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{{V0.16.3}}{{Item|name=Confetti Crossbow|imagefile=Confetti Crossbow (item).svg|description=Created by Patreon (deathbyconfetti)<br>Grants GP on-hit based on your current total GP | Capped at 200% of damage dealt when you have 50M GP.|id=805|category=Combat|type=Ranged Weapon|sellsfor={{GP|5}}|customData={{ItemEquipSlot|equipmentSlot=Weapon}}|itemSources=*[[Shop]]|itemUses=*[[File:Combat.svg|25px|middle|link=Combat]] [[Combat]]
The '''{{PAGENAME}}''' is a crossbow that generates {{Icon|Coins|GP}} on hit.
The '''{{PAGENAME}}''' is a crossbow that grants {{Icon|Coins|GP}} on hit.
The GP generated is based on the damage dealt multiplied by a percentage that is based on the player's owned GP. The multiplier is equal to the player's GP divided by {{formatnum:25000000}} with a minimum of 10% if the player has {{GP|2500000}} or less and a maximum of 200% if the player has {{GP|50000000}} or more.
The GP granted is based on the damage dealt multiplied by a percentage that is based on the player's owned GP. The multiplier is equal to the player's GP divided by {{formatnum:20000000}} with a minimum of 10% if the player has {{GP|2000000}} or less and a maximum of 250% if the player has {{GP|50000000}} or more. The amount of GP granted is not affected by items that affect [[Monster]] GP drops such as {{ItemIcon|Aorpheat's Signet Ring}}.
Generally, if the player has <math>C</math> GP then an attack dealing <math>D</math> damage will grant GP equal to:
<math>\text{GP Granted} = \frac{D}{M} \times max \left ( min \left ( \frac{C}{20\,000\,000}, 2.5 \right ), 0.1 \right )</math>
Where <math>M</math> varies based on the [[Game Mode]] being played, and is equal to:
* 1 if playing [[Game_Mode#Standard|Standard]] or {{Icon|Hardcore}} mode
Created by Patreon (deathbyconfetti) Grants GP on-hit based on your current total GP | Capped at 250% of damage dealt when you have 50M GP. Requires Bolts as Ammunition.
The GP granted is based on the damage dealt multiplied by a percentage that is based on the player's owned GP. The multiplier is equal to the player's GP divided by 20,000,000 with a minimum of 10% if the player has 2,000,000 or less and a maximum of 250% if the player has 50,000,000 or more. The amount of GP granted is not affected by items that affect Monster GP drops such as Aorpheat's Signet Ring.
Generally, if the player has [math]\displaystyle{ C }[/math] GP then an attack dealing [math]\displaystyle{ D }[/math] damage will grant GP equal to:
[math]\displaystyle{ \text{GP Granted} = \frac{D}{M} \times max \left ( min \left ( \frac{C}{20\,000\,000}, 2.5 \right ), 0.1 \right ) }[/math]
Where [math]\displaystyle{ M }[/math] varies based on the Game Mode being played, and is equal to: