HP Skillcape: Difference between revisions
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Hitpoints are usually passively regenerated in intervals of 10 seconds. | Hitpoints are usually passively regenerated in intervals of 10 seconds. | ||
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The effect is ten-folded in {{Icon|Adventure}}, since all {{Skill|Hitpoints}} values there also are granted a 10 multiplier. | The effect is ten-folded in {{Icon|Adventure}}, since all {{Skill|Hitpoints}} values there also are granted a 10 multiplier. | ||
==Stats== | ==Stats== | ||
{{AutoArmourStats}} | {{AutoArmourStats}} | ||
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==Item Sources== | ==Item Sources== | ||
{{ItemSources}} | {{ItemSources}} | ||
{{ItemUses}}[[Category:Items]] | {{ItemUses}} | ||
{{TownshipItemTasks}}[[Category:Items]] | |||
{{SkillcapeNav}} | {{SkillcapeNav}} | ||
{{Menu}} | {{Menu}} |
Latest revision as of 21:24, 22 November 2022
This page is up to date (v1.2.2). |
HP Skillcape |
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No Description |
Item ID: melvorD:Hitpoints_Skillcape |
Category: Combat |
Type: Armour |
Sells For: 250,000 |
Equipment Slot: Cape |
Modifiers:
+10 Flat Hitpoints Regeneration |
Item Sources: |
Item Uses: |
Part of 100% Completion: Yes |
Hitpoints are usually passively regenerated in intervals of 10 seconds.
Note that the regeneration effect is not applied in Hardcore, since regeneration effects are disabled in that Gamemode.
The effect is ten-folded in Adventure, since all Hitpoints values there also are granted a 10 multiplier.
Stats
Item Sources
Shop
Shop Purchase | |
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Cost | 1,000,000 |
Requirements | Level 99 |
Contains | 1 HP Skillcape |
Melvor Idle version v1.2.2 (Released: 15th November 2023) | |||||||||||||||||||
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Combat:
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Skills:
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Other:
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Chest Loot Tables, Monsters, Monster Loot Tables |