Controlled Heat Potion: Difference between revisions
From Melvor Idle
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The '''{{PAGENAME}}''' is a potion that can be made with {{Skill|Herblore}}. While active, it causes {{Skill|Firemaking}} bonfires to automatically be relit after they burn out at the cost of one potion charge instead of logs. | The '''{{PAGENAME}}''' is a potion that can be made with {{Skill|Herblore}}. While active, it causes {{Skill|Firemaking}} bonfires to automatically be relit after they burn out at the cost of one potion charge instead of logs. | ||
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* The potion will only restart an existing bonfire, it won't start a bonfire if none is already going. | * The potion will only restart an existing bonfire, it won't start a bonfire if none is already going. | ||
* The bonfire will have the duration and XP bonus of whatever log the player is burning at the time the previous bonfire's duration runs out. | * The bonfire will have the duration and XP bonus of whatever log the player is burning at the time the previous bonfire's duration runs out. | ||
==Creation== | ==Creation== |
Latest revision as of 06:41, 2 January 2024
This page was last updated for (v1.2.2). |
The Controlled Heat Potion is a potion that can be made with Herblore. While active, it causes
Firemaking bonfires to automatically be relit after they burn out at the cost of one potion charge instead of logs.
Notes
- The potion will only restart an existing bonfire, it won't start a bonfire if none is already going.
- The bonfire will have the duration and XP bonus of whatever log the player is burning at the time the previous bonfire's duration runs out.
Creation
Item Production | |
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Requirements | Level 1 ![]() |
Materials | 2 ![]() 3 ![]() |
Base Quantity | 1 |
Base Experience | 18 XP |
Base Creation Time | 2s |
Tiers
The tier of potion created depends on the player's Mastery. See the
Herblore page for more details on how potion tiers work.
Controlled Heat Potion | |||
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Potion | Tier | Charges | Effect |
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I | 5 | Bonfires in Firemaking require no logs to light. Automatically relights Bonfires when depleted. |
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II | 10 | Bonfires in Firemaking require no logs to light. Automatically relights Bonfires when depleted. |
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III | 15 | Bonfires in Firemaking require no logs to light. Automatically relights Bonfires when depleted. |
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IV | 25 | Bonfires in Firemaking require no logs to light. Automatically relights Bonfires when depleted. |
Combat Potions | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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Skill Potions | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Melvor Idle version v1.3 (Released: 15th November 2023) | |||||||||||||||||||
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Chest Loot Tables, Monsters, Monster Loot Tables |