% Max Hit for each 1% of Damage Reduction the Enemy has for 1 of your turns. Avoidable. (0.20s delay between attacks.) |
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15% | ||
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20% | ||
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30% | ||
Dragon Storm Call | 100% | You summon a dragon made of dark clouds that crackles with thunder. It discharges lightning onto the enemy dealing damage equal to 100% of your max hit 3 times over 0.6s. On a hit, has a 20% chance to apply stun for 1 turn. Avoidable. (0.30s delay between attacks. 0.60s total duration) | |
Elderwood Poison | ![]() |
15% | Your bow imbues your arrows with a sickly poison. You perform 2 attacks that deal 100% of your normal damage plus 30% of your max hit if the target is poisoned over 0.2s. On a hit, has a 50% chance to inflict Poison that deals 10% of the enemy's max hitpoints as damage over 10s and gives the enemy -5% Attack Interval, -5% Max Hit, and -5% Maximum Hitpoints for 3 of the enemy's turns. Avoidable. (0.20s delay between attacks.) |
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20% | ||
Ethereal Arrows | ![]() |
50% | You conjure shimmering ethereal arrows and fire them at the enemy, dealing 100% of your normal damage 4 times over 0.6s. On a hit, gives the enemy -5% Damage Reduction that stacks up to 4 times. Unavoidable. (0.20s delay between attacks. 0.60s total duration) |
Feather Storm | ![]() |
100% | You fire 4 avoidable razor sharp feathers at the enemy, dealing 250% of your normal damage on the 1st attack, 100% of your normal damage on the 2nd attack, 100% of your normal damage on the 3rd attack, and 100% of your normal damage on the 4th attack. On a hit, has a 50% chance to inflict Bleed that deals 200% of the damage dealt as damage over 10s. (0.20s delay between attacks. 0.60s total duration) |
Giant Fireball | 100% | You fire an enormous fireball at the enemy dealing damage equal to 100% of your max hit. On a hit, has a 25% chance to inflict Burn that deals 15% of the enemy's current hitpoints as damage over 2.5s. Avoidable. (0.50s delay between attacks.) | |
Good Throw | ![]() |
31% | You throw out the grappling hook and wrap it around the enemy, dealing 69% of your normal damage. Unavoidable. (0.05s delay between attacks.) |
Greater Shade Summon | ![]() |
20% | Perform a normal attack. On use, you summon a greater shade that gives the enemy -5% Damage Reduction that stacks up to 3 times. Avoidable. (0.15s delay between attacks.) |
Heated Fury | ![]() |
30% | You furiously strike at the enemy 4 times over 0.9s, dealing 100% of your normal damage on the 1st attack, 175% of your normal damage on the 2nd attack, 175% of your normal damage on the 3rd attack, and 175% of your normal damage on the 4th attack. On a hit, inflicts Burn that deals 15% of the enemy's current hitpoints as damage over 2.5s. Avoidable (0.30s delay between attacks. 0.90s total duration) |
Infernal Power | 100% | You create fractures in the earth that pursue the enemy and unleash lava from below. Deals damage equal to 100% + 100% if the enemy is burning of your max hit 4 times over 1.2s. On a hit, has a 50% chance to inflict Burn that deals 15% of the enemy's current hitpoints as damage over 2.5s. Avoidable. (0.40s delay between attacks. 1.20s total duration) | |
Large Lightning Strike | ![]() |
50% | A large lightning bolt erupts from your sword dealing 1500 damage. On a hit, has a 10% chance to apply stun for 1 turn. Avoidable (0.05s delay between attacks.) |
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Large Thunder Strike | ![]() |
40% | You call down a powerful thunder strike on the enemy dealing 2400 damage. On a hit, applies stun for 1 turn. Unavoidable. (0.05s delay between attacks.) |
Meteor Shot | ![]() |
30% | An avoidable attack that splits into 6 shooting stars, that deal damage equal to 25% of your max hit each over 1s. (0.20s delay between attacks. 1.00s total duration) |
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50% | ||
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70% | ||
Meteor Shower | 100% | You summon a swarm of small meteors in the sky which shower down upon the enemy, dealing damage equal to 100% of your max hit 6 times over 2s. On a hit, has a 30% chance to inflict Burn that deals 15% of the enemy's current hitpoints as damage over 2.5s. Avoidable. (0.40s delay between attacks. 2.00s total duration) | |
Meteor Swing | ![]() |
30% | You cleave down against the enemy with the power of a crashing meteor, dealing 600% of your normal damage. On a hit, inflicts Burn that deals 15% of the enemy's current hitpoints as damage over 2.5s. Avoidable. (0.05s delay between attacks.) |
Natures Bloom | 100% | You wrap yourself in protective leaves that lash out at the enemy dealing damage equal to 100% of your max hit 8 times over 3.5s. Damage is doubled if the enemy is poisoned. On a hit, has a 50% chance to inflict Poison that deals 10% of the enemy's max hitpoints as damage over 10s. On use, gives Regen that heals 30% of your current hitpoints over 5s. Avoidable. (0.50s delay between attacks. 3.50s total duration) | |
Phantom Summon | ![]() |
20% | You perform a normal attack. On use, you summon a phantom that gives you +15% of Maximum Hit added to Minimum Hit that stacks up to 3 times. Avoidable. (0.15s delay between attacks.) |
Piercing Toxic Strike | ![]() |
100% | You jab the enemy with your poison tipped spear dealing 100% of your normal damage 3 times over 0.8s. On a hit, has a 50% chance to inflict Poison that deals 10% of the enemy's max hitpoints as damage over 10s; a 5% chance to inflict Deadly Poison that deals 25% of the enemy's max hitpoints as damage over 10s and inflicts Bleed that deals 200% of the damage dealt as damage over 10s. Avoidable. (0.40s delay between attacks. 0.80s total duration) |
Poison Pods | 100% | You hurl large pods filled with poisonous gas at the enemy that burst open into a noxious cloud of gas that deals damage equal to 100% of your max hit 10 times over 4.5s. On a hit, inflicts Poison that deals 10% of the enemy's max hitpoints as damage over 10s. Avoidable. (0.50s delay between attacks. 4.50s total duration) | |
Reduction | ![]() |
20% | Perform a normal attack. On a hit, gives the enemy -1% Damage Reduction that stacks up to 7 times. Unavoidable. (0.05s delay between attacks.) |
Revenant Hunter | ![]() |
15% | You perform 2 attacks that deal 250% of your normal damage over 0.2s. On a hit, gives the enemy -2% Max Hit that stacks up to 20 times. Avoidable. (0.20s delay between attacks.) |
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20% | ||
Shade Summon | ![]() |
40% | Perform a normal attack. On use, summon a shade that gives you +150 Max Hit that stacks up to 3 times. Avoidable. (0.15s delay between attacks.) |
Slicing Maelstrom | 100% | You conjure a maelstrom that slices through the enemy's armor. It performs 3 avoidable attacks that deal 100% of your max hit. On a hit, inflicts Bleed that deals 200% of the damage dealt as damage over 10s and gives the enemy +20% Attack Interval for 3 of the enemy's turns. (0.15s delay between attacks. 0.30s total duration) | |
Soulash | 100% | You create ghostly tendrils that lash out at the enemy dealing damage equal to 100% of your max hit 4 times over 1.8s. On a hit, has a 30% chance to apply stun for 1 turn. Avoidable. (0.60s delay between attacks. 1.80s total duration) | |
Spectral Ice Blades | ![]() |
30% | You summon spectral ice swords dealing 150% of your normal damage 5 times over 1s. On a hit, gives the enemy Frostburn for 2 of the enemy's turns. Avoidable. (0.25s delay between attacks. 1.00s total duration) |
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Spinning Axe | ![]() |
50% | You swing your axe around in a circle slashing through everything it hits, dealing 50% of your normal damage damage 9 times over 1.6s. On a hit, has a 50% chance to inflict Bleed that deals 200% of the damage dealt as damage over 10s. Unavoidable. (0.20s delay between attacks. 1.60s total duration) |
Thorned Power | ![]() |
40% | Perform an attack that deals 100% of your normal damage and 300% of the enemy's max hit damage. Unavoidable. (0.05s delay between attacks.) |
Thunder Strike | 100% | You summon a bolt of lightning from the skies that strike the enemy, dealing damage equal to 100% of your max hit. On a hit, has a 15% chance to apply stun for 1 turn. Avoidable. (0.50s delay between attacks.) | |
Torrential Blast | ![]() |
20% | You fire a bolt that transforms into a torrent of water dealing 125% of your normal damage 4 times over 2.1s. Unavoidable. (0.70s delay between attacks. 2.10s total duration) |
Tsunami | 100% | You conjure immense waves that crash into the enemy, dealing damage equal to 100% of your max hit 3 times over 0.6s. On a hit, gives the enemy +20% Attack Interval for 3 of the enemy's turns. Avoidable. (0.30s delay between attacks. 0.60s total duration) |
Melvor Idle version v1.3 (Released: 15th November 2023) | |||||||||||||||||||
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Skills:
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Chest Loot Tables, Monsters, Monster Loot Tables |