Ty: Difference between revisions
(Update for v.0.18.0) |
m (Reverted the 100x difference as I missed a stage in the calculation) |
||
(7 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
{{V | {{V}} | ||
{{ | {{PetSidebar}} | ||
'''{{PAGENAME}}''' is a [[Pets|pet]] that is not tied to any specific skill. Instead, {{PAGENAME}} has a chance to be acquired whenever an action that rewards {{Icon|Mastery}} experience is performed. | '''{{PAGENAME}}''' is a [[Pets|pet]] that is not tied to any specific skill. Instead, {{PAGENAME}} has a chance to be acquired whenever an action that rewards {{Icon|Mastery}} experience is performed. Unlike any other pet, the chance to get Ty scales with the player's Mastery Pool Percentage. | ||
<math>\text{Chance} = \dfrac{\text{Action Time (seconds)} \times (1 + \frac{\text{Mastery Pool Percentage}}{100}) \times \text{Virtual level of Skill}}{25\;000\;000} \times (1 + \frac{\text{Increased Pet Chance}}{100})</math> | |||
Where <math>\text{Mastery Pool Percentage}</math> is the Player's Mastery Pool Percentage clamped between 0 and 100 and <math>\text{Increased Pet Chance}</math> is any modifiers that increase the chances of locating a skill pet. Currently, this is limited to the {{AoD}}{{Icon|Ancient Relics}} gamemode. | |||
[[Category:Pets]] | [[Category:Pets]] | ||
{{PetNav}} | |||
{{Menu}} | {{Menu}} |
Latest revision as of 12:36, 28 May 2024
Ty is a pet that is not tied to any specific skill. Instead, Ty has a chance to be acquired whenever an action that rewards Mastery experience is performed. Unlike any other pet, the chance to get Ty scales with the player's Mastery Pool Percentage.
This page is up to date (v1.2.2). |
Ty |
---|
Pet ID: melvorD:Ty |
Source: Mastery |
Drop Chance: See: Acquiring Pets |
Effect: +3% Global Mastery XP |
Part of 100% Completion: Yes |
[math]\displaystyle{ \text{Chance} = \dfrac{\text{Action Time (seconds)} \times (1 + \frac{\text{Mastery Pool Percentage}}{100}) \times \text{Virtual level of Skill}}{25\;000\;000} \times (1 + \frac{\text{Increased Pet Chance}}{100}) }[/math]
Where [math]\displaystyle{ \text{Mastery Pool Percentage} }[/math] is the Player's Mastery Pool Percentage clamped between 0 and 100 and [math]\displaystyle{ \text{Increased Pet Chance} }[/math] is any modifiers that increase the chances of locating a skill pet. Currently, this is limited to the Ancient Relics gamemode.
Pets | |
---|---|
Skill Pets | Ace • Astro • Asura • B • Beavis • Bruce • Caaarrrlll • Carthulu • Classy Rock • Cool Rock • Cris • Cute Rock • Elf Rock • Finn, the Cat • Gronk • Gunter • Hex • Larry, the Lonely Lizard • Layla • Leonardo • Lil Ron • Magic Rock • Marahute • Marcy • Mark • Mister Fuzzbutt • Monk-ey • Octavius Lepidus VIII • Party Rock • Pudding Duckie • Puff, the Baby Dragon • Pyro • Quill • Roger • Royal Rock • Salem • Sam • Skye • Snek • Tim the Wolf • Warren |
Boss Pets | Aggi • Aquarias • Arctic Yeti • Ayyden • Azuzu • Bill & Wendy • Bone • Bouncing Bob • Chick • Chio • Crag • Erran • Harley • Harold • Harry • Jelly Jim • Kiko • Lumi • Mac • Norman • Pablo • Penelope • Phantom • Ren • Rosey • Singe • Sprout • Webbie • Zarrah |
Other Pets | A Warm Snowflake • Festive Chio • Festive Cool Rock • Golden Golbin • Jerry the Giraffe • Otto • Patchy • Peri • Preston the Platypus • Ripper the Reindeer • Saki • Ty |
Melvor Idle version v1.2.2 (Released: 15th November 2023) | |||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Combat:
| |||||||||||||||||||
Skills:
| |||||||||||||||||||
Other:
| |||||||||||||||||||
Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Chest Loot Tables, Monsters, Monster Loot Tables |