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| {{V0.17.0}} | | {{V}} |
| == Combat Areas ==
| | |
| {| class="wikitable sortable"
| | The Combat Triangle is a modifier applied to your Character when fighting [[Monsters]] based on their Attack Type compared to yours. This modifier includes a Damage Modifier and a [[Combat|Damage Reduction]] Modifier. This is only applied to you, and not the [[Monsters|Monster]]. |
| !Dungeon
| | |
| !Name
| | Each combat type is strong against one of the other two combat types and weak against the other: |
| !Monster Difficulty
| | |
| !Highest Combat Level Monster
| | {{Skill|Attack|Melee}} is strong against {{Skill|Ranged}}. |
| |-
| | |
| | style ="text-align: left;" |[[File:Golbin_Village_(combatArea).svg|50px|middle|link=Golbin Village]]
| | {{Skill|Ranged}} is strong against {{Skill|Magic}}. |
| | style ="text-align: left;" |[[Golbin Village]]
| | |
| | style ="text-align: right;" |Very Easy
| | {{Skill|Magic}} is strong against {{Skill|Attack|Melee}}. |
| | style ="text-align: right;" |7
| | |
| |-
| | When the player uses the combat style that is strong against the monster's combat style, they receive a bonus to their maximum hit and damage reduction. |
| | style ="text-align: left;" |[[File:Farmlands_(combatArea).svg|50px|middle|link=Farmlands]]
| | |
| | style ="text-align: left;" |[[Farmlands]]
| | When the player uses the combat style that is weak against the monster's combat style, they receive a penalty to their maximum hit and damage reduction. |
| | style ="text-align: right;" |Very Easy - Medium
| | |
| | style ="text-align: right;" |47
| | The exact bonuses and penalties depend on which style the player is using and whether they are playing a {{Icon|Hardcore}}, {{Icon|Adventure}} or {{Icon|Ancient Relics}} character. The bonuses are the same across all game modes, but when playing a character in a mode other than Standard the penalties for using the wrong style are increased. |
| |- | | |
| | style ="text-align: left;" |[[File:Graveyard_(combatArea).svg|50px|middle|link=Graveyard]] | | ==Bonuses== |
| | style ="text-align: left;" |[[Graveyard]]
| | Note that if your DR is reduced by the Intimidation passive by all {{TotH}} enemies, the combat triangle is applied last. |
| | style ="text-align: right;" |Very Easy - Medium | | {{CombatTriangleAdjustmentTable}} |
| | style ="text-align: right;" |46
| | |
| |- | | <gallery widths="300px" heights="200px"> |
| | style ="text-align: left;" |[[File:Sandy_Shores_(combatArea).svg|50px|middle|link=Sandy Shores]] | | File:Cbtriangle.svg|Combat Triangle (Standard Mode) |
| | style ="text-align: left;" |[[Sandy Shores]]
| | File:Cbtriangle_hc.svg|Combat Triangle (Hardcore Mode) |
| | style ="text-align: right;" |Very Easy - Medium
| | </gallery> |
| | style ="text-align: right;" |34
| | |
| |-
| |
| | style ="text-align: left;" |[[File:Wet_Forest_(combatArea).svg|50px|middle|link=Wet Forest]]
| |
| | style ="text-align: left;" |[[Wet Forest]]
| |
| | style ="text-align: right;" |Easy - Medium | |
| | style ="text-align: right;" |35 | |
| |-
| |
| | style ="text-align: left;" |[[File:Bandit_Hideout_(combatArea).svg|50px|middle|link=Bandit Hideout]]
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| | style ="text-align: left;" |[[Bandit Hideout]]
| |
| | style ="text-align: right;" |Easy - Medium
| |
| | style ="text-align: right;" |44
| |
| |-
| |
| | style ="text-align: left;" |[[File:Giant_Dungeon_(combatArea).svg|50px|middle|link=Giant Dungeon]]
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| | style ="text-align: left;" |[[Giant Dungeon]]
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| | style ="text-align: right;" |Easy - Medium
| |
| | style ="text-align: right;" |60
| |
| |-
| |
| | style ="text-align: left;" |[[File:Icy_Hills_(combatArea).svg|50px|middle|link=Icy Hills]]
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| | style ="text-align: left;" |[[Icy Hills]]
| |
| | style ="text-align: right;" |Easy - Hard
| |
| | style ="text-align: right;" |75
| |
| |-
| |
| | style ="text-align: left;" |[[File:Castle_of_Kings_(combatArea).svg|50px|middle|link=Castle of Kings]]
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| | style ="text-align: left;" |[[Castle of Kings]]
| |
| | style ="text-align: right;" |Easy - Hard
| |
| | style ="text-align: right;" |101
| |
| |-
| |
| | style ="text-align: left;" |[[File:Wizard_Tower_(combatArea).svg|50px|middle|link=Wizard Tower]]
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| | style ="text-align: left;" |[[Wizard Tower]]
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| | style ="text-align: right;" |Medium - Very Hard
| |
| | style ="text-align: right;" |108
| |
| |-
| |
| | style ="text-align: left;" |[[File:Dragon_Valley_(combatArea).svg|50px|middle|link=Dragon Valley]]
| |
| | style ="text-align: left;" |[[Dragon Valley]]
| |
| | style ="text-align: right;" |Hard - Very Hard
| |
| | style ="text-align: right;" |120
| |
| |}
| |
| {{Menu}} | | {{Menu}} |
| [[Category:Guides]]
| |